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Diffstat (limited to 'src/gallium/drivers/swr/swr_screen.cpp')
-rw-r--r--src/gallium/drivers/swr/swr_screen.cpp1155
1 files changed, 0 insertions, 1155 deletions
diff --git a/src/gallium/drivers/swr/swr_screen.cpp b/src/gallium/drivers/swr/swr_screen.cpp
deleted file mode 100644
index 4c274fd86e5..00000000000
--- a/src/gallium/drivers/swr/swr_screen.cpp
+++ /dev/null
@@ -1,1155 +0,0 @@
-/****************************************************************************
- * Copyright (C) 2015 Intel Corporation. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- ***************************************************************************/
-
-#include "swr_context.h"
-#include "swr_public.h"
-#include "swr_screen.h"
-#include "swr_resource.h"
-#include "swr_fence.h"
-#include "gen_knobs.h"
-
-#include "pipe/p_screen.h"
-#include "pipe/p_defines.h"
-#include "util/u_memory.h"
-#include "util/format/u_format.h"
-#include "util/u_inlines.h"
-#include "util/u_cpu_detect.h"
-#include "util/format/u_format_s3tc.h"
-#include "util/u_string.h"
-#include "util/u_screen.h"
-
-#include "frontend/sw_winsys.h"
-
-#include "jit_api.h"
-
-#include "memory/TilingFunctions.h"
-
-#include <stdio.h>
-#include <map>
-
-/*
- * Max texture sizes
- * XXX Check max texture size values against core and sampler.
- */
-#define SWR_MAX_TEXTURE_SIZE (2 * 1024 * 1024 * 1024ULL) /* 2GB */
-/* Not all texture formats can fit into 2GB limit, but we have to
- live with that. See lp_limits.h for more details */
-#define SWR_MAX_TEXTURE_2D_SIZE 16384
-#define SWR_MAX_TEXTURE_3D_LEVELS 12 /* 2K x 2K x 2K for now */
-#define SWR_MAX_TEXTURE_CUBE_LEVELS 14 /* 8K x 8K for now */
-#define SWR_MAX_TEXTURE_ARRAY_LAYERS 512 /* 8K x 512 / 8K x 8K x 512 */
-
-/* Default max client_copy_limit */
-#define SWR_CLIENT_COPY_LIMIT 8192
-
-/* Flag indicates creation of alternate surface, to prevent recursive loop
- * in resource creation when msaa_force_enable is set. */
-#define SWR_RESOURCE_FLAG_ALT_SURFACE (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
-
-
-static const char *
-swr_get_name(struct pipe_screen *screen)
-{
- static char buf[100];
- snprintf(buf, sizeof(buf), "SWR (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)",
- lp_native_vector_width);
- return buf;
-}
-
-static const char *
-swr_get_vendor(struct pipe_screen *screen)
-{
- return "Intel Corporation";
-}
-
-static bool
-swr_is_format_supported(struct pipe_screen *_screen,
- enum pipe_format format,
- enum pipe_texture_target target,
- unsigned sample_count,
- unsigned storage_sample_count,
- unsigned bind)
-{
- struct swr_screen *screen = swr_screen(_screen);
- struct sw_winsys *winsys = screen->winsys;
- const struct util_format_description *format_desc;
-
- assert(target == PIPE_BUFFER || target == PIPE_TEXTURE_1D
- || target == PIPE_TEXTURE_1D_ARRAY
- || target == PIPE_TEXTURE_2D
- || target == PIPE_TEXTURE_2D_ARRAY
- || target == PIPE_TEXTURE_RECT
- || target == PIPE_TEXTURE_3D
- || target == PIPE_TEXTURE_CUBE
- || target == PIPE_TEXTURE_CUBE_ARRAY);
-
- if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
- return false;
-
- format_desc = util_format_description(format);
- if (!format_desc)
- return false;
-
- if ((sample_count > screen->msaa_max_count)
- || !util_is_power_of_two_or_zero(sample_count))
- return false;
-
- if (bind & PIPE_BIND_DISPLAY_TARGET) {
- if (!winsys->is_displaytarget_format_supported(winsys, bind, format))
- return false;
- }
-
- if (bind & PIPE_BIND_RENDER_TARGET) {
- if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
- return false;
-
- if (mesa_to_swr_format(format) == (SWR_FORMAT)-1)
- return false;
-
- /*
- * Although possible, it is unnatural to render into compressed or YUV
- * surfaces. So disable these here to avoid going into weird paths
- * inside gallium frontends.
- */
- if (format_desc->block.width != 1 || format_desc->block.height != 1)
- return false;
- }
-
- if (bind & PIPE_BIND_DEPTH_STENCIL) {
- if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
- return false;
-
- if (mesa_to_swr_format(format) == (SWR_FORMAT)-1)
- return false;
- }
-
- if (bind & PIPE_BIND_VERTEX_BUFFER) {
- if (mesa_to_swr_format(format) == (SWR_FORMAT)-1) {
- return false;
- }
- }
-
- if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
- format_desc->layout == UTIL_FORMAT_LAYOUT_FXT1)
- {
- return false;
- }
-
- if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
- format != PIPE_FORMAT_ETC1_RGB8) {
- return false;
- }
-
- if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
- ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
- /* Disable all 3-channel formats, where channel size != 32 bits.
- * In some cases we run into crashes (in generate_unswizzled_blend()),
- * for 3-channel RGB16 variants, there was an apparent LLVM bug.
- * In any case, disabling the shallower 3-channel formats avoids a
- * number of issues with GL_ARB_copy_image support.
- */
- if (format_desc->is_array &&
- format_desc->nr_channels == 3 &&
- format_desc->block.bits != 96) {
- return false;
- }
- }
-
- return TRUE;
-}
-
-static int
-swr_get_param(struct pipe_screen *screen, enum pipe_cap param)
-{
- switch (param) {
- /* limits */
- case PIPE_CAP_MAX_RENDER_TARGETS:
- return PIPE_MAX_COLOR_BUFS;
- case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
- return SWR_MAX_TEXTURE_2D_SIZE;
- case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return SWR_MAX_TEXTURE_3D_LEVELS;
- case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return SWR_MAX_TEXTURE_CUBE_LEVELS;
- case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
- return MAX_SO_STREAMS;
- case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
- case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
- return MAX_ATTRIBUTES * 4;
- case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
- case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
- return 1024;
- case PIPE_CAP_MAX_VERTEX_STREAMS:
- return 4;
- case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
- return 2048;
- case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
- return SWR_MAX_TEXTURE_ARRAY_LAYERS;
- case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
- case PIPE_CAP_MIN_TEXEL_OFFSET:
- return -8;
- case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
- case PIPE_CAP_MAX_TEXEL_OFFSET:
- return 7;
- case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
- return 4;
- case PIPE_CAP_GLSL_FEATURE_LEVEL:
- return 330;
- case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
- return 140;
- case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
- return 16;
- case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
- return 64;
- case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
- return 65536;
- case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
- return 1;
- case PIPE_CAP_MAX_VIEWPORTS:
- return KNOB_NUM_VIEWPORTS_SCISSORS;
- case PIPE_CAP_ENDIANNESS:
- return PIPE_ENDIAN_NATIVE;
-
- /* supported features */
- case PIPE_CAP_NPOT_TEXTURES:
- case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
- case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
- case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
- case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
- case PIPE_CAP_VERTEX_SHADER_SATURATE:
- case PIPE_CAP_POINT_SPRITE:
- case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
- case PIPE_CAP_OCCLUSION_QUERY:
- case PIPE_CAP_QUERY_TIME_ELAPSED:
- case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
- case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
- case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
- case PIPE_CAP_TEXTURE_SWIZZLE:
- case PIPE_CAP_BLEND_EQUATION_SEPARATE:
- case PIPE_CAP_INDEP_BLEND_ENABLE:
- case PIPE_CAP_INDEP_BLEND_FUNC:
- case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
- case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
- case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
- case PIPE_CAP_DEPTH_CLIP_DISABLE:
- case PIPE_CAP_PRIMITIVE_RESTART:
- case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
- case PIPE_CAP_TGSI_INSTANCEID:
- case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
- case PIPE_CAP_START_INSTANCE:
- case PIPE_CAP_SEAMLESS_CUBE_MAP:
- case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
- case PIPE_CAP_CONDITIONAL_RENDER:
- case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
- case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
- case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
- case PIPE_CAP_USER_VERTEX_BUFFERS:
- case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
- case PIPE_CAP_QUERY_TIMESTAMP:
- case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
- case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
- case PIPE_CAP_DRAW_INDIRECT:
- case PIPE_CAP_UMA:
- case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
- case PIPE_CAP_CLIP_HALFZ:
- case PIPE_CAP_POLYGON_OFFSET_CLAMP:
- case PIPE_CAP_DEPTH_BOUNDS_TEST:
- case PIPE_CAP_CLEAR_TEXTURE:
- case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
- case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
- case PIPE_CAP_CULL_DISTANCE:
- case PIPE_CAP_CUBE_MAP_ARRAY:
- case PIPE_CAP_DOUBLES:
- case PIPE_CAP_TEXTURE_QUERY_LOD:
- case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
- case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
- case PIPE_CAP_QUERY_SO_OVERFLOW:
- case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
- case PIPE_CAP_IMAGE_STORE_FORMATTED:
- return 1;
-
- case PIPE_CAP_SHAREABLE_SHADERS:
- return 0;
-
- /* MSAA support
- * If user has explicitly set max_sample_count = 1 (via SWR_MSAA_MAX_COUNT)
- * then disable all MSAA support and go back to old (FAKE_SW_MSAA) caps. */
- case PIPE_CAP_TEXTURE_MULTISAMPLE:
- case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
- return (swr_screen(screen)->msaa_max_count > 1) ? 1 : 0;
- case PIPE_CAP_FAKE_SW_MSAA:
- return (swr_screen(screen)->msaa_max_count > 1) ? 0 : 1;
-
- /* fetch jit change for 2-4GB buffers requires alignment */
- case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
- return 1;
-
- /* unsupported features */
- case PIPE_CAP_TEXTURE_TRANSFER_MODES:
- case PIPE_CAP_PCI_GROUP:
- case PIPE_CAP_PCI_BUS:
- case PIPE_CAP_PCI_DEVICE:
- case PIPE_CAP_PCI_FUNCTION:
- case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
- return 0;
- case PIPE_CAP_MAX_GS_INVOCATIONS:
- return 32;
- case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
- return 1 << 27;
- case PIPE_CAP_MAX_VARYINGS:
- return 32;
-
- case PIPE_CAP_VENDOR_ID:
- return 0xFFFFFFFF;
- case PIPE_CAP_DEVICE_ID:
- return 0xFFFFFFFF;
- case PIPE_CAP_ACCELERATED:
- return 0;
- case PIPE_CAP_VIDEO_MEMORY: {
- /* XXX: Do we want to return the full amount of system memory ? */
- uint64_t system_memory;
-
- if (!os_get_total_physical_memory(&system_memory))
- return 0;
-
- return (int)(system_memory >> 20);
- }
- default:
- return u_pipe_screen_get_param_defaults(screen, param);
- }
-}
-
-static int
-swr_get_shader_param(struct pipe_screen *screen,
- enum pipe_shader_type shader,
- enum pipe_shader_cap param)
-{
- if (shader != PIPE_SHADER_VERTEX &&
- shader != PIPE_SHADER_FRAGMENT &&
- shader != PIPE_SHADER_GEOMETRY &&
- shader != PIPE_SHADER_TESS_CTRL &&
- shader != PIPE_SHADER_TESS_EVAL)
- return 0;
-
- if (param == PIPE_SHADER_CAP_MAX_SHADER_BUFFERS ||
- param == PIPE_SHADER_CAP_MAX_SHADER_IMAGES) {
- return 0;
- }
-
- return gallivm_get_shader_param(param);
-}
-
-
-static float
-swr_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
-{
- switch (param) {
- case PIPE_CAPF_MIN_LINE_WIDTH:
- case PIPE_CAPF_MIN_LINE_WIDTH_AA:
- case PIPE_CAPF_MIN_POINT_SIZE:
- case PIPE_CAPF_MIN_POINT_SIZE_AA:
- return 1;
- case PIPE_CAPF_POINT_SIZE_GRANULARITY:
- case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
- return 0.1;
- case PIPE_CAPF_MAX_LINE_WIDTH:
- case PIPE_CAPF_MAX_LINE_WIDTH_AA:
- case PIPE_CAPF_MAX_POINT_SIZE:
- return 255.0; /* arbitrary */
- case PIPE_CAPF_MAX_POINT_SIZE_AA:
- return 0.0;
- case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
- return 0.0;
- case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
- return 16.0; /* arbitrary */
- case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
- case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
- case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
- return 0.0f;
- }
- /* should only get here on unhandled cases */
- debug_printf("Unexpected PIPE_CAPF %d query\n", param);
- return 0.0;
-}
-
-SWR_FORMAT
-mesa_to_swr_format(enum pipe_format format)
-{
- static const std::map<pipe_format,SWR_FORMAT> mesa2swr = {
- /* depth / stencil */
- {PIPE_FORMAT_Z16_UNORM, R16_UNORM}, // z
- {PIPE_FORMAT_Z32_FLOAT, R32_FLOAT}, // z
- {PIPE_FORMAT_Z24_UNORM_S8_UINT, R24_UNORM_X8_TYPELESS}, // z
- {PIPE_FORMAT_Z24X8_UNORM, R24_UNORM_X8_TYPELESS}, // z
- {PIPE_FORMAT_Z32_FLOAT_S8X24_UINT, R32_FLOAT_X8X24_TYPELESS}, // z
-
- /* alpha */
- {PIPE_FORMAT_A8_UNORM, A8_UNORM},
- {PIPE_FORMAT_A16_UNORM, A16_UNORM},
- {PIPE_FORMAT_A16_FLOAT, A16_FLOAT},
- {PIPE_FORMAT_A32_FLOAT, A32_FLOAT},
-
- /* odd sizes, bgr */
- {PIPE_FORMAT_B5G6R5_UNORM, B5G6R5_UNORM},
- {PIPE_FORMAT_B5G6R5_SRGB, B5G6R5_UNORM_SRGB},
- {PIPE_FORMAT_B5G5R5A1_UNORM, B5G5R5A1_UNORM},
- {PIPE_FORMAT_B5G5R5X1_UNORM, B5G5R5X1_UNORM},
- {PIPE_FORMAT_B4G4R4A4_UNORM, B4G4R4A4_UNORM},
- {PIPE_FORMAT_B8G8R8A8_UNORM, B8G8R8A8_UNORM},
- {PIPE_FORMAT_B8G8R8A8_SRGB, B8G8R8A8_UNORM_SRGB},
- {PIPE_FORMAT_B8G8R8X8_UNORM, B8G8R8X8_UNORM},
- {PIPE_FORMAT_B8G8R8X8_SRGB, B8G8R8X8_UNORM_SRGB},
-
- /* rgb10a2 */
- {PIPE_FORMAT_R10G10B10A2_UNORM, R10G10B10A2_UNORM},
- {PIPE_FORMAT_R10G10B10A2_SNORM, R10G10B10A2_SNORM},
- {PIPE_FORMAT_R10G10B10A2_USCALED, R10G10B10A2_USCALED},
- {PIPE_FORMAT_R10G10B10A2_SSCALED, R10G10B10A2_SSCALED},
- {PIPE_FORMAT_R10G10B10A2_UINT, R10G10B10A2_UINT},
-
- /* rgb10x2 */
- {PIPE_FORMAT_R10G10B10X2_USCALED, R10G10B10X2_USCALED},
-
- /* bgr10a2 */
- {PIPE_FORMAT_B10G10R10A2_UNORM, B10G10R10A2_UNORM},
- {PIPE_FORMAT_B10G10R10A2_SNORM, B10G10R10A2_SNORM},
- {PIPE_FORMAT_B10G10R10A2_USCALED, B10G10R10A2_USCALED},
- {PIPE_FORMAT_B10G10R10A2_SSCALED, B10G10R10A2_SSCALED},
- {PIPE_FORMAT_B10G10R10A2_UINT, B10G10R10A2_UINT},
-
- /* bgr10x2 */
- {PIPE_FORMAT_B10G10R10X2_UNORM, B10G10R10X2_UNORM},
-
- /* r11g11b10 */
- {PIPE_FORMAT_R11G11B10_FLOAT, R11G11B10_FLOAT},
-
- /* 32 bits per component */
- {PIPE_FORMAT_R32_FLOAT, R32_FLOAT},
- {PIPE_FORMAT_R32G32_FLOAT, R32G32_FLOAT},
- {PIPE_FORMAT_R32G32B32_FLOAT, R32G32B32_FLOAT},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, R32G32B32A32_FLOAT},
- {PIPE_FORMAT_R32G32B32X32_FLOAT, R32G32B32X32_FLOAT},
-
- {PIPE_FORMAT_R32_USCALED, R32_USCALED},
- {PIPE_FORMAT_R32G32_USCALED, R32G32_USCALED},
- {PIPE_FORMAT_R32G32B32_USCALED, R32G32B32_USCALED},
- {PIPE_FORMAT_R32G32B32A32_USCALED, R32G32B32A32_USCALED},
-
- {PIPE_FORMAT_R32_SSCALED, R32_SSCALED},
- {PIPE_FORMAT_R32G32_SSCALED, R32G32_SSCALED},
- {PIPE_FORMAT_R32G32B32_SSCALED, R32G32B32_SSCALED},
- {PIPE_FORMAT_R32G32B32A32_SSCALED, R32G32B32A32_SSCALED},
-
- {PIPE_FORMAT_R32_UINT, R32_UINT},
- {PIPE_FORMAT_R32G32_UINT, R32G32_UINT},
- {PIPE_FORMAT_R32G32B32_UINT, R32G32B32_UINT},
- {PIPE_FORMAT_R32G32B32A32_UINT, R32G32B32A32_UINT},
-
- {PIPE_FORMAT_R32_SINT, R32_SINT},
- {PIPE_FORMAT_R32G32_SINT, R32G32_SINT},
- {PIPE_FORMAT_R32G32B32_SINT, R32G32B32_SINT},
- {PIPE_FORMAT_R32G32B32A32_SINT, R32G32B32A32_SINT},
-
- /* 16 bits per component */
- {PIPE_FORMAT_R16_UNORM, R16_UNORM},
- {PIPE_FORMAT_R16G16_UNORM, R16G16_UNORM},
- {PIPE_FORMAT_R16G16B16_UNORM, R16G16B16_UNORM},
- {PIPE_FORMAT_R16G16B16A16_UNORM, R16G16B16A16_UNORM},
- {PIPE_FORMAT_R16G16B16X16_UNORM, R16G16B16X16_UNORM},
-
- {PIPE_FORMAT_R16_USCALED, R16_USCALED},
- {PIPE_FORMAT_R16G16_USCALED, R16G16_USCALED},
- {PIPE_FORMAT_R16G16B16_USCALED, R16G16B16_USCALED},
- {PIPE_FORMAT_R16G16B16A16_USCALED, R16G16B16A16_USCALED},
-
- {PIPE_FORMAT_R16_SNORM, R16_SNORM},
- {PIPE_FORMAT_R16G16_SNORM, R16G16_SNORM},
- {PIPE_FORMAT_R16G16B16_SNORM, R16G16B16_SNORM},
- {PIPE_FORMAT_R16G16B16A16_SNORM, R16G16B16A16_SNORM},
-
- {PIPE_FORMAT_R16_SSCALED, R16_SSCALED},
- {PIPE_FORMAT_R16G16_SSCALED, R16G16_SSCALED},
- {PIPE_FORMAT_R16G16B16_SSCALED, R16G16B16_SSCALED},
- {PIPE_FORMAT_R16G16B16A16_SSCALED, R16G16B16A16_SSCALED},
-
- {PIPE_FORMAT_R16_UINT, R16_UINT},
- {PIPE_FORMAT_R16G16_UINT, R16G16_UINT},
- {PIPE_FORMAT_R16G16B16_UINT, R16G16B16_UINT},
- {PIPE_FORMAT_R16G16B16A16_UINT, R16G16B16A16_UINT},
-
- {PIPE_FORMAT_R16_SINT, R16_SINT},
- {PIPE_FORMAT_R16G16_SINT, R16G16_SINT},
- {PIPE_FORMAT_R16G16B16_SINT, R16G16B16_SINT},
- {PIPE_FORMAT_R16G16B16A16_SINT, R16G16B16A16_SINT},
-
- {PIPE_FORMAT_R16_FLOAT, R16_FLOAT},
- {PIPE_FORMAT_R16G16_FLOAT, R16G16_FLOAT},
- {PIPE_FORMAT_R16G16B16_FLOAT, R16G16B16_FLOAT},
- {PIPE_FORMAT_R16G16B16A16_FLOAT, R16G16B16A16_FLOAT},
- {PIPE_FORMAT_R16G16B16X16_FLOAT, R16G16B16X16_FLOAT},
-
- /* 8 bits per component */
- {PIPE_FORMAT_R8_UNORM, R8_UNORM},
- {PIPE_FORMAT_R8G8_UNORM, R8G8_UNORM},
- {PIPE_FORMAT_R8G8B8_UNORM, R8G8B8_UNORM},
- {PIPE_FORMAT_R8G8B8_SRGB, R8G8B8_UNORM_SRGB},
- {PIPE_FORMAT_R8G8B8A8_UNORM, R8G8B8A8_UNORM},
- {PIPE_FORMAT_R8G8B8A8_SRGB, R8G8B8A8_UNORM_SRGB},
- {PIPE_FORMAT_R8G8B8X8_UNORM, R8G8B8X8_UNORM},
- {PIPE_FORMAT_R8G8B8X8_SRGB, R8G8B8X8_UNORM_SRGB},
-
- {PIPE_FORMAT_R8_USCALED, R8_USCALED},
- {PIPE_FORMAT_R8G8_USCALED, R8G8_USCALED},
- {PIPE_FORMAT_R8G8B8_USCALED, R8G8B8_USCALED},
- {PIPE_FORMAT_R8G8B8A8_USCALED, R8G8B8A8_USCALED},
-
- {PIPE_FORMAT_R8_SNORM, R8_SNORM},
- {PIPE_FORMAT_R8G8_SNORM, R8G8_SNORM},
- {PIPE_FORMAT_R8G8B8_SNORM, R8G8B8_SNORM},
- {PIPE_FORMAT_R8G8B8A8_SNORM, R8G8B8A8_SNORM},
-
- {PIPE_FORMAT_R8_SSCALED, R8_SSCALED},
- {PIPE_FORMAT_R8G8_SSCALED, R8G8_SSCALED},
- {PIPE_FORMAT_R8G8B8_SSCALED, R8G8B8_SSCALED},
- {PIPE_FORMAT_R8G8B8A8_SSCALED, R8G8B8A8_SSCALED},
-
- {PIPE_FORMAT_R8_UINT, R8_UINT},
- {PIPE_FORMAT_R8G8_UINT, R8G8_UINT},
- {PIPE_FORMAT_R8G8B8_UINT, R8G8B8_UINT},
- {PIPE_FORMAT_R8G8B8A8_UINT, R8G8B8A8_UINT},
-
- {PIPE_FORMAT_R8_SINT, R8_SINT},
- {PIPE_FORMAT_R8G8_SINT, R8G8_SINT},
- {PIPE_FORMAT_R8G8B8_SINT, R8G8B8_SINT},
- {PIPE_FORMAT_R8G8B8A8_SINT, R8G8B8A8_SINT},
-
- /* These formats are valid for vertex data, but should not be used
- * for render targets.
- */
-
- {PIPE_FORMAT_R32_FIXED, R32_SFIXED},
- {PIPE_FORMAT_R32G32_FIXED, R32G32_SFIXED},
- {PIPE_FORMAT_R32G32B32_FIXED, R32G32B32_SFIXED},
- {PIPE_FORMAT_R32G32B32A32_FIXED, R32G32B32A32_SFIXED},
-
- {PIPE_FORMAT_R64_FLOAT, R64_FLOAT},
- {PIPE_FORMAT_R64G64_FLOAT, R64G64_FLOAT},
- {PIPE_FORMAT_R64G64B64_FLOAT, R64G64B64_FLOAT},
- {PIPE_FORMAT_R64G64B64A64_FLOAT, R64G64B64A64_FLOAT},
-
- /* These formats have entries in SWR but don't have Load/StoreTile
- * implementations. That means these aren't renderable, and thus having
- * a mapping entry here is detrimental.
- */
- /*
-
- {PIPE_FORMAT_L8_UNORM, L8_UNORM},
- {PIPE_FORMAT_I8_UNORM, I8_UNORM},
- {PIPE_FORMAT_L8A8_UNORM, L8A8_UNORM},
- {PIPE_FORMAT_L16_UNORM, L16_UNORM},
- {PIPE_FORMAT_UYVY, YCRCB_SWAPUVY},
-
- {PIPE_FORMAT_L8_SRGB, L8_UNORM_SRGB},
- {PIPE_FORMAT_L8A8_SRGB, L8A8_UNORM_SRGB},
-
- {PIPE_FORMAT_DXT1_RGBA, BC1_UNORM},
- {PIPE_FORMAT_DXT3_RGBA, BC2_UNORM},
- {PIPE_FORMAT_DXT5_RGBA, BC3_UNORM},
-
- {PIPE_FORMAT_DXT1_SRGBA, BC1_UNORM_SRGB},
- {PIPE_FORMAT_DXT3_SRGBA, BC2_UNORM_SRGB},
- {PIPE_FORMAT_DXT5_SRGBA, BC3_UNORM_SRGB},
-
- {PIPE_FORMAT_RGTC1_UNORM, BC4_UNORM},
- {PIPE_FORMAT_RGTC1_SNORM, BC4_SNORM},
- {PIPE_FORMAT_RGTC2_UNORM, BC5_UNORM},
- {PIPE_FORMAT_RGTC2_SNORM, BC5_SNORM},
-
- {PIPE_FORMAT_L16A16_UNORM, L16A16_UNORM},
- {PIPE_FORMAT_I16_UNORM, I16_UNORM},
- {PIPE_FORMAT_L16_FLOAT, L16_FLOAT},
- {PIPE_FORMAT_L16A16_FLOAT, L16A16_FLOAT},
- {PIPE_FORMAT_I16_FLOAT, I16_FLOAT},
- {PIPE_FORMAT_L32_FLOAT, L32_FLOAT},
- {PIPE_FORMAT_L32A32_FLOAT, L32A32_FLOAT},
- {PIPE_FORMAT_I32_FLOAT, I32_FLOAT},
-
- {PIPE_FORMAT_I8_UINT, I8_UINT},
- {PIPE_FORMAT_L8_UINT, L8_UINT},
- {PIPE_FORMAT_L8A8_UINT, L8A8_UINT},
-
- {PIPE_FORMAT_I8_SINT, I8_SINT},
- {PIPE_FORMAT_L8_SINT, L8_SINT},
- {PIPE_FORMAT_L8A8_SINT, L8A8_SINT},
-
- */
- };
-
- auto it = mesa2swr.find(format);
- if (it == mesa2swr.end())
- return (SWR_FORMAT)-1;
- else
- return it->second;
-}
-
-static bool
-swr_displaytarget_layout(struct swr_screen *screen, struct swr_resource *res)
-{
- struct sw_winsys *winsys = screen->winsys;
- struct sw_displaytarget *dt;
-
- const unsigned width = align(res->swr.width, res->swr.halign);
- const unsigned height = align(res->swr.height, res->swr.valign);
-
- UINT stride;
- dt = winsys->displaytarget_create(winsys,
- res->base.bind,
- res->base.format,
- width, height,
- 64, NULL,
- &stride);
-
- if (dt == NULL)
- return false;
-
- void *map = winsys->displaytarget_map(winsys, dt, 0);
-
- res->display_target = dt;
- res->swr.xpBaseAddress = (gfxptr_t)map;
-
- /* Clear the display target surface */
- if (map)
- memset(map, 0, height * stride);
-
- winsys->displaytarget_unmap(winsys, dt);
-
- return true;
-}
-
-static bool
-swr_texture_layout(struct swr_screen *screen,
- struct swr_resource *res,
- bool allocate)
-{
- struct pipe_resource *pt = &res->base;
-
- pipe_format fmt = pt->format;
- const struct util_format_description *desc = util_format_description(fmt);
-
- res->has_depth = util_format_has_depth(desc);
- res->has_stencil = util_format_has_stencil(desc);
-
- if (res->has_stencil && !res->has_depth)
- fmt = PIPE_FORMAT_R8_UINT;
-
- /* We always use the SWR layout. For 2D and 3D textures this looks like:
- *
- * |<------- pitch ------->|
- * +=======================+-------
- * |Array 0 | ^
- * | | |
- * | Level 0 | |
- * | | |
- * | | qpitch
- * +-----------+-----------+ |
- * | | L2L2L2L2 | |
- * | Level 1 | L3L3 | |
- * | | L4 | v
- * +===========+===========+-------
- * |Array 1 |
- * | |
- * | Level 0 |
- * | |
- * | |
- * +-----------+-----------+
- * | | L2L2L2L2 |
- * | Level 1 | L3L3 |
- * | | L4 |
- * +===========+===========+
- *
- * The overall width in bytes is known as the pitch, while the overall
- * height in rows is the qpitch. Array slices are laid out logically below
- * one another, qpitch rows apart. For 3D surfaces, the "level" values are
- * just invalid for the higher array numbers (since depth is also
- * minified). 1D and 1D array surfaces are stored effectively the same way,
- * except that pitch never plays into it. All the levels are logically
- * adjacent to each other on the X axis. The qpitch becomes the number of
- * elements between array slices, while the pitch is unused.
- *
- * Each level's sizes are subject to the valign and halign settings of the
- * surface. For compressed formats that swr is unaware of, we will use an
- * appropriately-sized uncompressed format, and scale the widths/heights.
- *
- * This surface is stored inside res->swr. For depth/stencil textures,
- * res->secondary will have an identically-laid-out but R8_UINT-formatted
- * stencil tree. In the Z32F_S8 case, the primary surface still has 64-bpp
- * texels, to simplify map/unmap logic which copies the stencil values
- * in/out.
- */
-
- res->swr.width = pt->width0;
- res->swr.height = pt->height0;
- res->swr.type = swr_convert_target_type(pt->target);
- res->swr.tileMode = SWR_TILE_NONE;
- res->swr.format = mesa_to_swr_format(fmt);
- res->swr.numSamples = std::max(1u, pt->nr_samples);
-
- if (pt->bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL)) {
- res->swr.halign = KNOB_MACROTILE_X_DIM;
- res->swr.valign = KNOB_MACROTILE_Y_DIM;
-
- /* If SWR_MSAA_FORCE_ENABLE is set, turn on MSAA and override requested
- * surface sample count. */
- if (screen->msaa_force_enable) {
- res->swr.numSamples = screen->msaa_max_count;
- swr_print_info("swr_texture_layout: forcing sample count: %d\n",
- res->swr.numSamples);
- }
- } else {
- res->swr.halign = 1;
- res->swr.valign = 1;
- }
-
- unsigned halign = res->swr.halign * util_format_get_blockwidth(fmt);
- unsigned width = align(pt->width0, halign);
- if (pt->target == PIPE_TEXTURE_1D || pt->target == PIPE_TEXTURE_1D_ARRAY) {
- for (int level = 1; level <= pt->last_level; level++)
- width += align(u_minify(pt->width0, level), halign);
- res->swr.pitch = util_format_get_blocksize(fmt);
- res->swr.qpitch = util_format_get_nblocksx(fmt, width);
- } else {
- // The pitch is the overall width of the texture in bytes. Most of the
- // time this is the pitch of level 0 since all the other levels fit
- // underneath it. However in some degenerate situations, the width of
- // level1 + level2 may be larger. In that case, we use those
- // widths. This can happen if, e.g. halign is 32, and the width of level
- // 0 is 32 or less. In that case, the aligned levels 1 and 2 will also
- // be 32 each, adding up to 64.
- unsigned valign = res->swr.valign * util_format_get_blockheight(fmt);
- if (pt->last_level > 1) {
- width = std::max<uint32_t>(
- width,
- align(u_minify(pt->width0, 1), halign) +
- align(u_minify(pt->width0, 2), halign));
- }
- res->swr.pitch = util_format_get_stride(fmt, width);
-
- // The qpitch is controlled by either the height of the second LOD, or
- // the combination of all the later LODs.
- unsigned height = align(pt->height0, valign);
- if (pt->last_level == 1) {
- height += align(u_minify(pt->height0, 1), valign);
- } else if (pt->last_level > 1) {
- unsigned level1 = align(u_minify(pt->height0, 1), valign);
- unsigned level2 = 0;
- for (int level = 2; level <= pt->last_level; level++) {
- level2 += align(u_minify(pt->height0, level), valign);
- }
- height += std::max(level1, level2);
- }
- res->swr.qpitch = util_format_get_nblocksy(fmt, height);
- }
-
- if (pt->target == PIPE_TEXTURE_3D)
- res->swr.depth = pt->depth0;
- else
- res->swr.depth = pt->array_size;
-
- // Fix up swr format if necessary so that LOD offset computation works
- if (res->swr.format == (SWR_FORMAT)-1) {
- switch (util_format_get_blocksize(fmt)) {
- default:
- unreachable("Unexpected format block size");
- case 1: res->swr.format = R8_UINT; break;
- case 2: res->swr.format = R16_UINT; break;
- case 4: res->swr.format = R32_UINT; break;
- case 8:
- if (util_format_is_compressed(fmt))
- res->swr.format = BC4_UNORM;
- else
- res->swr.format = R32G32_UINT;
- break;
- case 16:
- if (util_format_is_compressed(fmt))
- res->swr.format = BC5_UNORM;
- else
- res->swr.format = R32G32B32A32_UINT;
- break;
- }
- }
-
- for (int level = 0; level <= pt->last_level; level++) {
- res->mip_offsets[level] =
- ComputeSurfaceOffset<false>(0, 0, 0, 0, 0, level, &res->swr);
- }
-
- size_t total_size = (uint64_t)res->swr.depth * res->swr.qpitch *
- res->swr.pitch * res->swr.numSamples;
-
- // Let non-sampled textures (e.g. buffer objects) bypass the size limit
- if (swr_resource_is_texture(&res->base) && total_size > SWR_MAX_TEXTURE_SIZE)
- return false;
-
- if (allocate) {
- res->swr.xpBaseAddress = (gfxptr_t)AlignedMalloc(total_size, 64);
- if (!res->swr.xpBaseAddress)
- return false;
-
- if (res->has_depth && res->has_stencil) {
- res->secondary = res->swr;
- res->secondary.format = R8_UINT;
- res->secondary.pitch = res->swr.pitch / util_format_get_blocksize(fmt);
-
- for (int level = 0; level <= pt->last_level; level++) {
- res->secondary_mip_offsets[level] =
- ComputeSurfaceOffset<false>(0, 0, 0, 0, 0, level, &res->secondary);
- }
-
- total_size = res->secondary.depth * res->secondary.qpitch *
- res->secondary.pitch * res->secondary.numSamples;
-
- res->secondary.xpBaseAddress = (gfxptr_t) AlignedMalloc(total_size, 64);
- if (!res->secondary.xpBaseAddress) {
- AlignedFree((void *)res->swr.xpBaseAddress);
- return false;
- }
- }
- }
-
- return true;
-}
-
-static bool
-swr_can_create_resource(struct pipe_screen *screen,
- const struct pipe_resource *templat)
-{
- struct swr_resource res;
- memset(&res, 0, sizeof(res));
- res.base = *templat;
- return swr_texture_layout(swr_screen(screen), &res, false);
-}
-
-/* Helper function that conditionally creates a single-sample resolve resource
- * and attaches it to main multisample resource. */
-static bool
-swr_create_resolve_resource(struct pipe_screen *_screen,
- struct swr_resource *msaa_res)
-{
- struct swr_screen *screen = swr_screen(_screen);
-
- /* If resource is multisample, create a single-sample resolve resource */
- if (msaa_res->base.nr_samples > 1 || (screen->msaa_force_enable &&
- !(msaa_res->base.flags & SWR_RESOURCE_FLAG_ALT_SURFACE))) {
-
- /* Create a single-sample copy of the resource. Copy the original
- * resource parameters and set flag to prevent recursion when re-calling
- * resource_create */
- struct pipe_resource alt_template = msaa_res->base;
- alt_template.nr_samples = 0;
- alt_template.flags |= SWR_RESOURCE_FLAG_ALT_SURFACE;
-
- /* Note: Display_target is a special single-sample resource, only the
- * display_target has been created already. */
- if (msaa_res->base.bind & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT
- | PIPE_BIND_SHARED)) {
- /* Allocate the multisample buffers. */
- if (!swr_texture_layout(screen, msaa_res, true))
- return false;
-
- /* Alt resource will only be bound as PIPE_BIND_RENDER_TARGET
- * remove the DISPLAY_TARGET, SCANOUT, and SHARED bindings */
- alt_template.bind = PIPE_BIND_RENDER_TARGET;
- }
-
- /* Allocate single-sample resolve surface */
- struct pipe_resource *alt;
- alt = _screen->resource_create(_screen, &alt_template);
- if (!alt)
- return false;
-
- /* Attach it to the multisample resource */
- msaa_res->resolve_target = alt;
-
- /* Hang resolve surface state off the multisample surface state to so
- * StoreTiles knows where to resolve the surface. */
- msaa_res->swr.xpAuxBaseAddress = (gfxptr_t)&swr_resource(alt)->swr;
- }
-
- return true; /* success */
-}
-
-static struct pipe_resource *
-swr_resource_create(struct pipe_screen *_screen,
- const struct pipe_resource *templat)
-{
- struct swr_screen *screen = swr_screen(_screen);
- struct swr_resource *res = CALLOC_STRUCT(swr_resource);
- if (!res)
- return NULL;
-
- res->base = *templat;
- pipe_reference_init(&res->base.reference, 1);
- res->base.screen = &screen->base;
-
- if (swr_resource_is_texture(&res->base)) {
- if (res->base.bind & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT
- | PIPE_BIND_SHARED)) {
- /* displayable surface
- * first call swr_texture_layout without allocating to finish
- * filling out the SWR_SURFACE_STATE in res */
- swr_texture_layout(screen, res, false);
- if (!swr_displaytarget_layout(screen, res))
- goto fail;
- } else {
- /* texture map */
- if (!swr_texture_layout(screen, res, true))
- goto fail;
- }
-
- /* If resource was multisample, create resolve resource and attach
- * it to multisample resource. */
- if (!swr_create_resolve_resource(_screen, res))
- goto fail;
-
- } else {
- /* other data (vertex buffer, const buffer, etc) */
- assert(util_format_get_blocksize(templat->format) == 1);
- assert(templat->height0 == 1);
- assert(templat->depth0 == 1);
- assert(templat->last_level == 0);
-
- /* Easiest to just call swr_texture_layout, as it sets up
- * SWR_SURFACE_STATE in res */
- if (!swr_texture_layout(screen, res, true))
- goto fail;
- }
-
- return &res->base;
-
-fail:
- FREE(res);
- return NULL;
-}
-
-static void
-swr_resource_destroy(struct pipe_screen *p_screen, struct pipe_resource *pt)
-{
- struct swr_screen *screen = swr_screen(p_screen);
- struct swr_resource *spr = swr_resource(pt);
-
- if (spr->display_target) {
- /* If resource is display target, winsys manages the buffer and will
- * free it on displaytarget_destroy. */
- swr_fence_finish(p_screen, NULL, screen->flush_fence, 0);
-
- struct sw_winsys *winsys = screen->winsys;
- winsys->displaytarget_destroy(winsys, spr->display_target);
-
- if (spr->swr.numSamples > 1) {
- /* Free an attached resolve resource */
- struct swr_resource *alt = swr_resource(spr->resolve_target);
- swr_fence_work_free(screen->flush_fence, (void*)(alt->swr.xpBaseAddress), true);
-
- /* Free multisample buffer */
- swr_fence_work_free(screen->flush_fence, (void*)(spr->swr.xpBaseAddress), true);
- }
- } else {
- /* For regular resources, defer deletion */
- swr_resource_unused(pt);
-
- if (spr->swr.numSamples > 1) {
- /* Free an attached resolve resource */
- struct swr_resource *alt = swr_resource(spr->resolve_target);
- swr_fence_work_free(screen->flush_fence, (void*)(alt->swr.xpBaseAddress), true);
- }
-
- swr_fence_work_free(screen->flush_fence, (void*)(spr->swr.xpBaseAddress), true);
- swr_fence_work_free(screen->flush_fence,
- (void*)(spr->secondary.xpBaseAddress), true);
-
- /* If work queue grows too large, submit a fence to force queue to
- * drain. This is mainly to decrease the amount of memory used by the
- * piglit streaming-texture-leak test */
- if (screen->pipe && swr_fence(screen->flush_fence)->work.count > 64)
- swr_fence_submit(swr_context(screen->pipe), screen->flush_fence);
- }
-
- FREE(spr);
-}
-
-
-static void
-swr_flush_frontbuffer(struct pipe_screen *p_screen,
- struct pipe_context *pipe,
- struct pipe_resource *resource,
- unsigned level,
- unsigned layer,
- void *context_private,
- struct pipe_box *sub_box)
-{
- struct swr_screen *screen = swr_screen(p_screen);
- struct sw_winsys *winsys = screen->winsys;
- struct swr_resource *spr = swr_resource(resource);
- struct swr_context *ctx = swr_context(pipe);
-
- if (pipe) {
- swr_fence_finish(p_screen, NULL, screen->flush_fence, 0);
- swr_resource_unused(resource);
- ctx->api.pfnSwrEndFrame(ctx->swrContext);
- }
-
- /* Multisample resolved into resolve_target at flush with store_resource */
- if (pipe && spr->swr.numSamples > 1) {
- struct pipe_resource *resolve_target = spr->resolve_target;
-
- /* Once resolved, copy into display target */
- SWR_SURFACE_STATE *resolve = &swr_resource(resolve_target)->swr;
-
- void *map = winsys->displaytarget_map(winsys, spr->display_target,
- PIPE_MAP_WRITE);
- memcpy(map, (void*)(resolve->xpBaseAddress), resolve->pitch * resolve->height);
- winsys->displaytarget_unmap(winsys, spr->display_target);
- }
-
- debug_assert(spr->display_target);
- if (spr->display_target)
- winsys->displaytarget_display(
- winsys, spr->display_target, context_private, sub_box);
-}
-
-
-void
-swr_destroy_screen_internal(struct swr_screen **screen)
-{
- struct pipe_screen *p_screen = &(*screen)->base;
-
- swr_fence_finish(p_screen, NULL, (*screen)->flush_fence, 0);
- swr_fence_reference(p_screen, &(*screen)->flush_fence, NULL);
-
- JitDestroyContext((*screen)->hJitMgr);
-
- if ((*screen)->pLibrary)
- util_dl_close((*screen)->pLibrary);
-
- FREE(*screen);
- *screen = NULL;
-}
-
-
-static void
-swr_destroy_screen(struct pipe_screen *p_screen)
-{
- struct swr_screen *screen = swr_screen(p_screen);
- struct sw_winsys *winsys = screen->winsys;
-
- swr_print_info("SWR destroy screen!\n");
-
- if (winsys->destroy)
- winsys->destroy(winsys);
-
- swr_destroy_screen_internal(&screen);
-}
-
-
-static void
-swr_validate_env_options(struct swr_screen *screen)
-{
- /* The client_copy_limit sets a maximum on the amount of user-buffer memory
- * copied to scratch space on a draw. Past this, the draw will access
- * user-buffer directly and then block. This is faster than queuing many
- * large client draws. */
- screen->client_copy_limit = SWR_CLIENT_COPY_LIMIT;
- int client_copy_limit =
- debug_get_num_option("SWR_CLIENT_COPY_LIMIT", SWR_CLIENT_COPY_LIMIT);
- if (client_copy_limit > 0)
- screen->client_copy_limit = client_copy_limit;
-
- /* XXX msaa under development, disable by default for now */
- screen->msaa_max_count = 1; /* was SWR_MAX_NUM_MULTISAMPLES; */
-
- /* validate env override values, within range and power of 2 */
- int msaa_max_count = debug_get_num_option("SWR_MSAA_MAX_COUNT", 1);
- if (msaa_max_count != 1) {
- if ((msaa_max_count < 1) || (msaa_max_count > SWR_MAX_NUM_MULTISAMPLES)
- || !util_is_power_of_two_or_zero(msaa_max_count)) {
- fprintf(stderr, "SWR_MSAA_MAX_COUNT invalid: %d\n", msaa_max_count);
- fprintf(stderr, "must be power of 2 between 1 and %d" \
- " (or 1 to disable msaa)\n",
- SWR_MAX_NUM_MULTISAMPLES);
- fprintf(stderr, "(msaa disabled)\n");
- msaa_max_count = 1;
- }
-
- swr_print_info("SWR_MSAA_MAX_COUNT: %d\n", msaa_max_count);
-
- screen->msaa_max_count = msaa_max_count;
- }
-
- screen->msaa_force_enable = debug_get_bool_option(
- "SWR_MSAA_FORCE_ENABLE", false);
- if (screen->msaa_force_enable)
- swr_print_info("SWR_MSAA_FORCE_ENABLE: true\n");
-}
-
-
-struct pipe_screen *
-swr_create_screen_internal(struct sw_winsys *winsys)
-{
- struct swr_screen *screen = CALLOC_STRUCT(swr_screen);
-
- if (!screen)
- return NULL;
-
- if (!lp_build_init()) {
- FREE(screen);
- return NULL;
- }
-
- screen->winsys = winsys;
- screen->base.get_name = swr_get_name;
- screen->base.get_vendor = swr_get_vendor;
- screen->base.is_format_supported = swr_is_format_supported;
- screen->base.context_create = swr_create_context;
- screen->base.can_create_resource = swr_can_create_resource;
-
- screen->base.destroy = swr_destroy_screen;
- screen->base.get_param = swr_get_param;
- screen->base.get_shader_param = swr_get_shader_param;
- screen->base.get_paramf = swr_get_paramf;
-
- screen->base.resource_create = swr_resource_create;
- screen->base.resource_destroy = swr_resource_destroy;
-
- screen->base.flush_frontbuffer = swr_flush_frontbuffer;
-
- // Pass in "" for architecture for run-time determination
- screen->hJitMgr = JitCreateContext(KNOB_SIMD_WIDTH, "", "swr");
-
- swr_fence_init(&screen->base);
-
- swr_validate_env_options(screen);
-
- return &screen->base;
-}