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Diffstat (limited to 'src/freedreno/decode/disasm.h')
-rw-r--r-- | src/freedreno/decode/disasm.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/freedreno/decode/disasm.h b/src/freedreno/decode/disasm.h new file mode 100644 index 00000000000..21ae5a11cd2 --- /dev/null +++ b/src/freedreno/decode/disasm.h @@ -0,0 +1,59 @@ +/* + * Copyright © 2012 Rob Clark <robclark@freedesktop.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef DISASM_H_ +#define DISASM_H_ + +#include <stdio.h> + +enum shader_t { + SHADER_VERTEX, + SHADER_TCS, + SHADER_TES, + SHADER_GEOM, + SHADER_FRAGMENT, + SHADER_COMPUTE, +}; + +/* bitmask of debug flags */ +enum debug_t { + PRINT_RAW = 0x1, /* dump raw hexdump */ + PRINT_VERBOSE = 0x2, + EXPAND_REPEAT = 0x4, +}; + +struct shader_stats { + /* instructions counts rpnN, and instlen does not */ + int instructions, instlen; + int nops; + int ss, sy; + int constlen; +}; + +int disasm_a2xx(uint32_t *dwords, int sizedwords, int level, enum shader_t type); +int disasm_a3xx(uint32_t *dwords, int sizedwords, int level, FILE *out, unsigned gpu_id); +int disasm_a3xx_stat(uint32_t *dwords, int sizedwords, int level, FILE *out, + unsigned gpu_id, struct shader_stats *stats); +void disasm_set_debug(enum debug_t debug); + +#endif /* DISASM_H_ */ |