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-rw-r--r--progs/demos/dinoshade.c4
-rw-r--r--progs/demos/ipers.c18
-rw-r--r--progs/demos/readpix.c67
-rw-r--r--progs/demos/shadowtex.c2
-rw-r--r--progs/demos/teapot.c11
-rw-r--r--progs/demos/tunnel.c9
-rw-r--r--progs/demos/tunnel2.c9
-rw-r--r--progs/demos/vao_demo.c2
-rw-r--r--progs/redbook/polyoff.c3
-rw-r--r--progs/tests/.gitignore15
-rw-r--r--progs/tests/Makefile1
-rw-r--r--progs/tests/SConscript1
-rw-r--r--progs/tests/floattex.c43
-rw-r--r--progs/tests/mipmap_comp.c295
-rw-r--r--progs/tests/mipmap_view.c267
-rw-r--r--progs/trivial/Makefile3
-rw-r--r--progs/trivial/SConscript3
-rw-r--r--progs/trivial/line-flat.c147
-rw-r--r--progs/trivial/vbo-noninterleaved.c139
-rw-r--r--progs/trivial/vp-tri-invariant.c147
-rw-r--r--progs/xdemos/glxcontexts.c4
21 files changed, 1105 insertions, 85 deletions
diff --git a/progs/demos/dinoshade.c b/progs/demos/dinoshade.c
index 451da2ec895..cbf8751e257 100644
--- a/progs/demos/dinoshade.c
+++ b/progs/demos/dinoshade.c
@@ -382,7 +382,7 @@ static GLfloat floorShadow[4][4];
static void
redraw(void)
{
- int start, end;
+ int start = 0, end = 0;
if (reportSpeed) {
start = glutGet(GLUT_ELAPSED_TIME);
@@ -624,6 +624,7 @@ redraw(void)
glFinish();
end = glutGet(GLUT_ELAPSED_TIME);
printf("Speed %.3g frames/sec (%d ms)\n", 1000.0/(end-start), end-start);
+ fflush(stdout);
}
glutSwapBuffers();
@@ -878,6 +879,7 @@ main(int argc, char **argv)
polygonOffsetVersion = MISSING;
printf("\ndinoshine: Missing polygon offset.\n");
printf(" Expect shadow depth aliasing artifacts.\n\n");
+ fflush(stdout);
}
}
diff --git a/progs/demos/ipers.c b/progs/demos/ipers.c
index 6e153c04e15..5d82b0dc924 100644
--- a/progs/demos/ipers.c
+++ b/progs/demos/ipers.c
@@ -237,10 +237,27 @@ special(int k, int x, int y)
}
static void
+cleanup(void)
+{
+ int i;
+
+ glDeleteTextures(1, &t1id);
+ glDeleteTextures(1, &t2id);
+
+ glDeleteLists(skydlist, 1);
+ for (i = 0; i < MAX_LOD; i++) {
+ glDeleteLists(LODdlist[i], 1);
+ glDeleteLists(LODnumpoly[i], 1);
+ }
+}
+
+
+static void
key(unsigned char k, int x, int y)
{
switch (k) {
case 27:
+ cleanup();
exit(0);
break;
@@ -707,6 +724,7 @@ main(int ac, char **av)
glutIdleFunc(draw);
glutMainLoop();
+ cleanup();
return 0;
}
diff --git a/progs/demos/readpix.c b/progs/demos/readpix.c
index c0aac2272f7..bbb3a68effa 100644
--- a/progs/demos/readpix.c
+++ b/progs/demos/readpix.c
@@ -17,6 +17,7 @@
#define IMAGE_FILE "../images/girl.rgb"
static int ImgWidth, ImgHeight;
+static int WinWidth, WinHeight;
static GLenum ImgFormat;
static GLubyte *Image = NULL;
@@ -27,6 +28,7 @@ static int CPosX, CPosY; /* copypixels */
static GLboolean DrawFront = GL_FALSE;
static GLboolean ScaleAndBias = GL_FALSE;
static GLboolean Benchmark = GL_FALSE;
+static GLboolean Triangle = GL_FALSE;
static GLubyte *TempImage = NULL;
#define COMBO 1
@@ -150,11 +152,60 @@ Display( void )
/* draw original image */
glRasterPos2i(APosX, 5);
PrintString("Original");
- glRasterPos2i(APosX, APosY);
- glEnable(GL_DITHER);
- SetupPixelTransfer(GL_FALSE);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glDrawPixels(ImgWidth, ImgHeight, ImgFormat, GL_UNSIGNED_BYTE, Image);
+ if (!Triangle) {
+ glRasterPos2i(APosX, APosY);
+ glEnable(GL_DITHER);
+ SetupPixelTransfer(GL_FALSE);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glDrawPixels(ImgWidth, ImgHeight, ImgFormat, GL_UNSIGNED_BYTE, Image);
+ }
+ else {
+ float z = 0;
+
+ glViewport(APosX, APosY, ImgWidth, ImgHeight);
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0);
+ glDisable(GL_CULL_FACE);
+
+ /* Red should never be seen
+ */
+ glBegin(GL_POLYGON);
+ glColor3f(1,0,0);
+ glVertex3f(-2, -2, z);
+ glVertex3f(-2, 2, z);
+ glVertex3f(2, 2, z);
+ glVertex3f(2, -2, z);
+ glEnd();
+
+ /* Blue background
+ */
+ glBegin(GL_POLYGON);
+ glColor3f(.5,.5,1);
+ glVertex3f(-1, -1, z);
+ glVertex3f(-1, 1, z);
+ glVertex3f(1, 1, z);
+ glVertex3f(1, -1, z);
+ glEnd();
+
+ /* Triangle
+ */
+ glBegin(GL_TRIANGLES);
+ glColor3f(.8,0,0);
+ glVertex3f(-0.9, -0.9, z);
+ glColor3f(0,.9,0);
+ glVertex3f( 0.9, -0.9, z);
+ glColor3f(0,0,.7);
+ glVertex3f( 0.0, 0.9, z);
+ glEnd();
+
+ glColor3f(1,1,1);
+
+ glViewport( 0, 0, WinWidth, WinHeight );
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho( 0.0, WinWidth, 0.0, WinHeight, -1.0, 1.0 );
+ }
/* might try alignment=4 here for testing */
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
@@ -218,6 +269,9 @@ Display( void )
static void
Reshape( int width, int height )
{
+ WinWidth = width;
+ WinHeight = height;
+
glViewport( 0, 0, width, height );
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
@@ -236,6 +290,9 @@ Key( unsigned char key, int x, int y )
case 'b':
Benchmark = GL_TRUE;
break;
+ case 't':
+ Triangle = !Triangle;
+ break;
case 's':
ScaleAndBias = !ScaleAndBias;
break;
diff --git a/progs/demos/shadowtex.c b/progs/demos/shadowtex.c
index f10a01ec265..dc5a4bbc480 100644
--- a/progs/demos/shadowtex.c
+++ b/progs/demos/shadowtex.c
@@ -788,6 +788,7 @@ Key(unsigned char key, int x, int y)
exit(0);
break;
}
+ fflush(stdout);
glutPostRedisplay();
}
@@ -1014,6 +1015,7 @@ PrintHelp(void)
printf(" <shift> + cursor keys = rotate light source\n");
if (HaveEXTshadowFuncs)
printf(" o = cycle through comparison modes\n");
+ fflush(stdout);
}
diff --git a/progs/demos/teapot.c b/progs/demos/teapot.c
index 38ede7ac3e1..6bf6e064095 100644
--- a/progs/demos/teapot.c
+++ b/progs/demos/teapot.c
@@ -173,10 +173,20 @@ static void special(int k, int x, int y)
}
}
+static void cleanup(void)
+{
+ glDeleteTextures(1, &t1id);
+ glDeleteTextures(1, &t2id);
+ glDeleteLists(teapotdlist, 1);
+ glDeleteLists(basedlist, 1);
+ glDeleteLists(lightdlist, 1);
+}
+
static void key(unsigned char k, int x, int y)
{
switch(k) {
case 27:
+ cleanup();
exit(0);
break;
@@ -670,6 +680,7 @@ int main(int ac, char **av)
glutIdleFunc(draw);
glutMainLoop();
+ cleanup();
return 0;
}
diff --git a/progs/demos/tunnel.c b/progs/demos/tunnel.c
index 6a240580e8a..6981da32988 100644
--- a/progs/demos/tunnel.c
+++ b/progs/demos/tunnel.c
@@ -203,10 +203,18 @@ special(int k, int x, int y)
}
static void
+cleanup(void)
+{
+ glDeleteTextures(1, &t1id);
+ glDeleteTextures(1, &t2id);
+}
+
+static void
key(unsigned char k, int x, int y)
{
switch (k) {
case 27:
+ cleanup();
exit(0);
break;
@@ -531,5 +539,6 @@ main(int ac, char **av)
glutMainLoop();
+ cleanup();
return 0;
}
diff --git a/progs/demos/tunnel2.c b/progs/demos/tunnel2.c
index f4171a8346d..0288ea0f8ce 100644
--- a/progs/demos/tunnel2.c
+++ b/progs/demos/tunnel2.c
@@ -201,12 +201,20 @@ special(int k, int x, int y)
}
static void
+cleanup(void)
+{
+ glDeleteTextures(1, &t1id);
+ glDeleteTextures(1, &t2id);
+}
+
+static void
key(unsigned char k, int x, int y)
{
switch (k) {
case 27:
glutDestroyWindow(channel[0]);
glutDestroyWindow(channel[1]);
+ cleanup();
exit(0);
break;
@@ -602,6 +610,7 @@ main(int ac, char **av)
calcposobs();
glutMainLoop();
+ cleanup();
return 0;
}
diff --git a/progs/demos/vao_demo.c b/progs/demos/vao_demo.c
index ce416712fe2..206e06fc6c7 100644
--- a/progs/demos/vao_demo.c
+++ b/progs/demos/vao_demo.c
@@ -260,6 +260,8 @@ static void Key( unsigned char key, int x, int y )
(void) y;
switch (key) {
case 27:
+ (*delete_vertex_arrays)( 1, & cube_array_obj );
+ (*delete_vertex_arrays)( 1, & oct_array_obj );
glutDestroyWindow(Win);
exit(0);
break;
diff --git a/progs/redbook/polyoff.c b/progs/redbook/polyoff.c
index 2017b4d8eed..de34b2e7675 100644
--- a/progs/redbook/polyoff.c
+++ b/progs/redbook/polyoff.c
@@ -153,6 +153,7 @@ static void Benchmark( float xdiff, float ydiff )
double seconds, fps;
printf("Benchmarking...\n");
+ fflush(stdout);
draws = 0;
startTime = glutGet(GLUT_ELAPSED_TIME);
@@ -169,6 +170,7 @@ static void Benchmark( float xdiff, float ydiff )
seconds = (double) (endTime - startTime) / 1000.0;
fps = draws / seconds;
printf("Result: fps: %g\n", fps);
+ fflush(stdout);
}
@@ -263,6 +265,7 @@ void keyboard (unsigned char key, int x, int y)
default:
break;
}
+ fflush(stdout);
}
static void
diff --git a/progs/tests/.gitignore b/progs/tests/.gitignore
index e6369de3ab2..959ddcc51f6 100644
--- a/progs/tests/.gitignore
+++ b/progs/tests/.gitignore
@@ -16,22 +16,20 @@ blendminmax
blendsquare
blendxor
bufferobj
-bumpmap
bug_3050
bug_3101
bug_3195
bug_texstore_i8
+bumpmap
calibrate_rast
copypixrate
crossbar
cva
-dinoshade
drawbuffers
extfuncs.h
exactrast
fbotest1
fbotest2
-fbotexture
fillrate
floattex
fog
@@ -40,6 +38,7 @@ fptest1
fptexture
getprocaddress
getproclist.h
+glutfx
interleave
invert
jkrahntest
@@ -49,6 +48,7 @@ mapbufrange
mapvbo
minmag
mipgen
+mipmap_comp
mipmap_limits
mipmap_view
multipal
@@ -56,7 +56,6 @@ no_s3tc
packedpixels
pbo
prog_parameter
-projtex
quads
random
readrate
@@ -64,22 +63,22 @@ readtex.c
readtex.h
rubberband
seccolor
-sharedtex
shader_api
shaderutil.c
shaderutil.h
+sharedtex
stencil_twoside
-stencil_wrap
stencilwrap
stencil_wrap
+streaming_rect
subtex
subtexrate
tex1d
-texcmp
texcompress2
+texdown
texfilt
-texgenmix
texline
+texobj
texobjshare
texrect
texwrap
diff --git a/progs/tests/Makefile b/progs/tests/Makefile
index f5fbf374f7a..628ca415354 100644
--- a/progs/tests/Makefile
+++ b/progs/tests/Makefile
@@ -58,6 +58,7 @@ SOURCES = \
mapvbo.c \
minmag.c \
mipgen.c \
+ mipmap_comp.c \
mipmap_limits.c \
mipmap_view.c \
multipal.c \
diff --git a/progs/tests/SConscript b/progs/tests/SConscript
index 4f22ca735c1..453fcecd9c1 100644
--- a/progs/tests/SConscript
+++ b/progs/tests/SConscript
@@ -81,6 +81,7 @@ progs = [
'mapvbo',
'minmag',
'mipgen',
+ 'mipmap_comp',
'mipmap_limits',
'mipmap_view',
'multipal',
diff --git a/progs/tests/floattex.c b/progs/tests/floattex.c
index dd99d836c64..ad14cacdcbb 100644
--- a/progs/tests/floattex.c
+++ b/progs/tests/floattex.c
@@ -1,6 +1,5 @@
/*
* Test floating point textures.
- * No actual rendering, yet.
*/
@@ -103,7 +102,6 @@ Key(unsigned char key, int x, int y)
}
-
static void
InitTexture(void)
{
@@ -141,6 +139,8 @@ InitTexture(void)
GL_RGB, GL_FLOAT, ftex);
+ CheckError(__LINE__);
+
/* sanity checks */
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_RED_TYPE_ARB, &t);
assert(t == GL_FLOAT);
@@ -152,32 +152,26 @@ InitTexture(void)
assert(t == GL_FLOAT);
free(image);
- free(ftex);
-
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
-#if 0
- /* read back the texture and make sure values are correct */
- glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_FLOAT, tex2);
- CheckError(__LINE__);
- for (i = 0; i < 16; i++) {
- for (j = 0; j < 16; j++) {
- if (tex[i][j][0] != tex2[i][j][0] ||
- tex[i][j][1] != tex2[i][j][1] ||
- tex[i][j][2] != tex2[i][j][2] ||
- tex[i][j][3] != tex2[i][j][3]) {
- printf("tex[%d][%d] %g %g %g %g != tex2[%d][%d] %g %g %g %g\n",
- i, j,
- tex[i][j][0], tex[i][j][1], tex[i][j][2], tex[i][j][3],
- i, j,
- tex2[i][j][0], tex2[i][j][1], tex2[i][j][2], tex2[i][j][3]);
+ if (1) {
+ /* read back the texture and make sure values are correct */
+ GLfloat *tex2 = (GLfloat *)
+ malloc(imgWidth * imgHeight * 4 * sizeof(GLfloat));
+ glGetTexImage(GL_TEXTURE_2D, 0, imgFormat, GL_FLOAT, tex2);
+ CheckError(__LINE__);
+ for (i = 0; i < imgWidth * imgHeight * 4; i++) {
+ if (ftex[i] != tex2[i]) {
+ printf("tex[%d] %g != tex2[%d] %g\n",
+ i, ftex[i], i, tex2[i]);
}
}
}
-#endif
+
+ free(ftex);
}
@@ -193,7 +187,9 @@ CreateProgram(void)
assert(program);
- // InitUniforms(program, Uniforms);
+ glUseProgram_func(program);
+
+ InitUniforms(program, Uniforms);
return program;
}
@@ -211,8 +207,9 @@ Init(void)
exit(1);
}
- if (!glutExtensionSupported("GL_MESAX_texture_float")) {
- printf("Sorry, this test requires GL_MESAX_texture_float\n");
+ if (!glutExtensionSupported("GL_MESAX_texture_float") &&
+ !glutExtensionSupported("GL_ARB_texture_float")) {
+ printf("Sorry, this test requires GL_MESAX/ARB_texture_float\n");
exit(1);
}
diff --git a/progs/tests/mipmap_comp.c b/progs/tests/mipmap_comp.c
new file mode 100644
index 00000000000..5842e2b8805
--- /dev/null
+++ b/progs/tests/mipmap_comp.c
@@ -0,0 +1,295 @@
+/* Copyright (c) Mark J. Kilgard, 1994. */
+/*
+ * (c) Copyright 1993, Silicon Graphics, Inc.
+ * ALL RIGHTS RESERVED
+ * Permission to use, copy, modify, and distribute this software for
+ * any purpose and without fee is hereby granted, provided that the above
+ * copyright notice appear in all copies and that both the copyright notice
+ * and this permission notice appear in supporting documentation, and that
+ * the name of Silicon Graphics, Inc. not be used in advertising
+ * or publicity pertaining to distribution of the software without specific,
+ * written prior permission.
+ *
+ * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
+ * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
+ * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
+ * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
+ * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
+ * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
+ * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
+ * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
+ * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
+ * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * US Government Users Restricted Rights
+ * Use, duplication, or disclosure by the Government is subject to
+ * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+ * (c)(1)(ii) of the Rights in Technical Data and Computer Software
+ * clause at DFARS 252.227-7013 and/or in similar or successor
+ * clauses in the FAR or the DOD or NASA FAR Supplement.
+ * Unpublished-- rights reserved under the copyright laws of the
+ * United States. Contractor/manufacturer is Silicon Graphics,
+ * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
+ *
+ * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
+ */
+
+/* mipmap_comp
+ * Test compressed texture mipmaps
+ *
+ * Based on mipmap_limits
+ */
+
+#include <string.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+#include "readtex.h"
+
+#define SIZE 16 /* not larger then 16 */
+
+static GLint BaseLevel = 0, MaxLevel = 9;
+static GLfloat MinLod = -1, MaxLod = 9;
+static GLfloat LodBias = 0.0;
+static GLboolean NearestFilter = GL_TRUE;
+static GLuint texImage;
+
+
+static void
+initValues(void)
+{
+ BaseLevel = 0;
+ MaxLevel = 9;
+ MinLod = -1;
+ MaxLod = 2;
+ LodBias = 5.0;
+ NearestFilter = GL_TRUE;
+}
+
+
+static void
+makeImage(int level, int width, int height)
+{
+#if 0
+ GLubyte img[SIZE*SIZE*3];
+ int i, j;
+
+ (void)size;
+ for (i = 0; i < height; i++) {
+ for (j = 0; j < width; j++) {
+ int k = (i * width + j) * 3;
+ img[k + 0] = 255 * ((level + 1) % 2);
+ img[k + 1] = 255 * ((level + 1) % 2);
+ img[k + 2] = 255 * ((level + 1) % 2);
+ }
+ }
+
+ glTexImage2D(GL_TEXTURE_2D, level, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, width, height, 0,
+ GL_RGB, GL_UNSIGNED_BYTE, img);
+#else
+ GLubyte img[128];
+ GLint size[] = {
+ 128, /* 16x16 */
+ 32, /* 8x8 */
+ 8, /* 4x4 */
+ 8, /* 2x2 */
+ 8, /* 1x1 */
+ };
+ int i;
+ int value = ((level + 1) % 2) * 0xffffffff;
+ memset(img, 0, 128);
+
+ /* generate black and white mipmap levels */
+ if (value)
+ for (i = 0; i < size[level] / 4; i += 2)
+ ((int*)img)[i] = value;
+
+ glCompressedTexImage2D(GL_TEXTURE_2D, level,
+ GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
+ width, height, 0,
+ size[level], img);
+#endif
+}
+
+
+static void
+makeImages(void)
+{
+ int i, sz;
+
+ for (i = 0, sz = SIZE; sz >= 1; i++, sz /= 2) {
+ makeImage(i, sz, sz);
+ printf("Level %d size: %d x %d\n", i, sz, sz);
+ }
+}
+
+
+static void
+myInit(void)
+{
+
+ initValues();
+
+ glEnable(GL_DEPTH_TEST);
+ glDepthFunc(GL_LESS);
+ glShadeModel(GL_FLAT);
+
+ glTranslatef(0.0, 0.0, -3.6);
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+ glGenTextures(1, &texImage);
+ glBindTexture(GL_TEXTURE_2D, texImage);
+ makeImages();
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
+ glEnable(GL_TEXTURE_2D);
+}
+
+
+static void
+display(void)
+{
+ GLfloat tcm = 1.0;
+ glBindTexture(GL_TEXTURE_2D, texImage);
+
+ printf("BASE_LEVEL=%d MAX_LEVEL=%d MIN_LOD=%.2g MAX_LOD=%.2g Bias=%.2g Filter=%s\n",
+ BaseLevel, MaxLevel, MinLod, MaxLod, LodBias,
+ NearestFilter ? "NEAREST" : "LINEAR");
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel);
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, MinLod);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, MaxLod);
+
+ if (NearestFilter) {
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+ GL_NEAREST_MIPMAP_NEAREST);
+ }
+ else {
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+ GL_LINEAR_MIPMAP_LINEAR);
+ }
+
+ glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, LodBias);
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ glBegin(GL_QUADS);
+ glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
+ glTexCoord2f(0.0, tcm); glVertex3f(-2.0, 1.0, 0.0);
+ glTexCoord2f(tcm * 3000.0, tcm); glVertex3f(3000.0, 1.0, -6000.0);
+ glTexCoord2f(tcm * 3000.0, 0.0); glVertex3f(3000.0, -1.0, -6000.0);
+ glEnd();
+ glFlush();
+}
+
+
+static void
+myReshape(int w, int h)
+{
+ glViewport(0, 0, w, h);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+}
+
+
+static void
+key(unsigned char k, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (k) {
+ case 'b':
+ BaseLevel--;
+ if (BaseLevel < 0)
+ BaseLevel = 0;
+ break;
+ case 'B':
+ BaseLevel++;
+ if (BaseLevel > 10)
+ BaseLevel = 10;
+ break;
+ case 'm':
+ MaxLevel--;
+ if (MaxLevel < 0)
+ MaxLevel = 0;
+ break;
+ case 'M':
+ MaxLevel++;
+ if (MaxLevel > 10)
+ MaxLevel = 10;
+ break;
+ case 'l':
+ LodBias -= 0.25;
+ break;
+ case 'L':
+ LodBias += 0.25;
+ break;
+ case 'n':
+ MinLod -= 0.25;
+ break;
+ case 'N':
+ MinLod += 0.25;
+ break;
+ case 'x':
+ MaxLod -= 0.25;
+ break;
+ case 'X':
+ MaxLod += 0.25;
+ break;
+ case 'f':
+ NearestFilter = !NearestFilter;
+ break;
+ case ' ':
+ initValues();
+ break;
+ case 27: /* Escape */
+ exit(0);
+ break;
+ default:
+ return;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+usage(void)
+{
+ printf("usage:\n");
+ printf(" b/B decrease/increase GL_TEXTURE_BASE_LEVEL\n");
+ printf(" m/M decrease/increase GL_TEXTURE_MAX_LEVEL\n");
+ printf(" n/N decrease/increase GL_TEXTURE_MIN_LOD\n");
+ printf(" x/X decrease/increase GL_TEXTURE_MAX_LOD\n");
+ printf(" l/L decrease/increase GL_TEXTURE_LOD_BIAS\n");
+ printf(" f toggle nearest/linear filtering\n");
+ printf(" SPACE reset values\n");
+}
+
+
+int
+main(int argc, char** argv)
+{
+ glutInit(&argc, argv);
+ glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
+ glutInitWindowSize (600, 600);
+ glutCreateWindow (argv[0]);
+ glewInit();
+ myInit();
+ glutReshapeFunc (myReshape);
+ glutDisplayFunc(display);
+ glutKeyboardFunc(key);
+ usage();
+ glutMainLoop();
+ return 0; /* ANSI C requires main to return int. */
+}
diff --git a/progs/tests/mipmap_view.c b/progs/tests/mipmap_view.c
index 85fc67ac79f..808d348699c 100644
--- a/progs/tests/mipmap_view.c
+++ b/progs/tests/mipmap_view.c
@@ -18,12 +18,27 @@
#define TEXTURE_FILE "../images/arch.rgb"
-static int TexWidth = 256, TexHeight = 256;
+#define LEVELS 8
+#define SIZE (1<<LEVELS)
+static int TexWidth = SIZE, TexHeight = SIZE;
static int WinWidth = 1044, WinHeight = 900;
static GLfloat Bias = 0.0;
static GLboolean ScaleQuads = GL_FALSE;
static GLboolean Linear = GL_FALSE;
static GLint Win = 0;
+static GLint RenderTextureLevel = 0;
+static GLuint TexObj;
+
+
+
+static void
+CheckError(int line)
+{
+ GLenum err = glGetError();
+ if (err) {
+ printf("GL Error 0x%x at line %d\n", (int) err, line);
+ }
+}
@@ -37,6 +52,178 @@ PrintString(const char *s)
}
+
+
+static void
+MipGenTexture( void )
+{
+ /* test auto mipmap generation */
+ GLint width, height, i;
+ GLenum format;
+ GLubyte *image = LoadRGBImage(TEXTURE_FILE, &width, &height, &format);
+ if (!image) {
+ printf("Error: could not load texture image %s\n", TEXTURE_FILE);
+ exit(1);
+ }
+ /* resize to TexWidth x TexHeight */
+ if (width != TexWidth || height != TexHeight) {
+ GLubyte *newImage = malloc(TexWidth * TexHeight * 4);
+
+ fprintf(stderr, "rescale %d %d to %d %d\n", width, height,
+ TexWidth, TexHeight);
+ fflush(stderr);
+
+ gluScaleImage(format, width, height, GL_UNSIGNED_BYTE, image,
+ TexWidth, TexHeight, GL_UNSIGNED_BYTE, newImage);
+ free(image);
+ image = newImage;
+ }
+ printf("Using GL_SGIS_generate_mipmap\n");
+ glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
+ glTexImage2D(GL_TEXTURE_2D, 0, format, TexWidth, TexHeight, 0,
+ format, GL_UNSIGNED_BYTE, image);
+ free(image);
+
+ /* make sure mipmap was really generated correctly */
+ width = TexWidth;
+ height = TexHeight;
+ for (i = 0; i < 9; i++) {
+ GLint w, h;
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_WIDTH, &w);
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_HEIGHT, &h);
+ printf("Level %d size: %d x %d\n", i, w, h);
+ assert(w == width);
+ assert(h == height);
+ width /= 2;
+ height /= 2;
+ }
+
+
+ glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_FALSE);
+}
+
+
+
+static void
+ResetTextureLevel( int i )
+{
+ GLubyte tex2d[SIZE*SIZE][4];
+
+ {
+ GLint Width = TexWidth / (1 << i);
+ GLint Height = TexHeight / (1 << i);
+ GLint s, t;
+
+ for (s = 0; s < Width; s++) {
+ for (t = 0; t < Height; t++) {
+ tex2d[t*Width+s][0] = ((s / 16) % 2) ? 0 : 255;
+ tex2d[t*Width+s][1] = ((t / 16) % 2) ? 0 : 255;
+ tex2d[t*Width+s][2] = 128;
+ tex2d[t*Width+s][3] = 255;
+ }
+ }
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+ glTexImage2D(GL_TEXTURE_2D, i, GL_RGB, Width, Height, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, tex2d);
+ }
+}
+
+
+static void
+ResetTexture( void )
+{
+#if 0
+ /* This doesn't work so well as the arch texture is 512x512.
+ */
+ LoadRGBMipmaps(TEXTURE_FILE, GL_RGB);
+#else
+ {
+ int i;
+
+ for (i = 0; i <= LEVELS; i++)
+ {
+ ResetTextureLevel(i);
+ }
+ }
+#endif
+}
+
+
+
+
+
+
+
+static void
+RenderTexture( void )
+{
+ GLenum status;
+ GLuint MyFB;
+
+ fprintf(stderr, "RenderTextureLevel %d\n", RenderTextureLevel);
+ fflush(stderr);
+
+ /* gen framebuffer id, delete it, do some assertions, just for testing */
+ glGenFramebuffersEXT(1, &MyFB);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
+ assert(glIsFramebufferEXT(MyFB));
+
+ CheckError(__LINE__);
+
+ /* Render color to texture */
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D, TexObj,
+ RenderTextureLevel);
+
+
+
+ CheckError(__LINE__);
+
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -15.0);
+
+ status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ printf("Framebuffer incomplete!!!\n");
+ }
+
+ glViewport(0, 0,
+ TexWidth / (1 << RenderTextureLevel),
+ TexHeight / (1 << RenderTextureLevel));
+
+ glClearColor(0.5, 0.5, 1.0, 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ CheckError(__LINE__);
+
+ glBegin(GL_POLYGON);
+ glColor3f(1, 0, 0);
+ glVertex2f(-1, -1);
+ glColor3f(0, 1, 0);
+ glVertex2f(1, -1);
+ glColor3f(0, 0, 1);
+ glVertex2f(0, 1);
+ glEnd();
+
+
+ /* Bind normal framebuffer */
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ CheckError(__LINE__);
+
+ glDeleteFramebuffersEXT(1, &MyFB);
+ CheckError(__LINE__);
+
+ glClearColor(0, 0, 0, 0);
+}
+
static void
Display(void)
{
@@ -44,6 +231,8 @@ Display(void)
char str[100];
int texWidth = TexWidth, texHeight = TexHeight;
+ glViewport(0, 0, WinHeight, WinHeight);
+
glClear(GL_COLOR_BUFFER_BIT);
glMatrixMode(GL_PROJECTION);
@@ -126,7 +315,6 @@ Reshape(int width, int height)
{
WinWidth = width;
WinHeight = height;
- glViewport(0, 0, width, height);
}
@@ -145,6 +333,21 @@ Key(unsigned char key, int x, int y)
case 'l':
Linear = !Linear;
break;
+ case 'v':
+ RenderTextureLevel++;
+ break;
+ case 'V':
+ RenderTextureLevel--;
+ break;
+ case 'r':
+ RenderTexture();
+ break;
+ case 'X':
+ ResetTexture();
+ break;
+ case 'x':
+ ResetTextureLevel(RenderTextureLevel);
+ break;
case '0':
case '1':
case '2':
@@ -160,6 +363,14 @@ Key(unsigned char key, int x, int y)
case 's':
ScaleQuads = !ScaleQuads;
break;
+ case ' ':
+ MipGenTexture();
+ Bias = 0;
+ Linear = 0;
+ RenderTextureLevel = 0;
+ ScaleQuads = 0;
+ break;
+
case 27:
glutDestroyWindow(Win);
exit(0);
@@ -186,53 +397,13 @@ Init(void)
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- if (1) {
- /* test auto mipmap generation */
- GLint width, height, i;
- GLenum format;
- GLubyte *image = LoadRGBImage(TEXTURE_FILE, &width, &height, &format);
- if (!image) {
- printf("Error: could not load texture image %s\n", TEXTURE_FILE);
- exit(1);
- }
- /* resize to TexWidth x TexHeight */
- if (width != TexWidth || height != TexHeight) {
- GLubyte *newImage = malloc(TexWidth * TexHeight * 4);
- gluScaleImage(format, width, height, GL_UNSIGNED_BYTE, image,
- TexWidth, TexHeight, GL_UNSIGNED_BYTE, newImage);
- free(image);
- image = newImage;
- }
- printf("Using GL_SGIS_generate_mipmap\n");
- glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
- glTexImage2D(GL_TEXTURE_2D, 0, format, TexWidth, TexHeight, 0,
- format, GL_UNSIGNED_BYTE, image);
- free(image);
-
- /* make sure mipmap was really generated correctly */
- width = TexWidth;
- height = TexHeight;
- for (i = 0; i < 9; i++) {
- GLint w, h;
- glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_WIDTH, &w);
- glGetTexLevelParameteriv(GL_TEXTURE_2D, i, GL_TEXTURE_HEIGHT, &h);
- printf("Level %d size: %d x %d\n", i, w, h);
- assert(w == width);
- assert(h == height);
- width /= 2;
- height /= 2;
- }
- }
- else {
- if (LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) {
- printf("Using gluBuildMipmaps()\n");
- }
- else {
- printf("Error: could not load texture image %s\n", TEXTURE_FILE);
- exit(1);
- }
- }
+ glGenTextures(1, &TexObj);
+ glBindTexture(GL_TEXTURE_2D, TexObj);
+ if (1)
+ MipGenTexture();
+ else
+ ResetTexture();
/* mipmapping required for this extension */
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
diff --git a/progs/trivial/Makefile b/progs/trivial/Makefile
index 69c71cbaf61..22de83fa790 100644
--- a/progs/trivial/Makefile
+++ b/progs/trivial/Makefile
@@ -30,6 +30,7 @@ SOURCES = \
fs-tri.c \
line-clip.c \
line-cull.c \
+ line-flat.c \
line-smooth.c \
line-stipple-wide.c \
line-userclip-clip.c \
@@ -138,6 +139,7 @@ SOURCES = \
tristrip-flat.c \
tristrip.c \
vbo-drawarrays.c \
+ vbo-noninterleaved.c \
vbo-drawelements.c \
vbo-drawrange.c \
vp-array.c \
@@ -145,6 +147,7 @@ SOURCES = \
vp-clip.c \
vp-line-clip.c \
vp-tri.c \
+ vp-tri-invariant.c \
vp-tri-swap.c \
vp-tri-tex.c \
vp-tri-imm.c \
diff --git a/progs/trivial/SConscript b/progs/trivial/SConscript
index 480630e210e..9a1f3575bdc 100644
--- a/progs/trivial/SConscript
+++ b/progs/trivial/SConscript
@@ -26,6 +26,7 @@ progs = [
'fs-tri',
'line-clip',
'line-cull',
+ 'line-flat',
'line-smooth',
'line-stipple-wide',
'line-userclip-clip',
@@ -134,6 +135,7 @@ progs = [
'tristrip-flat',
'tristrip',
'vbo-drawarrays',
+ 'vbo-noninterleaved',
'vbo-drawelements',
'vbo-drawrange',
'vp-array',
@@ -141,6 +143,7 @@ progs = [
'vp-clip',
'vp-line-clip',
'vp-tri',
+ 'vp-tri-invariant',
'vp-tri-swap',
'vp-tri-tex',
'vp-tri-imm',
diff --git a/progs/trivial/line-flat.c b/progs/trivial/line-flat.c
new file mode 100644
index 00000000000..14f0ac07825
--- /dev/null
+++ b/progs/trivial/line-flat.c
@@ -0,0 +1,147 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+
+#define CI_OFFSET_1 16
+#define CI_OFFSET_2 32
+
+
+GLenum doubleBuffer;
+
+static void Init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ fflush(stderr);
+
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+}
+
+static void Reshape(int width, int height)
+{
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+ default:
+ return;
+ }
+
+ glutPostRedisplay();
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+ glShadeModel(GL_FLAT);
+
+ glBegin(GL_LINES);
+ glColor3f(0,0,.7);
+ glVertex3f( 0.9, -0.9, -30.0);
+ glColor3f(.8,0,0);
+ glVertex3f( 0.9, 0.9, -30.0);
+
+ glColor3f(.8,0,0);
+ glVertex3f( 0.9, 0.9, -30.0);
+ glColor3f(0,.9,0);
+ glVertex3f(-0.9, 0.0, -30.0);
+
+
+ glColor3f(0,.9,0);
+ glVertex3f(-0.9, 0.0, -30.0);
+ glColor3f(0,0,.7);
+ glVertex3f( 0.9, -0.9, -30.0);
+ glEnd();
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ doubleBuffer = GL_FALSE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+
+ type = GLUT_RGB;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow(*argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/vbo-noninterleaved.c b/progs/trivial/vbo-noninterleaved.c
new file mode 100644
index 00000000000..0672ca50ff1
--- /dev/null
+++ b/progs/trivial/vbo-noninterleaved.c
@@ -0,0 +1,139 @@
+/* Basic VBO */
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+
+struct {
+ GLfloat pos[4][4];
+ GLfloat col[4][4];
+} verts =
+{
+ /* Position: a quad
+ */
+ {
+ { 0.9, -0.9, 0.0, 1.0 },
+ { 0.9, 0.9, 0.0, 1.0 },
+ { -0.9, 0.9, 0.0, 1.0 },
+ { -0.9, -0.9, 0.0, 1.0 },
+ },
+
+ /* Color: all red
+ */
+ {
+ { 1.0, 0.0, 0.0, 1.0 },
+ { 1.0, 0.0, 0.0, 1.0 },
+ { 1.0, 0.0, 0.0, 1.0 },
+ { 1.0, 0.0, 0.0, 1.0 },
+ },
+
+
+};
+
+GLuint arrayObj, elementObj;
+
+static void Init( void )
+{
+ GLint errno;
+ GLuint prognum;
+
+ static const char *prog1 =
+ "!!ARBvp1.0\n"
+ "MOV result.color, vertex.color;\n"
+ "MOV result.position, vertex.position;\n"
+ "END\n";
+
+ glGenProgramsARB(1, &prognum);
+ glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
+ glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(prog1), (const GLubyte *) prog1);
+
+ assert(glIsProgramARB(prognum));
+ errno = glGetError();
+ printf("glGetError = %d\n", errno);
+ if (errno != GL_NO_ERROR)
+ {
+ GLint errorpos;
+
+ glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
+ printf("errorpos: %d\n", errorpos);
+ printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
+ }
+
+
+ glEnableClientState( GL_VERTEX_ARRAY );
+ glEnableClientState( GL_COLOR_ARRAY );
+
+ glGenBuffersARB(1, &arrayObj);
+ glBindBufferARB(GL_ARRAY_BUFFER_ARB, arrayObj);
+ glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), &verts, GL_STATIC_DRAW_ARB);
+
+ glVertexPointer( 4, GL_FLOAT, sizeof(verts.pos[0]), 0 );
+ glColorPointer( 4, GL_FLOAT, sizeof(verts.col[0]), (void *)(4*4*sizeof(float)) );
+
+}
+
+
+
+static void Display( void )
+{
+ glClearColor(0.3, 0.3, 0.3, 1);
+ glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
+
+ glEnable(GL_VERTEX_PROGRAM_ARB);
+
+// glDrawArrays( GL_TRIANGLES, 0, 3 );
+// glDrawArrays( GL_TRIANGLES, 1, 3 );
+ glDrawArrays( GL_QUADS, 0, 4 );
+
+ glFlush();
+}
+
+
+static void Reshape( int width, int height )
+{
+ glViewport( 0, 0, width, height );
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ /*glTranslatef( 0.0, 0.0, -15.0 );*/
+}
+
+
+static void Key( unsigned char key, int x, int y )
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 27:
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+
+
+int main( int argc, char *argv[] )
+{
+ glutInit( &argc, argv );
+ glutInitWindowPosition( 0, 0 );
+ glutInitWindowSize( 250, 250 );
+ glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH );
+ glutCreateWindow(argv[0]);
+ glewInit();
+ glutReshapeFunc( Reshape );
+ glutKeyboardFunc( Key );
+ glutDisplayFunc( Display );
+ Init();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/vp-tri-invariant.c b/progs/trivial/vp-tri-invariant.c
new file mode 100644
index 00000000000..ff241393659
--- /dev/null
+++ b/progs/trivial/vp-tri-invariant.c
@@ -0,0 +1,147 @@
+/* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+
+#define CI_OFFSET_1 16
+#define CI_OFFSET_2 32
+
+
+GLenum doubleBuffer;
+
+static void Init(void)
+{
+ GLint errno;
+ GLuint prognum;
+
+ static const char *prog1 =
+ "!!ARBvp1.0\n"
+ "OPTION ARB_position_invariant ;"
+ "MOV result.color, vertex.color;\n"
+ "END\n";
+
+
+ glGenProgramsARB(1, &prognum);
+
+ glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum);
+ glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(prog1), (const GLubyte *) prog1);
+
+ errno = glGetError();
+ printf("glGetError = %d\n", errno);
+ if (errno != GL_NO_ERROR)
+ {
+ GLint errorpos;
+
+ glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos);
+ printf("errorpos: %d\n", errorpos);
+ printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB));
+ }
+
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ fflush(stderr);
+
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+}
+
+static void Reshape(int width, int height)
+{
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+/* glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); */
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+ default:
+ return;
+ }
+
+ glutPostRedisplay();
+}
+
+static void Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glEnable(GL_VERTEX_PROGRAM_ARB);
+
+ glBegin(GL_TRIANGLES);
+ glColor3f(0,0,.7);
+ glVertex3f( 0.9, -0.9, -0.0);
+ glColor3f(.8,0,0);
+ glVertex3f( 0.9, 0.9, -0.0);
+ glColor3f(0,.9,0);
+ glVertex3f(-0.9, 0.0, -0.0);
+ glEnd();
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ doubleBuffer = GL_FALSE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+
+ type = GLUT_RGB | GLUT_ALPHA;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow(*argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glewInit();
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/xdemos/glxcontexts.c b/progs/xdemos/glxcontexts.c
index a9ff326ed5e..a97b62a9081 100644
--- a/progs/xdemos/glxcontexts.c
+++ b/progs/xdemos/glxcontexts.c
@@ -385,6 +385,10 @@ draw( Display *dpy, Window win )
} else
do_draw();
+ glDeleteLists(gear1, 1);
+ glDeleteLists(gear2, 1);
+ glDeleteLists(gear3, 1);
+
glXSwapBuffers(dpy, win);
glXDestroyContext(dpy, ctx);
}