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path: root/src/gallium/state_trackers/nine/device9.c
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Diffstat (limited to 'src/gallium/state_trackers/nine/device9.c')
-rw-r--r--src/gallium/state_trackers/nine/device9.c85
1 files changed, 67 insertions, 18 deletions
diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c
index dca75c53e6e..f1354904344 100644
--- a/src/gallium/state_trackers/nine/device9.c
+++ b/src/gallium/state_trackers/nine/device9.c
@@ -168,12 +168,31 @@ NineDevice9_ctor( struct NineDevice9 *This,
if (This->params.BehaviorFlags & D3DCREATE_SOFTWARE_VERTEXPROCESSING) {
DBG("Application asked full Software Vertex Processing.\n");
This->swvp = true;
+ This->may_swvp = true;
} else
This->swvp = false;
- if (This->params.BehaviorFlags & D3DCREATE_MIXED_VERTEXPROCESSING)
+ if (This->params.BehaviorFlags & D3DCREATE_MIXED_VERTEXPROCESSING) {
DBG("Application asked mixed Software Vertex Processing.\n");
+ This->may_swvp = true;
+ }
/* TODO: check if swvp is resetted by device Resets */
+ if (This->may_swvp &&
+ (This->screen->get_shader_param(This->screen, PIPE_SHADER_VERTEX,
+ PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE)
+ < (NINE_MAX_CONST_F_SWVP/2) * sizeof(float[4]) ||
+ This->screen->get_shader_param(This->screen, PIPE_SHADER_VERTEX,
+ PIPE_SHADER_CAP_MAX_CONST_BUFFERS) < 5)) {
+ /* Note: We just go on, some apps never use the abilities of
+ * swvp, and just set more constants than allowed at init.
+ * Only cards we support that are affected are the r500 */
+ WARN("Card unable to handle Software Vertex Processing. Game may fail\n");
+ }
+
+ /* When may_swvp, SetConstant* limits are different */
+ if (This->may_swvp)
+ This->caps.MaxVertexShaderConst = NINE_MAX_CONST_F_SWVP;
+
This->pipe = This->screen->context_create(This->screen, NULL, 0);
if (!This->pipe) { return E_OUTOFMEMORY; } /* guess */
@@ -322,12 +341,22 @@ NineDevice9_ctor( struct NineDevice9 *This,
This->vs_const_size = max_const_vs * sizeof(float[4]);
This->ps_const_size = max_const_ps * sizeof(float[4]);
/* Include space for I,B constants for user constbuf. */
+ if (This->may_swvp) {
+ This->state.vs_const_f_swvp = CALLOC(NINE_MAX_CONST_F_SWVP * sizeof(float[4]),1);
+ if (!This->state.vs_const_f_swvp)
+ return E_OUTOFMEMORY;
+ This->state.vs_lconstf_temp = CALLOC(NINE_MAX_CONST_F_SWVP * sizeof(float[4]),1);
+ This->state.vs_const_i = CALLOC(NINE_MAX_CONST_I_SWVP * sizeof(int[4]), 1);
+ This->state.vs_const_b = CALLOC(NINE_MAX_CONST_B_SWVP * sizeof(BOOL), 1);
+ } else {
+ This->state.vs_const_f_swvp = NULL;
+ This->state.vs_lconstf_temp = CALLOC(This->vs_const_size,1);
+ This->state.vs_const_i = CALLOC(NINE_MAX_CONST_I * sizeof(int[4]), 1);
+ This->state.vs_const_b = CALLOC(NINE_MAX_CONST_B * sizeof(BOOL), 1);
+ }
This->state.vs_const_f = CALLOC(This->vs_const_size, 1);
This->state.ps_const_f = CALLOC(This->ps_const_size, 1);
- This->state.vs_lconstf_temp = CALLOC(This->vs_const_size,1);
This->state.ps_lconstf_temp = CALLOC(This->ps_const_size,1);
- This->state.vs_const_i = CALLOC(NINE_MAX_CONST_I * sizeof(int[4]), 1);
- This->state.vs_const_b = CALLOC(NINE_MAX_CONST_B * sizeof(BOOL), 1);
if (!This->state.vs_const_f || !This->state.ps_const_f ||
!This->state.vs_lconstf_temp || !This->state.ps_lconstf_temp ||
!This->state.vs_const_i || !This->state.vs_const_b)
@@ -464,6 +493,7 @@ NineDevice9_dtor( struct NineDevice9 *This )
FREE(This->state.ps_lconstf_temp);
FREE(This->state.vs_const_i);
FREE(This->state.vs_const_b);
+ FREE(This->state.vs_const_f_swvp);
if (This->swapchains) {
for (i = 0; i < This->nswapchains; ++i)
@@ -2490,11 +2520,11 @@ NineDevice9_CreateStateBlock( struct NineDevice9 *This,
/* TODO: texture/sampler state */
memcpy(dst->changed.rs,
nine_render_states_vertex, sizeof(dst->changed.rs));
- nine_ranges_insert(&dst->changed.vs_const_f, 0, This->max_vs_const_f,
+ nine_ranges_insert(&dst->changed.vs_const_f, 0, This->may_swvp ? NINE_MAX_CONST_F_SWVP : This->max_vs_const_f,
&This->range_pool);
- nine_ranges_insert(&dst->changed.vs_const_i, 0, NINE_MAX_CONST_I,
+ nine_ranges_insert(&dst->changed.vs_const_i, 0, This->may_swvp ? NINE_MAX_CONST_I_SWVP : NINE_MAX_CONST_I,
&This->range_pool);
- nine_ranges_insert(&dst->changed.vs_const_b, 0, NINE_MAX_CONST_B,
+ nine_ranges_insert(&dst->changed.vs_const_b, 0, This->may_swvp ? NINE_MAX_CONST_B_SWVP : NINE_MAX_CONST_B,
&This->range_pool);
for (s = 0; s < NINE_MAX_SAMPLERS; ++s)
dst->changed.sampler[s] |= 1 << D3DSAMP_DMAPOFFSET;
@@ -2890,6 +2920,7 @@ NineDevice9_SetSoftwareVertexProcessing( struct NineDevice9 *This,
{
if (This->params.BehaviorFlags & D3DCREATE_MIXED_VERTEXPROCESSING) {
This->swvp = bSoftware;
+ This->state.changed.group |= NINE_STATE_SWVP;
return D3D_OK;
} else
return D3DERR_INVALIDCALL; /* msdn. TODO: check in practice */
@@ -3376,6 +3407,7 @@ NineDevice9_SetVertexShaderConstantF( struct NineDevice9 *This,
UINT Vector4fCount )
{
struct nine_state *state = This->update;
+ float *vs_const_f = This->may_swvp ? state->vs_const_f_swvp : state->vs_const_f;
DBG("This=%p StartRegister=%u pConstantData=%p Vector4fCount=%u\n",
This, StartRegister, pConstantData, Vector4fCount);
@@ -3388,12 +3420,12 @@ NineDevice9_SetVertexShaderConstantF( struct NineDevice9 *This,
user_assert(pConstantData, D3DERR_INVALIDCALL);
if (!This->is_recording) {
- if (!memcmp(&state->vs_const_f[StartRegister * 4], pConstantData,
+ if (!memcmp(&vs_const_f[StartRegister * 4], pConstantData,
Vector4fCount * 4 * sizeof(state->vs_const_f[0])))
return D3D_OK;
}
- memcpy(&state->vs_const_f[StartRegister * 4],
+ memcpy(&vs_const_f[StartRegister * 4],
pConstantData,
Vector4fCount * 4 * sizeof(state->vs_const_f[0]));
@@ -3401,6 +3433,14 @@ NineDevice9_SetVertexShaderConstantF( struct NineDevice9 *This,
StartRegister, StartRegister + Vector4fCount,
&This->range_pool);
+ if (This->may_swvp) {
+ Vector4fCount = MIN2(StartRegister + Vector4fCount, NINE_MAX_CONST_F) - StartRegister;
+ if (StartRegister < NINE_MAX_CONST_F)
+ memcpy(&state->vs_const_f[StartRegister * 4],
+ pConstantData,
+ Vector4fCount * 4 * sizeof(state->vs_const_f[0]));
+ }
+
state->changed.group |= NINE_STATE_VS_CONST;
return D3D_OK;
@@ -3413,13 +3453,14 @@ NineDevice9_GetVertexShaderConstantF( struct NineDevice9 *This,
UINT Vector4fCount )
{
const struct nine_state *state = &This->state;
+ float *vs_const_f = This->may_swvp ? state->vs_const_f_swvp : state->vs_const_f;
user_assert(StartRegister < This->caps.MaxVertexShaderConst, D3DERR_INVALIDCALL);
user_assert(StartRegister + Vector4fCount <= This->caps.MaxVertexShaderConst, D3DERR_INVALIDCALL);
user_assert(pConstantData, D3DERR_INVALIDCALL);
memcpy(pConstantData,
- &state->vs_const_f[StartRegister * 4],
+ &vs_const_f[StartRegister * 4],
Vector4fCount * 4 * sizeof(state->vs_const_f[0]));
return D3D_OK;
@@ -3437,8 +3478,10 @@ NineDevice9_SetVertexShaderConstantI( struct NineDevice9 *This,
DBG("This=%p StartRegister=%u pConstantData=%p Vector4iCount=%u\n",
This, StartRegister, pConstantData, Vector4iCount);
- user_assert(StartRegister < NINE_MAX_CONST_I, D3DERR_INVALIDCALL);
- user_assert(StartRegister + Vector4iCount <= NINE_MAX_CONST_I, D3DERR_INVALIDCALL);
+ user_assert(StartRegister < (This->may_swvp ? NINE_MAX_CONST_I_SWVP : NINE_MAX_CONST_I),
+ D3DERR_INVALIDCALL);
+ user_assert(StartRegister + Vector4iCount <= (This->may_swvp ? NINE_MAX_CONST_I_SWVP : NINE_MAX_CONST_I),
+ D3DERR_INVALIDCALL);
user_assert(pConstantData, D3DERR_INVALIDCALL);
if (This->driver_caps.vs_integer) {
@@ -3476,8 +3519,10 @@ NineDevice9_GetVertexShaderConstantI( struct NineDevice9 *This,
const struct nine_state *state = &This->state;
int i;
- user_assert(StartRegister < NINE_MAX_CONST_I, D3DERR_INVALIDCALL);
- user_assert(StartRegister + Vector4iCount <= NINE_MAX_CONST_I, D3DERR_INVALIDCALL);
+ user_assert(StartRegister < (This->may_swvp ? NINE_MAX_CONST_I_SWVP : NINE_MAX_CONST_I),
+ D3DERR_INVALIDCALL);
+ user_assert(StartRegister + Vector4iCount <= (This->may_swvp ? NINE_MAX_CONST_I_SWVP : NINE_MAX_CONST_I),
+ D3DERR_INVALIDCALL);
user_assert(pConstantData, D3DERR_INVALIDCALL);
if (This->driver_caps.vs_integer) {
@@ -3509,8 +3554,10 @@ NineDevice9_SetVertexShaderConstantB( struct NineDevice9 *This,
DBG("This=%p StartRegister=%u pConstantData=%p BoolCount=%u\n",
This, StartRegister, pConstantData, BoolCount);
- user_assert(StartRegister < NINE_MAX_CONST_B, D3DERR_INVALIDCALL);
- user_assert(StartRegister + BoolCount <= NINE_MAX_CONST_B, D3DERR_INVALIDCALL);
+ user_assert(StartRegister < (This->may_swvp ? NINE_MAX_CONST_B_SWVP : NINE_MAX_CONST_B),
+ D3DERR_INVALIDCALL);
+ user_assert(StartRegister + BoolCount <= (This->may_swvp ? NINE_MAX_CONST_B_SWVP : NINE_MAX_CONST_B),
+ D3DERR_INVALIDCALL);
user_assert(pConstantData, D3DERR_INVALIDCALL);
if (!This->is_recording) {
@@ -3543,8 +3590,10 @@ NineDevice9_GetVertexShaderConstantB( struct NineDevice9 *This,
const struct nine_state *state = &This->state;
int i;
- user_assert(StartRegister < NINE_MAX_CONST_B, D3DERR_INVALIDCALL);
- user_assert(StartRegister + BoolCount <= NINE_MAX_CONST_B, D3DERR_INVALIDCALL);
+ user_assert(StartRegister < (This->may_swvp ? NINE_MAX_CONST_B_SWVP : NINE_MAX_CONST_B),
+ D3DERR_INVALIDCALL);
+ user_assert(StartRegister + BoolCount <= (This->may_swvp ? NINE_MAX_CONST_B_SWVP : NINE_MAX_CONST_B),
+ D3DERR_INVALIDCALL);
user_assert(pConstantData, D3DERR_INVALIDCALL);
for (i = 0; i < BoolCount; i++)