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authorRoland Scheidegger <sroland@vmware.com>2013-07-16 01:52:29 +0200
committerRoland Scheidegger <sroland@vmware.com>2013-07-16 01:54:51 +0200
commitdc1cc928edc09b3e804702d299f1c71aef014354 (patch)
tree7cf01823f5b41e56729f7ffad4dd6c055f57a8b5 /src/gallium/drivers/llvmpipe/lp_state_fs.c
parenta882067d74840ab87e35018bca53081f8deb460b (diff)
llvmpipe: support sRGB framebuffers
Just use the new conversion functions to do the work. The way it's plugged in into the blend code is quite hacktastic but follows all the same hacks as used by packed float format already. Only support 4x8bit srgb formats (rgba/rgbx plus swizzle), 24bit formats never worked anyway in the blend code and are thus disabled, and I don't think anyone is interested in L8/L8A8. Would need even more hacks otherwise. Unless I'm missing something, this is the last feature except MSAA needed for OpenGL 3.0, and for OpenGL 3.1 as well I believe. v2: prettify a bit, use separate function for packing. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_state_fs.c')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c64
1 files changed, 51 insertions, 13 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index 6afd57a6859..afd01e31725 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -753,6 +753,22 @@ is_arithmetic_format(const struct util_format_description *format_desc)
/**
+ * Checks if this format requires special handling due to required expansion
+ * to floats for blending, and furthermore has "natural" packed AoS -> unpacked
+ * SoA conversion.
+ */
+static INLINE boolean
+format_expands_to_float_soa(const struct util_format_description *format_desc)
+{
+ if (format_desc->format == PIPE_FORMAT_R11G11B10_FLOAT ||
+ format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
+ return true;
+ }
+ return false;
+}
+
+
+/**
* Retrieves the type representing the memory layout for a format
*
* e.g. RGBA16F = 4x half-float and R3G3B2 = 1x byte
@@ -764,7 +780,7 @@ lp_mem_type_from_format_desc(const struct util_format_description *format_desc,
unsigned i;
unsigned chan;
- if (format_desc->format == PIPE_FORMAT_R11G11B10_FLOAT) {
+ if (format_expands_to_float_soa(format_desc)) {
/* just make this a 32bit uint */
type->floating = false;
type->fixed = false;
@@ -812,7 +828,7 @@ lp_blend_type_from_format_desc(const struct util_format_description *format_desc
unsigned i;
unsigned chan;
- if (format_desc->format == PIPE_FORMAT_R11G11B10_FLOAT) {
+ if (format_expands_to_float_soa(format_desc)) {
/* always use ordinary floats for blending */
type->floating = true;
type->fixed = false;
@@ -938,10 +954,12 @@ convert_to_blend_type(struct gallivm_state *gallivm,
bool is_arith;
/*
- * full custom path for packed floats - none of the later functions would do
- * anything useful, and given the lp_type representation they can't be fixed.
+ * full custom path for packed floats and srgb formats - none of the later
+ * functions would do anything useful, and given the lp_type representation they
+ * can't be fixed. Should really have some SoA blend path for these kind of
+ * formats rather than hacking them in here.
*/
- if (src_fmt->format == PIPE_FORMAT_R11G11B10_FLOAT) {
+ if (format_expands_to_float_soa(src_fmt)) {
LLVMValueRef tmpsrc[4];
/*
* This is pretty suboptimal for this case blending in SoA would be much
@@ -975,7 +993,12 @@ convert_to_blend_type(struct gallivm_state *gallivm,
tmps = LLVMBuildShuffleVector(builder, tmps, tmps,
LLVMConstVector(shuffles, 8), "");
}
- lp_build_r11g11b10_to_float(gallivm, tmps, tmpsoa);
+ if (src_fmt->format == PIPE_FORMAT_R11G11B10_FLOAT) {
+ lp_build_r11g11b10_to_float(gallivm, tmps, tmpsoa);
+ }
+ else {
+ lp_build_unpack_rgba_soa(gallivm, src_fmt, dst_type, tmps, tmpsoa);
+ }
lp_build_transpose_aos(gallivm, dst_type, tmpsoa, &src[i * 4]);
}
return;
@@ -1089,10 +1112,12 @@ convert_from_blend_type(struct gallivm_state *gallivm,
bool is_arith;
/*
- * full custom path for packed floats - none of the later functions would do
- * anything useful, and given the lp_type representation they can't be fixed.
+ * full custom path for packed floats and srgb formats - none of the later
+ * functions would do anything useful, and given the lp_type representation they
+ * can't be fixed. Should really have some SoA blend path for these kind of
+ * formats rather than hacking them in here.
*/
- if (src_fmt->format == PIPE_FORMAT_R11G11B10_FLOAT) {
+ if (format_expands_to_float_soa(src_fmt)) {
/*
* This is pretty suboptimal for this case blending in SoA would be much
* better - we need to transpose the AoS values back to SoA values for
@@ -1106,7 +1131,16 @@ convert_from_blend_type(struct gallivm_state *gallivm,
for (i = 0; i < num_srcs / 4; i++) {
LLVMValueRef tmpsoa[4], tmpdst;
lp_build_transpose_aos(gallivm, src_type, &src[i * 4], tmpsoa);
- tmpdst = lp_build_float_to_r11g11b10(gallivm, tmpsoa);
+ /* really really need SoA here */
+
+ if (src_fmt->format == PIPE_FORMAT_R11G11B10_FLOAT) {
+ tmpdst = lp_build_float_to_r11g11b10(gallivm, tmpsoa);
+ }
+ else {
+ tmpdst = lp_build_float_to_srgb_packed(gallivm, src_fmt,
+ src_type, tmpsoa);
+ }
+
if (src_type.length == 8) {
LLVMValueRef tmpaos, shuffles[8];
unsigned j;
@@ -1453,8 +1487,12 @@ generate_unswizzled_blend(struct gallivm_state *gallivm,
}
}
- if (out_format == PIPE_FORMAT_R11G11B10_FLOAT) {
- /* the code above can't work for layout_other */
+ if (format_expands_to_float_soa(out_format_desc)) {
+ /*
+ * the code above can't work for layout_other
+ * for srgb it would sort of work but we short-circuit swizzles, etc.
+ * as that is done as part of unpack / pack.
+ */
dst_channels = 4; /* HACK: this is fake 4 really but need it due to transpose stuff later */
has_alpha = true;
swizzle[0] = 0;
@@ -1716,7 +1754,7 @@ generate_unswizzled_blend(struct gallivm_state *gallivm,
dst_type.length *= block_size / dst_count;
- if (out_format == PIPE_FORMAT_R11G11B10_FLOAT) {
+ if (format_expands_to_float_soa(out_format_desc)) {
/*
* we need multiple values at once for the conversion, so can as well
* load them vectorized here too instead of concatenating later.