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-rw-r--r--src/gallium/state_trackers/xa/xa_context.c386
1 files changed, 386 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/xa/xa_context.c b/src/gallium/state_trackers/xa/xa_context.c
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+++ b/src/gallium/state_trackers/xa/xa_context.c
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+/**********************************************************
+ * Copyright 2009-2011 VMware, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person
+ * obtaining a copy of this software and associated documentation
+ * files (the "Software"), to deal in the Software without
+ * restriction, including without limitation the rights to use, copy,
+ * modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ *********************************************************
+ * Authors:
+ * Zack Rusin <zackr-at-vmware-dot-com>
+ * Thomas Hellstrom <thellstrom-at-vmware-dot-com>
+ */
+#include "xa_context.h"
+#include "xa_priv.h"
+#include "cso_cache/cso_context.h"
+#include "util/u_inlines.h"
+#include "util/u_rect.h"
+#include "util/u_surface.h"
+#include "pipe/p_context.h"
+
+
+struct xa_context *
+xa_context_default(struct xa_tracker *xa)
+{
+ return xa->default_ctx;
+}
+
+struct xa_context *
+xa_context_create(struct xa_tracker *xa)
+{
+ struct xa_context *ctx = calloc(1, sizeof(*ctx));
+
+ ctx->xa = xa;
+ ctx->pipe = xa->screen->context_create(xa->screen, NULL);
+ ctx->cso = cso_create_context(ctx->pipe);
+ ctx->shaders = xa_shaders_create(ctx);
+ renderer_init_state(ctx);
+
+ return ctx;
+}
+
+void
+xa_context_destroy(struct xa_context *r)
+{
+ struct pipe_resource **vsbuf = &r->vs_const_buffer;
+ struct pipe_resource **fsbuf = &r->fs_const_buffer;
+
+ if (*vsbuf)
+ pipe_resource_reference(vsbuf, NULL);
+
+ if (*fsbuf)
+ pipe_resource_reference(fsbuf, NULL);
+
+ if (r->shaders) {
+ xa_shaders_destroy(r->shaders);
+ r->shaders = NULL;
+ }
+
+ if (r->cso) {
+ cso_release_all(r->cso);
+ cso_destroy_context(r->cso);
+ r->cso = NULL;
+ }
+}
+
+int
+xa_surface_dma(struct xa_context *ctx,
+ struct xa_surface *srf,
+ void *data,
+ unsigned int pitch,
+ int to_surface, struct xa_box *boxes, unsigned int num_boxes)
+{
+ struct pipe_transfer *transfer;
+ void *map;
+ int w, h, i;
+ enum pipe_transfer_usage transfer_direction;
+ struct pipe_context *pipe = ctx->pipe;
+
+ transfer_direction = (to_surface ? PIPE_TRANSFER_WRITE :
+ PIPE_TRANSFER_READ);
+
+ for (i = 0; i < num_boxes; ++i, ++boxes) {
+ w = boxes->x2 - boxes->x1;
+ h = boxes->y2 - boxes->y1;
+
+ transfer = pipe_get_transfer(pipe, srf->tex, 0, 0,
+ transfer_direction, boxes->x1, boxes->y1,
+ w, h);
+ if (!transfer)
+ return -XA_ERR_NORES;
+
+ map = pipe_transfer_map(ctx->pipe, transfer);
+ if (!map)
+ goto out_no_map;
+
+ if (to_surface) {
+ util_copy_rect(map, srf->tex->format, transfer->stride,
+ 0, 0, w, h, data, pitch, boxes->x1, boxes->y1);
+ } else {
+ util_copy_rect(data, srf->tex->format, pitch,
+ boxes->x1, boxes->y1, w, h, map, transfer->stride, 0,
+ 0);
+ }
+ pipe->transfer_unmap(pipe, transfer);
+ pipe->transfer_destroy(pipe, transfer);
+ if (to_surface)
+ pipe->flush(pipe, &ctx->last_fence);
+ }
+ return XA_ERR_NONE;
+ out_no_map:
+ pipe->transfer_destroy(pipe, transfer);
+ return -XA_ERR_NORES;
+}
+
+void *
+xa_surface_map(struct xa_context *ctx,
+ struct xa_surface *srf, unsigned int usage)
+{
+ void *map;
+ unsigned int transfer_direction = 0;
+ struct pipe_context *pipe = ctx->pipe;
+
+ if (srf->transfer)
+ return NULL;
+
+ if (usage & XA_MAP_READ)
+ transfer_direction = PIPE_TRANSFER_READ;
+ if (usage & XA_MAP_WRITE)
+ transfer_direction = PIPE_TRANSFER_WRITE;
+
+ if (!transfer_direction)
+ return NULL;
+
+ srf->transfer = pipe_get_transfer(pipe, srf->tex, 0, 0,
+ transfer_direction, 0, 0,
+ srf->tex->width0, srf->tex->height0);
+ if (!srf->transfer)
+ return NULL;
+
+ map = pipe_transfer_map(pipe, srf->transfer);
+ if (!map)
+ pipe->transfer_destroy(pipe, srf->transfer);
+
+ srf->mapping_pipe = pipe;
+ return map;
+}
+
+void
+xa_surface_unmap(struct xa_surface *srf)
+{
+ if (srf->transfer) {
+ struct pipe_context *pipe = srf->mapping_pipe;
+
+ pipe->transfer_unmap(pipe, srf->transfer);
+ pipe->transfer_destroy(pipe, srf->transfer);
+ srf->transfer = NULL;
+ }
+}
+
+int
+xa_surface_psurf_create(struct xa_context *ctx, struct xa_surface *dst)
+{
+ struct pipe_screen *screen = ctx->pipe->screen;
+ struct pipe_surface srf_templ;
+
+ if (dst->srf)
+ return -XA_ERR_INVAL;
+
+ if (!screen->is_format_supported(screen, dst->tex->format,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_RENDER_TARGET))
+ return -XA_ERR_INVAL;
+
+ u_surface_default_template(&srf_templ, dst->tex,
+ PIPE_BIND_RENDER_TARGET);
+ dst->srf = ctx->pipe->create_surface(ctx->pipe, dst->tex, &srf_templ);
+ if (!dst->srf)
+ return -XA_ERR_NORES;
+
+ return XA_ERR_NONE;
+}
+
+void
+xa_surface_psurf_destroy(struct xa_surface *dst)
+{
+ pipe_surface_reference(&dst->srf, NULL);
+}
+
+int
+xa_copy_prepare(struct xa_context *ctx,
+ struct xa_surface *dst, struct xa_surface *src)
+{
+ if (src == dst || dst->srf != NULL)
+ return -XA_ERR_INVAL;
+
+ if (src->tex->format != dst->tex->format) {
+ int ret = xa_surface_psurf_create(ctx, dst);
+ if (ret != XA_ERR_NONE)
+ return ret;
+ renderer_copy_prepare(ctx, dst->srf, src->tex);
+ ctx->simple_copy = 0;
+ } else
+ ctx->simple_copy = 1;
+
+ ctx->src = src;
+ ctx->dst = dst;
+
+ return 0;
+}
+
+void
+xa_copy(struct xa_context *ctx,
+ int dx, int dy, int sx, int sy, int width, int height)
+{
+ struct pipe_box src_box;
+
+ if (ctx->simple_copy) {
+ u_box_2d(sx, sy, width, height, &src_box);
+ ctx->pipe->resource_copy_region(ctx->pipe,
+ ctx->dst->tex, 0, dx, dy, 0,
+ ctx->src->tex,
+ 0, &src_box);
+ } else
+ renderer_copy(ctx, dx, dy, sx, sy, width, height,
+ (float) width, (float) height);
+}
+
+void
+xa_copy_done(struct xa_context *ctx)
+{
+ if (!ctx->simple_copy) {
+ renderer_draw_flush(ctx);
+ ctx->pipe->flush(ctx->pipe, &ctx->last_fence);
+ xa_surface_psurf_destroy(ctx->dst);
+ } else
+ ctx->pipe->flush(ctx->pipe, &ctx->last_fence);
+}
+
+static void
+bind_solid_blend_state(struct xa_context *ctx)
+{
+ struct pipe_blend_state blend;
+
+ memset(&blend, 0, sizeof(struct pipe_blend_state));
+ blend.rt[0].blend_enable = 0;
+ blend.rt[0].colormask = PIPE_MASK_RGBA;
+
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+
+ cso_set_blend(ctx->cso, &blend);
+}
+
+int
+xa_solid_prepare(struct xa_context *ctx, struct xa_surface *dst,
+ uint32_t fg)
+{
+ unsigned vs_traits, fs_traits;
+ struct xa_shader shader;
+ int width, height;
+ int ret;
+
+ xa_pixel_to_float4(fg, ctx->solid_color);
+ ctx->has_solid_color = 1;
+
+ ret = xa_surface_psurf_create(ctx, dst);
+ if (ret != XA_ERR_NONE)
+ return ret;
+
+ ctx->dst = dst;
+ width = dst->srf->width;
+ height = dst->srf->height;
+
+#if 0
+ debug_printf("Color Pixel=(%d, %d, %d, %d), RGBA=(%f, %f, %f, %f)\n",
+ (fg >> 24) & 0xff, (fg >> 16) & 0xff,
+ (fg >> 8) & 0xff, (fg >> 0) & 0xff,
+ exa->solid_color[0], exa->solid_color[1],
+ exa->solid_color[2], exa->solid_color[3]);
+#endif
+
+ vs_traits = VS_SOLID_FILL;
+ fs_traits = FS_SOLID_FILL;
+
+ renderer_bind_destination(ctx, dst->srf, width, height);
+ bind_solid_blend_state(ctx);
+ cso_set_samplers(ctx->cso, 0, NULL);
+ cso_set_fragment_sampler_views(ctx->cso, 0, NULL);
+
+ shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits);
+ cso_set_vertex_shader_handle(ctx->cso, shader.vs);
+ cso_set_fragment_shader_handle(ctx->cso, shader.fs);
+
+ renderer_begin_solid(ctx);
+
+ xa_surface_psurf_destroy(dst);
+ return XA_ERR_NONE;
+}
+
+void
+xa_solid(struct xa_context *ctx, int x, int y, int width, int height)
+{
+ renderer_solid(ctx, x, y, x + width, y + height, ctx->solid_color);
+}
+
+void
+xa_solid_done(struct xa_context *ctx)
+{
+ renderer_draw_flush(ctx);
+ ctx->pipe->flush(ctx->pipe, &ctx->last_fence);
+
+ ctx->comp = NULL;
+ ctx->has_solid_color = FALSE;
+ ctx->num_bound_samplers = 0;
+}
+
+struct xa_fence *
+xa_fence_get(struct xa_context *ctx)
+{
+ struct xa_fence *fence = malloc(sizeof(*fence));
+ struct pipe_screen *screen = ctx->xa->screen;
+
+ if (!fence)
+ return NULL;
+
+ fence->xa = ctx->xa;
+
+ if (ctx->last_fence == NULL)
+ fence->pipe_fence = NULL;
+ else
+ screen->fence_reference(screen, &fence->pipe_fence, ctx->last_fence);
+
+ return fence;
+}
+
+int
+xa_fence_wait(struct xa_fence *fence, uint64_t timeout)
+{
+ if (!fence)
+ return XA_ERR_NONE;
+
+ if (fence->pipe_fence) {
+ struct pipe_screen *screen = fence->xa->screen;
+ boolean timed_out;
+
+ timed_out = !screen->fence_finish(screen, fence->pipe_fence, timeout);
+ if (timed_out)
+ return -XA_ERR_BUSY;
+
+ screen->fence_reference(screen, &fence->pipe_fence, NULL);
+ }
+ return XA_ERR_NONE;
+}
+
+void
+xa_fence_destroy(struct xa_fence *fence)
+{
+ if (!fence)
+ return;
+
+ if (fence->pipe_fence) {
+ struct pipe_screen *screen = fence->xa->screen;
+
+ screen->fence_reference(screen, &fence->pipe_fence, NULL);
+ }
+
+ free(fence);
+}