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Diffstat (limited to 'src/mesa/drivers/dri/r128/r128_tris.c')
-rw-r--r--src/mesa/drivers/dri/r128/r128_tris.c797
1 files changed, 0 insertions, 797 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_tris.c b/src/mesa/drivers/dri/r128/r128_tris.c
deleted file mode 100644
index 92c8a4eb6b8..00000000000
--- a/src/mesa/drivers/dri/r128/r128_tris.c
+++ /dev/null
@@ -1,797 +0,0 @@
-/* -*- c-basic-offset: 3 -*- */
-/**************************************************************************
-
-Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
- VA Linux Systems Inc., Fremont, California.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- *
- */
-
-#include "main/glheader.h"
-#include "main/mtypes.h"
-#include "main/colormac.h"
-#include "main/macros.h"
-
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "tnl/tnl.h"
-#include "tnl/t_context.h"
-#include "tnl/t_pipeline.h"
-
-#include "r128_tris.h"
-#include "r128_state.h"
-#include "r128_tex.h"
-#include "r128_ioctl.h"
-
-static const GLuint hw_prim[GL_POLYGON+1] = {
- R128_CCE_VC_CNTL_PRIM_TYPE_POINT,
- R128_CCE_VC_CNTL_PRIM_TYPE_LINE,
- R128_CCE_VC_CNTL_PRIM_TYPE_LINE,
- R128_CCE_VC_CNTL_PRIM_TYPE_LINE,
- R128_CCE_VC_CNTL_PRIM_TYPE_TRI_LIST,
- R128_CCE_VC_CNTL_PRIM_TYPE_TRI_LIST,
- R128_CCE_VC_CNTL_PRIM_TYPE_TRI_LIST,
- R128_CCE_VC_CNTL_PRIM_TYPE_TRI_LIST,
- R128_CCE_VC_CNTL_PRIM_TYPE_TRI_LIST,
- R128_CCE_VC_CNTL_PRIM_TYPE_TRI_LIST,
-};
-
-static void r128RasterPrimitive( struct gl_context *ctx, GLuint hwprim );
-static void r128RenderPrimitive( struct gl_context *ctx, GLenum prim );
-
-
-/***********************************************************************
- * Emit primitives as inline vertices *
- ***********************************************************************/
-
-#define HAVE_QUADS 0
-#define HAVE_LINES 1
-#define HAVE_POINTS 1
-#define HAVE_LE32_VERTS 1
-#define CTX_ARG r128ContextPtr rmesa
-#define GET_VERTEX_DWORDS() rmesa->vertex_size
-#define ALLOC_VERTS( n, size ) r128AllocDmaLow( rmesa, (n), (size) * 4 )
-#undef LOCAL_VARS
-#define LOCAL_VARS \
- r128ContextPtr rmesa = R128_CONTEXT(ctx); \
- const char *vertptr = rmesa->verts;
-#define VERT(x) (r128Vertex *)(vertptr + ((x) * vertsize * 4))
-#define VERTEX r128Vertex
-#undef TAG
-#define TAG(x) r128_##x
-#include "tnl_dd/t_dd_triemit.h"
-#undef TAG
-#undef LOCAL_VARS
-
-
-/***********************************************************************
- * Macros for t_dd_tritmp.h to draw basic primitives *
- ***********************************************************************/
-
-#define TRI( a, b, c ) \
-do { \
- if (DO_FALLBACK) \
- rmesa->draw_tri( rmesa, a, b, c ); \
- else \
- r128_triangle( rmesa, a, b, c ); \
-} while (0)
-
-#define QUAD( a, b, c, d ) \
-do { \
- if (DO_FALLBACK) { \
- rmesa->draw_tri( rmesa, a, b, d ); \
- rmesa->draw_tri( rmesa, b, c, d ); \
- } else \
- r128_quad( rmesa, a, b, c, d ); \
-} while (0)
-
-#define LINE( v0, v1 ) \
-do { \
- if (DO_FALLBACK) \
- rmesa->draw_line( rmesa, v0, v1 ); \
- else \
- r128_line( rmesa, v0, v1 ); \
-} while (0)
-
-#define POINT( v0 ) \
-do { \
- if (DO_FALLBACK) \
- rmesa->draw_point( rmesa, v0 ); \
- else \
- r128_point( rmesa, v0 ); \
-} while (0)
-
-
-/***********************************************************************
- * Build render functions from dd templates *
- ***********************************************************************/
-
-#define R128_OFFSET_BIT 0x01
-#define R128_TWOSIDE_BIT 0x02
-#define R128_UNFILLED_BIT 0x04
-#define R128_FALLBACK_BIT 0x08
-#define R128_MAX_TRIFUNC 0x10
-
-
-static struct {
- tnl_points_func points;
- tnl_line_func line;
- tnl_triangle_func triangle;
- tnl_quad_func quad;
-} rast_tab[R128_MAX_TRIFUNC];
-
-
-#define DO_FALLBACK (IND & R128_FALLBACK_BIT)
-#define DO_OFFSET (IND & R128_OFFSET_BIT)
-#define DO_UNFILLED (IND & R128_UNFILLED_BIT)
-#define DO_TWOSIDE (IND & R128_TWOSIDE_BIT)
-#define DO_FLAT 0
-#define DO_TRI 1
-#define DO_QUAD 1
-#define DO_LINE 1
-#define DO_POINTS 1
-#define DO_FULL_QUAD 1
-
-#define HAVE_SPEC 1
-#define HAVE_BACK_COLORS 0
-#define HAVE_HW_FLATSHADE 1
-#define VERTEX r128Vertex
-#define TAB rast_tab
-
-#define DEPTH_SCALE rmesa->depth_scale
-#define UNFILLED_TRI unfilled_tri
-#define UNFILLED_QUAD unfilled_quad
-#define VERT_X(_v) _v->v.x
-#define VERT_Y(_v) _v->v.y
-#define VERT_Z(_v) _v->v.z
-#define AREA_IS_CCW( a ) (a > 0)
-#define GET_VERTEX(e) (rmesa->verts + (e * rmesa->vertex_size * sizeof(int)))
-
-#define VERT_SET_RGBA( v, c ) \
-do { \
- r128_color_t *color = (r128_color_t *)&((v)->ui[coloroffset]); \
- UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \
- UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \
- UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \
- UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \
-} while (0)
-
-#define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset]
-
-#define VERT_SET_SPEC( v0, c ) \
-do { \
- if (havespec) { \
- r128_color_t *spec = (r128_color_t *)&((v0)->ui[specoffset]); \
- UNCLAMPED_FLOAT_TO_UBYTE(spec->red, (c)[0]); \
- UNCLAMPED_FLOAT_TO_UBYTE(spec->green, (c)[1]); \
- UNCLAMPED_FLOAT_TO_UBYTE(spec->blue, (c)[2]); \
- } \
-} while (0)
-#define VERT_COPY_SPEC( v0, v1 ) \
-do { \
- if (havespec) { \
- r128_color_t *spec0 = (r128_color_t *)&((v0)->ui[specoffset]); \
- r128_color_t *spec1 = (r128_color_t *)&((v1)->ui[specoffset]); \
- spec0->red = spec1->red; \
- spec0->green = spec1->green; \
- spec0->blue = spec1->blue; \
- } \
-} while (0)
-
-/* These don't need LE32_TO_CPU() as they are used to save and restore
- * colors which are already in the correct format.
- */
-#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
-#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
-#define VERT_SAVE_SPEC( idx ) if (havespec) spec[idx] = v[idx]->ui[specoffset]
-#define VERT_RESTORE_SPEC( idx ) if (havespec) v[idx]->ui[specoffset] = spec[idx]
-
-
-#define LOCAL_VARS(n) \
- r128ContextPtr rmesa = R128_CONTEXT(ctx); \
- GLuint color[n] = { 0 }; \
- GLuint spec[n] = { 0 }; \
- GLuint coloroffset = rmesa->coloroffset; \
- GLuint specoffset = rmesa->specoffset; \
- GLboolean havespec = (rmesa->specoffset != 0); \
- (void) color; (void) spec; (void) specoffset; \
- (void) coloroffset; (void) havespec;
-
-/***********************************************************************
- * Helpers for rendering unfilled primitives *
- ***********************************************************************/
-
-#define RASTERIZE(x) if (rmesa->hw_primitive != hw_prim[x]) \
- r128RasterPrimitive( ctx, hw_prim[x] )
-#define RENDER_PRIMITIVE rmesa->render_primitive
-#define IND R128_FALLBACK_BIT
-#define TAG(x) x
-#include "tnl_dd/t_dd_unfilled.h"
-#undef IND
-
-
-/***********************************************************************
- * Generate GL render functions *
- ***********************************************************************/
-
-
-#define IND (0)
-#define TAG(x) x
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (R128_OFFSET_BIT)
-#define TAG(x) x##_offset
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (R128_TWOSIDE_BIT)
-#define TAG(x) x##_twoside
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (R128_TWOSIDE_BIT|R128_OFFSET_BIT)
-#define TAG(x) x##_twoside_offset
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (R128_UNFILLED_BIT)
-#define TAG(x) x##_unfilled
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (R128_OFFSET_BIT|R128_UNFILLED_BIT)
-#define TAG(x) x##_offset_unfilled
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (R128_TWOSIDE_BIT|R128_UNFILLED_BIT)
-#define TAG(x) x##_twoside_unfilled
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (R128_TWOSIDE_BIT|R128_OFFSET_BIT|R128_UNFILLED_BIT)
-#define TAG(x) x##_twoside_offset_unfilled
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (R128_FALLBACK_BIT)
-#define TAG(x) x##_fallback
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (R128_OFFSET_BIT|R128_FALLBACK_BIT)
-#define TAG(x) x##_offset_fallback
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (R128_TWOSIDE_BIT|R128_FALLBACK_BIT)
-#define TAG(x) x##_twoside_fallback
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (R128_TWOSIDE_BIT|R128_OFFSET_BIT|R128_FALLBACK_BIT)
-#define TAG(x) x##_twoside_offset_fallback
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (R128_UNFILLED_BIT|R128_FALLBACK_BIT)
-#define TAG(x) x##_unfilled_fallback
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (R128_OFFSET_BIT|R128_UNFILLED_BIT|R128_FALLBACK_BIT)
-#define TAG(x) x##_offset_unfilled_fallback
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (R128_TWOSIDE_BIT|R128_UNFILLED_BIT|R128_FALLBACK_BIT)
-#define TAG(x) x##_twoside_unfilled_fallback
-#include "tnl_dd/t_dd_tritmp.h"
-
-#define IND (R128_TWOSIDE_BIT|R128_OFFSET_BIT|R128_UNFILLED_BIT| \
- R128_FALLBACK_BIT)
-#define TAG(x) x##_twoside_offset_unfilled_fallback
-#include "tnl_dd/t_dd_tritmp.h"
-
-
-static void init_rast_tab( void )
-{
- init();
- init_offset();
- init_twoside();
- init_twoside_offset();
- init_unfilled();
- init_offset_unfilled();
- init_twoside_unfilled();
- init_twoside_offset_unfilled();
- init_fallback();
- init_offset_fallback();
- init_twoside_fallback();
- init_twoside_offset_fallback();
- init_unfilled_fallback();
- init_offset_unfilled_fallback();
- init_twoside_unfilled_fallback();
- init_twoside_offset_unfilled_fallback();
-}
-
-
-
-/***********************************************************************
- * Rasterization fallback helpers *
- ***********************************************************************/
-
-
-/* This code is hit only when a mix of accelerated and unaccelerated
- * primitives are being drawn, and only for the unaccelerated
- * primitives.
- */
-static void
-r128_fallback_tri( r128ContextPtr rmesa,
- r128Vertex *v0,
- r128Vertex *v1,
- r128Vertex *v2 )
-{
- struct gl_context *ctx = rmesa->glCtx;
- SWvertex v[3];
- _swsetup_Translate( ctx, v0, &v[0] );
- _swsetup_Translate( ctx, v1, &v[1] );
- _swsetup_Translate( ctx, v2, &v[2] );
- _swrast_Triangle( ctx, &v[0], &v[1], &v[2] );
-}
-
-
-static void
-r128_fallback_line( r128ContextPtr rmesa,
- r128Vertex *v0,
- r128Vertex *v1 )
-{
- struct gl_context *ctx = rmesa->glCtx;
- SWvertex v[2];
- _swsetup_Translate( ctx, v0, &v[0] );
- _swsetup_Translate( ctx, v1, &v[1] );
- _swrast_Line( ctx, &v[0], &v[1] );
-}
-
-
-static void
-r128_fallback_point( r128ContextPtr rmesa,
- r128Vertex *v0 )
-{
- struct gl_context *ctx = rmesa->glCtx;
- SWvertex v[1];
- _swsetup_Translate( ctx, v0, &v[0] );
- _swrast_Point( ctx, &v[0] );
-}
-
-
-
-/**********************************************************************/
-/* Render unclipped begin/end objects */
-/**********************************************************************/
-
-#define RENDER_POINTS( start, count ) \
- for ( ; start < count ; start++) \
- r128_point( rmesa, VERT(start) )
-#define RENDER_LINE( v0, v1 ) \
- r128_line( rmesa, VERT(v0), VERT(v1) )
-#define RENDER_TRI( v0, v1, v2 ) \
- r128_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) )
-#define RENDER_QUAD( v0, v1, v2, v3 ) \
- r128_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
-#define INIT(x) do { \
- if (0) fprintf(stderr, "%s\n", __FUNCTION__); \
- r128RenderPrimitive( ctx, x ); \
-} while (0)
-#undef LOCAL_VARS
-#define LOCAL_VARS \
- r128ContextPtr rmesa = R128_CONTEXT(ctx); \
- const GLuint vertsize = rmesa->vertex_size; \
- const char *vertptr = (char *)rmesa->verts; \
- const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
- (void) elt;
-#define RESET_STIPPLE
-#define RESET_OCCLUSION
-#define PRESERVE_VB_DEFS
-#define ELT(x) (x)
-#define TAG(x) r128_##x##_verts
-#include "tnl/t_vb_rendertmp.h"
-#undef ELT
-#undef TAG
-#define TAG(x) r128_##x##_elts
-#define ELT(x) elt[x]
-#include "tnl/t_vb_rendertmp.h"
-
-
-/**********************************************************************/
-/* Choose render functions */
-/**********************************************************************/
-
-#define POINT_FALLBACK (DD_POINT_SMOOTH)
-#define LINE_FALLBACK (DD_LINE_STIPPLE)
-#define TRI_FALLBACK (DD_TRI_SMOOTH)
-#define ANY_FALLBACK_FLAGS (POINT_FALLBACK|LINE_FALLBACK|TRI_FALLBACK)
-#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED)
-#define _R128_NEW_RENDER_STATE (ANY_FALLBACK_FLAGS | ANY_RASTER_FLAGS)
-
-void r128ChooseRenderState(struct gl_context *ctx)
-{
- r128ContextPtr rmesa = R128_CONTEXT(ctx);
- GLuint flags = ctx->_TriangleCaps;
- GLuint index = 0;
-
- if (flags & (ANY_RASTER_FLAGS|ANY_FALLBACK_FLAGS)) {
- rmesa->draw_point = r128_point;
- rmesa->draw_line = r128_line;
- rmesa->draw_tri = r128_triangle;
-
- if (flags & ANY_RASTER_FLAGS) {
- if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R128_TWOSIDE_BIT;
- if (flags & DD_TRI_OFFSET) index |= R128_OFFSET_BIT;
- if (flags & DD_TRI_UNFILLED) index |= R128_UNFILLED_BIT;
- }
-
- /* Hook in fallbacks for specific primitives.
- */
- if (flags & (POINT_FALLBACK|LINE_FALLBACK|TRI_FALLBACK)) {
- if (flags & POINT_FALLBACK) rmesa->draw_point = r128_fallback_point;
- if (flags & LINE_FALLBACK) rmesa->draw_line = r128_fallback_line;
- if (flags & TRI_FALLBACK) rmesa->draw_tri = r128_fallback_tri;
- index |= R128_FALLBACK_BIT;
- }
- }
-
- if (index != rmesa->RenderIndex) {
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- tnl->Driver.Render.Points = rast_tab[index].points;
- tnl->Driver.Render.Line = rast_tab[index].line;
- tnl->Driver.Render.ClippedLine = rast_tab[index].line;
- tnl->Driver.Render.Triangle = rast_tab[index].triangle;
- tnl->Driver.Render.Quad = rast_tab[index].quad;
-
- if (index == 0) {
- tnl->Driver.Render.PrimTabVerts = r128_render_tab_verts;
- tnl->Driver.Render.PrimTabElts = r128_render_tab_elts;
- tnl->Driver.Render.ClippedPolygon = r128_fast_clipped_poly;
- } else {
- tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
- tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
- tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
- }
-
- rmesa->RenderIndex = index;
- }
-}
-
-/**********************************************************************/
-/* Validate state at pipeline start */
-/**********************************************************************/
-
-static void r128RunPipeline( struct gl_context *ctx )
-{
- r128ContextPtr rmesa = R128_CONTEXT(ctx);
-
- if (rmesa->new_state || rmesa->NewGLState & _NEW_TEXTURE)
- r128DDUpdateHWState( ctx );
-
- if (!rmesa->Fallback && rmesa->NewGLState) {
- if (rmesa->NewGLState & _R128_NEW_RENDER_STATE)
- r128ChooseRenderState( ctx );
-
- rmesa->NewGLState = 0;
- }
-
- _tnl_run_pipeline( ctx );
-}
-
-/**********************************************************************/
-/* High level hooks for t_vb_render.c */
-/**********************************************************************/
-
-/* This is called when Mesa switches between rendering triangle
- * primitives (such as GL_POLYGON, GL_QUADS, GL_TRIANGLE_STRIP, etc),
- * and lines, points and bitmaps.
- *
- * As the r128 uses triangles to render lines and points, it is
- * necessary to turn off hardware culling when rendering these
- * primitives.
- */
-
-static void r128RasterPrimitive( struct gl_context *ctx, GLuint hwprim )
-{
- r128ContextPtr rmesa = R128_CONTEXT(ctx);
-
- rmesa->setup.dp_gui_master_cntl_c &= ~R128_GMC_BRUSH_NONE;
-
- if ( ctx->Polygon.StippleFlag && hwprim == GL_TRIANGLES ) {
- rmesa->setup.dp_gui_master_cntl_c |= R128_GMC_BRUSH_32x32_MONO_FG_LA;
- }
- else {
- rmesa->setup.dp_gui_master_cntl_c |= R128_GMC_BRUSH_SOLID_COLOR;
- }
-
- rmesa->new_state |= R128_NEW_CONTEXT;
- rmesa->dirty |= R128_UPLOAD_CONTEXT;
-
- if (rmesa->hw_primitive != hwprim) {
- FLUSH_BATCH( rmesa );
- rmesa->hw_primitive = hwprim;
- }
-}
-
-static void r128SetupAntialias( struct gl_context *ctx, GLenum prim )
-{
- r128ContextPtr rmesa = R128_CONTEXT(ctx);
-
- GLuint currAA, wantAA;
-
- currAA = (rmesa->setup.pm4_vc_fpu_setup & R128_EDGE_ANTIALIAS) != 0;
- if( prim >= GL_TRIANGLES )
- wantAA = ctx->Polygon.SmoothFlag;
- else if( prim >= GL_LINES )
- wantAA = ctx->Line.SmoothFlag;
- else
- wantAA = 0;
-
- if( wantAA != currAA )
- {
- FLUSH_BATCH( rmesa );
- rmesa->setup.pm4_vc_fpu_setup ^= R128_EDGE_ANTIALIAS;
- rmesa->dirty |= R128_UPLOAD_SETUP;
- }
-}
-
-static void r128RenderPrimitive( struct gl_context *ctx, GLenum prim )
-{
- r128ContextPtr rmesa = R128_CONTEXT(ctx);
- GLuint hw = hw_prim[prim];
- rmesa->render_primitive = prim;
-
- r128SetupAntialias( ctx, prim );
-
- if (prim >= GL_TRIANGLES && (ctx->_TriangleCaps & DD_TRI_UNFILLED))
- return;
- r128RasterPrimitive( ctx, hw );
-}
-
-#define EMIT_ATTR( ATTR, STYLE, VF, SIZE ) \
-do { \
- rmesa->vertex_attrs[rmesa->vertex_attr_count].attrib = (ATTR); \
- rmesa->vertex_attrs[rmesa->vertex_attr_count].format = (STYLE); \
- rmesa->vertex_attr_count++; \
- vc_frmt |= (VF); \
- offset += (SIZE); \
-} while (0)
-
-#define EMIT_PAD( SIZE ) \
-do { \
- rmesa->vertex_attrs[rmesa->vertex_attr_count].attrib = 0; \
- rmesa->vertex_attrs[rmesa->vertex_attr_count].format = EMIT_PAD; \
- rmesa->vertex_attrs[rmesa->vertex_attr_count].offset = (SIZE); \
- rmesa->vertex_attr_count++; \
- offset += (SIZE); \
-} while (0)
-
-static void r128RenderStart( struct gl_context *ctx )
-{
- r128ContextPtr rmesa = R128_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- DECLARE_RENDERINPUTS(index_bitset);
- GLuint vc_frmt = 0;
- GLboolean fallback_projtex = GL_FALSE;
- GLuint offset = 0;
-
- RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
-
- /* Important: */
- VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
- rmesa->vertex_attr_count = 0;
- rmesa->specoffset = 0;
-
- /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
- * build up a hardware vertex.
- */
- if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX ))
- EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F_VIEWPORT, R128_CCE_VC_FRMT_RHW, 4 );
- else
- EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F_VIEWPORT, 0, 3 );
-
- rmesa->coloroffset = offset;
-#if MESA_LITTLE_ENDIAN
- EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_BGRA,
- R128_CCE_VC_FRMT_DIFFUSE_ARGB, 4 );
-#else
- EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ARGB,
- R128_CCE_VC_FRMT_DIFFUSE_ARGB, 4 );
-#endif
-
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) ||
- RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
-#if MESA_LITTLE_ENDIAN
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
- rmesa->specoffset = offset;
- EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR,
- R128_CCE_VC_FRMT_SPEC_FRGB, 3 );
- } else
- EMIT_PAD( 3 );
-
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG ))
- EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, R128_CCE_VC_FRMT_SPEC_FRGB,
- 1 );
- else
- EMIT_PAD( 1 );
-#else
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG ))
- EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, R128_CCE_VC_FRMT_SPEC_FRGB,
- 1 );
- else
- EMIT_PAD( 1 );
-
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
- rmesa->specoffset = offset;
- EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB,
- R128_CCE_VC_FRMT_SPEC_FRGB, 3 );
- } else
- EMIT_PAD( 3 );
-#endif
- }
-
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(rmesa->tmu_source[0]) )) {
- if ( VB->AttribPtr[_TNL_ATTRIB_TEX0 + rmesa->tmu_source[0]]->size > 2 )
- fallback_projtex = GL_TRUE;
- EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, R128_CCE_VC_FRMT_S_T, 8 );
- }
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(rmesa->tmu_source[1]) )) {
- if ( VB->AttribPtr[_TNL_ATTRIB_TEX0 + rmesa->tmu_source[1]]->size > 2 )
- fallback_projtex = GL_TRUE;
- EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_2F, R128_CCE_VC_FRMT_S2_T2, 8 );
- }
-
- /* projective textures are not supported by the hardware */
- FALLBACK( rmesa, R128_FALLBACK_PROJTEX, fallback_projtex );
-
- /* Only need to change the vertex emit code if there has been a
- * statechange to a TNL index.
- */
- if (!RENDERINPUTS_EQUAL( index_bitset, rmesa->tnl_state_bitset )) {
- FLUSH_BATCH( rmesa );
- rmesa->dirty |= R128_UPLOAD_CONTEXT;
-
- rmesa->vertex_size =
- _tnl_install_attrs( ctx,
- rmesa->vertex_attrs,
- rmesa->vertex_attr_count,
- rmesa->hw_viewport, 0 );
- rmesa->vertex_size >>= 2;
-
- rmesa->vertex_format = vc_frmt;
- }
-}
-
-static void r128RenderFinish( struct gl_context *ctx )
-{
- if (R128_CONTEXT(ctx)->RenderIndex & R128_FALLBACK_BIT)
- _swrast_flush( ctx );
-}
-
-
-/**********************************************************************/
-/* Transition to/from hardware rasterization. */
-/**********************************************************************/
-
-static const char * const fallbackStrings[] = {
- "Texture mode",
- "glDrawBuffer(GL_FRONT_AND_BACK)",
- "glReadBuffer",
- "glEnable(GL_STENCIL) without hw stencil buffer",
- "glRenderMode(selection or feedback)",
- "glLogicOp (mode != GL_COPY)",
- "GL_SEPARATE_SPECULAR_COLOR",
- "glBlendEquation(mode != ADD)",
- "glBlendFunc",
- "Projective texture",
- "Rasterization disable",
-};
-
-
-static const char *getFallbackString(GLuint bit)
-{
- int i = 0;
- while (bit > 1) {
- i++;
- bit >>= 1;
- }
- return fallbackStrings[i];
-}
-
-void r128Fallback( struct gl_context *ctx, GLuint bit, GLboolean mode )
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- r128ContextPtr rmesa = R128_CONTEXT(ctx);
- GLuint oldfallback = rmesa->Fallback;
-
- if (mode) {
- rmesa->Fallback |= bit;
- if (oldfallback == 0) {
- FLUSH_BATCH( rmesa );
- _swsetup_Wakeup( ctx );
- rmesa->RenderIndex = ~0;
- if ( R128_DEBUG & DEBUG_VERBOSE_FALL ) {
- fprintf(stderr, "R128 begin rasterization fallback: 0x%x %s\n",
- bit, getFallbackString(bit));
- }
- }
- }
- else {
- rmesa->Fallback &= ~bit;
- if (oldfallback == bit) {
- _swrast_flush( ctx );
- tnl->Driver.Render.Start = r128RenderStart;
- tnl->Driver.Render.PrimitiveNotify = r128RenderPrimitive;
- tnl->Driver.Render.Finish = r128RenderFinish;
-
- tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
- tnl->Driver.Render.CopyPV = _tnl_copy_pv;
- tnl->Driver.Render.Interp = _tnl_interp;
-
- _tnl_invalidate_vertex_state( ctx, ~0 );
- _tnl_invalidate_vertices( ctx, ~0 );
- _tnl_install_attrs( ctx,
- rmesa->vertex_attrs,
- rmesa->vertex_attr_count,
- rmesa->hw_viewport, 0 );
-
- rmesa->NewGLState |= _R128_NEW_RENDER_STATE;
- if ( R128_DEBUG & DEBUG_VERBOSE_FALL ) {
- fprintf(stderr, "R128 end rasterization fallback: 0x%x %s\n",
- bit, getFallbackString(bit));
- }
- }
- }
-}
-
-
-/**********************************************************************/
-/* Initialization. */
-/**********************************************************************/
-
-void r128InitTriFuncs( struct gl_context *ctx )
-{
- r128ContextPtr rmesa = R128_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- static int firsttime = 1;
-
- if (firsttime) {
- init_rast_tab();
- firsttime = 0;
- }
-
- tnl->Driver.RunPipeline = r128RunPipeline;
- tnl->Driver.Render.Start = r128RenderStart;
- tnl->Driver.Render.Finish = r128RenderFinish;
- tnl->Driver.Render.PrimitiveNotify = r128RenderPrimitive;
- tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple;
- tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
- tnl->Driver.Render.CopyPV = _tnl_copy_pv;
- tnl->Driver.Render.Interp = _tnl_interp;
-
- _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
- (6 + 2 * ctx->Const.MaxTextureUnits) * sizeof(GLfloat) );
- rmesa->verts = (char *)tnl->clipspace.vertex_buf;
- RENDERINPUTS_ONES( rmesa->tnl_state_bitset );
-
- rmesa->NewGLState |= _R128_NEW_RENDER_STATE;
-}