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authorSamuel Pitoiset <samuel.pitoiset@gmail.com>2019-11-08 08:22:15 +0100
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>2019-11-15 09:07:34 +0100
commit519d9b30de96759369109e0653222f36381100e6 (patch)
treecd0aa852d2366cd665e9b9805a828ae36f3ddf3f /docs/envvars.html
parent9a80b7fd8f282d4b448f826ff88c8770c079fb72 (diff)
radv: remove useless RADV_DEBUG=unsafemath debug option
This option is useless and shouldn't be used at all. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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-rw-r--r--docs/envvars.html2
1 files changed, 0 insertions, 2 deletions
diff --git a/docs/envvars.html b/docs/envvars.html
index ccde327b3c4..a9c2ddb3ed6 100644
--- a/docs/envvars.html
+++ b/docs/envvars.html
@@ -603,8 +603,6 @@ Mesa EGL supports different sets of environment variables. See the
<dd>display info at startup</dd>
<dt><code>syncshaders</code></dt>
<dd>synchronize shaders after all draws/dispatches</dd>
- <dt><code>unsafemath</code></dt>
- <dd>enable unsafe math operations</dd>
<dt><code>vmfaults</code></dt>
<dd>check for VM memory faults via dmesg</dd>
<dt><code>zerovram</code></dt>