diff options
author | Ryan C. Gordon <icculus@icculus.org> | 2013-12-09 16:03:18 -0500 |
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committer | Ryan C. Gordon <icculus@icculus.org> | 2013-12-09 16:03:18 -0500 |
commit | 3dfc14ade20bb585aa9dd6f30cdbe1992029532f (patch) | |
tree | d708bb4c9986f8eea349df0fce94ee967b8fd830 /src/dynapi/SDL_dynapi.h | |
parent | 03d5719413ab981b5122d5a69fc3ffda9f263901 (diff) |
Implemented the Dynamic API magic.
Diffstat (limited to 'src/dynapi/SDL_dynapi.h')
-rw-r--r-- | src/dynapi/SDL_dynapi.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/src/dynapi/SDL_dynapi.h b/src/dynapi/SDL_dynapi.h new file mode 100644 index 0000000000..eb1c014408 --- /dev/null +++ b/src/dynapi/SDL_dynapi.h @@ -0,0 +1,50 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +#ifndef _SDL_dynapi_h +#define _SDL_dynapi_h + +/* IMPORTANT: + This is the master switch to disabling the dynamic API. We made it so you + have to hand-edit an internal source file in SDL to turn it off; you + can do it if you want it badly enough, but hopefully you won't want to. + You should understand the ramifications of turning this off: it makes it + hard to update your SDL in the field, and impossible if you've statically + linked SDL into your app. Understand that platforms change, and if we can't + drop in an updated SDL, your application can definitely break some time + in the future, even if it's fine today. + To be sure, as new system-level video and audio APIs are introduced, an + updated SDL can transparently take advantage of them, but your program will + not without this feature. Think hard before turning it off. +*/ +#ifdef SDL_DYNAMIC_API /* Tried to force it on the command line? */ +#error Nope, you have to edit this file to force this off. +#endif + +#if defined(__APPLE__) && TARGET_OS_IPHONE /* probably not useful on iOS. */ +#define SDL_DYNAMIC_API 0 +#else /* everyone else. */ +#define SDL_DYNAMIC_API 1 +#endif + +#endif + +/* vi: set ts=4 sw=4 expandtab: */ |