summaryrefslogtreecommitdiff
path: root/docs
diff options
context:
space:
mode:
authorDylan Baker <dylan@pnwbakers.com>2018-12-20 11:27:52 -0800
committerDylan Baker <dylan@pnwbakers.com>2018-12-27 09:03:07 -0800
commit40ec5fec0afcf5b2f14ceb38f5beeb009be73263 (patch)
tree964a18ac0c79e035688f2da106ca8778b7863256 /docs
parentfe7919acadb847a3add17523222bbdabed447a33 (diff)
docs/install: Add meson to the main install page
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Eric Engeström <eric@engestrom.ch>
Diffstat (limited to 'docs')
-rw-r--r--docs/install.html38
1 files changed, 30 insertions, 8 deletions
diff --git a/docs/install.html b/docs/install.html
index 49a88067501..d010eed7e14 100644
--- a/docs/install.html
+++ b/docs/install.html
@@ -22,6 +22,7 @@
<li><a href="#prereq-general">General prerequisites</a>
<li><a href="#prereq-dri">For DRI and hardware acceleration</a>
</ul>
+<li><a href="#meson">Building with meson</a>
<li><a href="#autoconf">Building with autoconf (Linux/Unix/X11)</a>
<li><a href="#scons">Building with SCons (Windows/Linux)</a>
<li><a href="#android">Building with AOSP (Android)</a>
@@ -39,9 +40,10 @@ Build system.
</p>
<ul>
-<li>Autoconf is required when building on *nix platforms.
+<li><a href="https://mesonbuild.com">meson</a> is recommended when building on *nix platforms.
+<li>Autoconf is another option when building on *nix platforms.
<li><a href="http://www.scons.org/">SCons</a> is required for building on
-Windows and optional for Linux (it's an alternative to autoconf/automake.)
+Windows and optional for Linux (it's an alternative to autoconf/automake or meson.)
</li>
<li>Android Build system when building as native Android component. Autoconf
is used when when building ARC.
@@ -111,11 +113,31 @@ the packaging tool used by your distro.
... # others
</pre>
+<h1 id="meson">2. Building with meson</h1>
-<h1 id="autoconf">2. Building with autoconf (Linux/Unix/X11)</h1>
+<p>
+Meson is the latest build system in mesa, it is currently able to build for
+*nix systems like Linux and BSD, and will be able to build for windows as well.
+</p>
+
+<p>
+The general approach is:
+</p>
+<pre>
+ meson builddir/
+ ninja -C builddir/
+ sudo ninja -C builddir/ install
+</pre>
+<p>
+Please read the <a href="meson.html">detailed meson instructions</a>
+for more information
+</p>
+
+<h1 id="autoconf">3. Building with autoconf (Linux/Unix/X11)</h1>
<p>
-The primary method to build Mesa on Unix systems is with autoconf.
+Although meson is recommended, another supported way to build on *nix systems
+is with autoconf.
</p>
<p>
@@ -133,7 +155,7 @@ for more details.
-<h1 id="scons">3. Building with SCons (Windows/Linux)</h1>
+<h1 id="scons">4. Building with SCons (Windows/Linux)</h1>
<p>
To build Mesa with SCons on Linux or Windows do
@@ -169,7 +191,7 @@ Additional information is available in <a href="README.WIN32">README.WIN32</a>.
-<h1 id="android">4. Building with AOSP (Android)</h1>
+<h1 id="android">5. Building with AOSP (Android)</h1>
<p>
Currently one can build Mesa for Android as part of the AOSP project, yet
@@ -188,7 +210,7 @@ Android-x86 and/or other resources.
</p>
-<h1 id="libs">5. Library Information</h1>
+<h1 id="libs">6. Library Information</h1>
<p>
When compilation has finished, look in the top-level <code>lib/</code>
@@ -226,7 +248,7 @@ versions of libGL and device drivers.
</p>
-<h1 id="pkg-config">6. Building OpenGL programs with pkg-config</h1>
+<h1 id="pkg-config">7. Building OpenGL programs with pkg-config</h1>
<p>
Running <code>make install</code> will install package configuration files