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-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample.c527
1 files changed, 378 insertions, 149 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.c b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
index d966788d74e..85211161f3c 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
@@ -44,6 +44,8 @@
#include "lp_bld_sample.h"
#include "lp_bld_swizzle.h"
#include "lp_bld_type.h"
+#include "lp_bld_logic.h"
+#include "lp_bld_pack.h"
/*
@@ -175,67 +177,89 @@ lp_sampler_static_state(struct lp_sampler_static_state *state,
/**
* Generate code to compute coordinate gradient (rho).
- * \param ddx partial derivatives of (s, t, r, q) with respect to X
- * \param ddy partial derivatives of (s, t, r, q) with respect to Y
+ * \param derivs partial derivatives of (s, t, r, q) with respect to X and Y
*
- * XXX: The resulting rho is scalar, so we ignore all but the first element of
- * derivatives that are passed by the shader.
+ * The resulting rho is scalar per quad.
*/
static LLVMValueRef
lp_build_rho(struct lp_build_sample_context *bld,
unsigned unit,
- const LLVMValueRef ddx[4],
- const LLVMValueRef ddy[4])
+ const struct lp_derivatives *derivs)
{
+ struct gallivm_state *gallivm = bld->gallivm;
struct lp_build_context *int_size_bld = &bld->int_size_bld;
struct lp_build_context *float_size_bld = &bld->float_size_bld;
struct lp_build_context *float_bld = &bld->float_bld;
+ struct lp_build_context *coord_bld = &bld->coord_bld;
+ struct lp_build_context *perquadf_bld = &bld->perquadf_bld;
+ const LLVMValueRef *ddx_ddy = derivs->ddx_ddy;
const unsigned dims = bld->dims;
LLVMBuilderRef builder = bld->gallivm->builder;
LLVMTypeRef i32t = LLVMInt32TypeInContext(bld->gallivm->context);
LLVMValueRef index0 = LLVMConstInt(i32t, 0, 0);
LLVMValueRef index1 = LLVMConstInt(i32t, 1, 0);
LLVMValueRef index2 = LLVMConstInt(i32t, 2, 0);
- LLVMValueRef dsdx, dsdy, dtdx, dtdy, drdx, drdy;
- LLVMValueRef rho_x, rho_y;
LLVMValueRef rho_vec;
LLVMValueRef int_size, float_size;
LLVMValueRef rho;
LLVMValueRef first_level, first_level_vec;
+ LLVMValueRef abs_ddx_ddy[2];
+ unsigned length = coord_bld->type.length;
+ unsigned num_quads = length / 4;
+ unsigned i;
+ LLVMValueRef i32undef = LLVMGetUndef(LLVMInt32TypeInContext(gallivm->context));
+ LLVMValueRef rho_xvec, rho_yvec;
+
+ abs_ddx_ddy[0] = lp_build_abs(coord_bld, ddx_ddy[0]);
+ if (dims > 2) {
+ abs_ddx_ddy[1] = lp_build_abs(coord_bld, ddx_ddy[1]);
+ }
- dsdx = ddx[0];
- dsdy = ddy[0];
-
- if (dims <= 1) {
- rho_x = dsdx;
- rho_y = dsdy;
+ if (dims == 1) {
+ static const unsigned char swizzle1[] = {
+ 0, LP_BLD_SWIZZLE_DONTCARE,
+ LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
+ };
+ static const unsigned char swizzle2[] = {
+ 1, LP_BLD_SWIZZLE_DONTCARE,
+ LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
+ };
+ rho_xvec = lp_build_swizzle_aos(coord_bld, abs_ddx_ddy[0], swizzle1);
+ rho_yvec = lp_build_swizzle_aos(coord_bld, abs_ddx_ddy[0], swizzle2);
+ }
+ else if (dims == 2) {
+ static const unsigned char swizzle1[] = {
+ 0, 2,
+ LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
+ };
+ static const unsigned char swizzle2[] = {
+ 1, 3,
+ LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
+ };
+ rho_xvec = lp_build_swizzle_aos(coord_bld, abs_ddx_ddy[0], swizzle1);
+ rho_yvec = lp_build_swizzle_aos(coord_bld, abs_ddx_ddy[0], swizzle2);
}
else {
- rho_x = float_size_bld->undef;
- rho_y = float_size_bld->undef;
-
- rho_x = LLVMBuildInsertElement(builder, rho_x, dsdx, index0, "");
- rho_y = LLVMBuildInsertElement(builder, rho_y, dsdy, index0, "");
-
- dtdx = ddx[1];
- dtdy = ddy[1];
-
- rho_x = LLVMBuildInsertElement(builder, rho_x, dtdx, index1, "");
- rho_y = LLVMBuildInsertElement(builder, rho_y, dtdy, index1, "");
-
- if (dims >= 3) {
- drdx = ddx[2];
- drdy = ddy[2];
-
- rho_x = LLVMBuildInsertElement(builder, rho_x, drdx, index2, "");
- rho_y = LLVMBuildInsertElement(builder, rho_y, drdy, index2, "");
+ LLVMValueRef shuffles1[LP_MAX_VECTOR_LENGTH];
+ LLVMValueRef shuffles2[LP_MAX_VECTOR_LENGTH];
+ assert(dims == 3);
+ for (i = 0; i < num_quads; i++) {
+ shuffles1[4*i + 0] = lp_build_const_int32(gallivm, 4*i);
+ shuffles1[4*i + 1] = lp_build_const_int32(gallivm, 4*i + 2);
+ shuffles1[4*i + 2] = lp_build_const_int32(gallivm, length + 4*i);
+ shuffles1[4*i + 3] = i32undef;
+ shuffles2[4*i + 0] = lp_build_const_int32(gallivm, 4*i + 1);
+ shuffles2[4*i + 1] = lp_build_const_int32(gallivm, 4*i + 3);
+ shuffles2[4*i + 2] = lp_build_const_int32(gallivm, length + 4*i + 1);
+ shuffles2[4*i + 3] = i32undef;
}
+ rho_xvec = LLVMBuildShuffleVector(builder, abs_ddx_ddy[0], abs_ddx_ddy[1],
+ LLVMConstVector(shuffles1, length), "");
+ rho_yvec = LLVMBuildShuffleVector(builder, abs_ddx_ddy[0], abs_ddx_ddy[1],
+ LLVMConstVector(shuffles2, length), "");
}
- rho_x = lp_build_abs(float_size_bld, rho_x);
- rho_y = lp_build_abs(float_size_bld, rho_y);
-
- rho_vec = lp_build_max(float_size_bld, rho_x, rho_y);
+ rho_vec = lp_build_max(coord_bld, rho_xvec, rho_yvec);
first_level = bld->dynamic_state->first_level(bld->dynamic_state,
bld->gallivm, unit);
@@ -243,22 +267,77 @@ lp_build_rho(struct lp_build_sample_context *bld,
int_size = lp_build_minify(int_size_bld, bld->int_size, first_level_vec);
float_size = lp_build_int_to_float(float_size_bld, int_size);
- rho_vec = lp_build_mul(float_size_bld, rho_vec, float_size);
+ if (bld->coord_type.length > 4) {
+ /* expand size to each quad */
+ if (dims > 1) {
+ /* could use some broadcast_vector helper for this? */
+ int num_quads = bld->coord_type.length / 4;
+ LLVMValueRef src[LP_MAX_VECTOR_LENGTH/4];
+ for (i = 0; i < num_quads; i++) {
+ src[i] = float_size;
+ }
+ float_size = lp_build_concat(bld->gallivm, src, float_size_bld->type, num_quads);
+ }
+ else {
+ float_size = lp_build_broadcast_scalar(coord_bld, float_size);
+ }
+ rho_vec = lp_build_mul(coord_bld, rho_vec, float_size);
- if (dims <= 1) {
- rho = rho_vec;
+ if (dims <= 1) {
+ rho = rho_vec;
+ }
+ else {
+ if (dims >= 2) {
+ static const unsigned char swizzle1[] = {
+ 0, LP_BLD_SWIZZLE_DONTCARE,
+ LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
+ };
+ static const unsigned char swizzle2[] = {
+ 1, LP_BLD_SWIZZLE_DONTCARE,
+ LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
+ };
+ LLVMValueRef rho_s, rho_t, rho_r;
+
+ rho_s = lp_build_swizzle_aos(coord_bld, rho_vec, swizzle1);
+ rho_t = lp_build_swizzle_aos(coord_bld, rho_vec, swizzle2);
+
+ rho = lp_build_max(coord_bld, rho_s, rho_t);
+
+ if (dims >= 3) {
+ static const unsigned char swizzle3[] = {
+ 2, LP_BLD_SWIZZLE_DONTCARE,
+ LP_BLD_SWIZZLE_DONTCARE, LP_BLD_SWIZZLE_DONTCARE
+ };
+ rho_r = lp_build_swizzle_aos(coord_bld, rho_vec, swizzle3);
+ rho = lp_build_max(coord_bld, rho, rho_r);
+ }
+ }
+ }
+ rho = lp_build_pack_aos_scalars(bld->gallivm, coord_bld->type,
+ perquadf_bld->type, rho);
}
else {
- if (dims >= 2) {
- LLVMValueRef rho_s, rho_t, rho_r;
+ if (dims <= 1) {
+ rho_vec = LLVMBuildExtractElement(builder, rho_vec, index0, "");
+ }
+ rho_vec = lp_build_mul(float_size_bld, rho_vec, float_size);
- rho_s = LLVMBuildExtractElement(builder, rho_vec, index0, "");
- rho_t = LLVMBuildExtractElement(builder, rho_vec, index1, "");
+ if (dims <= 1) {
+ rho = rho_vec;
+ }
+ else {
+ if (dims >= 2) {
+ LLVMValueRef rho_s, rho_t, rho_r;
+
+ rho_s = LLVMBuildExtractElement(builder, rho_vec, index0, "");
+ rho_t = LLVMBuildExtractElement(builder, rho_vec, index1, "");
- rho = lp_build_max(float_bld, rho_s, rho_t);
- if (dims >= 3) {
- rho_r = LLVMBuildExtractElement(builder, rho_vec, index2, "");
- rho = lp_build_max(float_bld, rho, rho_r);
+ rho = lp_build_max(float_bld, rho_s, rho_t);
+
+ if (dims >= 3) {
+ rho_r = LLVMBuildExtractElement(builder, rho_vec, index2, "");
+ rho = lp_build_max(float_bld, rho, rho_r);
+ }
}
}
}
@@ -396,22 +475,20 @@ lp_build_brilinear_rho(struct lp_build_context *bld,
/**
* Generate code to compute texture level of detail (lambda).
- * \param ddx partial derivatives of (s, t, r, q) with respect to X
- * \param ddy partial derivatives of (s, t, r, q) with respect to Y
+ * \param derivs partial derivatives of (s, t, r, q) with respect to X and Y
* \param lod_bias optional float vector with the shader lod bias
* \param explicit_lod optional float vector with the explicit lod
* \param width scalar int texture width
* \param height scalar int texture height
* \param depth scalar int texture depth
*
- * XXX: The resulting lod is scalar, so ignore all but the first element of
- * derivatives, lod_bias, etc that are passed by the shader.
+ * The resulting lod is scalar per quad, so only the first value per quad
+ * passed in from lod_bias, explicit_lod is used.
*/
void
lp_build_lod_selector(struct lp_build_sample_context *bld,
unsigned unit,
- const LLVMValueRef ddx[4],
- const LLVMValueRef ddy[4],
+ const struct lp_derivatives *derivs,
LLVMValueRef lod_bias, /* optional */
LLVMValueRef explicit_lod, /* optional */
unsigned mip_filter,
@@ -420,11 +497,11 @@ lp_build_lod_selector(struct lp_build_sample_context *bld,
{
LLVMBuilderRef builder = bld->gallivm->builder;
- struct lp_build_context *float_bld = &bld->float_bld;
+ struct lp_build_context *perquadf_bld = &bld->perquadf_bld;
LLVMValueRef lod;
- *out_lod_ipart = bld->int_bld.zero;
- *out_lod_fpart = bld->float_bld.zero;
+ *out_lod_ipart = bld->perquadi_bld.zero;
+ *out_lod_fpart = perquadf_bld->zero;
if (bld->static_state->min_max_lod_equal) {
/* User is forcing sampling from a particular mipmap level.
@@ -433,21 +510,17 @@ lp_build_lod_selector(struct lp_build_sample_context *bld,
LLVMValueRef min_lod =
bld->dynamic_state->min_lod(bld->dynamic_state, bld->gallivm, unit);
- lod = min_lod;
+ lod = lp_build_broadcast_scalar(perquadf_bld, min_lod);
}
else {
- LLVMValueRef sampler_lod_bias =
- bld->dynamic_state->lod_bias(bld->dynamic_state, bld->gallivm, unit);
- LLVMValueRef index0 = lp_build_const_int32(bld->gallivm, 0);
-
if (explicit_lod) {
- lod = LLVMBuildExtractElement(builder, explicit_lod,
- index0, "");
+ lod = lp_build_pack_aos_scalars(bld->gallivm, bld->coord_bld.type,
+ perquadf_bld->type, explicit_lod);
}
else {
LLVMValueRef rho;
- rho = lp_build_rho(bld, unit, ddx, ddy);
+ rho = lp_build_rho(bld, unit, derivs);
/*
* Compute lod = log2(rho)
@@ -465,66 +538,72 @@ lp_build_lod_selector(struct lp_build_sample_context *bld,
if (mip_filter == PIPE_TEX_MIPFILTER_NONE ||
mip_filter == PIPE_TEX_MIPFILTER_NEAREST) {
- *out_lod_ipart = lp_build_ilog2(float_bld, rho);
- *out_lod_fpart = bld->float_bld.zero;
+ *out_lod_ipart = lp_build_ilog2(perquadf_bld, rho);
+ *out_lod_fpart = perquadf_bld->zero;
return;
}
if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR &&
!(gallivm_debug & GALLIVM_DEBUG_NO_BRILINEAR)) {
- lp_build_brilinear_rho(float_bld, rho, BRILINEAR_FACTOR,
+ lp_build_brilinear_rho(perquadf_bld, rho, BRILINEAR_FACTOR,
out_lod_ipart, out_lod_fpart);
return;
}
}
if (0) {
- lod = lp_build_log2(float_bld, rho);
+ lod = lp_build_log2(perquadf_bld, rho);
}
else {
- lod = lp_build_fast_log2(float_bld, rho);
+ lod = lp_build_fast_log2(perquadf_bld, rho);
}
/* add shader lod bias */
if (lod_bias) {
- lod_bias = LLVMBuildExtractElement(builder, lod_bias,
- index0, "");
+ lod_bias = lp_build_pack_aos_scalars(bld->gallivm, bld->coord_bld.type,
+ perquadf_bld->type, lod_bias);
lod = LLVMBuildFAdd(builder, lod, lod_bias, "shader_lod_bias");
}
}
/* add sampler lod bias */
- if (bld->static_state->lod_bias_non_zero)
+ if (bld->static_state->lod_bias_non_zero) {
+ LLVMValueRef sampler_lod_bias =
+ bld->dynamic_state->lod_bias(bld->dynamic_state, bld->gallivm, unit);
+ sampler_lod_bias = lp_build_broadcast_scalar(perquadf_bld,
+ sampler_lod_bias);
lod = LLVMBuildFAdd(builder, lod, sampler_lod_bias, "sampler_lod_bias");
-
+ }
/* clamp lod */
if (bld->static_state->apply_max_lod) {
LLVMValueRef max_lod =
bld->dynamic_state->max_lod(bld->dynamic_state, bld->gallivm, unit);
+ max_lod = lp_build_broadcast_scalar(perquadf_bld, max_lod);
- lod = lp_build_min(float_bld, lod, max_lod);
+ lod = lp_build_min(perquadf_bld, lod, max_lod);
}
if (bld->static_state->apply_min_lod) {
LLVMValueRef min_lod =
bld->dynamic_state->min_lod(bld->dynamic_state, bld->gallivm, unit);
+ min_lod = lp_build_broadcast_scalar(perquadf_bld, min_lod);
- lod = lp_build_max(float_bld, lod, min_lod);
+ lod = lp_build_max(perquadf_bld, lod, min_lod);
}
}
if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) {
if (!(gallivm_debug & GALLIVM_DEBUG_NO_BRILINEAR)) {
- lp_build_brilinear_lod(float_bld, lod, BRILINEAR_FACTOR,
+ lp_build_brilinear_lod(perquadf_bld, lod, BRILINEAR_FACTOR,
out_lod_ipart, out_lod_fpart);
}
else {
- lp_build_ifloor_fract(float_bld, lod, out_lod_ipart, out_lod_fpart);
+ lp_build_ifloor_fract(perquadf_bld, lod, out_lod_ipart, out_lod_fpart);
}
lp_build_name(*out_lod_fpart, "lod_fpart");
}
else {
- *out_lod_ipart = lp_build_iround(float_bld, lod);
+ *out_lod_ipart = lp_build_iround(perquadf_bld, lod);
}
lp_build_name(*out_lod_ipart, "lod_ipart");
@@ -536,8 +615,8 @@ lp_build_lod_selector(struct lp_build_sample_context *bld,
/**
* For PIPE_TEX_MIPFILTER_NEAREST, convert float LOD to integer
* mipmap level index.
- * Note: this is all scalar code.
- * \param lod scalar float texture level of detail
+ * Note: this is all scalar per quad code.
+ * \param lod_ipart int texture level of detail
* \param level_out returns integer
*/
void
@@ -546,26 +625,27 @@ lp_build_nearest_mip_level(struct lp_build_sample_context *bld,
LLVMValueRef lod_ipart,
LLVMValueRef *level_out)
{
- struct lp_build_context *int_bld = &bld->int_bld;
+ struct lp_build_context *perquadi_bld = &bld->perquadi_bld;
LLVMValueRef first_level, last_level, level;
first_level = bld->dynamic_state->first_level(bld->dynamic_state,
bld->gallivm, unit);
last_level = bld->dynamic_state->last_level(bld->dynamic_state,
bld->gallivm, unit);
+ first_level = lp_build_broadcast_scalar(perquadi_bld, first_level);
+ last_level = lp_build_broadcast_scalar(perquadi_bld, last_level);
- /* convert float lod to integer */
- level = lp_build_add(int_bld, lod_ipart, first_level);
+ level = lp_build_add(perquadi_bld, lod_ipart, first_level);
/* clamp level to legal range of levels */
- *level_out = lp_build_clamp(int_bld, level, first_level, last_level);
+ *level_out = lp_build_clamp(perquadi_bld, level, first_level, last_level);
}
/**
- * For PIPE_TEX_MIPFILTER_LINEAR, convert float LOD to integer to
- * two (adjacent) mipmap level indexes. Later, we'll sample from those
- * two mipmap levels and interpolate between them.
+ * For PIPE_TEX_MIPFILTER_LINEAR, convert per-quad int LOD(s) to two (per-quad)
+ * (adjacent) mipmap level indexes, and fix up float lod part accordingly.
+ * Later, we'll sample from those two mipmap levels and interpolate between them.
*/
void
lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
@@ -576,20 +656,21 @@ lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
LLVMValueRef *level1_out)
{
LLVMBuilderRef builder = bld->gallivm->builder;
- struct lp_build_context *int_bld = &bld->int_bld;
- struct lp_build_context *float_bld = &bld->float_bld;
+ struct lp_build_context *perquadi_bld = &bld->perquadi_bld;
+ struct lp_build_context *perquadf_bld = &bld->perquadf_bld;
LLVMValueRef first_level, last_level;
LLVMValueRef clamp_min;
LLVMValueRef clamp_max;
first_level = bld->dynamic_state->first_level(bld->dynamic_state,
bld->gallivm, unit);
-
- *level0_out = lp_build_add(int_bld, lod_ipart, first_level);
- *level1_out = lp_build_add(int_bld, *level0_out, int_bld->one);
-
last_level = bld->dynamic_state->last_level(bld->dynamic_state,
bld->gallivm, unit);
+ first_level = lp_build_broadcast_scalar(perquadi_bld, first_level);
+ last_level = lp_build_broadcast_scalar(perquadi_bld, last_level);
+
+ *level0_out = lp_build_add(perquadi_bld, lod_ipart, first_level);
+ *level1_out = lp_build_add(perquadi_bld, *level0_out, perquadi_bld->one);
/*
* Clamp both *level0_out and *level1_out to [first_level, last_level], with
@@ -597,6 +678,15 @@ lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
* ends in the process.
*/
+ /*
+ * This code (vector select in particular) only works with llvm 3.1
+ * (if there's more than one quad, with x86 backend). Might consider
+ * converting to our lp_bld_logic helpers.
+ */
+#if HAVE_LLVM < 0x0301
+ assert(perquadi_bld->type.length == 1);
+#endif
+
/* *level0_out < first_level */
clamp_min = LLVMBuildICmp(builder, LLVMIntSLT,
*level0_out, first_level,
@@ -609,7 +699,7 @@ lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
first_level, *level1_out, "");
*lod_fpart_inout = LLVMBuildSelect(builder, clamp_min,
- float_bld->zero, *lod_fpart_inout, "");
+ perquadf_bld->zero, *lod_fpart_inout, "");
/* *level0_out >= last_level */
clamp_max = LLVMBuildICmp(builder, LLVMIntSGE,
@@ -623,7 +713,7 @@ lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
last_level, *level1_out, "");
*lod_fpart_inout = LLVMBuildSelect(builder, clamp_max,
- float_bld->zero, *lod_fpart_inout, "");
+ perquadf_bld->zero, *lod_fpart_inout, "");
lp_build_name(*level0_out, "sampler%u_miplevel0", unit);
lp_build_name(*level1_out, "sampler%u_miplevel1", unit);
@@ -651,15 +741,6 @@ lp_build_get_mipmap_level(struct lp_build_sample_context *bld,
}
-LLVMValueRef
-lp_build_get_const_mipmap_level(struct lp_build_sample_context *bld,
- int level)
-{
- LLVMValueRef lvl = lp_build_const_int32(bld->gallivm, level);
- return lp_build_get_mipmap_level(bld, lvl);
-}
-
-
/**
* Codegen equivalent for u_minify().
* Return max(1, base_size >> level);
@@ -748,8 +829,7 @@ lp_build_mipmap_level_sizes(struct lp_build_sample_context *bld,
* bld->int_size_type or bld->float_size_type)
* @param coord_type type of the texture size vector (either
* bld->int_coord_type or bld->coord_type)
- * @param int_size vector with the integer texture size (width, height,
- * depth)
+ * @param size vector with the texture size (width, height, depth)
*/
void
lp_build_extract_image_sizes(struct lp_build_sample_context *bld,
@@ -788,7 +868,7 @@ lp_build_extract_image_sizes(struct lp_build_sample_context *bld,
/**
* Unnormalize coords.
*
- * @param int_size vector with the integer texture size (width, height, depth)
+ * @param flt_size vector with the integer texture size (width, height, depth)
*/
void
lp_build_unnormalized_coords(struct lp_build_sample_context *bld,
@@ -823,7 +903,18 @@ lp_build_unnormalized_coords(struct lp_build_sample_context *bld,
/** Helper used by lp_build_cube_lookup() */
static LLVMValueRef
-lp_build_cube_ima(struct lp_build_context *coord_bld, LLVMValueRef coord)
+lp_build_cube_imapos(struct lp_build_context *coord_bld, LLVMValueRef coord)
+{
+ /* ima = +0.5 / abs(coord); */
+ LLVMValueRef posHalf = lp_build_const_vec(coord_bld->gallivm, coord_bld->type, 0.5);
+ LLVMValueRef absCoord = lp_build_abs(coord_bld, coord);
+ LLVMValueRef ima = lp_build_div(coord_bld, posHalf, absCoord);
+ return ima;
+}
+
+/** Helper used by lp_build_cube_lookup() */
+static LLVMValueRef
+lp_build_cube_imaneg(struct lp_build_context *coord_bld, LLVMValueRef coord)
{
/* ima = -0.5 / abs(coord); */
LLVMValueRef negHalf = lp_build_const_vec(coord_bld->gallivm, coord_bld->type, -0.5);
@@ -832,9 +923,12 @@ lp_build_cube_ima(struct lp_build_context *coord_bld, LLVMValueRef coord)
return ima;
}
-
/**
* Helper used by lp_build_cube_lookup()
+ * FIXME: the sign here can also be 0.
+ * Arithmetically this could definitely make a difference. Either
+ * fix the comment or use other (simpler) sign function, not sure
+ * which one it should be.
* \param sign scalar +1 or -1
* \param coord float vector
* \param ima float vector
@@ -898,58 +992,186 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
LLVMValueRef *face_s,
LLVMValueRef *face_t)
{
- struct lp_build_context *float_bld = &bld->float_bld;
struct lp_build_context *coord_bld = &bld->coord_bld;
LLVMBuilderRef builder = bld->gallivm->builder;
+ struct gallivm_state *gallivm = bld->gallivm;
LLVMValueRef rx, ry, rz;
- LLVMValueRef arx, ary, arz;
- LLVMValueRef c25 = lp_build_const_float(bld->gallivm, 0.25);
- LLVMValueRef arx_ge_ary, arx_ge_arz;
- LLVMValueRef ary_ge_arx, ary_ge_arz;
- LLVMValueRef arx_ge_ary_arz, ary_ge_arx_arz;
-
- assert(bld->coord_bld.type.length == 4);
+ LLVMValueRef tmp[4], rxyz, arxyz;
/*
* Use the average of the four pixel's texcoords to choose the face.
+ * Slight simplification just calculate the sum, skip scaling.
*/
- rx = lp_build_mul(float_bld, c25,
- lp_build_sum_vector(&bld->coord_bld, s));
- ry = lp_build_mul(float_bld, c25,
- lp_build_sum_vector(&bld->coord_bld, t));
- rz = lp_build_mul(float_bld, c25,
- lp_build_sum_vector(&bld->coord_bld, r));
+ tmp[0] = s;
+ tmp[1] = t;
+ tmp[2] = r;
+ rxyz = lp_build_hadd_partial4(&bld->coord_bld, tmp, 3);
+ arxyz = lp_build_abs(&bld->coord_bld, rxyz);
+
+ if (coord_bld->type.length > 4) {
+ struct lp_build_context *cint_bld = &bld->int_coord_bld;
+ struct lp_type intctype = cint_bld->type;
+ LLVMValueRef signrxs, signrys, signrzs, signrxyz, sign;
+ LLVMValueRef arxs, arys, arzs;
+ LLVMValueRef arx_ge_ary, maxarxsarys, arz_ge_arx_ary;
+ LLVMValueRef snewx, tnewx, snewy, tnewy, snewz, tnewz;
+ LLVMValueRef ryneg, rzneg;
+ LLVMValueRef ma, ima;
+ LLVMValueRef posHalf = lp_build_const_vec(gallivm, coord_bld->type, 0.5);
+ LLVMValueRef signmask = lp_build_const_int_vec(gallivm, intctype,
+ 1 << (intctype.width - 1));
+ LLVMValueRef signshift = lp_build_const_int_vec(gallivm, intctype,
+ intctype.width -1);
+ LLVMValueRef facex = lp_build_const_int_vec(gallivm, intctype, PIPE_TEX_FACE_POS_X);
+ LLVMValueRef facey = lp_build_const_int_vec(gallivm, intctype, PIPE_TEX_FACE_POS_Y);
+ LLVMValueRef facez = lp_build_const_int_vec(gallivm, intctype, PIPE_TEX_FACE_POS_Z);
+
+ assert(PIPE_TEX_FACE_NEG_X == PIPE_TEX_FACE_POS_X + 1);
+ assert(PIPE_TEX_FACE_NEG_Y == PIPE_TEX_FACE_POS_Y + 1);
+ assert(PIPE_TEX_FACE_NEG_Z == PIPE_TEX_FACE_POS_Z + 1);
+
+ rx = LLVMBuildBitCast(builder, s, lp_build_vec_type(gallivm, intctype), "");
+ ry = LLVMBuildBitCast(builder, t, lp_build_vec_type(gallivm, intctype), "");
+ rz = LLVMBuildBitCast(builder, r, lp_build_vec_type(gallivm, intctype), "");
+ ryneg = LLVMBuildXor(builder, ry, signmask, "");
+ rzneg = LLVMBuildXor(builder, rz, signmask, "");
+
+ /* the sign bit comes from the averaged vector (per quad),
+ * as does the decision which face to use */
+ signrxyz = LLVMBuildBitCast(builder, rxyz, lp_build_vec_type(gallivm, intctype), "");
+ signrxyz = LLVMBuildAnd(builder, signrxyz, signmask, "");
+
+ arxs = lp_build_swizzle_scalar_aos(coord_bld, arxyz, 0);
+ arys = lp_build_swizzle_scalar_aos(coord_bld, arxyz, 1);
+ arzs = lp_build_swizzle_scalar_aos(coord_bld, arxyz, 2);
- arx = lp_build_abs(float_bld, rx);
- ary = lp_build_abs(float_bld, ry);
- arz = lp_build_abs(float_bld, rz);
+ /*
+ * select x if x >= y else select y
+ * select previous result if y >= max(x,y) else select z
+ */
+ arx_ge_ary = lp_build_cmp(coord_bld, PIPE_FUNC_GEQUAL, arxs, arys);
+ maxarxsarys = lp_build_max(coord_bld, arxs, arys);
+ arz_ge_arx_ary = lp_build_cmp(coord_bld, PIPE_FUNC_GEQUAL, maxarxsarys, arzs);
- /*
- * Compare sign/magnitude of rx,ry,rz to determine face
- */
- arx_ge_ary = LLVMBuildFCmp(builder, LLVMRealUGE, arx, ary, "");
- arx_ge_arz = LLVMBuildFCmp(builder, LLVMRealUGE, arx, arz, "");
- ary_ge_arx = LLVMBuildFCmp(builder, LLVMRealUGE, ary, arx, "");
- ary_ge_arz = LLVMBuildFCmp(builder, LLVMRealUGE, ary, arz, "");
+ /*
+ * compute all possible new s/t coords
+ * snewx = signrx * -rz;
+ * tnewx = -ry;
+ * snewy = rx;
+ * tnewy = signry * rz;
+ * snewz = signrz * rx;
+ * tnewz = -ry;
+ */
+ signrxs = lp_build_swizzle_scalar_aos(cint_bld, signrxyz, 0);
+ snewx = LLVMBuildXor(builder, signrxs, rzneg, "");
+ tnewx = ryneg;
+
+ signrys = lp_build_swizzle_scalar_aos(cint_bld, signrxyz, 1);
+ snewy = rx;
+ tnewy = LLVMBuildXor(builder, signrys, rz, "");
+
+ signrzs = lp_build_swizzle_scalar_aos(cint_bld, signrxyz, 2);
+ snewz = LLVMBuildXor(builder, signrzs, rx, "");
+ tnewz = ryneg;
+
+ /* XXX on x86 unclear if we should cast the values back to float
+ * or not - on some cpus (nehalem) pblendvb has twice the throughput
+ * of blendvps though on others there just might be domain
+ * transition penalties when using it (this depends on what llvm
+ * will chose for the bit ops above so there appears no "right way",
+ * but given the boatload of selects let's just use the int type).
+ *
+ * Unfortunately we also need the sign bit of the summed coords.
+ */
+ *face_s = lp_build_select(cint_bld, arx_ge_ary, snewx, snewy);
+ *face_t = lp_build_select(cint_bld, arx_ge_ary, tnewx, tnewy);
+ ma = lp_build_select(coord_bld, arx_ge_ary, s, t);
+ *face = lp_build_select(cint_bld, arx_ge_ary, facex, facey);
+ sign = lp_build_select(cint_bld, arx_ge_ary, signrxs, signrys);
+
+ *face_s = lp_build_select(cint_bld, arz_ge_arx_ary, *face_s, snewz);
+ *face_t = lp_build_select(cint_bld, arz_ge_arx_ary, *face_t, tnewz);
+ ma = lp_build_select(coord_bld, arz_ge_arx_ary, ma, r);
+ *face = lp_build_select(cint_bld, arz_ge_arx_ary, *face, facez);
+ sign = lp_build_select(cint_bld, arz_ge_arx_ary, sign, signrzs);
+
+ *face_s = LLVMBuildBitCast(builder, *face_s,
+ lp_build_vec_type(gallivm, coord_bld->type), "");
+ *face_t = LLVMBuildBitCast(builder, *face_t,
+ lp_build_vec_type(gallivm, coord_bld->type), "");
+
+ /* add +1 for neg face */
+ /* XXX with AVX probably want to use another select here -
+ * as long as we ensure vblendvps gets used we can actually
+ * skip the comparison and just use sign as a "mask" directly.
+ */
+ sign = LLVMBuildLShr(builder, sign, signshift, "");
+ *face = LLVMBuildOr(builder, *face, sign, "face");
- arx_ge_ary_arz = LLVMBuildAnd(builder, arx_ge_ary, arx_ge_arz, "");
- ary_ge_arx_arz = LLVMBuildAnd(builder, ary_ge_arx, ary_ge_arz, "");
+ ima = lp_build_cube_imapos(coord_bld, ma);
+
+ *face_s = lp_build_mul(coord_bld, *face_s, ima);
+ *face_s = lp_build_add(coord_bld, *face_s, posHalf);
+ *face_t = lp_build_mul(coord_bld, *face_t, ima);
+ *face_t = lp_build_add(coord_bld, *face_t, posHalf);
+ }
- {
+ else {
struct lp_build_if_state if_ctx;
LLVMValueRef face_s_var;
LLVMValueRef face_t_var;
LLVMValueRef face_var;
-
- face_s_var = lp_build_alloca(bld->gallivm, bld->coord_bld.vec_type, "face_s_var");
- face_t_var = lp_build_alloca(bld->gallivm, bld->coord_bld.vec_type, "face_t_var");
- face_var = lp_build_alloca(bld->gallivm, bld->int_bld.vec_type, "face_var");
-
- lp_build_if(&if_ctx, bld->gallivm, arx_ge_ary_arz);
+ LLVMValueRef arx_ge_ary_arz, ary_ge_arx_arz;
+ LLVMValueRef shuffles[4];
+ LLVMValueRef arxy_ge_aryx, arxy_ge_arzz, arxy_ge_arxy_arzz;
+ LLVMValueRef arxyxy, aryxzz, arxyxy_ge_aryxzz;
+ struct lp_build_context *float_bld = &bld->float_bld;
+
+ assert(bld->coord_bld.type.length == 4);
+
+ shuffles[0] = lp_build_const_int32(gallivm, 0);
+ shuffles[1] = lp_build_const_int32(gallivm, 1);
+ shuffles[2] = lp_build_const_int32(gallivm, 0);
+ shuffles[3] = lp_build_const_int32(gallivm, 1);
+ arxyxy = LLVMBuildShuffleVector(builder, arxyz, arxyz, LLVMConstVector(shuffles, 4), "");
+ shuffles[0] = lp_build_const_int32(gallivm, 1);
+ shuffles[1] = lp_build_const_int32(gallivm, 0);
+ shuffles[2] = lp_build_const_int32(gallivm, 2);
+ shuffles[3] = lp_build_const_int32(gallivm, 2);
+ aryxzz = LLVMBuildShuffleVector(builder, arxyz, arxyz, LLVMConstVector(shuffles, 4), "");
+ arxyxy_ge_aryxzz = lp_build_cmp(&bld->coord_bld, PIPE_FUNC_GEQUAL, arxyxy, aryxzz);
+
+ shuffles[0] = lp_build_const_int32(gallivm, 0);
+ shuffles[1] = lp_build_const_int32(gallivm, 1);
+ arxy_ge_aryx = LLVMBuildShuffleVector(builder, arxyxy_ge_aryxzz, arxyxy_ge_aryxzz,
+ LLVMConstVector(shuffles, 2), "");
+ shuffles[0] = lp_build_const_int32(gallivm, 2);
+ shuffles[1] = lp_build_const_int32(gallivm, 3);
+ arxy_ge_arzz = LLVMBuildShuffleVector(builder, arxyxy_ge_aryxzz, arxyxy_ge_aryxzz,
+ LLVMConstVector(shuffles, 2), "");
+ arxy_ge_arxy_arzz = LLVMBuildAnd(builder, arxy_ge_aryx, arxy_ge_arzz, "");
+
+ arx_ge_ary_arz = LLVMBuildExtractElement(builder, arxy_ge_arxy_arzz,
+ lp_build_const_int32(gallivm, 0), "");
+ arx_ge_ary_arz = LLVMBuildICmp(builder, LLVMIntNE, arx_ge_ary_arz,
+ lp_build_const_int32(gallivm, 0), "");
+ ary_ge_arx_arz = LLVMBuildExtractElement(builder, arxy_ge_arxy_arzz,
+ lp_build_const_int32(gallivm, 1), "");
+ ary_ge_arx_arz = LLVMBuildICmp(builder, LLVMIntNE, ary_ge_arx_arz,
+ lp_build_const_int32(gallivm, 0), "");
+ face_s_var = lp_build_alloca(gallivm, bld->coord_bld.vec_type, "face_s_var");
+ face_t_var = lp_build_alloca(gallivm, bld->coord_bld.vec_type, "face_t_var");
+ face_var = lp_build_alloca(gallivm, bld->int_bld.vec_type, "face_var");
+
+ lp_build_if(&if_ctx, gallivm, arx_ge_ary_arz);
{
/* +/- X face */
- LLVMValueRef sign = lp_build_sgn(float_bld, rx);
- LLVMValueRef ima = lp_build_cube_ima(coord_bld, s);
+ LLVMValueRef sign, ima;
+ rx = LLVMBuildExtractElement(builder, rxyz,
+ lp_build_const_int32(gallivm, 0), "");
+ /* +/- X face */
+ sign = lp_build_sgn(float_bld, rx);
+ ima = lp_build_cube_imaneg(coord_bld, s);
*face_s = lp_build_cube_coord(coord_bld, sign, +1, r, ima);
*face_t = lp_build_cube_coord(coord_bld, NULL, +1, t, ima);
*face = lp_build_cube_face(bld, rx,
@@ -963,11 +1185,14 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
{
struct lp_build_if_state if_ctx2;
- lp_build_if(&if_ctx2, bld->gallivm, ary_ge_arx_arz);
+ lp_build_if(&if_ctx2, gallivm, ary_ge_arx_arz);
{
+ LLVMValueRef sign, ima;
/* +/- Y face */
- LLVMValueRef sign = lp_build_sgn(float_bld, ry);
- LLVMValueRef ima = lp_build_cube_ima(coord_bld, t);
+ ry = LLVMBuildExtractElement(builder, rxyz,
+ lp_build_const_int32(gallivm, 1), "");
+ sign = lp_build_sgn(float_bld, ry);
+ ima = lp_build_cube_imaneg(coord_bld, t);
*face_s = lp_build_cube_coord(coord_bld, NULL, -1, s, ima);
*face_t = lp_build_cube_coord(coord_bld, sign, -1, r, ima);
*face = lp_build_cube_face(bld, ry,
@@ -980,8 +1205,11 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
lp_build_else(&if_ctx2);
{
/* +/- Z face */
- LLVMValueRef sign = lp_build_sgn(float_bld, rz);
- LLVMValueRef ima = lp_build_cube_ima(coord_bld, r);
+ LLVMValueRef sign, ima;
+ rz = LLVMBuildExtractElement(builder, rxyz,
+ lp_build_const_int32(gallivm, 2), "");
+ sign = lp_build_sgn(float_bld, rz);
+ ima = lp_build_cube_imaneg(coord_bld, r);
*face_s = lp_build_cube_coord(coord_bld, sign, -1, s, ima);
*face_t = lp_build_cube_coord(coord_bld, NULL, +1, t, ima);
*face = lp_build_cube_face(bld, rz,
@@ -999,6 +1227,7 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
*face_s = LLVMBuildLoad(builder, face_s_var, "face_s");
*face_t = LLVMBuildLoad(builder, face_t_var, "face_t");
*face = LLVMBuildLoad(builder, face_var, "face");
+ *face = lp_build_broadcast_scalar(&bld->int_coord_bld, *face);
}
}