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Diffstat (limited to 'src/gallium/drivers/cell/ppu/cell_context.c')
-rw-r--r--src/gallium/drivers/cell/ppu/cell_context.c190
1 files changed, 0 insertions, 190 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c
deleted file mode 100644
index 58e647a39fa..00000000000
--- a/src/gallium/drivers/cell/ppu/cell_context.c
+++ /dev/null
@@ -1,190 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * Authors
- * Brian Paul
- */
-
-
-#include <stdio.h>
-
-#include "pipe/p_defines.h"
-#include "pipe/p_format.h"
-#include "util/u_memory.h"
-#include "pipe/p_screen.h"
-#include "util/u_inlines.h"
-
-#include "draw/draw_context.h"
-#include "draw/draw_private.h"
-
-#include "cell/common.h"
-#include "cell_batch.h"
-#include "cell_clear.h"
-#include "cell_context.h"
-#include "cell_draw_arrays.h"
-#include "cell_fence.h"
-#include "cell_flush.h"
-#include "cell_state.h"
-#include "cell_surface.h"
-#include "cell_spu.h"
-#include "cell_pipe_state.h"
-#include "cell_texture.h"
-#include "cell_vbuf.h"
-
-
-
-static void
-cell_destroy_context( struct pipe_context *pipe )
-{
- struct cell_context *cell = cell_context(pipe);
- unsigned i;
-
- for (i = 0; i < cell->num_vertex_buffers; i++) {
- pipe_resource_reference(&cell->vertex_buffer[i].buffer, NULL);
- }
-
- util_delete_keymap(cell->fragment_ops_cache, NULL);
-
- cell_spu_exit(cell);
-
- align_free(cell);
-}
-
-
-static struct draw_context *
-cell_draw_create(struct cell_context *cell)
-{
- struct draw_context *draw = draw_create(&cell->pipe);
-
-#if 0 /* broken */
- if (getenv("GALLIUM_CELL_VS")) {
- /* plug in SPU-based vertex transformation code */
- draw->shader_queue_flush = cell_vertex_shader_queue_flush;
- draw->driver_private = cell;
- }
-#endif
-
- return draw;
-}
-
-
-static const struct debug_named_value cell_debug_flags[] = {
- {"checker", CELL_DEBUG_CHECKER, NULL},/**< modulate tile clear color by SPU ID */
- {"asm", CELL_DEBUG_ASM, NULL}, /**< dump SPU asm code */
- {"sync", CELL_DEBUG_SYNC, NULL}, /**< SPUs do synchronous DMA */
- {"fragops", CELL_DEBUG_FRAGMENT_OPS, NULL}, /**< SPUs emit fragment ops debug messages*/
- {"fragopfallback", CELL_DEBUG_FRAGMENT_OP_FALLBACK, NULL}, /**< SPUs use reference implementation for fragment ops*/
- {"cmd", CELL_DEBUG_CMD, NULL}, /**< SPUs dump command buffer info */
- {"cache", CELL_DEBUG_CACHE, NULL}, /**< report texture cache stats on exit */
- DEBUG_NAMED_VALUE_END
-};
-
-
-struct pipe_context *
-cell_create_context(struct pipe_screen *screen,
- void *priv )
-{
- struct cell_context *cell;
- uint i;
-
- /* some fields need to be 16-byte aligned, so align the whole object */
- cell = (struct cell_context*) align_malloc(sizeof(struct cell_context), 16);
- if (!cell)
- return NULL;
-
- memset(cell, 0, sizeof(*cell));
-
- cell->winsys = NULL; /* XXX: fixme - get this from screen? */
- cell->pipe.winsys = NULL;
- cell->pipe.screen = screen;
- cell->pipe.priv = priv;
- cell->pipe.destroy = cell_destroy_context;
-
- cell->pipe.clear = cell_clear;
- cell->pipe.flush = cell_flush;
-
-#if 0
- cell->pipe.begin_query = cell_begin_query;
- cell->pipe.end_query = cell_end_query;
- cell->pipe.wait_query = cell_wait_query;
-#endif
-
- cell_init_draw_functions(cell);
- cell_init_state_functions(cell);
- cell_init_shader_functions(cell);
- cell_init_surface_functions(cell);
- cell_init_vertex_functions(cell);
- cell_init_texture_transfer_funcs(cell);
-
- cell->draw = cell_draw_create(cell);
-
- /* Create cache of fragment ops generated code */
- cell->fragment_ops_cache =
- util_new_keymap(sizeof(struct cell_fragment_ops_key), ~0, NULL);
-
- cell_init_vbuf(cell);
-
- draw_set_rasterize_stage(cell->draw, cell->vbuf);
-
- /* convert all points/lines to tris for the time being */
- draw_wide_point_threshold(cell->draw, 0.0);
- draw_wide_line_threshold(cell->draw, 0.0);
-
- /* get env vars or read config file to get debug flags */
- cell->debug_flags = debug_get_flags_option("CELL_DEBUG",
- cell_debug_flags,
- 0 );
-
- for (i = 0; i < CELL_NUM_BUFFERS; i++)
- cell_fence_init(&cell->fenced_buffers[i].fence);
-
-
- /*
- * SPU stuff
- */
- /* This call only works with SDK 3.0. Anyone still using 2.1??? */
- cell->num_cells = spe_cpu_info_get(SPE_COUNT_PHYSICAL_CPU_NODES, -1);
- cell->num_spus = spe_cpu_info_get(SPE_COUNT_USABLE_SPES, -1);
- if (cell->debug_flags) {
- printf("Cell: found %d Cell(s) with %u SPUs\n",
- cell->num_cells, cell->num_spus);
- }
- if (getenv("CELL_NUM_SPUS")) {
- cell->num_spus = atoi(getenv("CELL_NUM_SPUS"));
- assert(cell->num_spus > 0);
- }
-
- cell_start_spus(cell);
-
- cell_init_batch_buffers(cell);
-
- /* make sure SPU initializations are done before proceeding */
- cell_flush_int(cell, CELL_FLUSH_WAIT);
-
- return &cell->pipe;
-}