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Diffstat (limited to 'src/mesa/drivers/dri/unichrome/via_render.c')
-rw-r--r--src/mesa/drivers/dri/unichrome/via_render.c132
1 files changed, 0 insertions, 132 deletions
diff --git a/src/mesa/drivers/dri/unichrome/via_render.c b/src/mesa/drivers/dri/unichrome/via_render.c
deleted file mode 100644
index 10e2b4eaddf..00000000000
--- a/src/mesa/drivers/dri/unichrome/via_render.c
+++ /dev/null
@@ -1,132 +0,0 @@
-/*
- * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
- * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * Render unclipped vertex buffers by emitting vertices directly to
- * dma buffers. Use strip/fan hardware acceleration where possible.
- *
- */
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/macros.h"
-#include "main/mtypes.h"
-
-#include "math/m_xform.h"
-
-#include "tnl/t_context.h"
-
-#include "via_context.h"
-#include "via_tris.h"
-#include "via_ioctl.h"
-
-/*
- * Render unclipped vertex buffers by emitting vertices directly to
- * dma buffers. Use strip/fan hardware primitives where possible.
- * Try to simulate missing primitives with indexed vertices.
- */
-#define HAVE_POINTS 1
-#define HAVE_LINES 1
-#define HAVE_LINE_STRIPS 1
-#define HAVE_LINE_LOOP 1
-#define HAVE_TRIANGLES 1
-#define HAVE_TRI_STRIPS 1
-#define HAVE_TRI_STRIP_1 0
-#define HAVE_TRI_FANS 1
-#define HAVE_POLYGONS 1
-#define HAVE_QUADS 0
-#define HAVE_QUAD_STRIPS 0
-
-#define HAVE_ELTS 0
-
-#define LOCAL_VARS struct via_context *vmesa = VIA_CONTEXT(ctx)
-#define INIT(prim) do { \
- viaRasterPrimitive(ctx, prim, prim); \
-} while (0)
-#define GET_CURRENT_VB_MAX_VERTS() \
- ((VIA_DMA_BUF_SZ - (512 + (int)vmesa->dmaLow)) / (vmesa->vertexSize * 4))
-#define GET_SUBSEQUENT_VB_MAX_VERTS() \
- (VIA_DMA_BUF_SZ - 512) / (vmesa->vertexSize * 4)
-
-#define ALLOC_VERTS( nr ) \
- viaExtendPrimitive( vmesa, (nr) * vmesa->vertexSize * 4)
-
-#define EMIT_VERTS(ctx, j, nr, buf) \
- _tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf )
-
-#define FLUSH() VIA_FINISH_PRIM( vmesa )
-
-#define TAG(x) via_fast##x
-#include "tnl_dd/t_dd_dmatmp.h"
-#undef TAG
-#undef LOCAL_VARS
-#undef INIT
-
-/**********************************************************************/
-/* Fast Render pipeline stage */
-/**********************************************************************/
-static GLboolean via_run_fastrender(struct gl_context *ctx,
- struct tnl_pipeline_stage *stage)
-{
- struct via_context *vmesa = VIA_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- GLuint i;
-
-
- tnl->Driver.Render.Start(ctx);
-
- if (VB->ClipOrMask ||
- vmesa->renderIndex != 0 ||
- !via_fastvalidate_render( ctx, VB )) {
- tnl->Driver.Render.Finish(ctx);
- return GL_TRUE;
- }
-
- tnl->clipspace.new_inputs |= VERT_BIT_POS;
-
- for (i = 0; i < VB->PrimitiveCount; ++i) {
- GLuint mode = _tnl_translate_prim(&VB->Primitive[i]);
- GLuint start = VB->Primitive[i].start;
- GLuint length = VB->Primitive[i].count;
- if (length)
- via_fastrender_tab_verts[mode & PRIM_MODE_MASK](ctx, start, start+length, mode);
- }
-
- tnl->Driver.Render.Finish(ctx);
-
- return GL_FALSE; /* finished the pipe */
-}
-
-const struct tnl_pipeline_stage _via_fastrender_stage =
-{
- "via fast render",
- NULL,
- NULL,
- NULL,
- NULL,
- via_run_fastrender /* run */
-};
-
-