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Diffstat (limited to 'src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c397
1 files changed, 168 insertions, 229 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
index 2301e542aab..4e39d553ed9 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
@@ -127,76 +127,145 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
}
+static void fetch( struct pt_fetch *fetch,
+ const struct draw_fetch_info *fetch_info,
+ char *output)
+{
+ if (fetch_info->linear) {
+ draw_pt_fetch_run_linear( fetch,
+ fetch_info->start,
+ fetch_info->count,
+ output );
+ }
+ else {
+ draw_pt_fetch_run( fetch,
+ fetch_info->elts,
+ fetch_info->count,
+ output );
+ }
+}
-static void fetch_pipeline_run( struct draw_pt_middle_end *middle,
- const unsigned *fetch_elts,
- unsigned fetch_count,
- const ushort *draw_elts,
- unsigned draw_count )
+
+static void pipeline(struct fetch_pipeline_middle_end *fpme,
+ const struct draw_vertex_info *vert_info,
+ const struct draw_prim_info *prim_info)
+{
+ if (prim_info->linear)
+ draw_pipeline_run_linear( fpme->draw,
+ vert_info,
+ prim_info);
+ else
+ draw_pipeline_run( fpme->draw,
+ vert_info,
+ prim_info );
+}
+
+static void emit(struct pt_emit *emit,
+ const struct draw_vertex_info *vert_info,
+ const struct draw_prim_info *prim_info)
+{
+ if (prim_info->linear) {
+ draw_pt_emit_linear(emit, vert_info, prim_info);
+ }
+ else {
+ draw_pt_emit(emit, vert_info, prim_info);
+ }
+}
+
+
+static void draw_vertex_shader_run(struct draw_vertex_shader *vshader,
+ const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
+ const struct draw_vertex_info *input_verts,
+ struct draw_vertex_info *output_verts )
+{
+ output_verts->vertex_size = input_verts->vertex_size;
+ output_verts->stride = input_verts->vertex_size;
+ output_verts->count = input_verts->count;
+ output_verts->verts =
+ (struct vertex_header *)MALLOC(output_verts->vertex_size *
+ output_verts->count);
+
+ vshader->run_linear(vshader,
+ (const float (*)[4])input_verts->verts->data,
+ ( float (*)[4])output_verts->verts->data,
+ constants,
+ input_verts->count,
+ input_verts->vertex_size,
+ input_verts->vertex_size);
+}
+
+static void fetch_pipeline_generic( struct draw_pt_middle_end *middle,
+ const struct draw_fetch_info *fetch_info,
+ const struct draw_prim_info *prim_info )
{
struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
struct draw_context *draw = fpme->draw;
struct draw_vertex_shader *vshader = draw->vs.vertex_shader;
struct draw_geometry_shader *gshader = draw->gs.geometry_shader;
- unsigned opt = fpme->opt;
- struct vertex_header *pipeline_verts;
- unsigned alloc_count = draw_max_output_vertices(draw,
- fpme->input_prim,
- fetch_count);
-
- pipeline_verts =
- (struct vertex_header *)MALLOC(fpme->vertex_size * alloc_count);
-
- if (!pipeline_verts) {
- /* Not much we can do here - just skip the rendering.
- */
+ struct draw_prim_info gs_prim_info;
+ struct draw_vertex_info fetched_vert_info;
+ struct draw_vertex_info vs_vert_info;
+ struct draw_vertex_info gs_vert_info;
+ struct draw_vertex_info *vert_info;
+
+ fetched_vert_info.count = fetch_info->count;
+ fetched_vert_info.vertex_size = fpme->vertex_size;
+ fetched_vert_info.verts =
+ (struct vertex_header *)MALLOC(fetched_vert_info.vertex_size *
+ fetch_info->count);
+ if (!fetched_vert_info.verts) {
assert(0);
return;
}
- /* Fetch into our vertex buffer
+ /* Fetch into our vertex buffer.
+ */
+ fetch( fpme->fetch, fetch_info, (char *)fetched_vert_info.verts );
+
+ /* Finished with fetch:
*/
- draw_pt_fetch_run( fpme->fetch,
- fetch_elts,
- fetch_count,
- (char *)pipeline_verts );
+ fetch_info = NULL;
+ vert_info = &fetched_vert_info;
/* Run the shader, note that this overwrites the data[] parts of
* the pipeline verts.
*/
- if (opt & PT_SHADE)
- {
- vshader->run_linear(vshader,
- (const float (*)[4])pipeline_verts->data,
- ( float (*)[4])pipeline_verts->data,
- draw->pt.user.vs_constants,
- fetch_count,
- fpme->vertex_size,
- fpme->vertex_size);
- if (gshader) {
- fetch_count =
- draw_geometry_shader_run(gshader,
- fpme->input_prim,
- (const float (*)[4])pipeline_verts->data,
- ( float (*)[4])pipeline_verts->data,
- draw->pt.user.gs_constants,
- fetch_count,
- fpme->vertex_size,
- fpme->vertex_size);
- debug_assert(fetch_count <= alloc_count);
- }
+ if (fpme->opt & PT_SHADE) {
+ draw_vertex_shader_run(vshader,
+ draw->pt.user.vs_constants,
+ vert_info,
+ &vs_vert_info);
+
+ FREE(vert_info->verts);
+ vert_info = &vs_vert_info;
}
- /* stream output needs to be done before clipping */
+ if ((fpme->opt & PT_SHADE) && gshader) {
+ draw_geometry_shader_run(gshader,
+ draw->pt.user.gs_constants,
+ vert_info,
+ prim_info,
+ &gs_vert_info,
+ &gs_prim_info);
+
+
+ FREE(vert_info->verts);
+ vert_info = &gs_vert_info;
+ prim_info = &gs_prim_info;
+ }
+
+
+ /* Stream output needs to be done before clipping.
+ *
+ * XXX: Stream output surely needs to respect the prim_info->elt
+ * lists.
+ */
draw_pt_so_emit( fpme->so_emit,
- (const float (*)[4])pipeline_verts->data,
- fetch_count,
- fpme->vertex_size );
+ vert_info,
+ prim_info );
if (draw_pt_post_vs_run( fpme->post_vs,
- pipeline_verts,
- fetch_count,
- fpme->vertex_size ))
+ vert_info ))
{
opt |= PT_PIPELINE;
}
@@ -204,25 +273,38 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle,
/* Do we need to run the pipeline?
*/
if (opt & PT_PIPELINE) {
- draw_pipeline_run( fpme->draw,
- fpme->output_prim,
- pipeline_verts,
- fetch_count,
- fpme->vertex_size,
- draw_elts,
- draw_count );
+ pipeline( fpme->draw,
+ vert_info,
+ prim_info );
}
else {
- draw_pt_emit( fpme->emit,
- (const float (*)[4])pipeline_verts->data,
- fetch_count,
- fpme->vertex_size,
- draw_elts,
- draw_count );
+ emit( fpme->emit,
+ vert_info,
+ prim_info );
}
+}
- FREE(pipeline_verts);
+static void fetch_pipeline_run( struct draw_pt_middle_end *middle,
+ const unsigned *fetch_elts,
+ unsigned fetch_count,
+ const ushort *draw_elts,
+ unsigned draw_count )
+{
+ struct draw_fetch_info fetch_info;
+ struct draw_prim_info prim_info;
+
+ fetch_info.linear = FALSE;
+ fetch_info.start = 0;
+ fetch_info.elts = fetch_elts;
+ fetch_info.count = fetch_count;
+
+ prim_info.linear = FALSE;
+ prim_info.start = 0;
+ prim_info.count = draw_count;
+ prim_info.elts = draw_elts;
+
+ fetch_pipeline_generic( middle, &fetch_info, &prim_info );
}
@@ -230,91 +312,20 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle,
unsigned start,
unsigned count)
{
- struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
- struct draw_context *draw = fpme->draw;
- struct draw_vertex_shader *shader = draw->vs.vertex_shader;
- struct draw_geometry_shader *geometry_shader = draw->gs.geometry_shader;
- unsigned opt = fpme->opt;
- struct vertex_header *pipeline_verts;
- unsigned alloc_count = draw_max_output_vertices(draw,
- fpme->input_prim,
- count);
-
- pipeline_verts =
- (struct vertex_header *)MALLOC(fpme->vertex_size * alloc_count);
-
- if (!pipeline_verts) {
- /* Not much we can do here - just skip the rendering.
- */
- assert(0);
- return;
- }
+ struct draw_fetch_info fetch_info;
+ struct draw_prim_info prim_info;
- /* Fetch into our vertex buffer
- */
- draw_pt_fetch_run_linear( fpme->fetch,
- start,
- count,
- (char *)pipeline_verts );
+ fetch_info.linear = TRUE;
+ fetch_info.start = start;
+ fetch_info.count = count;
+ fetch_info.elts = NULL;
- /* Run the shader, note that this overwrites the data[] parts of
- * the pipeline verts.
- */
- if (opt & PT_SHADE)
- {
- shader->run_linear(shader,
- (const float (*)[4])pipeline_verts->data,
- ( float (*)[4])pipeline_verts->data,
- draw->pt.user.vs_constants,
- count,
- fpme->vertex_size,
- fpme->vertex_size);
-
- if (geometry_shader) {
- count =
- draw_geometry_shader_run(geometry_shader,
- fpme->input_prim,
- (const float (*)[4])pipeline_verts->data,
- ( float (*)[4])pipeline_verts->data,
- draw->pt.user.gs_constants,
- count,
- fpme->vertex_size,
- fpme->vertex_size);
- debug_assert(count <= alloc_count);
- }
- }
-
- /* stream output needs to be done before clipping */
- draw_pt_so_emit( fpme->so_emit,
- (const float (*)[4])pipeline_verts->data,
- count,
- fpme->vertex_size );
+ prim_info.linear = TRUE;
+ prim_info.start = 0;
+ prim_info.count = count;
+ prim_info.elts = NULL;
- if (draw_pt_post_vs_run( fpme->post_vs,
- pipeline_verts,
- count,
- fpme->vertex_size ))
- {
- opt |= PT_PIPELINE;
- }
-
- /* Do we need to run the pipeline?
- */
- if (opt & PT_PIPELINE) {
- draw_pipeline_run_linear( fpme->draw,
- fpme->output_prim,
- pipeline_verts,
- count,
- fpme->vertex_size);
- }
- else {
- draw_pt_emit_linear( fpme->emit,
- (const float (*)[4])pipeline_verts->data,
- fpme->vertex_size,
- count );
- }
-
- FREE(pipeline_verts);
+ fetch_pipeline_generic( middle, &fetch_info, &prim_info );
}
@@ -325,92 +336,20 @@ static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle
const ushort *draw_elts,
unsigned draw_count )
{
- struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
- struct draw_context *draw = fpme->draw;
- struct draw_vertex_shader *shader = draw->vs.vertex_shader;
- struct draw_geometry_shader *geometry_shader = draw->gs.geometry_shader;
- unsigned opt = fpme->opt;
- struct vertex_header *pipeline_verts;
- unsigned alloc_count = draw_max_output_vertices(draw,
- fpme->input_prim,
- count);
+ struct draw_fetch_info fetch_info;
+ struct draw_prim_info prim_info;
- pipeline_verts =
- (struct vertex_header *)MALLOC(fpme->vertex_size * alloc_count);
+ fetch_info.linear = TRUE;
+ fetch_info.start = start;
+ fetch_info.count = count;
+ fetch_info.elts = NULL;
- if (!pipeline_verts)
- return FALSE;
-
- /* Fetch into our vertex buffer
- */
- draw_pt_fetch_run_linear( fpme->fetch,
- start,
- count,
- (char *)pipeline_verts );
-
- /* Run the shader, note that this overwrites the data[] parts of
- * the pipeline verts.
- */
- if (opt & PT_SHADE)
- {
- shader->run_linear(shader,
- (const float (*)[4])pipeline_verts->data,
- ( float (*)[4])pipeline_verts->data,
- draw->pt.user.vs_constants,
- count,
- fpme->vertex_size,
- fpme->vertex_size);
-
- if (geometry_shader) {
- count =
- draw_geometry_shader_run(geometry_shader,
- fpme->input_prim,
- (const float (*)[4])pipeline_verts->data,
- ( float (*)[4])pipeline_verts->data,
- draw->pt.user.gs_constants,
- count,
- fpme->vertex_size,
- fpme->vertex_size);
- debug_assert(count <= alloc_count);
- }
- }
-
- /* stream output needs to be done before clipping */
- draw_pt_so_emit( fpme->so_emit,
- (const float (*)[4])pipeline_verts->data,
- count,
- fpme->vertex_size );
-
- if (draw_pt_post_vs_run( fpme->post_vs,
- pipeline_verts,
- count,
- fpme->vertex_size ))
- {
- opt |= PT_PIPELINE;
- }
-
- /* Do we need to run the pipeline?
- */
- if (opt & PT_PIPELINE) {
- draw_pipeline_run( fpme->draw,
- fpme->output_prim,
- pipeline_verts,
- count,
- fpme->vertex_size,
- draw_elts,
- draw_count );
- }
- else {
- draw_pt_emit( fpme->emit,
- (const float (*)[4])pipeline_verts->data,
- count,
- fpme->vertex_size,
- draw_elts,
- draw_count );
- }
+ prim_info.linear = FALSE;
+ prim_info.start = 0;
+ prim_info.count = draw_count;
+ prim_info.elts = draw_elts;
- FREE(pipeline_verts);
- return TRUE;
+ fetch_pipeline_generic( middle, &fetch_info, &prim_info );
}