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path: root/src/mesa/drivers/dri/i965/brw_draw_upload.c
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Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_draw_upload.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c36
1 files changed, 31 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 52daed8ba58..bd3d9691439 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -591,7 +591,7 @@ static void brw_emit_vertices(struct brw_context *brw)
{
struct gl_context *ctx = &brw->intel.ctx;
struct intel_context *intel = intel_context(ctx);
- GLuint i;
+ GLuint i, nr_elements;
brw_prepare_vertices(brw);
@@ -667,17 +667,19 @@ static void brw_emit_vertices(struct brw_context *brw)
ADVANCE_BATCH();
}
+ nr_elements = brw->vb.nr_enabled + brw->vs.prog_data->uses_vertexid;
+
/* The hardware allows one more VERTEX_ELEMENTS than VERTEX_BUFFERS, presumably
* for VertexID/InstanceID.
*/
if (intel->gen >= 6) {
- assert(brw->vb.nr_enabled <= 34);
+ assert(nr_elements <= 34);
} else {
- assert(brw->vb.nr_enabled <= 18);
+ assert(nr_elements <= 18);
}
- BEGIN_BATCH(1 + brw->vb.nr_enabled * 2);
- OUT_BATCH((_3DSTATE_VERTEX_ELEMENTS << 16) | (2*brw->vb.nr_enabled - 1));
+ BEGIN_BATCH(1 + nr_elements * 2);
+ OUT_BATCH((_3DSTATE_VERTEX_ELEMENTS << 16) | (2 * nr_elements - 1));
for (i = 0; i < brw->vb.nr_enabled; i++) {
struct brw_vertex_element *input = brw->vb.enabled[i];
uint32_t format = get_surface_type(input->glarray->Type,
@@ -723,6 +725,30 @@ static void brw_emit_vertices(struct brw_context *brw)
(comp3 << BRW_VE1_COMPONENT_3_SHIFT) |
((i * 4) << BRW_VE1_DST_OFFSET_SHIFT));
}
+
+ if (brw->vs.prog_data->uses_vertexid) {
+ uint32_t dw0 = 0, dw1 = 0;
+
+ dw1 = ((BRW_VE1_COMPONENT_STORE_VID << BRW_VE1_COMPONENT_0_SHIFT) |
+ (BRW_VE1_COMPONENT_STORE_IID << BRW_VE1_COMPONENT_1_SHIFT) |
+ (BRW_VE1_COMPONENT_STORE_PID << BRW_VE1_COMPONENT_2_SHIFT) |
+ (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_3_SHIFT));
+
+ if (intel->gen >= 6) {
+ dw0 |= GEN6_VE0_VALID;
+ } else {
+ dw0 |= BRW_VE0_VALID;
+ dw1 |= (i * 4) << BRW_VE1_DST_OFFSET_SHIFT;
+ }
+
+ /* Note that for gl_VertexID, gl_InstanceID, and gl_PrimitiveID values,
+ * the format is ignored and the value is always int.
+ */
+
+ OUT_BATCH(dw0);
+ OUT_BATCH(dw1);
+ }
+
CACHED_BATCH();
}