diff options
Diffstat (limited to 'src/gallium/state_trackers/xorg/xorg_renderer.c')
-rw-r--r-- | src/gallium/state_trackers/xorg/xorg_renderer.c | 547 |
1 files changed, 0 insertions, 547 deletions
diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c deleted file mode 100644 index 563e7e7538f..00000000000 --- a/src/gallium/state_trackers/xorg/xorg_renderer.c +++ /dev/null @@ -1,547 +0,0 @@ -#include "xorg_exa.h" -#include "xorg_renderer.h" - -#include "xorg_exa_tgsi.h" - -#include "cso_cache/cso_context.h" -#include "util/u_draw_quad.h" -#include "util/u_math.h" -#include "util/u_memory.h" -#include "util/u_sampler.h" - -#include "util/u_inlines.h" -#include "util/u_box.h" - -#include <math.h> - -#define floatsEqual(x, y) (fabs(x - y) <= 0.00001f * MIN2(fabs(x), fabs(y))) -#define floatIsZero(x) (floatsEqual((x) + 1, 1)) - -#define NUM_COMPONENTS 4 - -static INLINE boolean is_affine(float *matrix) -{ - return floatIsZero(matrix[2]) && floatIsZero(matrix[5]) - && floatsEqual(matrix[8], 1); -} -static INLINE void map_point(float *mat, float x, float y, - float *out_x, float *out_y) -{ - if (!mat) { - *out_x = x; - *out_y = y; - return; - } - - *out_x = mat[0]*x + mat[3]*y + mat[6]; - *out_y = mat[1]*x + mat[4]*y + mat[7]; - if (!is_affine(mat)) { - float w = 1/(mat[2]*x + mat[5]*y + mat[8]); - *out_x *= w; - *out_y *= w; - } -} - -static INLINE void -renderer_draw(struct xorg_renderer *r) -{ - int num_verts = r->buffer_size/(r->attrs_per_vertex * NUM_COMPONENTS); - - if (!r->buffer_size) - return; - - cso_set_vertex_elements(r->cso, r->attrs_per_vertex, r->velems); - util_draw_user_vertex_buffer(r->cso, r->buffer, PIPE_PRIM_QUADS, - num_verts, r->attrs_per_vertex); - - r->buffer_size = 0; -} - -static INLINE void -renderer_draw_conditional(struct xorg_renderer *r, - int next_batch) -{ - if (r->buffer_size + next_batch >= BUF_SIZE || - (next_batch == 0 && r->buffer_size)) { - renderer_draw(r); - } -} - -static void -renderer_init_state(struct xorg_renderer *r) -{ - struct pipe_depth_stencil_alpha_state dsa; - struct pipe_rasterizer_state raster; - unsigned i; - - /* set common initial clip state */ - memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state)); - cso_set_depth_stencil_alpha(r->cso, &dsa); - - - /* XXX: move to renderer_init_state? */ - memset(&raster, 0, sizeof(struct pipe_rasterizer_state)); - raster.half_pixel_center = 1; - raster.bottom_edge_rule = 1; - raster.depth_clip = 1; - cso_set_rasterizer(r->cso, &raster); - - /* vertex elements state */ - memset(&r->velems[0], 0, sizeof(r->velems[0]) * 3); - for (i = 0; i < 3; i++) { - r->velems[i].src_offset = i * 4 * sizeof(float); - r->velems[i].instance_divisor = 0; - r->velems[i].vertex_buffer_index = 0; - r->velems[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - } -} - - -static INLINE void -add_vertex_color(struct xorg_renderer *r, - float x, float y, - float color[4]) -{ - float *vertex = r->buffer + r->buffer_size; - - vertex[0] = x; - vertex[1] = y; - vertex[2] = 0.f; /*z*/ - vertex[3] = 1.f; /*w*/ - - vertex[4] = color[0]; /*r*/ - vertex[5] = color[1]; /*g*/ - vertex[6] = color[2]; /*b*/ - vertex[7] = color[3]; /*a*/ - - r->buffer_size += 8; -} - -static INLINE void -add_vertex_1tex(struct xorg_renderer *r, - float x, float y, float s, float t) -{ - float *vertex = r->buffer + r->buffer_size; - - vertex[0] = x; - vertex[1] = y; - vertex[2] = 0.f; /*z*/ - vertex[3] = 1.f; /*w*/ - - vertex[4] = s; /*s*/ - vertex[5] = t; /*t*/ - vertex[6] = 0.f; /*r*/ - vertex[7] = 1.f; /*q*/ - - r->buffer_size += 8; -} - -static void -add_vertex_data1(struct xorg_renderer *r, - float srcX, float srcY, float dstX, float dstY, - float width, float height, - struct pipe_resource *src, float *src_matrix) -{ - float s0, t0, s1, t1, s2, t2, s3, t3; - float pt0[2], pt1[2], pt2[2], pt3[2]; - - pt0[0] = srcX; - pt0[1] = srcY; - pt1[0] = (srcX + width); - pt1[1] = srcY; - pt2[0] = (srcX + width); - pt2[1] = (srcY + height); - pt3[0] = srcX; - pt3[1] = (srcY + height); - - if (src_matrix) { - map_point(src_matrix, pt0[0], pt0[1], &pt0[0], &pt0[1]); - map_point(src_matrix, pt1[0], pt1[1], &pt1[0], &pt1[1]); - map_point(src_matrix, pt2[0], pt2[1], &pt2[0], &pt2[1]); - map_point(src_matrix, pt3[0], pt3[1], &pt3[0], &pt3[1]); - } - - s0 = pt0[0] / src->width0; - s1 = pt1[0] / src->width0; - s2 = pt2[0] / src->width0; - s3 = pt3[0] / src->width0; - t0 = pt0[1] / src->height0; - t1 = pt1[1] / src->height0; - t2 = pt2[1] / src->height0; - t3 = pt3[1] / src->height0; - - /* 1st vertex */ - add_vertex_1tex(r, dstX, dstY, s0, t0); - /* 2nd vertex */ - add_vertex_1tex(r, dstX + width, dstY, s1, t1); - /* 3rd vertex */ - add_vertex_1tex(r, dstX + width, dstY + height, s2, t2); - /* 4th vertex */ - add_vertex_1tex(r, dstX, dstY + height, s3, t3); -} - - -static INLINE void -add_vertex_2tex(struct xorg_renderer *r, - float x, float y, - float s0, float t0, float s1, float t1) -{ - float *vertex = r->buffer + r->buffer_size; - - vertex[0] = x; - vertex[1] = y; - vertex[2] = 0.f; /*z*/ - vertex[3] = 1.f; /*w*/ - - vertex[4] = s0; /*s*/ - vertex[5] = t0; /*t*/ - vertex[6] = 0.f; /*r*/ - vertex[7] = 1.f; /*q*/ - - vertex[8] = s1; /*s*/ - vertex[9] = t1; /*t*/ - vertex[10] = 0.f; /*r*/ - vertex[11] = 1.f; /*q*/ - - r->buffer_size += 12; -} - -static void -add_vertex_data2(struct xorg_renderer *r, - float srcX, float srcY, float maskX, float maskY, - float dstX, float dstY, float width, float height, - struct pipe_resource *src, - struct pipe_resource *mask, - float *src_matrix, float *mask_matrix) -{ - float src_s0, src_t0, src_s1, src_t1, src_s2, src_t2, src_s3, src_t3; - float mask_s0, mask_t0, mask_s1, mask_t1, mask_s2, mask_t2, mask_s3, mask_t3; - float spt0[2], spt1[2], spt2[2], spt3[2]; - float mpt0[2], mpt1[2], mpt2[2], mpt3[2]; - - spt0[0] = srcX; - spt0[1] = srcY; - spt1[0] = (srcX + width); - spt1[1] = srcY; - spt2[0] = (srcX + width); - spt2[1] = (srcY + height); - spt3[0] = srcX; - spt3[1] = (srcY + height); - - mpt0[0] = maskX; - mpt0[1] = maskY; - mpt1[0] = (maskX + width); - mpt1[1] = maskY; - mpt2[0] = (maskX + width); - mpt2[1] = (maskY + height); - mpt3[0] = maskX; - mpt3[1] = (maskY + height); - - if (src_matrix) { - map_point(src_matrix, spt0[0], spt0[1], &spt0[0], &spt0[1]); - map_point(src_matrix, spt1[0], spt1[1], &spt1[0], &spt1[1]); - map_point(src_matrix, spt2[0], spt2[1], &spt2[0], &spt2[1]); - map_point(src_matrix, spt3[0], spt3[1], &spt3[0], &spt3[1]); - } - - if (mask_matrix) { - map_point(mask_matrix, mpt0[0], mpt0[1], &mpt0[0], &mpt0[1]); - map_point(mask_matrix, mpt1[0], mpt1[1], &mpt1[0], &mpt1[1]); - map_point(mask_matrix, mpt2[0], mpt2[1], &mpt2[0], &mpt2[1]); - map_point(mask_matrix, mpt3[0], mpt3[1], &mpt3[0], &mpt3[1]); - } - - src_s0 = spt0[0] / src->width0; - src_s1 = spt1[0] / src->width0; - src_s2 = spt2[0] / src->width0; - src_s3 = spt3[0] / src->width0; - src_t0 = spt0[1] / src->height0; - src_t1 = spt1[1] / src->height0; - src_t2 = spt2[1] / src->height0; - src_t3 = spt3[1] / src->height0; - - mask_s0 = mpt0[0] / mask->width0; - mask_s1 = mpt1[0] / mask->width0; - mask_s2 = mpt2[0] / mask->width0; - mask_s3 = mpt3[0] / mask->width0; - mask_t0 = mpt0[1] / mask->height0; - mask_t1 = mpt1[1] / mask->height0; - mask_t2 = mpt2[1] / mask->height0; - mask_t3 = mpt3[1] / mask->height0; - - /* 1st vertex */ - add_vertex_2tex(r, dstX, dstY, - src_s0, src_t0, mask_s0, mask_t0); - /* 2nd vertex */ - add_vertex_2tex(r, dstX + width, dstY, - src_s1, src_t1, mask_s1, mask_t1); - /* 3rd vertex */ - add_vertex_2tex(r, dstX + width, dstY + height, - src_s2, src_t2, mask_s2, mask_t2); - /* 4th vertex */ - add_vertex_2tex(r, dstX, dstY + height, - src_s3, src_t3, mask_s3, mask_t3); -} - -static void -setup_vertex_data_yuv(struct xorg_renderer *r, - float srcX, float srcY, float srcW, float srcH, - float dstX, float dstY, float dstW, float dstH, - struct pipe_resource **tex) -{ - float s0, t0, s1, t1; - float spt0[2], spt1[2]; - - spt0[0] = srcX; - spt0[1] = srcY; - spt1[0] = srcX + srcW; - spt1[1] = srcY + srcH; - - s0 = spt0[0] / tex[0]->width0; - t0 = spt0[1] / tex[0]->height0; - s1 = spt1[0] / tex[0]->width0; - t1 = spt1[1] / tex[0]->height0; - - /* 1st vertex */ - add_vertex_1tex(r, dstX, dstY, s0, t0); - /* 2nd vertex */ - add_vertex_1tex(r, dstX + dstW, dstY, - s1, t0); - /* 3rd vertex */ - add_vertex_1tex(r, dstX + dstW, dstY + dstH, - s1, t1); - /* 4th vertex */ - add_vertex_1tex(r, dstX, dstY + dstH, - s0, t1); -} - - - -/* Set up framebuffer, viewport and vertex shader constant buffer - * state for a particular destinaton surface. In all our rendering, - * these concepts are linked. - */ -void renderer_bind_destination(struct xorg_renderer *r, - struct pipe_surface *surface, - int width, - int height ) -{ - - struct pipe_framebuffer_state fb; - struct pipe_viewport_state viewport; - - /* Framebuffer uses actual surface width/height - */ - memset(&fb, 0, sizeof fb); - fb.width = surface->width; - fb.height = surface->height; - fb.nr_cbufs = 1; - fb.cbufs[0] = surface; - fb.zsbuf = 0; - - /* Viewport just touches the bit we're interested in: - */ - viewport.scale[0] = width / 2.f; - viewport.scale[1] = height / 2.f; - viewport.scale[2] = 1.0; - viewport.scale[3] = 1.0; - viewport.translate[0] = width / 2.f; - viewport.translate[1] = height / 2.f; - viewport.translate[2] = 0.0; - viewport.translate[3] = 0.0; - - /* Constant buffer set up to match viewport dimensions: - */ - if (r->fb_width != width || - r->fb_height != height) - { - float vs_consts[8] = { - 2.f/width, 2.f/height, 1, 1, - -1, -1, 0, 0 - }; - - r->fb_width = width; - r->fb_height = height; - - renderer_set_constants(r, PIPE_SHADER_VERTEX, - vs_consts, sizeof vs_consts); - } - - cso_set_framebuffer(r->cso, &fb); - cso_set_viewport(r->cso, &viewport); -} - - -struct xorg_renderer * renderer_create(struct pipe_context *pipe) -{ - struct xorg_renderer *renderer = CALLOC_STRUCT(xorg_renderer); - - renderer->pipe = pipe; - renderer->cso = cso_create_context(pipe); - renderer->shaders = xorg_shaders_create(renderer); - - renderer_init_state(renderer); - - return renderer; -} - -void renderer_destroy(struct xorg_renderer *r) -{ - struct pipe_resource **vsbuf = &r->vs_const_buffer; - struct pipe_resource **fsbuf = &r->fs_const_buffer; - - if (*vsbuf) - pipe_resource_reference(vsbuf, NULL); - - if (*fsbuf) - pipe_resource_reference(fsbuf, NULL); - - if (r->shaders) { - xorg_shaders_destroy(r->shaders); - r->shaders = NULL; - } - - if (r->cso) { - cso_release_all(r->cso); - cso_destroy_context(r->cso); - r->cso = NULL; - } -} - - - - - -void renderer_set_constants(struct xorg_renderer *r, - int shader_type, - const float *params, - int param_bytes) -{ - struct pipe_resource **cbuf = - (shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer : - &r->fs_const_buffer; - - pipe_resource_reference(cbuf, NULL); - *cbuf = pipe_buffer_create(r->pipe->screen, - PIPE_BIND_CONSTANT_BUFFER, - PIPE_USAGE_STATIC, - param_bytes); - - if (*cbuf) { - pipe_buffer_write(r->pipe, *cbuf, - 0, param_bytes, params); - } - pipe_set_constant_buffer(r->pipe, shader_type, 0, *cbuf); -} - - - -void renderer_draw_yuv(struct xorg_renderer *r, - float src_x, float src_y, float src_w, float src_h, - int dst_x, int dst_y, int dst_w, int dst_h, - struct pipe_resource **textures) -{ - const int num_attribs = 2; /*pos + tex coord*/ - - setup_vertex_data_yuv(r, - src_x, src_y, src_w, src_h, - dst_x, dst_y, dst_w, dst_h, - textures); - - cso_set_vertex_elements(r->cso, num_attribs, r->velems); - - util_draw_user_vertex_buffer(r->cso, r->buffer, - PIPE_PRIM_QUADS, - 4, /* verts */ - num_attribs); /* attribs/vert */ - - r->buffer_size = 0; -} - -void renderer_begin_solid(struct xorg_renderer *r) -{ - r->buffer_size = 0; - r->attrs_per_vertex = 2; -} - -void renderer_solid(struct xorg_renderer *r, - int x0, int y0, - int x1, int y1, - float *color) -{ - /* - debug_printf("solid rect[(%d, %d), (%d, %d)], rgba[%f, %f, %f, %f]\n", - x0, y0, x1, y1, color[0], color[1], color[2], color[3]);*/ - - renderer_draw_conditional(r, 4 * 8); - - /* 1st vertex */ - add_vertex_color(r, x0, y0, color); - /* 2nd vertex */ - add_vertex_color(r, x1, y0, color); - /* 3rd vertex */ - add_vertex_color(r, x1, y1, color); - /* 4th vertex */ - add_vertex_color(r, x0, y1, color); -} - -void renderer_draw_flush(struct xorg_renderer *r) -{ - renderer_draw_conditional(r, 0); -} - -void renderer_begin_textures(struct xorg_renderer *r, - int num_textures) -{ - r->attrs_per_vertex = 1 + num_textures; - r->buffer_size = 0; -} - -void renderer_texture(struct xorg_renderer *r, - int *pos, - int width, int height, - struct pipe_sampler_view **sampler_view, - int num_textures, - float *src_matrix, - float *mask_matrix) -{ - -#if 0 - if (src_matrix) { - debug_printf("src_matrix = \n"); - debug_printf("%f, %f, %f\n", src_matrix[0], src_matrix[1], src_matrix[2]); - debug_printf("%f, %f, %f\n", src_matrix[3], src_matrix[4], src_matrix[5]); - debug_printf("%f, %f, %f\n", src_matrix[6], src_matrix[7], src_matrix[8]); - } - if (mask_matrix) { - debug_printf("mask_matrix = \n"); - debug_printf("%f, %f, %f\n", mask_matrix[0], mask_matrix[1], mask_matrix[2]); - debug_printf("%f, %f, %f\n", mask_matrix[3], mask_matrix[4], mask_matrix[5]); - debug_printf("%f, %f, %f\n", mask_matrix[6], mask_matrix[7], mask_matrix[8]); - } -#endif - - switch(r->attrs_per_vertex) { - case 2: - renderer_draw_conditional(r, 4 * 8); - add_vertex_data1(r, - pos[0], pos[1], /* src */ - pos[4], pos[5], /* dst */ - width, height, - sampler_view[0]->texture, src_matrix); - break; - case 3: - renderer_draw_conditional(r, 4 * 12); - add_vertex_data2(r, - pos[0], pos[1], /* src */ - pos[2], pos[3], /* mask */ - pos[4], pos[5], /* dst */ - width, height, - sampler_view[0]->texture, sampler_view[1]->texture, - src_matrix, mask_matrix); - break; - default: - debug_assert(!"Unsupported number of textures"); - break; - } -} |