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author | Philipp Wiesemann <philipp.wiesemann@arcor.de> | 2013-05-12 13:02:07 +0200 |
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committer | Philipp Wiesemann <philipp.wiesemann@arcor.de> | 2013-05-12 13:02:07 +0200 |
commit | 539f60a57d8bf69804a04ac99d7cf320b179a3d7 (patch) | |
tree | 39ece88f8116b9b3766287be14fbba0a14ea0a19 | |
parent | 4395f05a93825a8b589b731958957fe12b03abb0 (diff) |
Corrected spelling in internal include file.
-rw-r--r-- | src/render/opengl/SDL_glfuncs.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/opengl/SDL_glfuncs.h b/src/render/opengl/SDL_glfuncs.h index 03ee6b9324..e7362cc376 100644 --- a/src/render/opengl/SDL_glfuncs.h +++ b/src/render/opengl/SDL_glfuncs.h @@ -1,6 +1,6 @@ /* list of OpenGL functions sorted alphabetically If you need to use a GL function from the SDL video subsystem, - change it's entry from SDL_PROC_UNUSED to SDL_PROC and rebuild. + change its entry from SDL_PROC_UNUSED to SDL_PROC and rebuild. */ #define SDL_PROC_UNUSED(ret,func,params) |