Age | Commit message (Expand) | Author | Files | Lines |
2012-11-09 | glsl: add ARB_texture_cube_map_array support (v2) | Dave Airlie | 1 | -0/+1 |
2012-08-01 | glsl: Add support for OES_standard_derivatives in GLSL ES. | Tomeu Vizoso | 1 | -0/+1 |
2012-07-31 | glsl: Add support for default layout qualifiers for uniforms. | Eric Anholt | 1 | -0/+4 |
2012-07-31 | glsl: Refactor #version validation to be more future-proof. | Kenneth Graunke | 1 | -13/+1 |
2012-07-30 | glsl: add support for using API_OPENGL_CORE | Jordan Justen | 1 | -8/+7 |
2012-07-20 | glsl: Turn UBO variable declarations into ir_variables and check qualifiers. | Eric Anholt | 1 | -0/+1 |
2012-07-09 | glsl: Don't hide the type of struct_declaration_list. | Eric Anholt | 1 | -1/+1 |
2012-07-09 | glsl: Parser handles "#extension GL_ARB_uniform_buffer_object" | Vincent Lejeune | 1 | -0/+1 |
2012-06-07 | glsl: Scaffolding for ARB_shader_bit_encoding. | Olivier Galibert | 1 | -0/+1 |
2012-05-14 | glsl: Remove the opt_discard_simplification pass. | Eric Anholt | 1 | -1/+0 |
2012-05-02 | glsl: report errors via GL_ARB_debug_output | Dylan Noblesmith | 1 | -0/+11 |
2012-05-02 | glsl: add gl_context member | Dylan Noblesmith | 1 | -1/+2 |
2012-05-02 | glsl: consolidate error/warning code | Dylan Noblesmith | 1 | -14/+23 |
2012-04-11 | glsl: Add an array splitting pass. | Eric Anholt | 1 | -0/+1 |
2012-04-09 | glsl: Use (const char *) in AST nodes rather than plain (char *). | Kenneth Graunke | 1 | -2/+2 |
2012-03-15 | glsl: Add support for parsing #version 140. | Eric Anholt | 1 | -0/+2 |
2012-02-03 | glsl: Save and restore the whole switch state for nesting. | Eric Anholt | 1 | -1/+1 |
2012-01-30 | mesa: Add a flag for forcing all GLSL extensions to "warn". | Eric Anholt | 1 | -0/+3 |
2012-01-06 | glsl: Track descriptions of some expressions that can't be l-values | Ian Romanick | 1 | -0/+1 |
2011-11-22 | glsl: convervative_depth is not allowed in the vertex shader | Marek Olšák | 1 | -2/+2 |
2011-11-22 | mesa: rename the AMD_conservative_depth extension flag to ARB | Marek Olšák | 1 | -2/+2 |
2011-11-07 | glsl: Generate IR for switch statements | Dan McCabe | 1 | -1/+2 |
2011-11-07 | glsl: Reference data structure ctors in grammar | Dan McCabe | 1 | -0/+100 |
2011-11-03 | glsl: add support for GL_OES_EGL_image_external | Chia-I Wu | 1 | -0/+1 |
2011-10-25 | glsl: Add uniform_locations_assigned parameter to do_dead_code opt pass | Ian Romanick | 1 | -2/+21 |
2011-09-23 | glsl: Defer initialization of built-in functions until they're needed. | Kenneth Graunke | 1 | -0/+2 |
2011-09-08 | glsl: Don't do structure splitting until link time. | Eric Anholt | 1 | -1/+1 |
2011-08-25 | glsl: Implement the GL_ARB_conservative_depth extension. | Kenneth Graunke | 1 | -0/+1 |
2011-06-28 | glsl: Rewrote _mesa_glsl_process_extension to use table-driven logic. | Paul Berry | 1 | -109/+218 |
2011-06-03 | AST dump: fixed printing of conditionals. | Paul Berry | 1 | -1/+1 |
2011-05-09 | glsl: Add compiler support for ARB_shader_texture_lod. | Kenneth Graunke | 1 | -0/+8 |
2011-05-03 | mesa: implement AMD_shader_stencil_export | Marek Olšák | 1 | -0/+10 |
2011-04-13 | glsl/opt_cpe: Reenable opt_copy_propagation_elements.cpp pass. | Eric Anholt | 1 | -1/+1 |
2011-04-11 | glsl: Make GL_ARB_shader_stencil_export enable block be similar to other blocks | Ian Romanick | 1 | -7/+7 |
2011-04-11 | glsl: Only let a shader enable GL_ARB_draw_instanced if the driver supports it | Ian Romanick | 1 | -6/+5 |
2011-02-28 | glsl: Enable GL_OES_texture_3D extension for ES2. | Kenneth Graunke | 1 | -0/+5 |
2011-02-08 | glsl: Disable the new copy propagation pass until it gets fixed. | Eric Anholt | 1 | -1/+1 |
2011-02-04 | glsl: Add a new opt_copy_propagation variant that does it channel-wise. | Eric Anholt | 1 | -0/+1 |
2011-02-01 | glsl: Fix memory error when creating the supported version string. | Kenneth Graunke | 1 | -1/+1 |
2011-01-31 | glsl: Reject shader versions not supported by the implementation | Ian Romanick | 1 | -0/+32 |
2011-01-31 | Convert everything from the talloc API to the ralloc API. | Kenneth Graunke | 1 | -11/+9 |
2011-01-26 | glsl: Enable AMD_conservative_depth in parser | Chad Versace | 1 | -0/+7 |
2011-01-18 | glsl: Skip the rest of loop unrolling if no loops were found. | Eric Anholt | 1 | -2/+4 |
2011-01-15 | Merge branch 'draw-instanced' | Brian Paul | 1 | -0/+9 |
2010-12-08 | glsl: add support for system values and GL_ARB_draw_instanced | Brian Paul | 1 | -0/+9 |
2010-12-01 | glsl: Add an optimization pass to simplify discards. | Kenneth Graunke | 1 | -0/+1 |
2010-11-19 | glsl: Combine many instruction lowering passes into one. | Kenneth Graunke | 1 | -1/+1 |
2010-10-20 | glsl: Remove useless ir_shader enumeration value. | Kenneth Graunke | 1 | -1/+0 |
2010-10-13 | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 1 | -2/+2 |
2010-10-13 | glsl: add support for shader stencil export | Dave Airlie | 1 | -0/+8 |