diff options
author | Kenneth Graunke <kenneth@whitecape.org> | 2012-05-01 14:46:12 -0700 |
---|---|---|
committer | Kenneth Graunke <kenneth@whitecape.org> | 2012-05-01 14:46:43 -0700 |
commit | b389b608d8d853c1f9383b04a222d96a5a096178 (patch) | |
tree | 2cba1381a4fa51153dc91b29c6772c23f37179fd | |
parent | d742d812d82ef61de1f41a18c8251db9b001bdd1 (diff) |
glsl: Remove some completed tasks from the old "TODO" file.
-rw-r--r-- | src/glsl/TODO | 14 |
1 files changed, 1 insertions, 13 deletions
diff --git a/src/glsl/TODO b/src/glsl/TODO index c99d7e152d6..eb73fc2e813 100644 --- a/src/glsl/TODO +++ b/src/glsl/TODO | |||
@@ -6,22 +6,10 @@ | |||
6 | constant index values. For others it is more complicated. Perhaps these | 6 | constant index values. For others it is more complicated. Perhaps these |
7 | cases should be silently converted to uniforms? | 7 | cases should be silently converted to uniforms? |
8 | 8 | ||
9 | - Implement support for ir_binop_dot in ir_algebraic.cpp. Perform | 9 | - Implement support for ir_binop_dot in opt_algebraic.cpp. Perform |
10 | transformations such as "dot(v, vec3(0.0, 1.0, 0.0))" -> v.y. | 10 | transformations such as "dot(v, vec3(0.0, 1.0, 0.0))" -> v.y. |
11 | 11 | ||
12 | - Track source locations throughout the IR. There are currently several | 12 | - Track source locations throughout the IR. There are currently several |
13 | places where we cannot emit line numbers for errors (and currently emit 0:0) | 13 | places where we cannot emit line numbers for errors (and currently emit 0:0) |
14 | because we've "lost" the line number information. This is particularly | 14 | because we've "lost" the line number information. This is particularly |
15 | noticeable at link time. | 15 | noticeable at link time. |
16 | |||
17 | 1.30 features: | ||
18 | |||
19 | - Implement AST-to-HIR conversion of switch-statements | ||
20 | - switch | ||
21 | - case | ||
22 | - Update break to correcly handle mixed nexting of switch-statements | ||
23 | and loops. | ||
24 | |||
25 | - Implement support for gl_ClipDistance. This is non-trivial because | ||
26 | gl_ClipDistance is exposed as a float[8], but all hardware actually | ||
27 | implements it as vec4[2]. \ No newline at end of file | ||