diff options
author | David Ludwig <dludwig@pobox.com> | 2014-09-19 11:27:18 -0400 |
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committer | David Ludwig <dludwig@pobox.com> | 2014-09-19 11:27:18 -0400 |
commit | 37b859fab84f70441afa6f001c3573c5808a1a67 (patch) | |
tree | ae35b429b954dba2dfd5938c224832603e7cc6f6 /docs | |
parent | 723a0bc355c2910d44d96b15ff4721bab78aff88 (diff) |
WinRT: fixed broken emphasis formatting in README, when rendering it with Doxygen
Diffstat (limited to 'docs')
-rw-r--r-- | docs/README-winrt.md | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/docs/README-winrt.md b/docs/README-winrt.md index df8123aee0..acb2729af5 100644 --- a/docs/README-winrt.md +++ b/docs/README-winrt.md @@ -137,9 +137,9 @@ Some build settings need to be changed in your app's project. This guide will outline the following: - making sure that the compiler knows where to find SDL's header files -- **(optional for C++, but NECESSARY for compiling C code)** telling the +- **Optional for C++, but NECESSARY for compiling C code:** telling the compiler not to use Microsoft's C++ extensions for WinRT development. -- **(OPTIONAL)** telling the compiler not generate errors due to missing +- **Optional:** telling the compiler not generate errors due to missing precompiled header files. To change these settings: @@ -152,12 +152,12 @@ To change these settings: 6. select "General" 7. edit the "Additional Include Directories" setting, and add a path to SDL's "include" directory -8. ***Optional: to enable compilation of C code:*** change the setting for +8. **Optional: to enable compilation of C code:** change the setting for "Consume Windows Runtime Extension" from "Yes (/ZW)" to "No". If you're working with a completely C++ based project, this step can usually be omitted. -9. ***Optional: to disable precompiled headers (which can produce - 'stdafx.h'-related build errors, if setup incorrectly:*** in the left-hand +9. **Optional: to disable precompiled headers (which can produce + 'stdafx.h'-related build errors, if setup incorrectly:** in the left-hand list, select "Precompiled Headers", then change the setting for "Precompiled Header" from "Use (/Yu)" to "Not Using Precompiled Headers". 10. close the dialog, saving settings, by clicking the "OK" button @@ -176,9 +176,9 @@ You'll need to add this file, or a copy of it, to your app's project, and make sure it gets compiled using a Microsoft-specific set of C++ extensions called C++/CX. -***NOTE: C++/CX compilation is currently required in at least one file of your +**NOTE: C++/CX compilation is currently required in at least one file of your app's project. This is to make sure that Visual C++'s linker builds a 'Windows -Metadata' file (.winmd) for your app. Not doing so can lead to build errors.*** +Metadata' file (.winmd) for your app. Not doing so can lead to build errors.** To include `SDL_winrt_main_NonXAML.cpp`: |