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SDL_blit_auto.c
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Author
Files
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2019-01-04
Updated copyright for 2019
Sam Lantinga
1
-1
/
+1
2018-01-03
Updated copyright for 2018
Sam Lantinga
1
-1
/
+1
2017-01-01
Updated copyright for 2017
Sam Lantinga
1
-1
/
+1
2016-01-02
Updated copyright to 2016
Sam Lantinga
1
-1
/
+1
2015-05-26
Updated the copyright year to 2015
Sam Lantinga
1
-1
/
+1
2014-03-21
Static analysis fix: more cleanups of unused variables, etc, in blitters.
Ryan C. Gordon
1
-349
/
+130
2014-03-21
Static analysis fix: more dead stores.
Ryan C. Gordon
1
-48
/
+72
2014-03-20
Static analysis fix: clean up unused variables and dead stores in blitters.
Ryan C. Gordon
1
-159
/
+210
2014-02-02
Fixed bug 2374 - Update copyright for 2014...
Sam Lantinga
1
-1
/
+1
2013-11-24
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Ryan C. Gordon
1
-1
/
+1
2013-07-23
Updated blend semantics so blending uses the following formula:
Sam Lantinga
1
-0
/
+72
2013-02-15
Happy New Year!
Sam Lantinga
1
-1
/
+1
2012-09-27
Removed executable bit from source files
Sam Lantinga
1
-0
/
+0
2011-12-31
Happy New Year!
Sam Lantinga
1
-1
/
+1
2011-04-08
SDL 1.3 is now under the zlib license.
Sam Lantinga
1
-19
/
+18
2011-03-06
Fixed compiler warnings
Sam Lantinga
1
-90
/
+72
2011-02-04
Restored SDL_BLENDMODE_MOD for MAME
Sam Lantinga
1
-144
/
+504
2011-01-31
Making the API simpler, the blend modes are "none, blend, add" and are suppor...
Sam Lantinga
1
-1009
/
+145
2010-01-24
Fixed bug #926
Sam Lantinga
1
-1
/
+1
2008-12-08
Updated copyright date
Sam Lantinga
1
-1
/
+1
2008-11-29
Added ARGB8888 destination format (used on Mac OS X)
Sam Lantinga
1
-0
/
+2659
2007-08-18
Okay, still some bugs, but everything builds again...
Sam Lantinga
1
-1
/
+1
2007-08-17
More work in progress, still doesn't compile...
Sam Lantinga
1
-174
/
+172
2007-08-17
Work in progress: merging new texture features into SDL blit system
Sam Lantinga
1
-0
/
+5357