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authorCarl Worth <cworth@cworth.org>2013-11-13 07:31:42 -0800
committerCarl Worth <cworth@cworth.org>2013-11-13 07:32:47 -0800
commit9976a176ae62d53e8ad0c0f934d207e22ac41e85 (patch)
treee23d4de86da0fd950944cb86a9d0dbe5957d4e13
parente0489531455623aa21aa565b2c890362d8437f23 (diff)
docs: Import 9.2.3 release notes, add news item.
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16 16
17<h1>News</h1> 17<h1>News</h1>
18 18
19<h2>November 13, 2013</h2>
20<p>
21<a href="relnotes/9.2.2.html">Mesa 9.2.3</a> is released.
22This is a bug fix release.
23</p>
24
19<h2>October 18, 2013</h2> 25<h2>October 18, 2013</h2>
20<p> 26<p>
21<a href="relnotes/9.2.2.html">Mesa 9.2.2</a> is released. 27<a href="relnotes/9.2.2.html">Mesa 9.2.2</a> is released.
diff --git a/docs/relnotes.html b/docs/relnotes.html
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@@ -22,6 +22,7 @@ The release notes summarize what's new or changed in each Mesa release.
22 22
23<ul> 23<ul>
24<li><a href="relnotes/10.0.html">10.0 release notes</a> 24<li><a href="relnotes/10.0.html">10.0 release notes</a>
25<li><a href="relnotes/9.2.2.html">9.2.3 release notes</a>
25<li><a href="relnotes/9.2.2.html">9.2.2 release notes</a> 26<li><a href="relnotes/9.2.2.html">9.2.2 release notes</a>
26<li><a href="relnotes/9.2.1.html">9.2.1 release notes</a> 27<li><a href="relnotes/9.2.1.html">9.2.1 release notes</a>
27<li><a href="relnotes/9.2.html">9.2 release notes</a> 28<li><a href="relnotes/9.2.html">9.2 release notes</a>
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1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2<html lang="en">
3<head>
4 <meta http-equiv="content-type" content="text/html; charset=utf-8">
5 <title>Mesa Release Notes</title>
6 <link rel="stylesheet" type="text/css" href="../mesa.css">
7</head>
8<body>
9
10<div class="header">
11 <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
14<iframe src="../contents.html"></iframe>
15<div class="content">
16
17<h1>Mesa 9.2.3 Release Notes / (November 13, 2013)</h1>
18
19<p>
20Mesa 9.2.3 is a bug fix release which fixes bugs found since the 9.2.2 release.
21</p>
22<p>
23Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 3.1. OpenGL
273.1 is <strong>only</strong> available if requested at context creation
28because GL_ARB_compatibility is not supported.
29</p>
30
31
32<h2>MD5 checksums</h2>
33<pre>
34TBA
35</pre>
36
37
38<h2>New features</h2>
39<p>None</p>
40
41<h2>Bug fixes</h2>
42
43<p>This list is likely incomplete.</p>
44
45<ul>
46
47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69437">Bug 69437</a> - Composite Bypass no longer works</li>
48
49</ul>
50
51<h2>Changes</h2>
52
53<p>The full set of changes can be viewed by using the following GIT command:</p>
54
55<pre>
56 git log mesa-9.2.2..mesa-9.2.3
57</pre>
58
59<p>Brian Paul (2):</p>
60<ul>
61 <li>st/mesa: move out of memory check in st_draw_vbo()</li>
62 <li>osmesa: fix broken triangle/line drawing when using float color buffer</li>
63</ul>
64
65<p>Carl Worth (7):</p>
66<ul>
67 <li>Remove error when calling glGenQueries/glDeleteQueries while a query is active</li>
68 <li>Bump version to 9.2.3</li>
69</ul>
70
71<p>Daniel Vetter (1):</p>
72<ul>
73 <li>i965: CS writes/reads should use I915_GEM_INSTRUCTION</li>
74</ul>
75
76<p>Eric Anholt (1):</p>
77<ul>
78 <li>i965: Fix texture buffer rendering after a whole buffer replacement.</li>
79</ul>
80
81<p>Kenneth Graunke (6):</p>
82<ul>
83 <li>i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.</li>
84 <li>i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.</li>
85 <li>i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.</li>
86 <li>i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.</li>
87 <li>i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.</li>
88 <li>i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.</li>
89</ul>
90
91<p>Kristian Høgsberg (1):</p>
92<ul>
93 <li>wayland: Don't rely on static variable for identifying wl_drm buffers</li>
94</ul>
95
96<p>Marek Olšák (1):</p>
97<ul>
98 <li>radeonsi: fix blitting the last 2 mipmap levels of compressed textures</li>
99</ul>
100
101<p>Petr Sebor (1):</p>
102<ul>
103 <li>meta: enable vertex attributes in the context of the newly created array object</li>
104</ul>
105
106<p>Scott Graham (1):</p>
107<ul>
108 <li>mesa: fixes for MSVC 2013</li>
109</ul>
110
111</div>
112</body>
113</html>