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authorPhilipp Wiesemann <philipp.wiesemann@arcor.de>2013-06-09 11:58:31 +0200
committerPhilipp Wiesemann <philipp.wiesemann@arcor.de>2013-06-09 11:58:31 +0200
commit1e57fbb3ead9cb68f883c37dbaa6a277cbc89522 (patch)
tree50a2f7050b226286b2244f6a652a5b1662dcab4e
parentace9a18a3d463ccce4cef950eeb7bd3bc1c33411 (diff)
Updated names of README files in source comments.
-rw-r--r--android-project/AndroidManifest.xml2
-rw-r--r--include/SDL_events.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/android-project/AndroidManifest.xml b/android-project/AndroidManifest.xml
index 1fd78b7b5c..27db41843a 100644
--- a/android-project/AndroidManifest.xml
+++ b/android-project/AndroidManifest.xml
@@ -15,7 +15,7 @@
then replace "SDLActivity" with the name of your class (e.g. "MyGame")
in the XML below.
- An example Java class can be found in README.android
+ An example Java class can be found in README-android.txt
-->
<application android:label="@string/app_name"
android:icon="@drawable/ic_launcher"
diff --git a/include/SDL_events.h b/include/SDL_events.h
index 0281b89d79..70d1eb1784 100644
--- a/include/SDL_events.h
+++ b/include/SDL_events.h
@@ -59,7 +59,7 @@ typedef enum
/* Application events */
SDL_QUIT = 0x100, /**< User-requested quit */
- /* These application events have special meaning on iOS, see README.iOS for details */
+ /* These application events have special meaning on iOS, see README-ios.txt for details */
SDL_APP_TERMINATING, /**< The application is being terminated by the OS
Called on iOS in applicationWillTerminate()
Called on Android in onDestroy()