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Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_common_context.c')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.c49
1 files changed, 49 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index 5a7d52c4d2f..f76c49eada3 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -493,6 +493,50 @@ radeon_bits_per_pixel(const struct radeon_renderbuffer *rb)
return _mesa_get_format_bytes(rb->base.Format) * 8;
}
+/*
+ * Check if drawable has been invalidated by dri2InvalidateDrawable().
+ * Update renderbuffers if so. This prevents a client from accessing
+ * a backbuffer that has a swap pending but not yet completed.
+ *
+ * See intel_prepare_render for equivalent code in intel driver.
+ *
+ */
+void radeon_prepare_render(radeonContextPtr radeon)
+{
+ __DRIcontext *driContext = radeon->dri.context;
+ __DRIdrawable *drawable;
+ __DRIscreen *screen;
+
+ screen = driContext->driScreenPriv;
+ if (!screen->dri2.loader)
+ return;
+
+ drawable = driContext->driDrawablePriv;
+ if (drawable->dri2.stamp != driContext->dri2.draw_stamp) {
+ if (drawable->lastStamp != drawable->dri2.stamp)
+ radeon_update_renderbuffers(driContext, drawable, GL_FALSE);
+
+ /* Intel driver does the equivalent of this, no clue if it is needed:
+ * radeon_draw_buffer(radeon->glCtx, &(drawable->driverPrivate)->base);
+ */
+ driContext->dri2.draw_stamp = drawable->dri2.stamp;
+ }
+
+ drawable = driContext->driReadablePriv;
+ if (drawable->dri2.stamp != driContext->dri2.read_stamp) {
+ if (drawable->lastStamp != drawable->dri2.stamp)
+ radeon_update_renderbuffers(driContext, drawable, GL_FALSE);
+ driContext->dri2.read_stamp = drawable->dri2.stamp;
+ }
+
+ /* If we're currently rendering to the front buffer, the rendering
+ * that will happen next will probably dirty the front buffer. So
+ * mark it as dirty here.
+ */
+ if (radeon->is_front_buffer_rendering)
+ radeon->front_buffer_dirty = GL_TRUE;
+}
+
void
radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
GLboolean front_only)
@@ -514,6 +558,11 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
screen = context->driScreenPriv;
radeon = (radeonContextPtr) context->driverPrivate;
+ /* Set this up front, so that in case our buffers get invalidated
+ * while we're getting new buffers, we don't clobber the stamp and
+ * thus ignore the invalidate. */
+ drawable->lastStamp = drawable->dri2.stamp;
+
if (screen->dri2.loader
&& (screen->dri2.loader->base.version > 2)
&& (screen->dri2.loader->getBuffersWithFormat != NULL)) {