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-rw-r--r--.gitlab-ci/piglit/freedreno-a630-shader.txt585
1 files changed, 19 insertions, 566 deletions
diff --git a/.gitlab-ci/piglit/freedreno-a630-shader.txt b/.gitlab-ci/piglit/freedreno-a630-shader.txt
index 345093e343d..89c8b43856d 100644
--- a/.gitlab-ci/piglit/freedreno-a630-shader.txt
+++ b/.gitlab-ci/piglit/freedreno-a630-shader.txt
@@ -34,24 +34,6 @@ spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-uvec4-uvec4-
spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-vec2-vec2-vec2: skip
spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-vec3-vec3-vec3: skip
spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-vec4-vec4-vec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-max3-vec4-vec4-vec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-mid3-ivec4-ivec4-ivec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-mid3-uvec2-uvec2-uvec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-mid3-uvec4-uvec4-uvec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-mid3-vec4-vec4-vec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-min3-ivec4-ivec4-ivec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-max3-int-int-int: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-max3-ivec3-ivec3-ivec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-mid3-ivec3-ivec3-ivec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-mid3-ivec4-ivec4-ivec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-min3-vec4-vec4-vec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-ivec2-ivec2-ivec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-vec4-vec4-vec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-ivec4-ivec4-ivec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-mid3-uvec4-uvec4-uvec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-float-float-float: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/vs-mid3-float-float-float: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/vs-mid3-uvec2-uvec2-uvec2: skip
spec/arb_arrays_of_arrays/execution/atomic_counters/vs-indirect-index: skip
spec/arb_arrays_of_arrays/execution/atomic_counters/vs-simple-inc-dec-read: skip
spec/arb_arrays_of_arrays/execution/image_store/basic-imagestore-mixed-const-non-const-uniform-index: crash
@@ -460,9 +442,6 @@ spec/arb_gpu_shader5/linker/sample-qualifier-vs-fs: skip
spec/arb_gpu_shader5/linker/stream-different-zero-gs-fs: skip
spec/arb_gpu_shader5/linker/stream-invalid-prim-output: skip
spec/arb_gpu_shader5/linker/stream-negative-value: skip
-spec/arb_separate_shader_objects/linker/large-number-of-unused-varyings: skip
-spec/arb_separate_shader_objects/linker/pervertex-position-tcs-out-tes: skip
-spec/arb_separate_shader_objects/linker/vs-to-fs-explicit-location-mismatch-array: skip
spec/arb_shader_atomic_counters/execution/vs-simple-inc-dec-read: skip
spec/arb_shader_atomic_counters/linker/different-bindings-atomic-counter: skip
spec/arb_shader_ballot/execution/fs-ballot: skip
@@ -817,505 +796,11 @@ spec/arb_shader_storage_buffer_object/linker/instance-matching-shader-storage-bl
spec/arb_shader_storage_buffer_object/linker/instance-matching-shader-storage-blocks-member-type-mismatch: skip
spec/arb_shader_storage_buffer_object/linker/instance-matching-shader-storage-blocks-memory-qualifier-mismatch: skip
spec/arb_shader_storage_buffer_object/linker/instance-matching-shader-storage-blocks-packaging-qualifier-mismatch: skip
-spec/arb_shading_language_420pack/linker/different-bindings-image2d: skip
spec/arb_shading_language_420pack/linker/different-bindings-shader-storage-blocks: skip
spec/arb_shading_language_420pack/linker/different-bindings-shader-storage-blocks-instanced: skip
spec/arb_tessellation_shader/execution/16in-1out: crash
-spec/arb_tessellation_shader/execution/1in-1out: skip
+spec/arb_tessellation_shader/execution/1in-1out: crash
spec/arb_tessellation_shader/execution/barrier-patch: crash
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-abs-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-abs-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acosh-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acosh-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-acosh-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-all-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-all-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-any-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-any-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asin-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asin-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asin-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asinh-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-asinh-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atan-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-atanh-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-ceil-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-int-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-ivec3-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-uint-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-uvec2-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-uvec3-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-uvec4-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-vec2-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-clamp-vec4-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cos-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cosh-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-cross-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-degrees-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-determinant-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-distance-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-dot-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-dot-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-bvec3-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-bvec4-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-equal-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-exp-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-exp-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-faceforward-vec2-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-fract-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-fract-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthan-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-greaterthanequal-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-inverse-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-inverse-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-inversesqrt-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-length-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthan-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-lessthanequal-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-log2-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-matrixcompmult-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-max-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-min-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-float-float-bool: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec2-vec2-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec3-vec3-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mix-vec4-vec4-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mod-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mod-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-mod-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-normalize-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-not-bvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-bvec4-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-notequal-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-float-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-add-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-and-bool-bool-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat3x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat4x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-add-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitand-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitor-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-bitxor-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-large-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat4x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-div-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-int-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-ivec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uint-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-lshift-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mod-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat3x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-mat3x4-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-mult-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-ivec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-rshift-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-assign-sub-vec3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-neg-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-abs-not-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-abs-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-neg-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-abs-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-not-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitand-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-neg-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-abs-not-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-abs-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-neg-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-abs-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-not-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitor-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-neg-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-abs-not-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-abs-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-ivec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-neg-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-int-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-abs-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-not-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uint-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-bitxor-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-complement-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-float-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat4x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-div-vec4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-bool-bool: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-bvec3-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-int-int-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat2x4-mat2x4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat3-mat3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat3x4-mat3x4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uvec2-uvec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-uvec3-uvec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-vec3-vec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-eq-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ge-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ge-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-gt-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-ivec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lshift-uvec4-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-lt-int-int-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uint-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mod-uvec3-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-float-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-int-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x3-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat2x4-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x2-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x2-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat3x4-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x2-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x2-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-mat4x3-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uint-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-uvec4-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-mult-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bool-bool-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bvec3-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bvec3-bvec3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-bvec4-bvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-float-float-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-ivec2-ivec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat2x3-mat2x3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat3-mat3-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-mat4x2-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uint-uint-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uvec2-uvec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-uvec4-uvec4-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-ne-vec2-vec2-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-neg-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-not-bool-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec2-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec3-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec3-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec4-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-rshift-uvec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-bool-bool-using-if: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-bvec3-bvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-ivec4-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat2-mat2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat2x4-mat2x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat3x2-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat4-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-mat4x3-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-selection-bool-vec2-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat4x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-mat4x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-float-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-int-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-int-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat2x3-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat2x3-mat2x3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat3-mat3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat3x4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat3x4-mat3x4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-mat4-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uint-uvec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uvec2-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uvec2-uvec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-uvec3-uvec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-vec2-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-sub-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-int: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-ivec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-op-uplus-uint: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec2-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec2-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec3-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-outerproduct-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-pow-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-pow-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-pow-vec4-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-radians-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-reflect-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-refract-float-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-roundeven-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-ivec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sign-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sin-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sinh-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-smoothstep-float-float-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-smoothstep-float-float-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-smoothstep-float-float-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-sqrt-vec4: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-step-vec3-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-tanh-float: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-transpose-mat3x2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-trunc-vec2: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-trunc-vec3: skip
-spec/arb_tessellation_shader/execution/built-in-functions/tcs-trunc-vec4: skip
spec/arb_tessellation_shader/execution/compatibility/tcs-tes-ff-frag: skip
spec/arb_tessellation_shader/execution/compatibility/tes-clamp-vertex-color: skip
spec/arb_tessellation_shader/execution/compatibility/tes-clip-vertex-different-from-position: skip
@@ -1327,84 +812,56 @@ spec/arb_tessellation_shader/execution/double-array-vs-tcs-tes: skip
spec/arb_tessellation_shader/execution/double-vs-tcs-tes: skip
spec/arb_tessellation_shader/execution/dvec2-vs-tcs-tes: skip
spec/arb_tessellation_shader/execution/dvec3-vs-tcs-tes: skip
-spec/arb_tessellation_shader/execution/fs-primitiveid-instanced: skip
-spec/arb_tessellation_shader/execution/gs-primitiveid-instanced: skip
+spec/arb_tessellation_shader/execution/fs-primitiveid-instanced: fail
+spec/arb_tessellation_shader/execution/gs-primitiveid-instanced: fail
spec/arb_tessellation_shader/execution/invocation-counting-even: fail
spec/arb_tessellation_shader/execution/invocation-counting-odd: fail
spec/arb_tessellation_shader/execution/patch-partial-write: crash
-spec/arb_tessellation_shader/execution/quads: skip
-spec/arb_tessellation_shader/execution/sanity: skip
-spec/arb_tessellation_shader/execution/tcs-input-read-mat: crash
-spec/arb_tessellation_shader/execution/tcs-input-read-nonconst-interface: skip
spec/arb_tessellation_shader/execution/tcs-output-unmatched: fail
spec/arb_tessellation_shader/execution/tcs-primitiveid: fail
-spec/arb_tessellation_shader/execution/tcs-read-texture: skip
-spec/arb_tessellation_shader/execution/tcs-tes-max-in-out-patch-components: fail
-spec/arb_tessellation_shader/execution/tcs-tes-patch-array: skip
-spec/arb_tessellation_shader/execution/tcs-tes-vertex: skip
spec/arb_tessellation_shader/execution/tcs-tes-vertex-dlist: skip
spec/arb_tessellation_shader/execution/tes-no-tcs-primitiveid-instanced: fail
spec/arb_tessellation_shader/execution/tes-primitiveid: fail
-spec/arb_tessellation_shader/execution/tes-primitiveid-instanced: skip
-spec/arb_tessellation_shader/execution/tes-read-texture: skip
+spec/arb_tessellation_shader/execution/tes-read-texture: fail
spec/arb_tessellation_shader/execution/tess-instance-id: skip
spec/arb_tessellation_shader/execution/tess_with_geometry: fail
-spec/arb_tessellation_shader/execution/trivial: skip
-spec/arb_tessellation_shader/execution/trivial-tess-gs: skip
-spec/arb_tessellation_shader/execution/trivial-tess-gs_no-gs-inputs: skip
-spec/arb_tessellation_shader/execution/trivial-tess-gs_no-tes-inputs: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-input-array-dvec4-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-input-array-float-index-rd: crash
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-input-array-vec2-index-rd: crash
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-input-array-vec3-index-rd: crash
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-input-array-vec4-index-rd: crash
+spec/arb_tessellation_shader/execution/trivial-tess-gs: fail
+spec/arb_tessellation_shader/execution/trivial-tess-gs_no-gs-inputs: fail
spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-dvec4-index-wr: skip
spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-float-index-rd-after-barrier: crash
spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-float-index-wr: crash
spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-float-index-wr-before-barrier: crash
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec2-index-rd-after-barrier: skip
+spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec2-index-rd-after-barrier: crash
spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec2-index-wr: crash
spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec2-index-wr-before-barrier: crash
spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec3-index-rd-after-barrier: crash
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec3-index-wr: skip
+spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec3-index-wr: crash
spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec3-index-wr-before-barrier: crash
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec4-index-rd-after-barrier: skip
+spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec4-index-rd-after-barrier: crash
spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec4-index-wr: crash
spec/arb_tessellation_shader/execution/variable-indexing/tcs-output-array-vec4-index-wr-before-barrier: crash
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-output-array-float-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-output-array-vec2-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-output-array-vec3-index-wr: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-output-array-vec4-index-wr: skip
+spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-output-array-float-index-wr: crash
+spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-output-array-vec2-index-wr: crash
+spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-output-array-vec3-index-wr: crash
+spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-output-array-vec4-index-wr: crash
spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-vec4-index-wr: crash
spec/arb_tessellation_shader/execution/variable-indexing/tcs-patch-vec4-swiz-index-wr: crash
-spec/arb_tessellation_shader/execution/variable-indexing/tcs-tes-array-in-struct: skip
spec/arb_tessellation_shader/execution/variable-indexing/tes-both-input-array-float-index-rd: crash
spec/arb_tessellation_shader/execution/variable-indexing/tes-both-input-array-vec2-index-rd: crash
spec/arb_tessellation_shader/execution/variable-indexing/tes-both-input-array-vec3-index-rd: crash
spec/arb_tessellation_shader/execution/variable-indexing/tes-both-input-array-vec4-index-rd: crash
-spec/arb_tessellation_shader/execution/variable-indexing/tes-input-array-dvec4-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-input-array-float-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-input-array-vec2-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-input-array-vec3-index-rd: skip
-spec/arb_tessellation_shader/execution/variable-indexing/tes-input-array-vec4-index-rd: crash
spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-float-index-rd: crash
spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec2-index-invalid-rd: crash
spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec2-index-rd: crash
spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec3-index-rd: crash
spec/arb_tessellation_shader/execution/variable-indexing/tes-patch-input-array-vec4-index-rd: crash
spec/arb_tessellation_shader/execution/variable-indexing/vs-output-array-dvec4-index-wr-before-tcs: skip
-spec/arb_tessellation_shader/execution/variable-indexing/vs-output-array-float-index-wr-before-tcs: skip
-spec/arb_tessellation_shader/execution/variable-indexing/vs-output-array-vec4-index-wr-before-tcs: skip
spec/arb_tessellation_shader/execution/vertex-partial-write: crash
-spec/arb_tessellation_shader/execution/vs-tcs-max-in-out-components: skip
-spec/arb_tessellation_shader/execution/vs-tcs-tes-tessinner-tessouter-inputs-tris: skip
-spec/arb_tessellation_shader/execution/vs-tcs-tes-vertex: fail
spec/arb_tessellation_shader/execution/vs-tes-max-in-out-components: fail
-spec/arb_tessellation_shader/execution/vs-tes-tessinner-tessouter-inputs-quads: skip
+spec/arb_tessellation_shader/execution/vs-tes-tessinner-tessouter-inputs-quads: fail
spec/arb_tessellation_shader/execution/vs-tes-tessinner-tessouter-inputs-quads-dlist: skip
spec/arb_tessellation_shader/execution/vs-tes-tessinner-tessouter-inputs-tris: fail
spec/arb_tessellation_shader/execution/vs-tes-vertex: fail
-spec/arb_tessellation_shader/linker/no-vs: skip
spec/arb_vertex_attrib_64bit/execution/vs-fp64-input-trunc: skip
spec/arb_vertex_attrib_64bit/execution/vs-fs-pass-vertex-attrib: skip
spec/arb_vertex_attrib_64bit/execution/vs-test-attrib-location: skip
@@ -1471,10 +928,6 @@ spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/texture: skip
spec/ext_shader_image_load_formatted/execution/image_checkerboard: skip
spec/glsl-1.10/execution/fs-dfdx-accuracy: warn
spec/glsl-1.10/execution/fs-dfdy-accuracy: warn
-spec/glsl-1.10/execution/glsl-fs-inline-explosion: crash
-spec/glsl-1.10/execution/glsl-vs-inline-explosion: crash
-spec/glsl-1.10/execution/loops/glsl-fs-unroll-explosion: crash
-spec/glsl-1.10/execution/loops/glsl-vs-unroll-explosion: crash
spec/glsl-1.10/execution/vsfs-unused-array-member: crash
spec/glsl-1.10/preprocessor/extension-defined-test: skip
spec/glsl-1.10/preprocessor/extension-if-1: skip
@@ -1675,10 +1128,10 @@ spec/oes_viewport_array/viewport-gs-writes-out-of-range: skip
summary:
name: results
---- --------
- pass: 8353
- fail: 29
- crash: 97
- skip: 1546
+ pass: 8878
+ fail: 33
+ crash: 95
+ skip: 997
timeout: 0
warn: 2
incomplete: 0
@@ -1687,4 +1140,4 @@ summary:
changes: 0
fixes: 0
regressions: 0
- total: 10027
+ total: 10005