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authorJosé Fonseca <jfonseca@vmware.com>2012-02-02 13:19:56 +0000
committerJosé Fonseca <jfonseca@vmware.com>2012-02-02 14:45:30 +0000
commitedb19707951306447daef43c1ea3cacec5f211fb (patch)
treeccc12b60d2772c28b11ba4955d511fc8ca1081ed /src/gallium/auxiliary/draw/draw_pipe_pstipple.c
parentefd73f72d8f34a40d6a1cd279fffa48dc13b6e5b (diff)
draw: Avoid NULL pointer dereference when binding NULL fragment shaders.
Now that the draw module avoids flushing, it may flush precisely when binding a NULL shader, so care must be taken when restoring the original fragment shader. Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_pipe_pstipple.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_pstipple.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
index 0401a45507b..62c54b35bc7 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
@@ -565,7 +565,7 @@ pstip_flush(struct draw_stage *stage, unsigned flags)
/* restore original frag shader, texture, sampler state */
draw->suspend_flushing = TRUE;
- pstip->driver_bind_fs_state(pipe, pstip->fs->driver_fs);
+ pstip->driver_bind_fs_state(pipe, pstip->fs ? pstip->fs->driver_fs : NULL);
pstip->driver_bind_sampler_states(pipe, pstip->num_samplers,
pstip->state.samplers);
pstip->driver_set_sampler_views(pipe,