diff options
author | Yonggang Luo <luoyonggang@gmail.com> | 2023-06-22 23:58:38 +0800 |
---|---|---|
committer | Yonggang Luo <luoyonggang@gmail.com> | 2023-06-27 18:18:28 +0800 |
commit | 05b840521ab3e621d1664cd91d839914ddabd0db (patch) | |
tree | 52656050b3e24673b3c994b4791db1afa011d0d8 /src/gallium/drivers/llvmpipe/lp_state_fs.c | |
parent | 49e84fdad2b453460100ea9253015eec437f5405 (diff) |
treewide: Replace the usage of TRUE/FALSE with true/false
this is a separate patch as it's won't affect the code style
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23577>
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_state_fs.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_state_fs.c | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index da6f4a5e996..6615e614cbd 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -2453,7 +2453,7 @@ generate_unswizzled_blend(struct gallivm_state *gallivm, /* We need to make sure that denorms are ok for half float conversions */ fpstate = lp_build_fpstate_get(gallivm); - lp_build_fpstate_set_denorms_zero(gallivm, FALSE); + lp_build_fpstate_set_denorms_zero(gallivm, false); } struct lp_type mask_type = lp_int32_vec4_type(); @@ -2664,9 +2664,9 @@ generate_unswizzled_blend(struct gallivm_state *gallivm, * unpack only with 128bit vectors). * Note: for 16bit sizes really need matching pack conversion code */ - bool twiddle_after_convert = FALSE; + bool twiddle_after_convert = false; if (!is_1d && dst_channels != 3 && dst_type.width == 8) { - twiddle_after_convert = TRUE; + twiddle_after_convert = true; } /* @@ -3161,17 +3161,17 @@ generate_fragment(struct llvmpipe_context *lp, struct lp_type fs_type; memset(&fs_type, 0, sizeof fs_type); - fs_type.floating = TRUE; /* floating point values */ - fs_type.sign = TRUE; /* values are signed */ - fs_type.norm = FALSE; /* values are not limited to [0,1] or [-1,1] */ + fs_type.floating = true; /* floating point values */ + fs_type.sign = true; /* values are signed */ + fs_type.norm = false; /* values are not limited to [0,1] or [-1,1] */ fs_type.width = 32; /* 32-bit float */ fs_type.length = MIN2(lp_native_vector_width / 32, 16); /* n*4 elements per vector */ struct lp_type blend_type; memset(&blend_type, 0, sizeof blend_type); - blend_type.floating = FALSE; /* values are integers */ - blend_type.sign = FALSE; /* values are unsigned */ - blend_type.norm = TRUE; /* values are in [0,1] or [-1,1] */ + blend_type.floating = false; /* values are integers */ + blend_type.sign = false; /* values are unsigned */ + blend_type.norm = true; /* values are in [0,1] or [-1,1] */ blend_type.width = 8; /* 8-bit ubyte values */ blend_type.length = 16; /* 16 elements per vector */ @@ -3568,23 +3568,23 @@ dump_fs_variant_key(struct lp_fragment_shader_variant_key *key) debug_printf("depth nr_samples = %d\n", key->zsbuf_nr_samples); } if (key->depth.enabled) { - debug_printf("depth.func = %s\n", util_str_func(key->depth.func, TRUE)); + debug_printf("depth.func = %s\n", util_str_func(key->depth.func, true)); debug_printf("depth.writemask = %u\n", key->depth.writemask); } for (unsigned i = 0; i < 2; ++i) { if (key->stencil[i].enabled) { - debug_printf("stencil[%u].func = %s\n", i, util_str_func(key->stencil[i].func, TRUE)); - debug_printf("stencil[%u].fail_op = %s\n", i, util_str_stencil_op(key->stencil[i].fail_op, TRUE)); - debug_printf("stencil[%u].zpass_op = %s\n", i, util_str_stencil_op(key->stencil[i].zpass_op, TRUE)); - debug_printf("stencil[%u].zfail_op = %s\n", i, util_str_stencil_op(key->stencil[i].zfail_op, TRUE)); + debug_printf("stencil[%u].func = %s\n", i, util_str_func(key->stencil[i].func, true)); + debug_printf("stencil[%u].fail_op = %s\n", i, util_str_stencil_op(key->stencil[i].fail_op, true)); + debug_printf("stencil[%u].zpass_op = %s\n", i, util_str_stencil_op(key->stencil[i].zpass_op, true)); + debug_printf("stencil[%u].zfail_op = %s\n", i, util_str_stencil_op(key->stencil[i].zfail_op, true)); debug_printf("stencil[%u].valuemask = 0x%x\n", i, key->stencil[i].valuemask); debug_printf("stencil[%u].writemask = 0x%x\n", i, key->stencil[i].writemask); } } if (key->alpha.enabled) { - debug_printf("alpha.func = %s\n", util_str_func(key->alpha.func, TRUE)); + debug_printf("alpha.func = %s\n", util_str_func(key->alpha.func, true)); } if (key->occlusion_count) { @@ -3592,14 +3592,14 @@ dump_fs_variant_key(struct lp_fragment_shader_variant_key *key) } if (key->blend.logicop_enable) { - debug_printf("blend.logicop_func = %s\n", util_str_logicop(key->blend.logicop_func, TRUE)); + debug_printf("blend.logicop_func = %s\n", util_str_logicop(key->blend.logicop_func, true)); } else if (key->blend.rt[0].blend_enable) { - debug_printf("blend.rgb_func = %s\n", util_str_blend_func (key->blend.rt[0].rgb_func, TRUE)); - debug_printf("blend.rgb_src_factor = %s\n", util_str_blend_factor(key->blend.rt[0].rgb_src_factor, TRUE)); - debug_printf("blend.rgb_dst_factor = %s\n", util_str_blend_factor(key->blend.rt[0].rgb_dst_factor, TRUE)); - debug_printf("blend.alpha_func = %s\n", util_str_blend_func (key->blend.rt[0].alpha_func, TRUE)); - debug_printf("blend.alpha_src_factor = %s\n", util_str_blend_factor(key->blend.rt[0].alpha_src_factor, TRUE)); - debug_printf("blend.alpha_dst_factor = %s\n", util_str_blend_factor(key->blend.rt[0].alpha_dst_factor, TRUE)); + debug_printf("blend.rgb_func = %s\n", util_str_blend_func (key->blend.rt[0].rgb_func, true)); + debug_printf("blend.rgb_src_factor = %s\n", util_str_blend_factor(key->blend.rt[0].rgb_src_factor, true)); + debug_printf("blend.rgb_dst_factor = %s\n", util_str_blend_factor(key->blend.rt[0].rgb_dst_factor, true)); + debug_printf("blend.alpha_func = %s\n", util_str_blend_func (key->blend.rt[0].alpha_func, true)); + debug_printf("blend.alpha_src_factor = %s\n", util_str_blend_factor(key->blend.rt[0].alpha_src_factor, true)); + debug_printf("blend.alpha_dst_factor = %s\n", util_str_blend_factor(key->blend.rt[0].alpha_dst_factor, true)); } debug_printf("blend.colormask = 0x%x\n", key->blend.rt[0].colormask); if (key->blend.alpha_to_coverage) { @@ -3610,17 +3610,17 @@ dump_fs_variant_key(struct lp_fragment_shader_variant_key *key) const struct lp_static_sampler_state *sampler = &samplers[i].sampler_state; debug_printf("sampler[%u] = \n", i); debug_printf(" .wrap = %s %s %s\n", - util_str_tex_wrap(sampler->wrap_s, TRUE), - util_str_tex_wrap(sampler->wrap_t, TRUE), - util_str_tex_wrap(sampler->wrap_r, TRUE)); + util_str_tex_wrap(sampler->wrap_s, true), + util_str_tex_wrap(sampler->wrap_t, true), + util_str_tex_wrap(sampler->wrap_r, true)); debug_printf(" .min_img_filter = %s\n", - util_str_tex_filter(sampler->min_img_filter, TRUE)); + util_str_tex_filter(sampler->min_img_filter, true)); debug_printf(" .min_mip_filter = %s\n", - util_str_tex_mipfilter(sampler->min_mip_filter, TRUE)); + util_str_tex_mipfilter(sampler->min_mip_filter, true)); debug_printf(" .mag_img_filter = %s\n", - util_str_tex_filter(sampler->mag_img_filter, TRUE)); + util_str_tex_filter(sampler->mag_img_filter, true)); if (sampler->compare_mode != PIPE_TEX_COMPARE_NONE) - debug_printf(" .compare_func = %s\n", util_str_func(sampler->compare_func, TRUE)); + debug_printf(" .compare_func = %s\n", util_str_func(sampler->compare_func, true)); debug_printf(" .normalized_coords = %u\n", sampler->normalized_coords); debug_printf(" .min_max_lod_equal = %u\n", sampler->min_max_lod_equal); debug_printf(" .lod_bias_non_zero = %u\n", sampler->lod_bias_non_zero); @@ -3636,7 +3636,7 @@ dump_fs_variant_key(struct lp_fragment_shader_variant_key *key) debug_printf(" .format = %s\n", util_format_name(texture->format)); debug_printf(" .target = %s\n", - util_str_tex_target(texture->target, TRUE)); + util_str_tex_target(texture->target, true)); debug_printf(" .level_zero_only = %u\n", texture->level_zero_only); debug_printf(" .pot = %u %u %u\n", @@ -3651,7 +3651,7 @@ dump_fs_variant_key(struct lp_fragment_shader_variant_key *key) debug_printf(" .format = %s\n", util_format_name(image->format)); debug_printf(" .target = %s\n", - util_str_tex_target(image->target, TRUE)); + util_str_tex_target(image->target, true)); debug_printf(" .level_zero_only = %u\n", image->level_zero_only); debug_printf(" .pot = %u %u %u\n", @@ -3773,7 +3773,7 @@ generate_variant(struct llvmpipe_context *lp, * Determine whether we are touching all channels in the color buffer. */ const struct util_format_description *cbuf0_format_desc = NULL; - bool fullcolormask = FALSE; + bool fullcolormask = false; if (key->nr_cbufs == 1) { cbuf0_format_desc = util_format_description(key->cbuf_format[0]); fullcolormask = util_format_colormask_full(cbuf0_format_desc, @@ -3798,7 +3798,7 @@ generate_variant(struct llvmpipe_context *lp, no_kill && !key->blend.logicop_enable && !key->blend.rt[0].blend_enable - ? TRUE : FALSE; + ? true : false; variant->potentially_opaque = no_kill && @@ -3816,7 +3816,7 @@ generate_variant(struct llvmpipe_context *lp, * field, hence causing a crash). */ shader->info.cbuf[0][3].file != TGSI_FILE_NULL - ? TRUE : FALSE; + ? true : false; /* We only care about opaque blits for now */ if (variant->opaque && @@ -4403,7 +4403,7 @@ make_variant_key(struct llvmpipe_context *lp, sizeof key->stencil); } if (llvmpipe_resource_is_1d(lp->framebuffer.zsbuf->texture)) { - key->resource_1d = TRUE; + key->resource_1d = true; } key->zsbuf_nr_samples = util_res_sample_count(lp->framebuffer.zsbuf->texture); @@ -4439,7 +4439,7 @@ make_variant_key(struct llvmpipe_context *lp, key->multisample = lp->rasterizer->multisample; key->no_ms_sample_mask_out = lp->rasterizer->no_ms_sample_mask_out; if (lp->active_occlusion_queries && !lp->queries_disabled) { - key->occlusion_count = TRUE; + key->occlusion_count = true; } memcpy(&key->blend, lp->blend, sizeof key->blend); @@ -4503,7 +4503,7 @@ make_variant_key(struct llvmpipe_context *lp, * we pick 1d if any cbuf or zsbuf is 1d. */ if (llvmpipe_resource_is_1d(lp->framebuffer.cbufs[i]->texture)) { - key->resource_1d = TRUE; + key->resource_1d = true; } const struct util_format_description *format_desc = |