diff options
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_simulator.c')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_simulator.c | 122 |
1 files changed, 2 insertions, 120 deletions
diff --git a/src/gallium/drivers/vc4/vc4_simulator.c b/src/gallium/drivers/vc4/vc4_simulator.c index e122c0a8668..34262f5362c 100644 --- a/src/gallium/drivers/vc4/vc4_simulator.c +++ b/src/gallium/drivers/vc4/vc4_simulator.c @@ -27,6 +27,7 @@ #include "vc4_screen.h" #include "vc4_context.h" +#include "kernel/vc4_drv.h" #include "vc4_simulator_validate.h" #include "simpenrose/simpenrose.h" @@ -52,7 +53,7 @@ vc4_wrap_bo_with_cma(struct drm_device *dev, struct vc4_bo *bo) return obj; } -static struct drm_gem_cma_object * +struct drm_gem_cma_object * drm_gem_cma_create(struct drm_device *dev, size_t size) { struct vc4_context *vc4 = dev->vc4; @@ -104,125 +105,6 @@ vc4_simulator_unpin_bos(struct exec_info *exec) return 0; } -static int -vc4_cl_validate(struct drm_device *dev, struct exec_info *exec) -{ - struct drm_vc4_submit_cl *args = exec->args; - void *temp = NULL; - void *bin, *render; - int ret = 0; - uint32_t bin_offset = 0; - uint32_t render_offset = bin_offset + args->bin_cl_size; - uint32_t shader_rec_offset = roundup(render_offset + - args->render_cl_size, 16); - uint32_t uniforms_offset = shader_rec_offset + args->shader_rec_size; - uint32_t exec_size = uniforms_offset + args->uniforms_size; - uint32_t temp_size = exec_size + (sizeof(struct vc4_shader_state) * - args->shader_rec_count); - - if (shader_rec_offset < render_offset || - uniforms_offset < shader_rec_offset || - exec_size < uniforms_offset || - args->shader_rec_count >= (UINT_MAX / - sizeof(struct vc4_shader_state)) || - temp_size < exec_size) { - DRM_ERROR("overflow in exec arguments\n"); - goto fail; - } - - /* Allocate space where we'll store the copied in user command lists - * and shader records. - * - * We don't just copy directly into the BOs because we need to - * read the contents back for validation, and I think the - * bo->vaddr is uncached access. - */ - temp = kmalloc(temp_size, GFP_KERNEL); - if (!temp) { - DRM_ERROR("Failed to allocate storage for copying " - "in bin/render CLs.\n"); - ret = -ENOMEM; - goto fail; - } - bin = temp + bin_offset; - render = temp + render_offset; - exec->shader_rec_u = temp + shader_rec_offset; - exec->uniforms_u = temp + uniforms_offset; - exec->shader_state = temp + exec_size; - exec->shader_state_size = args->shader_rec_count; - - ret = copy_from_user(bin, args->bin_cl, args->bin_cl_size); - if (ret) { - DRM_ERROR("Failed to copy in bin cl\n"); - goto fail; - } - - ret = copy_from_user(render, args->render_cl, args->render_cl_size); - if (ret) { - DRM_ERROR("Failed to copy in render cl\n"); - goto fail; - } - - ret = copy_from_user(exec->shader_rec_u, args->shader_rec, - args->shader_rec_size); - if (ret) { - DRM_ERROR("Failed to copy in shader recs\n"); - goto fail; - } - - ret = copy_from_user(exec->uniforms_u, args->uniforms, - args->uniforms_size); - if (ret) { - DRM_ERROR("Failed to copy in uniforms cl\n"); - goto fail; - } - - exec->exec_bo = drm_gem_cma_create(dev, exec_size); -#if 0 - if (IS_ERR(exec->exec_bo)) { - DRM_ERROR("Couldn't allocate BO for exec\n"); - ret = PTR_ERR(exec->exec_bo); - exec->exec_bo = NULL; - goto fail; - } -#endif - - exec->ct0ca = exec->exec_bo->paddr + bin_offset; - exec->ct1ca = exec->exec_bo->paddr + render_offset; - - exec->shader_rec_v = exec->exec_bo->vaddr + shader_rec_offset; - exec->shader_rec_p = exec->exec_bo->paddr + shader_rec_offset; - exec->shader_rec_size = args->shader_rec_size; - - exec->uniforms_v = exec->exec_bo->vaddr + uniforms_offset; - exec->uniforms_p = exec->exec_bo->paddr + uniforms_offset; - exec->uniforms_size = args->uniforms_size; - - ret = vc4_validate_cl(dev, - exec->exec_bo->vaddr + bin_offset, - bin, - args->bin_cl_size, - true, - exec); - if (ret) - goto fail; - - ret = vc4_validate_cl(dev, - exec->exec_bo->vaddr + render_offset, - render, - args->render_cl_size, - false, - exec); - if (ret) - goto fail; - - ret = vc4_validate_shader_recs(dev, exec); - -fail: - kfree(temp); - return ret; -} - int vc4_simulator_flush(struct vc4_context *vc4, struct drm_vc4_submit_cl *args) { |