diff options
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_fs_visitor.cpp')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index f49fcc71d5f..28e4dd6c792 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -1250,13 +1250,16 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate, fs_reg payload = fs_reg(this, glsl_type::float_type); fs_reg next = payload; - if (ir->op == ir_tg4 || (ir->offset && ir->op != ir_txf)) { + if (ir->op == ir_tg4 || (ir->offset && ir->op != ir_txf) || sampler >= 16) { /* For general texture offsets (no txf workaround), we need a header to * put them in. Note that for SIMD16 we're making space for two actual * hardware registers here, so the emit will have to fix up for this. * * * ir4_tg4 needs to place its channel select in the header, * for interaction with ARB_texture_swizzle + * + * The sampler index is only 4-bits, so for larger sampler numbers we + * need to offset the Sampler State Pointer in the header. */ header_present = true; next.reg_offset++; |