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author | Ryan C. Gordon <icculus@icculus.org> | 2013-08-19 11:02:44 -0400 |
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committer | Ryan C. Gordon <icculus@icculus.org> | 2013-08-19 11:02:44 -0400 |
commit | ae735be7ec3f74595167b9edb037de5c5da6f3e4 (patch) | |
tree | 49563cea372a61be88c9815d140e4252fbb52b12 /src/video/x11/SDL_x11opengl.c | |
parent | 8498376baaf8d16003a081161eda4d6710ccfbbf (diff) |
Fixed leaking of pixel shader object in D3D renderer (thanks, Peter!).
Fixes Bugzilla #2047.
Diffstat (limited to 'src/video/x11/SDL_x11opengl.c')
0 files changed, 0 insertions, 0 deletions