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authorRyan C. Gordon <icculus@icculus.org>2017-12-06 12:24:32 -0500
committerRyan C. Gordon <icculus@icculus.org>2017-12-06 12:24:32 -0500
commit52015b0cc8cfca94e7e4b0ae15711f0a2494b59d (patch)
tree98e05941465bddd678bb55f80cb1d61d4e691d10 /VisualC-WinRT
parent36457bef546507946bb9a0d2e7e6e150da8d373e (diff)
audio: Port WASAPI to WinRT, remove XAudio2 backend.
XAudio2 doesn't have capture support, so WASAPI was to replace it; the holdout was WinRT, which still needed it as its primary audio target until the WASAPI code code be made to work. The support matrix now looks like: WinXP: directsound by default, winmm as a fallback for buggy drivers. Vista+: WASAPI (directsound and winmm as fallbacks for debugging). WinRT: WASAPI
Diffstat (limited to 'VisualC-WinRT')
-rw-r--r--VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj7
-rw-r--r--VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters9
-rw-r--r--VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj14
-rw-r--r--VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj.filters6
-rw-r--r--VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj14
-rw-r--r--VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj.filters6
-rw-r--r--VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj18
-rw-r--r--VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj.filters6
-rw-r--r--VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj18
-rw-r--r--VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj.filters6
10 files changed, 50 insertions, 54 deletions
diff --git a/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj b/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj
index 841a0b966b..5e18787122 100644
--- a/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj
+++ b/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj
@@ -84,8 +84,7 @@
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
<ClInclude Include="..\..\src\audio\SDL_wave.h" />
- <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2.h" />
- <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h" />
+ <ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
@@ -175,8 +174,8 @@
<ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
<ClCompile Include="..\..\src\audio\SDL_mixer.c" />
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
diff --git a/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters b/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters
index 5a20689965..9020a74189 100644
--- a/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters
+++ b/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters
@@ -183,9 +183,6 @@
<ClInclude Include="..\..\src\audio\SDL_wave.h">
<Filter>Source Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h">
- <Filter>Source Files</Filter>
- </ClInclude>
<ClInclude Include="..\..\src\core\windows\SDL_directx.h">
<Filter>Source Files</Filter>
</ClInclude>
@@ -390,7 +387,7 @@
<ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h">
<Filter>Source Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2.h">
+ <ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\winrt\SDL_winrtgamebar_cpp.h">
@@ -449,7 +446,7 @@
<ClCompile Include="..\..\src\audio\SDL_wave.c">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\core\windows\SDL_windows.c">
@@ -722,7 +719,7 @@
<ClCompile Include="..\..\src\video\winrt\SDL_winrtvideo.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c">
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\video\winrt\SDL_winrtgamebar.cpp">
diff --git a/VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj b/VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj
index 2091df090b..40b0d26da5 100644
--- a/VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj
+++ b/VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj
@@ -91,7 +91,7 @@
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
<GenerateDebugInformation>true</GenerateDebugInformation>
- <AdditionalDependencies>DXGI.lib;d3d11.lib;xaudio2.lib;WindowsPhoneCore.lib;RuntimeObject.lib;PhoneAppModelHost.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>DXGI.lib;d3d11.lib;WindowsPhoneCore.lib;RuntimeObject.lib;PhoneAppModelHost.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -108,7 +108,7 @@
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
<GenerateDebugInformation>true</GenerateDebugInformation>
- <AdditionalDependencies>DXGI.lib;d3d11.lib;xaudio2.lib;WindowsPhoneCore.lib;RuntimeObject.lib;PhoneAppModelHost.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>DXGI.lib;d3d11.lib;WindowsPhoneCore.lib;RuntimeObject.lib;PhoneAppModelHost.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
@@ -126,7 +126,7 @@
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
<GenerateDebugInformation>true</GenerateDebugInformation>
- <AdditionalDependencies>DXGI.lib;d3d11.lib;xaudio2.lib;WindowsPhoneCore.lib;RuntimeObject.lib;PhoneAppModelHost.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>DXGI.lib;d3d11.lib;WindowsPhoneCore.lib;RuntimeObject.lib;PhoneAppModelHost.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
@@ -143,7 +143,7 @@
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
<GenerateDebugInformation>true</GenerateDebugInformation>
- <AdditionalDependencies>DXGI.lib;d3d11.lib;xaudio2.lib;WindowsPhoneCore.lib;RuntimeObject.lib;PhoneAppModelHost.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>DXGI.lib;d3d11.lib;WindowsPhoneCore.lib;RuntimeObject.lib;PhoneAppModelHost.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
@@ -211,7 +211,7 @@
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
<ClInclude Include="..\..\src\audio\SDL_wave.h" />
- <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h" />
+ <ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_common.h" />
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.h" />
@@ -292,8 +292,8 @@
<ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
<ClCompile Include="..\..\src\audio\SDL_mixer.c" />
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
diff --git a/VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj.filters b/VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj.filters
index 9aafdce6cb..64f4baa52e 100644
--- a/VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj.filters
+++ b/VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj.filters
@@ -168,7 +168,7 @@
<ClInclude Include="..\..\src\audio\SDL_wave.h">
<Filter>Source Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h">
+ <ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\core\windows\SDL_windows.h">
@@ -413,10 +413,10 @@
<ClCompile Include="..\..\src\audio\SDL_wave.c">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c">
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\core\windows\SDL_windows.c">
diff --git a/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj b/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj
index f7b887cc63..4a04cc73e6 100644
--- a/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj
+++ b/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj
@@ -76,7 +76,7 @@
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
<ClInclude Include="..\..\src\audio\SDL_wave.h" />
- <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h" />
+ <ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_common.h" />
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.h" />
@@ -158,8 +158,8 @@
<ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
<ClCompile Include="..\..\src\audio\SDL_mixer.c" />
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
@@ -407,7 +407,7 @@
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <AdditionalDependencies>DXGI.lib;d3d11.lib;xaudio2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>DXGI.lib;d3d11.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -421,7 +421,7 @@
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <AdditionalDependencies>DXGI.lib;d3d11.lib;xaudio2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>DXGI.lib;d3d11.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm'">
@@ -435,7 +435,7 @@
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <AdditionalDependencies>DXGI.lib;d3d11.lib;xaudio2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>DXGI.lib;d3d11.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
@@ -449,7 +449,7 @@
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <AdditionalDependencies>DXGI.lib;d3d11.lib;xaudio2.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>DXGI.lib;d3d11.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
diff --git a/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj.filters b/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj.filters
index 4bfbe83021..cd1af249b2 100644
--- a/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj.filters
+++ b/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj.filters
@@ -183,7 +183,7 @@
<ClInclude Include="..\..\src\audio\SDL_wave.h">
<Filter>Source Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h">
+ <ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\core\windows\SDL_windows.h">
@@ -420,10 +420,10 @@
<ClCompile Include="..\..\src\audio\SDL_wave.c">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c">
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\core\windows\SDL_windows.c">
diff --git a/VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj b/VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj
index 2e1fc8ba6c..b9e8f3c94f 100644
--- a/VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj
+++ b/VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj
@@ -37,8 +37,8 @@
<ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
<ClCompile Include="..\..\src\audio\SDL_mixer.c" />
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
@@ -293,7 +293,7 @@
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
<ClInclude Include="..\..\src\audio\SDL_wave.h" />
- <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h" />
+ <ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
@@ -483,7 +483,7 @@
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <AdditionalDependencies>xinput.lib;xaudio2.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>xinput.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -497,7 +497,7 @@
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <AdditionalDependencies>xinput.lib;xaudio2.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>xinput.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm'">
@@ -511,7 +511,7 @@
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <AdditionalDependencies>xinput.lib;xaudio2.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>xinput.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
@@ -525,7 +525,7 @@
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <AdditionalDependencies>xinput.lib;xaudio2.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>xinput.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@@ -539,7 +539,7 @@
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <AdditionalDependencies>xinput.lib;xaudio2.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>xinput.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
@@ -553,7 +553,7 @@
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <AdditionalDependencies>xinput.lib;xaudio2.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>xinput.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
diff --git a/VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj.filters b/VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj.filters
index 3e2f4c68ec..a59397241a 100644
--- a/VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj.filters
+++ b/VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj.filters
@@ -214,10 +214,10 @@
<ClCompile Include="..\..\src\core\windows\SDL_windows.c">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c">
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\render\SDL_yuv_sw.c">
@@ -618,7 +618,7 @@
<ClInclude Include="..\..\src\core\windows\SDL_windows.h">
<Filter>Source Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h">
+ <ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\events\blank_cursor.h">
diff --git a/VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj b/VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj
index d3f34d7a20..83b57e90cf 100644
--- a/VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj
+++ b/VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj
@@ -84,7 +84,7 @@
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
<ClInclude Include="..\..\src\audio\SDL_wave.h" />
- <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h" />
+ <ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h" />
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
@@ -172,8 +172,8 @@
<ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
<ClCompile Include="..\..\src\audio\SDL_mixer.c" />
<ClCompile Include="..\..\src\audio\SDL_wave.c" />
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
@@ -484,7 +484,7 @@
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <AdditionalDependencies>xinput.lib;xaudio2.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>xinput.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -498,7 +498,7 @@
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <AdditionalDependencies>xinput.lib;xaudio2.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>xinput.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm'">
@@ -512,7 +512,7 @@
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <AdditionalDependencies>xinput.lib;xaudio2.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>xinput.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
@@ -526,7 +526,7 @@
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <AdditionalDependencies>xinput.lib;xaudio2.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>xinput.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@@ -540,7 +540,7 @@
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <AdditionalDependencies>xinput.lib;xaudio2.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>xinput.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
@@ -554,7 +554,7 @@
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
- <AdditionalDependencies>xinput.lib;xaudio2.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>xinput.lib;d2d1.lib;d3d11.lib;dxgi.lib;ole32.lib;windowscodecs.lib;dwrite.lib;kernel32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
diff --git a/VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj.filters b/VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj.filters
index b499c70a8e..dafd707e89 100644
--- a/VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj.filters
+++ b/VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj.filters
@@ -183,7 +183,7 @@
<ClInclude Include="..\..\src\audio\SDL_wave.h">
<Filter>Source Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h">
+ <ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\core\windows\SDL_windows.h">
@@ -440,10 +440,10 @@
<ClCompile Include="..\..\src\audio\SDL_wave.c">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c">
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
+ <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\core\windows\SDL_windows.c">