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authorEduardo Lima Mitev <elima@igalia.com>2017-07-01 07:46:41 +0200
committerJose Maria Casanova Crespo <jmcasanova@igalia.com>2017-12-06 08:57:18 +0100
commit59f458cd8703b97b31b826499f01fcc9a30cd606 (patch)
tree73319583582ec9d3830da2c32f554816a7c86e67 /src/compiler/glsl/ir_clone.cpp
parent8761a04d0d9332d9c0c99164faf855fc3c741f7c (diff)
glsl: Add 16-bit types
Adds new INT16, UINT16 and FLOAT16 base types. The corresponding GL types for half floats were reused from the AMD_gpu_shader_half_float extension. The int16 and uint16 types come from NV_gpu_shader_5 extension. This adds the builtins and the lexer support. To avoid a bunch of warnings due to cases not handled in switch, the new types have been added to a few places using same behavior as their 32-bit counterparts, except for a few trivial cases where they are already handled properly. Subsequent patches in this set will provide correct 16-bit implementations when needed. v2: * Use FLOAT16 instead of HALF_FLOAT as name of the base type. * Removed float16_t from builtin types. * Don't copy 16-bit types as if they were 32-bit values in copy_constant_to_storage(). * Use get_scalar_type() instead of adding a new custom switch statement. (Jason Ekstrand) v3: Use GL_FLOAT16_NV instead of GL_HALF_FLOAT for consistency (Ilia Mirkin) v4: Add missing 16-bit base types support in glsl_to_nir (Eduardo Lima). v5: Fix coding style (Topi Poholainen). Signed-off-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com> Signed-off-by: Eduardo Lima <elima@igalia.com> Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Diffstat (limited to 'src/compiler/glsl/ir_clone.cpp')
-rw-r--r--src/compiler/glsl/ir_clone.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/compiler/glsl/ir_clone.cpp b/src/compiler/glsl/ir_clone.cpp
index 12135070892..f088b6aebd5 100644
--- a/src/compiler/glsl/ir_clone.cpp
+++ b/src/compiler/glsl/ir_clone.cpp
@@ -337,10 +337,13 @@ ir_constant::clone(void *mem_ctx, struct hash_table *ht) const
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_FLOAT16:
case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_BOOL:
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
+ case GLSL_TYPE_UINT16:
+ case GLSL_TYPE_INT16:
case GLSL_TYPE_SAMPLER:
case GLSL_TYPE_IMAGE:
return new(mem_ctx) ir_constant(this->type, &this->value);