summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/r600/r600_shader.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.c')
-rw-r--r--src/gallium/drivers/r600/r600_shader.c58
1 files changed, 43 insertions, 15 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index e7285d624e3..188cea0ff88 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -33,6 +33,13 @@
#include "r600d.h"
#include <stdio.h>
#include <errno.h>
+#include <byteswap.h>
+
+#ifdef PIPE_ARCH_BIG_ENDIAN
+#define CPU_TO_LE32(x) bswap_32(x)
+#else
+#define CPU_TO_LE32(x) (x)
+#endif
int r600_find_vs_semantic_index(struct r600_shader *vs,
struct r600_shader *ps, int id)
@@ -52,7 +59,8 @@ static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *s
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_shader *rshader = &shader->shader;
- void *ptr;
+ uint32_t *ptr;
+ int i;
/* copy new shader */
if (shader->bo == NULL) {
@@ -60,8 +68,10 @@ static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *s
if (shader->bo == NULL) {
return -ENOMEM;
}
- ptr = r600_bo_map(rctx->radeon, shader->bo, 0, NULL);
- memcpy(ptr, rshader->bc.bytecode, rshader->bc.ndw * 4);
+ ptr = (uint32_t*)r600_bo_map(rctx->radeon, shader->bo, 0, NULL);
+ for(i = 0; i < rshader->bc.ndw; i++) {
+ *(ptr + i) = CPU_TO_LE32(*(rshader->bc.bytecode + i));
+ }
r600_bo_unmap(rctx->radeon, shader->bo);
}
/* build state */
@@ -467,6 +477,11 @@ static int tgsi_fetch_rel_const(struct r600_shader_ctx *ctx, unsigned int offset
vtx.num_format_all = 2; /* NUM_FORMAT_SCALED */
vtx.format_comp_all = 1; /* FORMAT_COMP_SIGNED */
vtx.srf_mode_all = 1; /* SRF_MODE_NO_ZERO */
+#ifdef PIPE_ARCH_BIG_ENDIAN
+ vtx.endian = ENDIAN_8IN32;
+#else
+ vtx.endian = ENDIAN_NONE;
+#endif
if ((r = r600_bc_add_vtx(ctx->bc, &vtx)))
return r;
@@ -1526,9 +1541,13 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
unsigned src_gpr;
int r, i;
int opcode;
- boolean src_not_temp =
- inst->Src[0].Register.File != TGSI_FILE_TEMPORARY &&
- inst->Src[0].Register.File != TGSI_FILE_INPUT;
+ /* Texture fetch instructions can only use gprs as source.
+ * Also they cannot negate the source or take the absolute value */
+ const boolean src_requires_loading =
+ (inst->Src[0].Register.File != TGSI_FILE_TEMPORARY &&
+ inst->Src[0].Register.File != TGSI_FILE_INPUT) ||
+ ctx->src[0].neg || ctx->src[0].abs;
+ boolean src_loaded = FALSE;
src_gpr = ctx->file_offset[inst->Src[0].Register.File] + inst->Src[0].Register.Index;
@@ -1570,7 +1589,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
- src_not_temp = FALSE;
+ src_loaded = TRUE;
src_gpr = ctx->temp_reg;
}
@@ -1655,11 +1674,11 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
if (r)
return r;
- src_not_temp = FALSE;
+ src_loaded = TRUE;
src_gpr = ctx->temp_reg;
}
- if (src_not_temp) {
+ if (src_requires_loading && !src_loaded) {
for (i = 0; i < 4; i++) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV);
@@ -1673,6 +1692,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
if (r)
return r;
}
+ src_loaded = TRUE;
src_gpr = ctx->temp_reg;
}
@@ -1691,10 +1711,18 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
tex.dst_sel_y = (inst->Dst[0].Register.WriteMask & 2) ? 1 : 7;
tex.dst_sel_z = (inst->Dst[0].Register.WriteMask & 4) ? 2 : 7;
tex.dst_sel_w = (inst->Dst[0].Register.WriteMask & 8) ? 3 : 7;
- tex.src_sel_x = 0;
- tex.src_sel_y = 1;
- tex.src_sel_z = 2;
- tex.src_sel_w = 3;
+ if (src_loaded) {
+ tex.src_sel_x = 0;
+ tex.src_sel_y = 1;
+ tex.src_sel_z = 2;
+ tex.src_sel_w = 3;
+ } else {
+ tex.src_sel_x = ctx->src[0].swizzle[0];
+ tex.src_sel_y = ctx->src[0].swizzle[1];
+ tex.src_sel_z = ctx->src[0].swizzle[2];
+ tex.src_sel_w = ctx->src[0].swizzle[3];
+ tex.src_rel = ctx->src[0].rel;
+ }
if (inst->Texture.Texture == TGSI_TEXTURE_CUBE) {
tex.src_sel_x = 1;
@@ -1712,12 +1740,12 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
if (inst->Texture.Texture == TGSI_TEXTURE_1D_ARRAY) {
tex.coord_type_z = 0;
- tex.src_sel_z = 1;
+ tex.src_sel_z = tex.src_sel_y;
} else if (inst->Texture.Texture == TGSI_TEXTURE_2D_ARRAY)
tex.coord_type_z = 0;
if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D || inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D)
- tex.src_sel_w = 2;
+ tex.src_sel_w = tex.src_sel_z;
r = r600_bc_add_tex(ctx->bc, &tex);
if (r)