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authorEric Anholt <eric@anholt.net>2013-09-26 12:01:56 -0700
committerEric Anholt <eric@anholt.net>2013-10-10 16:34:30 -0700
commit083f66fdd6451648fe355b64b02b29a6a4389f0d (patch)
tree7965c2cd9f5b2f96ea1268ef6640d6e39ed55bff /src/gallium/state_trackers/dri/drm/dri2.c
parentd81632fb1e809a0b1ee9310ae3a4733a1c0651b7 (diff)
dri: Move API version validation into dri/common.
i965, i915, radeon, r200, swrast, and nouveau were mostly trying to do the same logic, except where they failed to. Notably, swrast had code that appeared to try to enable GLES1/2 but forgot to set api_mask (thus preventing any gles context from being created), and the non-intel drivers didn't support MESA_GL_VERSION_OVERRIDE. nouveau still relies on _mesa_compute_version(), because I don't know what its limits actually are, and gallium drivers don't declare limits up front at all. I think I've heard talk about doing so, though. v2: Compat max version should be 30 (noted by Ken) Drop r100's custom max version check, too (noted by Emil Velikov) Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/gallium/state_trackers/dri/drm/dri2.c')
-rw-r--r--src/gallium/state_trackers/dri/drm/dri2.c8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/gallium/state_trackers/dri/drm/dri2.c b/src/gallium/state_trackers/dri/drm/dri2.c
index 919ba6dc2a0..56479686366 100644
--- a/src/gallium/state_trackers/dri/drm/dri2.c
+++ b/src/gallium/state_trackers/dri/drm/dri2.c
@@ -897,14 +897,6 @@ dri2_init_screen(__DRIscreen * sPriv)
if (!configs)
goto fail;
- sPriv->api_mask = 0;
- if (screen->st_api->profile_mask & ST_PROFILE_DEFAULT_MASK)
- sPriv->api_mask |= 1 << __DRI_API_OPENGL;
- if (screen->st_api->profile_mask & ST_PROFILE_OPENGL_ES1_MASK)
- sPriv->api_mask |= 1 << __DRI_API_GLES;
- if (screen->st_api->profile_mask & ST_PROFILE_OPENGL_ES2_MASK)
- sPriv->api_mask |= 1 << __DRI_API_GLES2;
-
screen->auto_fake_front = dri_with_format(sPriv);
screen->broken_invalidate = !sPriv->dri2.useInvalidate;
screen->lookup_egl_image = dri2_lookup_egl_image;