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author | Eric Engestrom <eric.engestrom@intel.com> | 2019-06-25 13:47:04 +0100 |
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committer | Marge Bot <eric+marge@anholt.net> | 2020-07-10 13:48:23 +0000 |
commit | a38e21d6683aeecb51aea4f933a77c6e7f1a6179 (patch) | |
tree | 503a253030dbe300033cf2e3dedf94312825d997 /docs | |
parent | e66e0c0c2d017722f6ffba114a140fec683652e0 (diff) |
egl: always compile surfaceless
It has no dependencies and costs virtually nothing to build. There is
no downside to enabling it unconditionally, so let's do just that.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3161>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/egl.rst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/egl.rst b/docs/egl.rst index ade5806d520..b697be5880a 100644 --- a/docs/egl.rst +++ b/docs/egl.rst @@ -54,7 +54,7 @@ time used by the main library to decide the native platform. The available platforms are ``x11``, ``drm``, ``wayland``, - ``surfaceless``, ``android``, and ``haiku``. The ``android`` platform + ``android``, and ``haiku``. The ``android`` platform can either be built as a system component, part of AOSP, using ``Android.mk`` files, or cross-compiled using appropriate options. Unless for special needs, the build system should select the right |