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-rw-r--r--src/mesa/main/dd.h24
1 files changed, 0 insertions, 24 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index afedf30b715..27bd1d66334 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -932,11 +932,6 @@ struct dd_function_table {
struct gl_transform_feedback_object *obj);
/**
- * \name GL_NV_texture_barrier interface
- */
- void (*TextureBarrier)(struct gl_context *ctx);
-
- /**
* \name GL_ARB_texture_multisample
*/
void (*GetSamplePosition)(struct gl_context *ctx,
@@ -968,25 +963,6 @@ struct dd_function_table {
GLenum (*GetGraphicsResetStatus)(struct gl_context *ctx);
/**
- * \name GL_ARB_shader_image_load_store interface.
- */
- /** @{ */
- void (*MemoryBarrier)(struct gl_context *ctx, GLbitfield barriers);
- /** @} */
-
- /**
- * GL_EXT_shader_framebuffer_fetch_non_coherent rendering barrier.
- *
- * On return from this function any framebuffer contents written by
- * previous draw commands are guaranteed to be visible from subsequent
- * fragment shader invocations using the
- * EXT_shader_framebuffer_fetch_non_coherent interface.
- */
- /** @{ */
- void (*FramebufferFetchBarrier)(struct gl_context *ctx);
- /** @} */
-
- /**
* \name GL_ARB_compute_shader interface
*/
/*@{*/