summaryrefslogtreecommitdiff
path: root/src/gallium/state_trackers/xorg/xorg_renderer.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/state_trackers/xorg/xorg_renderer.c')
-rw-r--r--src/gallium/state_trackers/xorg/xorg_renderer.c547
1 files changed, 0 insertions, 547 deletions
diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c
deleted file mode 100644
index 563e7e7538f..00000000000
--- a/src/gallium/state_trackers/xorg/xorg_renderer.c
+++ /dev/null
@@ -1,547 +0,0 @@
-#include "xorg_exa.h"
-#include "xorg_renderer.h"
-
-#include "xorg_exa_tgsi.h"
-
-#include "cso_cache/cso_context.h"
-#include "util/u_draw_quad.h"
-#include "util/u_math.h"
-#include "util/u_memory.h"
-#include "util/u_sampler.h"
-
-#include "util/u_inlines.h"
-#include "util/u_box.h"
-
-#include <math.h>
-
-#define floatsEqual(x, y) (fabs(x - y) <= 0.00001f * MIN2(fabs(x), fabs(y)))
-#define floatIsZero(x) (floatsEqual((x) + 1, 1))
-
-#define NUM_COMPONENTS 4
-
-static INLINE boolean is_affine(float *matrix)
-{
- return floatIsZero(matrix[2]) && floatIsZero(matrix[5])
- && floatsEqual(matrix[8], 1);
-}
-static INLINE void map_point(float *mat, float x, float y,
- float *out_x, float *out_y)
-{
- if (!mat) {
- *out_x = x;
- *out_y = y;
- return;
- }
-
- *out_x = mat[0]*x + mat[3]*y + mat[6];
- *out_y = mat[1]*x + mat[4]*y + mat[7];
- if (!is_affine(mat)) {
- float w = 1/(mat[2]*x + mat[5]*y + mat[8]);
- *out_x *= w;
- *out_y *= w;
- }
-}
-
-static INLINE void
-renderer_draw(struct xorg_renderer *r)
-{
- int num_verts = r->buffer_size/(r->attrs_per_vertex * NUM_COMPONENTS);
-
- if (!r->buffer_size)
- return;
-
- cso_set_vertex_elements(r->cso, r->attrs_per_vertex, r->velems);
- util_draw_user_vertex_buffer(r->cso, r->buffer, PIPE_PRIM_QUADS,
- num_verts, r->attrs_per_vertex);
-
- r->buffer_size = 0;
-}
-
-static INLINE void
-renderer_draw_conditional(struct xorg_renderer *r,
- int next_batch)
-{
- if (r->buffer_size + next_batch >= BUF_SIZE ||
- (next_batch == 0 && r->buffer_size)) {
- renderer_draw(r);
- }
-}
-
-static void
-renderer_init_state(struct xorg_renderer *r)
-{
- struct pipe_depth_stencil_alpha_state dsa;
- struct pipe_rasterizer_state raster;
- unsigned i;
-
- /* set common initial clip state */
- memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
- cso_set_depth_stencil_alpha(r->cso, &dsa);
-
-
- /* XXX: move to renderer_init_state? */
- memset(&raster, 0, sizeof(struct pipe_rasterizer_state));
- raster.half_pixel_center = 1;
- raster.bottom_edge_rule = 1;
- raster.depth_clip = 1;
- cso_set_rasterizer(r->cso, &raster);
-
- /* vertex elements state */
- memset(&r->velems[0], 0, sizeof(r->velems[0]) * 3);
- for (i = 0; i < 3; i++) {
- r->velems[i].src_offset = i * 4 * sizeof(float);
- r->velems[i].instance_divisor = 0;
- r->velems[i].vertex_buffer_index = 0;
- r->velems[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
- }
-}
-
-
-static INLINE void
-add_vertex_color(struct xorg_renderer *r,
- float x, float y,
- float color[4])
-{
- float *vertex = r->buffer + r->buffer_size;
-
- vertex[0] = x;
- vertex[1] = y;
- vertex[2] = 0.f; /*z*/
- vertex[3] = 1.f; /*w*/
-
- vertex[4] = color[0]; /*r*/
- vertex[5] = color[1]; /*g*/
- vertex[6] = color[2]; /*b*/
- vertex[7] = color[3]; /*a*/
-
- r->buffer_size += 8;
-}
-
-static INLINE void
-add_vertex_1tex(struct xorg_renderer *r,
- float x, float y, float s, float t)
-{
- float *vertex = r->buffer + r->buffer_size;
-
- vertex[0] = x;
- vertex[1] = y;
- vertex[2] = 0.f; /*z*/
- vertex[3] = 1.f; /*w*/
-
- vertex[4] = s; /*s*/
- vertex[5] = t; /*t*/
- vertex[6] = 0.f; /*r*/
- vertex[7] = 1.f; /*q*/
-
- r->buffer_size += 8;
-}
-
-static void
-add_vertex_data1(struct xorg_renderer *r,
- float srcX, float srcY, float dstX, float dstY,
- float width, float height,
- struct pipe_resource *src, float *src_matrix)
-{
- float s0, t0, s1, t1, s2, t2, s3, t3;
- float pt0[2], pt1[2], pt2[2], pt3[2];
-
- pt0[0] = srcX;
- pt0[1] = srcY;
- pt1[0] = (srcX + width);
- pt1[1] = srcY;
- pt2[0] = (srcX + width);
- pt2[1] = (srcY + height);
- pt3[0] = srcX;
- pt3[1] = (srcY + height);
-
- if (src_matrix) {
- map_point(src_matrix, pt0[0], pt0[1], &pt0[0], &pt0[1]);
- map_point(src_matrix, pt1[0], pt1[1], &pt1[0], &pt1[1]);
- map_point(src_matrix, pt2[0], pt2[1], &pt2[0], &pt2[1]);
- map_point(src_matrix, pt3[0], pt3[1], &pt3[0], &pt3[1]);
- }
-
- s0 = pt0[0] / src->width0;
- s1 = pt1[0] / src->width0;
- s2 = pt2[0] / src->width0;
- s3 = pt3[0] / src->width0;
- t0 = pt0[1] / src->height0;
- t1 = pt1[1] / src->height0;
- t2 = pt2[1] / src->height0;
- t3 = pt3[1] / src->height0;
-
- /* 1st vertex */
- add_vertex_1tex(r, dstX, dstY, s0, t0);
- /* 2nd vertex */
- add_vertex_1tex(r, dstX + width, dstY, s1, t1);
- /* 3rd vertex */
- add_vertex_1tex(r, dstX + width, dstY + height, s2, t2);
- /* 4th vertex */
- add_vertex_1tex(r, dstX, dstY + height, s3, t3);
-}
-
-
-static INLINE void
-add_vertex_2tex(struct xorg_renderer *r,
- float x, float y,
- float s0, float t0, float s1, float t1)
-{
- float *vertex = r->buffer + r->buffer_size;
-
- vertex[0] = x;
- vertex[1] = y;
- vertex[2] = 0.f; /*z*/
- vertex[3] = 1.f; /*w*/
-
- vertex[4] = s0; /*s*/
- vertex[5] = t0; /*t*/
- vertex[6] = 0.f; /*r*/
- vertex[7] = 1.f; /*q*/
-
- vertex[8] = s1; /*s*/
- vertex[9] = t1; /*t*/
- vertex[10] = 0.f; /*r*/
- vertex[11] = 1.f; /*q*/
-
- r->buffer_size += 12;
-}
-
-static void
-add_vertex_data2(struct xorg_renderer *r,
- float srcX, float srcY, float maskX, float maskY,
- float dstX, float dstY, float width, float height,
- struct pipe_resource *src,
- struct pipe_resource *mask,
- float *src_matrix, float *mask_matrix)
-{
- float src_s0, src_t0, src_s1, src_t1, src_s2, src_t2, src_s3, src_t3;
- float mask_s0, mask_t0, mask_s1, mask_t1, mask_s2, mask_t2, mask_s3, mask_t3;
- float spt0[2], spt1[2], spt2[2], spt3[2];
- float mpt0[2], mpt1[2], mpt2[2], mpt3[2];
-
- spt0[0] = srcX;
- spt0[1] = srcY;
- spt1[0] = (srcX + width);
- spt1[1] = srcY;
- spt2[0] = (srcX + width);
- spt2[1] = (srcY + height);
- spt3[0] = srcX;
- spt3[1] = (srcY + height);
-
- mpt0[0] = maskX;
- mpt0[1] = maskY;
- mpt1[0] = (maskX + width);
- mpt1[1] = maskY;
- mpt2[0] = (maskX + width);
- mpt2[1] = (maskY + height);
- mpt3[0] = maskX;
- mpt3[1] = (maskY + height);
-
- if (src_matrix) {
- map_point(src_matrix, spt0[0], spt0[1], &spt0[0], &spt0[1]);
- map_point(src_matrix, spt1[0], spt1[1], &spt1[0], &spt1[1]);
- map_point(src_matrix, spt2[0], spt2[1], &spt2[0], &spt2[1]);
- map_point(src_matrix, spt3[0], spt3[1], &spt3[0], &spt3[1]);
- }
-
- if (mask_matrix) {
- map_point(mask_matrix, mpt0[0], mpt0[1], &mpt0[0], &mpt0[1]);
- map_point(mask_matrix, mpt1[0], mpt1[1], &mpt1[0], &mpt1[1]);
- map_point(mask_matrix, mpt2[0], mpt2[1], &mpt2[0], &mpt2[1]);
- map_point(mask_matrix, mpt3[0], mpt3[1], &mpt3[0], &mpt3[1]);
- }
-
- src_s0 = spt0[0] / src->width0;
- src_s1 = spt1[0] / src->width0;
- src_s2 = spt2[0] / src->width0;
- src_s3 = spt3[0] / src->width0;
- src_t0 = spt0[1] / src->height0;
- src_t1 = spt1[1] / src->height0;
- src_t2 = spt2[1] / src->height0;
- src_t3 = spt3[1] / src->height0;
-
- mask_s0 = mpt0[0] / mask->width0;
- mask_s1 = mpt1[0] / mask->width0;
- mask_s2 = mpt2[0] / mask->width0;
- mask_s3 = mpt3[0] / mask->width0;
- mask_t0 = mpt0[1] / mask->height0;
- mask_t1 = mpt1[1] / mask->height0;
- mask_t2 = mpt2[1] / mask->height0;
- mask_t3 = mpt3[1] / mask->height0;
-
- /* 1st vertex */
- add_vertex_2tex(r, dstX, dstY,
- src_s0, src_t0, mask_s0, mask_t0);
- /* 2nd vertex */
- add_vertex_2tex(r, dstX + width, dstY,
- src_s1, src_t1, mask_s1, mask_t1);
- /* 3rd vertex */
- add_vertex_2tex(r, dstX + width, dstY + height,
- src_s2, src_t2, mask_s2, mask_t2);
- /* 4th vertex */
- add_vertex_2tex(r, dstX, dstY + height,
- src_s3, src_t3, mask_s3, mask_t3);
-}
-
-static void
-setup_vertex_data_yuv(struct xorg_renderer *r,
- float srcX, float srcY, float srcW, float srcH,
- float dstX, float dstY, float dstW, float dstH,
- struct pipe_resource **tex)
-{
- float s0, t0, s1, t1;
- float spt0[2], spt1[2];
-
- spt0[0] = srcX;
- spt0[1] = srcY;
- spt1[0] = srcX + srcW;
- spt1[1] = srcY + srcH;
-
- s0 = spt0[0] / tex[0]->width0;
- t0 = spt0[1] / tex[0]->height0;
- s1 = spt1[0] / tex[0]->width0;
- t1 = spt1[1] / tex[0]->height0;
-
- /* 1st vertex */
- add_vertex_1tex(r, dstX, dstY, s0, t0);
- /* 2nd vertex */
- add_vertex_1tex(r, dstX + dstW, dstY,
- s1, t0);
- /* 3rd vertex */
- add_vertex_1tex(r, dstX + dstW, dstY + dstH,
- s1, t1);
- /* 4th vertex */
- add_vertex_1tex(r, dstX, dstY + dstH,
- s0, t1);
-}
-
-
-
-/* Set up framebuffer, viewport and vertex shader constant buffer
- * state for a particular destinaton surface. In all our rendering,
- * these concepts are linked.
- */
-void renderer_bind_destination(struct xorg_renderer *r,
- struct pipe_surface *surface,
- int width,
- int height )
-{
-
- struct pipe_framebuffer_state fb;
- struct pipe_viewport_state viewport;
-
- /* Framebuffer uses actual surface width/height
- */
- memset(&fb, 0, sizeof fb);
- fb.width = surface->width;
- fb.height = surface->height;
- fb.nr_cbufs = 1;
- fb.cbufs[0] = surface;
- fb.zsbuf = 0;
-
- /* Viewport just touches the bit we're interested in:
- */
- viewport.scale[0] = width / 2.f;
- viewport.scale[1] = height / 2.f;
- viewport.scale[2] = 1.0;
- viewport.scale[3] = 1.0;
- viewport.translate[0] = width / 2.f;
- viewport.translate[1] = height / 2.f;
- viewport.translate[2] = 0.0;
- viewport.translate[3] = 0.0;
-
- /* Constant buffer set up to match viewport dimensions:
- */
- if (r->fb_width != width ||
- r->fb_height != height)
- {
- float vs_consts[8] = {
- 2.f/width, 2.f/height, 1, 1,
- -1, -1, 0, 0
- };
-
- r->fb_width = width;
- r->fb_height = height;
-
- renderer_set_constants(r, PIPE_SHADER_VERTEX,
- vs_consts, sizeof vs_consts);
- }
-
- cso_set_framebuffer(r->cso, &fb);
- cso_set_viewport(r->cso, &viewport);
-}
-
-
-struct xorg_renderer * renderer_create(struct pipe_context *pipe)
-{
- struct xorg_renderer *renderer = CALLOC_STRUCT(xorg_renderer);
-
- renderer->pipe = pipe;
- renderer->cso = cso_create_context(pipe);
- renderer->shaders = xorg_shaders_create(renderer);
-
- renderer_init_state(renderer);
-
- return renderer;
-}
-
-void renderer_destroy(struct xorg_renderer *r)
-{
- struct pipe_resource **vsbuf = &r->vs_const_buffer;
- struct pipe_resource **fsbuf = &r->fs_const_buffer;
-
- if (*vsbuf)
- pipe_resource_reference(vsbuf, NULL);
-
- if (*fsbuf)
- pipe_resource_reference(fsbuf, NULL);
-
- if (r->shaders) {
- xorg_shaders_destroy(r->shaders);
- r->shaders = NULL;
- }
-
- if (r->cso) {
- cso_release_all(r->cso);
- cso_destroy_context(r->cso);
- r->cso = NULL;
- }
-}
-
-
-
-
-
-void renderer_set_constants(struct xorg_renderer *r,
- int shader_type,
- const float *params,
- int param_bytes)
-{
- struct pipe_resource **cbuf =
- (shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer :
- &r->fs_const_buffer;
-
- pipe_resource_reference(cbuf, NULL);
- *cbuf = pipe_buffer_create(r->pipe->screen,
- PIPE_BIND_CONSTANT_BUFFER,
- PIPE_USAGE_STATIC,
- param_bytes);
-
- if (*cbuf) {
- pipe_buffer_write(r->pipe, *cbuf,
- 0, param_bytes, params);
- }
- pipe_set_constant_buffer(r->pipe, shader_type, 0, *cbuf);
-}
-
-
-
-void renderer_draw_yuv(struct xorg_renderer *r,
- float src_x, float src_y, float src_w, float src_h,
- int dst_x, int dst_y, int dst_w, int dst_h,
- struct pipe_resource **textures)
-{
- const int num_attribs = 2; /*pos + tex coord*/
-
- setup_vertex_data_yuv(r,
- src_x, src_y, src_w, src_h,
- dst_x, dst_y, dst_w, dst_h,
- textures);
-
- cso_set_vertex_elements(r->cso, num_attribs, r->velems);
-
- util_draw_user_vertex_buffer(r->cso, r->buffer,
- PIPE_PRIM_QUADS,
- 4, /* verts */
- num_attribs); /* attribs/vert */
-
- r->buffer_size = 0;
-}
-
-void renderer_begin_solid(struct xorg_renderer *r)
-{
- r->buffer_size = 0;
- r->attrs_per_vertex = 2;
-}
-
-void renderer_solid(struct xorg_renderer *r,
- int x0, int y0,
- int x1, int y1,
- float *color)
-{
- /*
- debug_printf("solid rect[(%d, %d), (%d, %d)], rgba[%f, %f, %f, %f]\n",
- x0, y0, x1, y1, color[0], color[1], color[2], color[3]);*/
-
- renderer_draw_conditional(r, 4 * 8);
-
- /* 1st vertex */
- add_vertex_color(r, x0, y0, color);
- /* 2nd vertex */
- add_vertex_color(r, x1, y0, color);
- /* 3rd vertex */
- add_vertex_color(r, x1, y1, color);
- /* 4th vertex */
- add_vertex_color(r, x0, y1, color);
-}
-
-void renderer_draw_flush(struct xorg_renderer *r)
-{
- renderer_draw_conditional(r, 0);
-}
-
-void renderer_begin_textures(struct xorg_renderer *r,
- int num_textures)
-{
- r->attrs_per_vertex = 1 + num_textures;
- r->buffer_size = 0;
-}
-
-void renderer_texture(struct xorg_renderer *r,
- int *pos,
- int width, int height,
- struct pipe_sampler_view **sampler_view,
- int num_textures,
- float *src_matrix,
- float *mask_matrix)
-{
-
-#if 0
- if (src_matrix) {
- debug_printf("src_matrix = \n");
- debug_printf("%f, %f, %f\n", src_matrix[0], src_matrix[1], src_matrix[2]);
- debug_printf("%f, %f, %f\n", src_matrix[3], src_matrix[4], src_matrix[5]);
- debug_printf("%f, %f, %f\n", src_matrix[6], src_matrix[7], src_matrix[8]);
- }
- if (mask_matrix) {
- debug_printf("mask_matrix = \n");
- debug_printf("%f, %f, %f\n", mask_matrix[0], mask_matrix[1], mask_matrix[2]);
- debug_printf("%f, %f, %f\n", mask_matrix[3], mask_matrix[4], mask_matrix[5]);
- debug_printf("%f, %f, %f\n", mask_matrix[6], mask_matrix[7], mask_matrix[8]);
- }
-#endif
-
- switch(r->attrs_per_vertex) {
- case 2:
- renderer_draw_conditional(r, 4 * 8);
- add_vertex_data1(r,
- pos[0], pos[1], /* src */
- pos[4], pos[5], /* dst */
- width, height,
- sampler_view[0]->texture, src_matrix);
- break;
- case 3:
- renderer_draw_conditional(r, 4 * 12);
- add_vertex_data2(r,
- pos[0], pos[1], /* src */
- pos[2], pos[3], /* mask */
- pos[4], pos[5], /* dst */
- width, height,
- sampler_view[0]->texture, sampler_view[1]->texture,
- src_matrix, mask_matrix);
- break;
- default:
- debug_assert(!"Unsupported number of textures");
- break;
- }
-}