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-rw-r--r--.gitlab-ci.yml25
-rw-r--r--docs/osmesa.rst5
-rw-r--r--docs/relnotes/new_features.txt1
-rw-r--r--include/meson.build2
-rw-r--r--meson.build16
-rw-r--r--meson_options.txt5
-rw-r--r--src/gallium/meson.build2
-rw-r--r--src/mesa/drivers/osmesa/meson.build50
-rw-r--r--src/mesa/drivers/osmesa/osmesa.c1307
-rw-r--r--src/mesa/drivers/osmesa/osmesa.def16
-rw-r--r--src/mesa/main/extensions.c2
-rw-r--r--src/mesa/meson.build3
12 files changed, 19 insertions, 1415 deletions
diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml
index 9c2c3cda91c..8bdcb6a1cb1 100644
--- a/.gitlab-ci.yml
+++ b/.gitlab-ci.yml
@@ -643,7 +643,7 @@ meson-gallium:
GALLIUM_DRIVERS: "iris,nouveau,kmsro,r300,r600,freedreno,swr,swrast,svga,v3d,vc4,virgl,etnaviv,panfrost,lima,zink"
VULKAN_DRIVERS: swrast
EXTRA_OPTION: >
- -D osmesa=gallium
+ -D osmesa=true
-D tools=all
-D werror=true
script:
@@ -675,27 +675,12 @@ meson-release:
GALLIUM_DRIVERS: "nouveau,kmsro,freedreno,r300,svga,v3d,vc4,virgl,etnaviv,panfrost,lima,zink"
BUILDTYPE: "release"
EXTRA_OPTION: >
- -D osmesa=none
+ -D osmesa=false
-D tools=all
-D werror=true
script:
- .gitlab-ci/meson-build.sh
-meson-classic:
- extends: .meson-build
- variables:
- UNWIND: "enabled"
- DRI_LOADERS: >
- -D glx=dri
- -D gbm=enabled
- -D egl=enabled
- -D platforms=x11,wayland
- DRI_DRIVERS: "auto"
- EXTRA_OPTION: >
- -D osmesa=classic
- -D tools=all
- -D werror=true
-
meson-android:
extends:
- .meson-cross
@@ -741,7 +726,7 @@ meson-android:
-D gbm=disabled
-D egl=enabled
-D platforms=[]
- -D osmesa=none
+ -D osmesa=false
GALLIUM_ST: >
-D dri3=disabled
-D gallium-vdpau=disabled
@@ -892,7 +877,7 @@ meson-vulkan:
-D gbm=disabled
-D egl=disabled
-D platforms=x11,wayland
- -D osmesa=none
+ -D osmesa=false
GALLIUM_ST: >
-D dri3=enabled
-D gallium-vdpau=disabled
@@ -957,7 +942,7 @@ meson-mingw32-x86_64:
GALLIUM_DRIVERS: "swrast"
EXTRA_OPTION: >
-Dllvm=disabled
- -Dosmesa=gallium
+ -Dosmesa=true
--cross-file=.gitlab-ci/x86_64-w64-mingw32
.test:
diff --git a/docs/osmesa.rst b/docs/osmesa.rst
index 95cd84e70e9..82019c82d71 100644
--- a/docs/osmesa.rst
+++ b/docs/osmesa.rst
@@ -11,11 +11,10 @@ renderings: OSMesaCreateContext(), OSMesaMakeCurrent(), and
OSMesaDestroyContext(). See the Mesa/include/GL/osmesa.h header for more
information about the API functions.
-The OSMesa interface may be used with any of three software renderers:
+The OSMesa interface may be used with the gallium software renderers:
#. llvmpipe - this is the high-performance Gallium LLVM driver
#. softpipe - this it the reference Gallium software driver
-#. swrast - this is the legacy Mesa software rasterizer
There are several examples of OSMesa in the mesa/demos repository.
@@ -26,7 +25,7 @@ Configure and build Mesa with something like:
::
- meson builddir -Dosmesa=gallium -Dgallium-drivers=swrast -Ddri-drivers=[] -Dvulkan-drivers=[] -Dprefix=$PWD/builddir/install
+ meson builddir -Dosmesa=true -Dgallium-drivers=swrast -Ddri-drivers=[] -Dvulkan-drivers=[] -Dprefix=$PWD/builddir/install
ninja -C builddir install
Make sure you have LLVM installed first if you want to use the llvmpipe
diff --git a/docs/relnotes/new_features.txt b/docs/relnotes/new_features.txt
index 28107e365f5..43b5b1cf121 100644
--- a/docs/relnotes/new_features.txt
+++ b/docs/relnotes/new_features.txt
@@ -5,3 +5,4 @@ Removed GL_NV_point_sprite for classic swrast.
driconf: remove glx_disable_oml_sync_control, glx_disable_sgi_video_sync, and glx_disable_ext_buffer_age
Removed support for loading DRI drivers older than Mesa 8.0, including all DRI1 support
Add support for VK_VALVE_mutable_descriptor_type on RADV
+Removed classic OSMesa in favor of the newly improved gallium OSMesa
diff --git a/include/meson.build b/include/meson.build
index 981ab97913f..4ee415fb4f3 100644
--- a/include/meson.build
+++ b/include/meson.build
@@ -96,7 +96,7 @@ if with_egl
)
endif
-if with_osmesa != 'none'
+if with_osmesa
install_headers('GL/osmesa.h', subdir : 'GL')
endif
diff --git a/meson.build b/meson.build
index a925746a654..e26ba52ba70 100644
--- a/meson.build
+++ b/meson.build
@@ -517,8 +517,8 @@ if with_any_vk and (with_platform_x11 and not with_dri3)
error('Vulkan drivers require dri3 for X11 support')
endif
if with_dri
- if with_glx == 'disabled' and not with_egl and not with_gbm and with_osmesa != 'classic'
- error('building dri drivers require at least one windowing system or classic osmesa')
+ if with_glx == 'disabled' and not with_egl and not with_gbm
+ error('building dri drivers require at least one windowing system')
endif
endif
@@ -1737,8 +1737,8 @@ else
dep_unwind = null_dep
endif
-if with_osmesa != 'none'
- if with_osmesa == 'gallium' and not with_gallium_softpipe
+if with_osmesa
+ if not with_gallium_softpipe
error('OSMesa gallium requires gallium softpipe or llvmpipe.')
endif
if host_machine.system() == 'windows'
@@ -1976,13 +1976,9 @@ lines = ['',
with_gles2 ? 'yes' : 'no'),
]
-if with_osmesa != 'none'
+if with_osmesa
lines += ''
- suffix = ''
- if with_osmesa == 'gallium'
- suffix = '(Gallium)'
- endif
- lines += 'OSMesa: lib' + osmesa_lib_name + suffix
+ lines += 'OSMesa: lib' + osmesa_lib_name
else
lines += 'OSMesa: no'
endif
diff --git a/meson_options.txt b/meson_options.txt
index db13dfa4da3..6810602ead9 100644
--- a/meson_options.txt
+++ b/meson_options.txt
@@ -362,9 +362,8 @@ option(
)
option(
'osmesa',
- type : 'combo',
- value : 'none',
- choices : ['none', 'classic', 'gallium'],
+ type : 'boolean',
+ value : false,
description : 'Build OSmesa.'
)
option(
diff --git a/src/gallium/meson.build b/src/gallium/meson.build
index a23e43f6724..daf7f3b78a2 100644
--- a/src/gallium/meson.build
+++ b/src/gallium/meson.build
@@ -180,7 +180,7 @@ if with_dri
subdir('frontends/dri')
subdir('targets/dri')
endif
-if with_osmesa == 'gallium'
+if with_osmesa
subdir('frontends/osmesa')
subdir('targets/osmesa')
endif
diff --git a/src/mesa/drivers/osmesa/meson.build b/src/mesa/drivers/osmesa/meson.build
deleted file mode 100644
index 6c84182c11b..00000000000
--- a/src/mesa/drivers/osmesa/meson.build
+++ /dev/null
@@ -1,50 +0,0 @@
-# Copyright © 2017 Dylan Baker
-
-# Permission is hereby granted, free of charge, to any person obtaining a copy
-# of this software and associated documentation files (the "Software"), to deal
-# in the Software without restriction, including without limitation the rights
-# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-# copies of the Software, and to permit persons to whom the Software is
-# furnished to do so, subject to the following conditions:
-
-# The above copyright notice and this permission notice shall be included in
-# all copies or substantial portions of the Software.
-
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-# SOFTWARE.
-
-osmesa_link_with = []
-
-if with_shared_glapi
- osmesa_link_with += libglapi
-endif
-
-libosmesa = shared_library(
- osmesa_lib_name,
- ['osmesa.c', glapitable_h, glapitemp_h],
- gnu_symbol_visibility : 'hidden',
- link_args : ld_args_gc_sections,
- include_directories : [
- inc_include, inc_src, inc_mapi, inc_mesa, inc_gallium, inc_gallium_aux,
- ],
- link_whole : libglapi_static,
- link_with : [libmesa_classic, osmesa_link_with],
- dependencies : [dep_thread, dep_selinux],
- name_prefix : host_machine.system() == 'windows' ? '' : 'lib', # otherwise mingw will create libosmesa.dll
- soversion : host_machine.system() == 'windows' ? '' : '8',
- version : '8.0.0',
- install : true,
-)
-
-pkg.generate(
- name : 'osmesa',
- description : 'Mesa Off-screen Rendering Library',
- version : '8.0.0',
- libraries : libosmesa,
- libraries_private : gl_priv_libs,
-)
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c
deleted file mode 100644
index a831b71f257..00000000000
--- a/src/mesa/drivers/osmesa/osmesa.c
+++ /dev/null
@@ -1,1307 +0,0 @@
-/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * Off-Screen Mesa rendering / Rendering into client memory space
- *
- * Note on thread safety: this driver is thread safe. All
- * functions are reentrant. The notion of current context is
- * managed by the core _mesa_make_current() and _mesa_get_current_context()
- * functions. Those functions are thread-safe.
- */
-
-
-#include <stdio.h>
-#include "main/glheader.h"
-#include "GL/osmesa.h"
-#include "main/api_exec.h"
-#include "main/context.h"
-#include "main/extensions.h"
-#include "main/formats.h"
-#include "main/framebuffer.h"
-#include "main/macros.h"
-#include "main/mipmap.h"
-#include "main/mtypes.h"
-#include "main/renderbuffer.h"
-#include "main/version.h"
-#include "main/vtxfmt.h"
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "swrast/s_context.h"
-#include "swrast/s_lines.h"
-#include "swrast/s_renderbuffer.h"
-#include "swrast/s_triangle.h"
-#include "tnl/tnl.h"
-#include "tnl/t_context.h"
-#include "tnl/t_pipeline.h"
-#include "drivers/common/driverfuncs.h"
-#include "drivers/common/meta.h"
-#include "vbo/vbo.h"
-#include "util/u_memory.h"
-
-
-#define OSMESA_RENDERBUFFER_CLASS 0x053
-
-
-/**
- * OSMesa rendering context, derived from core Mesa struct gl_context.
- */
-struct osmesa_context
-{
- struct gl_context mesa; /*< Base class - this must be first */
- struct gl_config *gl_visual; /*< Describes the buffers */
- struct swrast_renderbuffer *srb; /*< The user's colorbuffer */
- struct gl_framebuffer *gl_buffer; /*< The framebuffer, containing user's rb */
- GLenum format; /*< User-specified context format */
- GLint userRowLength; /*< user-specified number of pixels per row */
- GLint rInd, gInd, bInd, aInd;/*< index offsets for RGBA formats */
- GLvoid *rowaddr[SWRAST_MAX_HEIGHT]; /*< address of first pixel in each image row */
- GLboolean yup; /*< TRUE -> Y increases upward */
- /*< FALSE -> Y increases downward */
- GLenum DataType;
-};
-
-
-static inline OSMesaContext
-OSMESA_CONTEXT(struct gl_context *ctx)
-{
- /* Just cast, since we're using structure containment */
- return (OSMesaContext) ctx;
-}
-
-
-/**********************************************************************/
-/*** Private Device Driver Functions ***/
-/**********************************************************************/
-
-
-static const GLubyte *
-get_string( struct gl_context *ctx, GLenum name )
-{
- (void) ctx;
- switch (name) {
- case GL_RENDERER:
-#if CHAN_BITS == 32
- return (const GLubyte *) "Mesa OffScreen32";
-#elif CHAN_BITS == 16
- return (const GLubyte *) "Mesa OffScreen16";
-#else
- return (const GLubyte *) "Mesa OffScreen";
-#endif
- default:
- return NULL;
- }
-}
-
-
-static void
-osmesa_update_state(struct gl_context *ctx, GLuint new_state)
-{
- if (new_state & (_NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT))
- _mesa_update_draw_buffer_bounds(ctx, ctx->DrawBuffer);
-
- /* easy - just propogate */
- _swrast_InvalidateState( ctx, new_state );
- _swsetup_InvalidateState( ctx, new_state );
- _tnl_InvalidateState( ctx, new_state );
-}
-
-static void
-osmesa_update_state_wrapper(struct gl_context *ctx)
-{
- osmesa_update_state(ctx, ctx->NewState);
-}
-
-
-/**
- * Macros for optimized line/triangle rendering.
- * Only for 8-bit channel, RGBA, BGRA, ARGB formats.
- */
-
-#define PACK_RGBA(DST, R, G, B, A) \
-do { \
- (DST)[osmesa->rInd] = R; \
- (DST)[osmesa->gInd] = G; \
- (DST)[osmesa->bInd] = B; \
- (DST)[osmesa->aInd] = A; \
-} while (0)
-
-#define PIXELADDR4(X,Y) ((GLchan *) osmesa->rowaddr[Y] + 4 * (X))
-
-
-/**
- * Draw a flat-shaded, RGB line into an osmesa buffer.
- */
-#define NAME flat_rgba_line
-#define CLIP_HACK 1
-#define SETUP_CODE \
- const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); \
- const GLchan *color = vert1->color;
-
-#define PLOT(X, Y) \
-do { \
- GLchan *p = PIXELADDR4(X, Y); \
- PACK_RGBA(p, color[0], color[1], color[2], color[3]); \
-} while (0)
-
-#include "swrast/s_linetemp.h"
-
-
-
-/**
- * Draw a flat-shaded, Z-less, RGB line into an osmesa buffer.
- */
-#define NAME flat_rgba_z_line
-#define CLIP_HACK 1
-#define INTERP_Z 1
-#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
-#define SETUP_CODE \
- const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); \
- const GLchan *color = vert1->color;
-
-#define PLOT(X, Y) \
-do { \
- if (Z < *zPtr) { \
- GLchan *p = PIXELADDR4(X, Y); \
- PACK_RGBA(p, color[RCOMP], color[GCOMP], \
- color[BCOMP], color[ACOMP]); \
- *zPtr = Z; \
- } \
-} while (0)
-
-#include "swrast/s_linetemp.h"
-
-
-
-/**
- * Analyze context state to see if we can provide a fast line drawing
- * function. Otherwise, return NULL.
- */
-static swrast_line_func
-osmesa_choose_line_function( struct gl_context *ctx )
-{
- const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
- const SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- if (ctx->DrawBuffer &&
- ctx->DrawBuffer->Visual.redBits == 32) {
- /* the special-case line functions in this file don't work
- * for float color channels.
- */
- return NULL;
- }
-
- if (ctx->RenderMode != GL_RENDER ||
- ctx->Texture._MaxEnabledTexImageUnit == -1 ||
- ctx->Light.ShadeModel != GL_FLAT ||
- ctx->Line.Width != 1.0F ||
- ctx->Line.StippleFlag ||
- ctx->Line.SmoothFlag) {
- return NULL;
- }
-
- if (osmesa->format != OSMESA_RGBA &&
- osmesa->format != OSMESA_BGRA &&
- osmesa->format != OSMESA_ARGB) {
- return NULL;
- }
-
- if (swrast->_RasterMask == DEPTH_BIT
- && ctx->Depth.Func == GL_LESS
- && ctx->Depth.Mask == GL_TRUE
- && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS) {
- return flat_rgba_z_line;
- }
-
- if (swrast->_RasterMask == 0) {
- return flat_rgba_line;
- }
-
- return (swrast_line_func) NULL;
-}
-
-
-/**********************************************************************/
-/***** Optimized triangle rendering *****/
-/**********************************************************************/
-
-
-/*
- * Smooth-shaded, z-less triangle, RGBA color.
- */
-#define NAME smooth_rgba_z_triangle
-#define INTERP_Z 1
-#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
-#define INTERP_RGB 1
-#define INTERP_ALPHA 1
-#define SETUP_CODE \
- const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
-#define RENDER_SPAN( span ) { \
- GLuint i; \
- GLchan *img = PIXELADDR4(span.x, span.y); \
- for (i = 0; i < span.end; i++, img += 4) { \
- const GLuint z = FixedToDepth(span.z); \
- if (z < zRow[i]) { \
- PACK_RGBA(img, FixedToChan(span.red), \
- FixedToChan(span.green), FixedToChan(span.blue), \
- FixedToChan(span.alpha)); \
- zRow[i] = z; \
- } \
- span.red += span.redStep; \
- span.green += span.greenStep; \
- span.blue += span.blueStep; \
- span.alpha += span.alphaStep; \
- span.z += span.zStep; \
- } \
-}
-#include "swrast/s_tritemp.h"
-
-
-
-/*
- * Flat-shaded, z-less triangle, RGBA color.
- */
-#define NAME flat_rgba_z_triangle
-#define INTERP_Z 1
-#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
-#define SETUP_CODE \
- const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); \
- GLuint pixel; \
- PACK_RGBA((GLchan *) &pixel, v2->color[0], v2->color[1], \
- v2->color[2], v2->color[3]);
-
-#define RENDER_SPAN( span ) { \
- GLuint i; \
- GLuint *img = (GLuint *) PIXELADDR4(span.x, span.y); \
- for (i = 0; i < span.end; i++) { \
- const GLuint z = FixedToDepth(span.z); \
- if (z < zRow[i]) { \
- img[i] = pixel; \
- zRow[i] = z; \
- } \
- span.z += span.zStep; \
- } \
-}
-
-#include "swrast/s_tritemp.h"
-
-
-
-/**
- * Return pointer to an optimized triangle function if possible.
- */
-static swrast_tri_func
-osmesa_choose_triangle_function( struct gl_context *ctx )
-{
- const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
- const SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- if (ctx->DrawBuffer &&
- ctx->DrawBuffer->Visual.redBits == 32) {
- /* the special-case triangle functions in this file don't work
- * for float color channels.
- */
- return NULL;
- }
-
- if (ctx->RenderMode != GL_RENDER ||
- ctx->Polygon.SmoothFlag ||
- ctx->Polygon.StippleFlag ||
- ctx->Texture._MaxEnabledTexImageUnit != -1) {
- return NULL;
- }
-
- if (osmesa->format != OSMESA_RGBA &&
- osmesa->format != OSMESA_BGRA &&
- osmesa->format != OSMESA_ARGB) {
- return NULL;
- }
-
- if (ctx->Polygon.CullFlag &&
- ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) {
- return NULL;
- }
-
- if (swrast->_RasterMask == DEPTH_BIT &&
- ctx->Depth.Func == GL_LESS &&
- ctx->Depth.Mask == GL_TRUE &&
- ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS) {
- if (ctx->Light.ShadeModel == GL_SMOOTH) {
- return smooth_rgba_z_triangle;
- }
- else {
- return flat_rgba_z_triangle;
- }
- }
-
- return NULL;
-}
-
-
-
-/* Override for the swrast triangle-selection function. Try to use one
- * of our internal triangle functions, otherwise fall back to the
- * standard swrast functions.
- */
-static void
-osmesa_choose_triangle( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- swrast->Triangle = osmesa_choose_triangle_function( ctx );
- if (!swrast->Triangle)
- _swrast_choose_triangle( ctx );
-}
-
-static void
-osmesa_choose_line( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- swrast->Line = osmesa_choose_line_function( ctx );
- if (!swrast->Line)
- _swrast_choose_line( ctx );
-}
-
-
-
-/**
- * Recompute the values of the context's rowaddr array.
- */
-static void
-compute_row_addresses( OSMesaContext osmesa )
-{
- GLint bytesPerRow, i;
- GLubyte *origin = (GLubyte *) osmesa->srb->Buffer;
- GLint rowlength; /* in pixels */
- GLint height = osmesa->srb->Base.Height;
-
- if (osmesa->userRowLength)
- rowlength = osmesa->userRowLength;
- else
- rowlength = osmesa->srb->Base.Width;
-
- bytesPerRow = rowlength * _mesa_get_format_bytes(osmesa->srb->Base.Format);
-
- if (osmesa->yup) {
- /* Y=0 is bottom line of window */
- for (i = 0; i < height; i++) {
- osmesa->rowaddr[i] = (GLvoid *) ((GLubyte *) origin + i * bytesPerRow);
- }
- }
- else {
- /* Y=0 is top line of window */
- for (i = 0; i < height; i++) {
- GLint j = height - i - 1;
- osmesa->rowaddr[i] = (GLvoid *) ((GLubyte *) origin + j * bytesPerRow);
- }
- }
-}
-
-
-
-/**
- * Don't use _mesa_delete_renderbuffer since we can't free rb->Buffer.
- */
-static void
-osmesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
-{
- _mesa_delete_renderbuffer(ctx, rb);
-}
-
-
-/**
- * Allocate renderbuffer storage. We don't actually allocate any storage
- * since we're using a user-provided buffer.
- * Just set up all the gl_renderbuffer methods.
- */
-static GLboolean
-osmesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLenum internalFormat, GLuint width, GLuint height)
-{
- const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
-
- /* Note: we can ignoring internalFormat for "window-system" renderbuffers */
- (void) internalFormat;
-
- /* Given the user-provided format and type, figure out which MESA_FORMAT_x
- * to use.
- * XXX There aren't Mesa formats for all the possible combinations here!
- * XXX Specifically, there's only RGBA-order 16-bit/channel and float
- * XXX formats.
- * XXX The 8-bit/channel formats should all be OK.
- */
- if (osmesa->format == OSMESA_RGBA) {
- if (osmesa->DataType == GL_UNSIGNED_BYTE) {
-#if UTIL_ARCH_LITTLE_ENDIAN
- rb->Format = MESA_FORMAT_R8G8B8A8_UNORM;
-#else
- rb->Format = MESA_FORMAT_A8B8G8R8_UNORM;
-#endif
- }
- else if (osmesa->DataType == GL_UNSIGNED_SHORT) {
- rb->Format = MESA_FORMAT_RGBA_UNORM16;
- }
- else {
- rb->Format = MESA_FORMAT_RGBA_FLOAT32;
- }
- }
- else if (osmesa->format == OSMESA_BGRA) {
- if (osmesa->DataType == GL_UNSIGNED_BYTE) {
-#if UTIL_ARCH_LITTLE_ENDIAN
- rb->Format = MESA_FORMAT_B8G8R8A8_UNORM;
-#else
- rb->Format = MESA_FORMAT_A8R8G8B8_UNORM;
-#endif
- }
- else if (osmesa->DataType == GL_UNSIGNED_SHORT) {
- _mesa_warning(ctx, "Unsupported OSMesa format BGRA/GLushort");
- rb->Format = MESA_FORMAT_RGBA_UNORM16; /* not exactly right */
- }
- else {
- _mesa_warning(ctx, "Unsupported OSMesa format BGRA/GLfloat");
- rb->Format = MESA_FORMAT_RGBA_FLOAT32; /* not exactly right */
- }
- }
- else if (osmesa->format == OSMESA_ARGB) {
- if (osmesa->DataType == GL_UNSIGNED_BYTE) {
-#if UTIL_ARCH_LITTLE_ENDIAN
- rb->Format = MESA_FORMAT_A8R8G8B8_UNORM;
-#else
- rb->Format = MESA_FORMAT_B8G8R8A8_UNORM;
-#endif
- }
- else if (osmesa->DataType == GL_UNSIGNED_SHORT) {
- _mesa_warning(ctx, "Unsupported OSMesa format ARGB/GLushort");
- rb->Format = MESA_FORMAT_RGBA_UNORM16; /* not exactly right */
- }
- else {
- _mesa_warning(ctx, "Unsupported OSMesa format ARGB/GLfloat");
- rb->Format = MESA_FORMAT_RGBA_FLOAT32; /* not exactly right */
- }
- }
- else if (osmesa->format == OSMESA_RGB) {
- if (osmesa->DataType == GL_UNSIGNED_BYTE) {
- rb->Format = MESA_FORMAT_BGR_UNORM8;
- }
- else if (osmesa->DataType == GL_UNSIGNED_SHORT) {
- _mesa_warning(ctx, "Unsupported OSMesa format RGB/GLushort");
- rb->Format = MESA_FORMAT_RGBA_UNORM16; /* not exactly right */
- }
- else {
- _mesa_warning(ctx, "Unsupported OSMesa format RGB/GLfloat");
- rb->Format = MESA_FORMAT_RGBA_FLOAT32; /* not exactly right */
- }
- }
- else if (osmesa->format == OSMESA_BGR) {
- if (osmesa->DataType == GL_UNSIGNED_BYTE) {
- rb->Format = MESA_FORMAT_RGB_UNORM8;
- }
- else if (osmesa->DataType == GL_UNSIGNED_SHORT) {
- _mesa_warning(ctx, "Unsupported OSMesa format BGR/GLushort");
- rb->Format = MESA_FORMAT_RGBA_UNORM16; /* not exactly right */
- }
- else {
- _mesa_warning(ctx, "Unsupported OSMesa format BGR/GLfloat");
- rb->Format = MESA_FORMAT_RGBA_FLOAT32; /* not exactly right */
- }
- }
- else if (osmesa->format == OSMESA_RGB_565) {
- assert(osmesa->DataType == GL_UNSIGNED_BYTE);
- rb->Format = MESA_FORMAT_B5G6R5_UNORM;
- }
- else {
- _mesa_problem(ctx, "bad pixel format in osmesa renderbuffer_storage");
- }
-
- rb->Width = width;
- rb->Height = height;
-
- compute_row_addresses( osmesa );
-
- return GL_TRUE;
-}
-
-
-/**
- * Allocate a new renderbuffer to describe the user-provided color buffer.
- */
-static struct swrast_renderbuffer *
-new_osmesa_renderbuffer(struct gl_context *ctx, GLenum format, GLenum type)
-{
- const GLuint name = 0;
- struct swrast_renderbuffer *srb = CALLOC_STRUCT(swrast_renderbuffer);
-
- if (srb) {
- _mesa_init_renderbuffer(&srb->Base, name);
-
- srb->Base.ClassID = OSMESA_RENDERBUFFER_CLASS;
- srb->Base.Delete = osmesa_delete_renderbuffer;
- srb->Base.AllocStorage = osmesa_renderbuffer_storage;
-
- srb->Base.InternalFormat = GL_RGBA;
- srb->Base._BaseFormat = GL_RGBA;
-
- return srb;
- }
- return NULL;
-}
-
-
-
-static void
-osmesa_MapRenderbuffer(struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- GLuint x, GLuint y, GLuint w, GLuint h,
- GLbitfield mode,
- GLubyte **mapOut, GLint *rowStrideOut,
- bool flip_y)
-{
- const OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
-
- if (rb->ClassID == OSMESA_RENDERBUFFER_CLASS) {
- /* this is an OSMesa renderbuffer which wraps user memory */
- struct swrast_renderbuffer *srb = swrast_renderbuffer(rb);
- const GLuint bpp = _mesa_get_format_bytes(rb->Format);
- GLint rowStride; /* in bytes */
-
- if (osmesa->userRowLength)
- rowStride = osmesa->userRowLength * bpp;
- else
- rowStride = rb->Width * bpp;
-
- if (!osmesa->yup) {
- /* Y=0 is top line of window */
- y = rb->Height - y - 1;
- *rowStrideOut = -rowStride;
- }
- else {
- *rowStrideOut = rowStride;
- }
-
- *mapOut = (GLubyte *) srb->Buffer + y * rowStride + x * bpp;
- }
- else {
- _swrast_map_soft_renderbuffer(ctx, rb, x, y, w, h, mode,
- mapOut, rowStrideOut, flip_y);
- }
-}
-
-
-static void
-osmesa_UnmapRenderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
-{
- if (rb->ClassID == OSMESA_RENDERBUFFER_CLASS) {
- /* no-op */
- }
- else {
- _swrast_unmap_soft_renderbuffer(ctx, rb);
- }
-}
-
-
-/**********************************************************************/
-/***** Public Functions *****/
-/**********************************************************************/
-
-
-/**
- * Create an Off-Screen Mesa rendering context. The only attribute needed is
- * an RGBA vs Color-Index mode flag.
- *
- * Input: format - Must be GL_RGBA
- * sharelist - specifies another OSMesaContext with which to share
- * display lists. NULL indicates no sharing.
- * Return: an OSMesaContext or 0 if error
- */
-GLAPI OSMesaContext GLAPIENTRY
-OSMesaCreateContext( GLenum format, OSMesaContext sharelist )
-{
- return OSMesaCreateContextExt(format, DEFAULT_SOFTWARE_DEPTH_BITS,
- 8, 0, sharelist);
-}
-
-
-
-/**
- * New in Mesa 3.5
- *
- * Create context and specify size of ancillary buffers.
- */
-GLAPI OSMesaContext GLAPIENTRY
-OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
- GLint accumBits, OSMesaContext sharelist )
-{
- int attribs[100], n = 0;
-
- attribs[n++] = OSMESA_FORMAT;
- attribs[n++] = format;
- attribs[n++] = OSMESA_DEPTH_BITS;
- attribs[n++] = depthBits;
- attribs[n++] = OSMESA_STENCIL_BITS;
- attribs[n++] = stencilBits;
- attribs[n++] = OSMESA_ACCUM_BITS;
- attribs[n++] = accumBits;
- attribs[n++] = 0;
-
- return OSMesaCreateContextAttribs(attribs, sharelist);
-}
-
-
-/**
- * New in Mesa 11.2
- *
- * Create context with attribute list.
- */
-GLAPI OSMesaContext GLAPIENTRY
-OSMesaCreateContextAttribs(const int *attribList, OSMesaContext sharelist)
-{
- OSMesaContext osmesa;
- struct dd_function_table functions;
- GLint rind, gind, bind, aind;
- GLint redBits = 0, greenBits = 0, blueBits = 0, alphaBits =0;
- GLenum format = OSMESA_RGBA;
- GLint depthBits = 0, stencilBits = 0, accumBits = 0;
- int profile = OSMESA_COMPAT_PROFILE, version_major = 1, version_minor = 0;
- gl_api api_profile = API_OPENGL_COMPAT;
- int i;
-
- for (i = 0; attribList[i]; i += 2) {
- switch (attribList[i]) {
- case OSMESA_FORMAT:
- format = attribList[i+1];
- switch (format) {
- case OSMESA_COLOR_INDEX:
- case OSMESA_RGBA:
- case OSMESA_BGRA:
- case OSMESA_ARGB:
- case OSMESA_RGB:
- case OSMESA_BGR:
- case OSMESA_RGB_565:
- /* legal */
- break;
- default:
- return NULL;
- }
- break;
- case OSMESA_DEPTH_BITS:
- depthBits = attribList[i+1];
- if (depthBits < 0)
- return NULL;
- break;
- case OSMESA_STENCIL_BITS:
- stencilBits = attribList[i+1];
- if (stencilBits < 0)
- return NULL;
- break;
- case OSMESA_ACCUM_BITS:
- accumBits = attribList[i+1];
- if (accumBits < 0)
- return NULL;
- break;
- case OSMESA_PROFILE:
- profile = attribList[i+1];
- if (profile == OSMESA_COMPAT_PROFILE)
- api_profile = API_OPENGL_COMPAT;
- else if (profile == OSMESA_CORE_PROFILE)
- api_profile = API_OPENGL_CORE;
- else
- return NULL;
- break;
- case OSMESA_CONTEXT_MAJOR_VERSION:
- version_major = attribList[i+1];
- if (version_major < 1)
- return NULL;
- break;
- case OSMESA_CONTEXT_MINOR_VERSION:
- version_minor = attribList[i+1];
- if (version_minor < 0)
- return NULL;
- break;
- case 0:
- /* end of list */
- break;
- default:
- fprintf(stderr, "Bad attribute in OSMesaCreateContextAttribs()\n");
- return NULL;
- }
- }
-
- rind = gind = bind = aind = 0;
- if (format==OSMESA_RGBA) {
- redBits = CHAN_BITS;
- greenBits = CHAN_BITS;
- blueBits = CHAN_BITS;
- alphaBits = CHAN_BITS;
- rind = 0;
- gind = 1;
- bind = 2;
- aind = 3;
- }
- else if (format==OSMESA_BGRA) {
- redBits = CHAN_BITS;
- greenBits = CHAN_BITS;
- blueBits = CHAN_BITS;
- alphaBits = CHAN_BITS;
- bind = 0;
- gind = 1;
- rind = 2;
- aind = 3;
- }
- else if (format==OSMESA_ARGB) {
- redBits = CHAN_BITS;
- greenBits = CHAN_BITS;
- blueBits = CHAN_BITS;
- alphaBits = CHAN_BITS;
- aind = 0;
- rind = 1;
- gind = 2;
- bind = 3;
- }
- else if (format==OSMESA_RGB) {
- redBits = CHAN_BITS;
- greenBits = CHAN_BITS;
- blueBits = CHAN_BITS;
- alphaBits = 0;
- rind = 0;
- gind = 1;
- bind = 2;
- }
- else if (format==OSMESA_BGR) {
- redBits = CHAN_BITS;
- greenBits = CHAN_BITS;
- blueBits = CHAN_BITS;
- alphaBits = 0;
- rind = 2;
- gind = 1;
- bind = 0;
- }
-#if CHAN_TYPE == GL_UNSIGNED_BYTE
- else if (format==OSMESA_RGB_565) {
- redBits = 5;
- greenBits = 6;
- blueBits = 5;
- alphaBits = 0;
- rind = 0; /* not used */
- gind = 0;
- bind = 0;
- }
-#endif
- else {
- return NULL;
- }
-
- osmesa = (OSMesaContext) CALLOC_STRUCT(osmesa_context);
- if (osmesa) {
- osmesa->gl_visual = _mesa_create_visual( GL_FALSE, /* double buffer */
- GL_FALSE, /* stereo */
- redBits,
- greenBits,
- blueBits,
- alphaBits,
- depthBits,
- stencilBits,
- accumBits,
- accumBits,
- accumBits,
- alphaBits ? accumBits : 0,
- 1 /* num samples */
- );
- if (!osmesa->gl_visual) {
- free(osmesa);
- return NULL;
- }
-
- /* Initialize device driver function table */
- _mesa_init_driver_functions(&functions);
- _tnl_init_driver_draw_function(&functions);
- /* override with our functions */
- functions.GetString = get_string;
- functions.UpdateState = osmesa_update_state_wrapper;
-
- if (!_mesa_initialize_context(&osmesa->mesa,
- api_profile,
- osmesa->gl_visual,
- sharelist ? &sharelist->mesa
- : (struct gl_context *) NULL,
- &functions)) {
- _mesa_destroy_visual( osmesa->gl_visual );
- free(osmesa);
- return NULL;
- }
-
- _mesa_enable_sw_extensions(&(osmesa->mesa));
-
- osmesa->gl_buffer = _mesa_create_framebuffer(osmesa->gl_visual);
- if (!osmesa->gl_buffer) {
- _mesa_destroy_visual( osmesa->gl_visual );
- _mesa_free_context_data(&osmesa->mesa, true);
- free(osmesa);
- return NULL;
- }
-
- /* Create depth/stencil/accum buffers. We'll create the color
- * buffer later in OSMesaMakeCurrent().
- */
- _swrast_add_soft_renderbuffers(osmesa->gl_buffer,
- GL_FALSE, /* color */
- osmesa->gl_visual->depthBits > 0,
- osmesa->gl_visual->stencilBits > 0,
- osmesa->gl_visual->accumRedBits > 0,
- GL_FALSE, /* alpha */
- GL_FALSE /* aux */ );
-
- osmesa->format = format;
- osmesa->userRowLength = 0;
- osmesa->yup = GL_TRUE;
- osmesa->rInd = rind;
- osmesa->gInd = gind;
- osmesa->bInd = bind;
- osmesa->aInd = aind;
-
- _mesa_meta_init(&osmesa->mesa);
-
- /* Initialize the software rasterizer and helper modules. */
- {
- struct gl_context *ctx = &osmesa->mesa;
- SWcontext *swrast;
- TNLcontext *tnl;
-
- if (!_swrast_CreateContext( ctx ) ||
- !_vbo_CreateContext( ctx, false ) ||
- !_tnl_CreateContext( ctx ) ||
- !_swsetup_CreateContext( ctx )) {
- _mesa_destroy_visual(osmesa->gl_visual);
- _mesa_free_context_data(ctx, true);
- free(osmesa);
- return NULL;
- }
-
- _swsetup_Wakeup( ctx );
-
- /* use default TCL pipeline */
- tnl = TNL_CONTEXT(ctx);
- tnl->Driver.RunPipeline = _tnl_run_pipeline;
-
- ctx->Driver.MapRenderbuffer = osmesa_MapRenderbuffer;
- ctx->Driver.UnmapRenderbuffer = osmesa_UnmapRenderbuffer;
-
- ctx->Driver.GenerateMipmap = _mesa_generate_mipmap;
-
- /* Extend the software rasterizer with our optimized line and triangle
- * drawing functions.
- */
- swrast = SWRAST_CONTEXT( ctx );
- swrast->choose_line = osmesa_choose_line;
- swrast->choose_triangle = osmesa_choose_triangle;
-
- _mesa_override_extensions(ctx);
- _mesa_compute_version(ctx);
-
- if (ctx->Version < version_major * 10 + version_minor) {
- _mesa_destroy_visual(osmesa->gl_visual);
- _mesa_free_context_data(ctx, true);
- free(osmesa);
- return NULL;
- }
-
- /* Exec table initialization requires the version to be computed */
- _mesa_initialize_dispatch_tables(ctx);
- _mesa_initialize_vbo_vtxfmt(ctx);
- }
- }
- return osmesa;
-}
-
-
-/**
- * Destroy an Off-Screen Mesa rendering context.
- *
- * \param osmesa the context to destroy
- */
-GLAPI void GLAPIENTRY
-OSMesaDestroyContext( OSMesaContext osmesa )
-{
- if (osmesa) {
- if (osmesa->srb)
- _mesa_reference_renderbuffer((struct gl_renderbuffer **) &osmesa->srb, NULL);
-
- _mesa_meta_free( &osmesa->mesa );
-
- _swsetup_DestroyContext( &osmesa->mesa );
- _tnl_DestroyContext( &osmesa->mesa );
- _vbo_DestroyContext( &osmesa->mesa );
- _swrast_DestroyContext( &osmesa->mesa );
-
- _mesa_destroy_visual( osmesa->gl_visual );
- _mesa_reference_framebuffer( &osmesa->gl_buffer, NULL );
-
- _mesa_free_context_data(&osmesa->mesa, true);
- free( osmesa );
- }
-}
-
-
-/**
- * Bind an OSMesaContext to an image buffer. The image buffer is just a
- * block of memory which the client provides. Its size must be at least
- * as large as width*height*sizeof(type). Its address should be a multiple
- * of 4 if using RGBA mode.
- *
- * Image data is stored in the order of glDrawPixels: row-major order
- * with the lower-left image pixel stored in the first array position
- * (ie. bottom-to-top).
- *
- * If the context's viewport hasn't been initialized yet, it will now be
- * initialized to (0,0,width,height).
- *
- * If both the context and the buffer are null, the current context will be
- * unbound.
- *
- * Input: osmesa - the rendering context
- * buffer - the image buffer memory
- * type - data type for pixel components
- * Normally, only GL_UNSIGNED_BYTE and GL_UNSIGNED_SHORT_5_6_5
- * are supported. But if Mesa's been compiled with CHAN_BITS==16
- * then type may be GL_UNSIGNED_SHORT or GL_UNSIGNED_BYTE. And if
- * Mesa's been build with CHAN_BITS==32 then type may be GL_FLOAT,
- * GL_UNSIGNED_SHORT or GL_UNSIGNED_BYTE.
- * width, height - size of image buffer in pixels, at least 1
- * Return: GL_TRUE if success, GL_FALSE if error because of invalid osmesa,
- * invalid buffer address, invalid type, width<1, height<1,
- * width>internal limit or height>internal limit.
- */
-GLAPI GLboolean GLAPIENTRY
-OSMesaMakeCurrent( OSMesaContext osmesa, void *buffer, GLenum type,
- GLsizei width, GLsizei height )
-{
- if (!osmesa && !buffer) {
- return _mesa_make_current(NULL, NULL, NULL);
- }
-
- if (!osmesa || !buffer ||
- width < 1 || height < 1 ||
- width > SWRAST_MAX_WIDTH || height > SWRAST_MAX_HEIGHT) {
- return GL_FALSE;
- }
-
- if (osmesa->format == OSMESA_RGB_565 && type != GL_UNSIGNED_SHORT_5_6_5) {
- return GL_FALSE;
- }
-
-#if 0
- if (!(type == GL_UNSIGNED_BYTE ||
- (type == GL_UNSIGNED_SHORT && CHAN_BITS >= 16) ||
- (type == GL_FLOAT && CHAN_BITS == 32))) {
- /* i.e. is sizeof(type) * 8 > CHAN_BITS? */
- return GL_FALSE;
- }
-#endif
-
- osmesa_update_state( &osmesa->mesa, 0 );
-
- /* Create a front/left color buffer which wraps the user-provided buffer.
- * There is no back color buffer.
- * If the user tries to use a 8, 16 or 32-bit/channel buffer that
- * doesn't match what Mesa was compiled for (CHAN_BITS) the
- * _mesa_attach_and_reference_rb() function will create a "wrapper"
- * renderbuffer that converts rendering from CHAN_BITS to the
- * user-requested channel size.
- */
- if (!osmesa->srb) {
- osmesa->srb = new_osmesa_renderbuffer(&osmesa->mesa, osmesa->format, type);
- _mesa_remove_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT);
- _mesa_attach_and_reference_rb(osmesa->gl_buffer, BUFFER_FRONT_LEFT,
- &osmesa->srb->Base);
- assert(osmesa->srb->Base.RefCount == 2);
- }
-
- osmesa->DataType = type;
-
- /* Set renderbuffer fields. Set width/height = 0 to force
- * osmesa_renderbuffer_storage() being called by _mesa_resize_framebuffer()
- */
- osmesa->srb->Buffer = buffer;
- osmesa->srb->Base.Width = osmesa->srb->Base.Height = 0;
-
- /* Set the framebuffer's size. This causes the
- * osmesa_renderbuffer_storage() function to get called.
- */
- _mesa_resize_framebuffer(&osmesa->mesa, osmesa->gl_buffer, width, height);
-
- _mesa_make_current( &osmesa->mesa, osmesa->gl_buffer, osmesa->gl_buffer );
-
- /* Remove renderbuffer attachment, then re-add. This installs the
- * renderbuffer adaptor/wrapper if needed (for bpp conversion).
- */
- _mesa_remove_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT);
- _mesa_attach_and_reference_rb(osmesa->gl_buffer, BUFFER_FRONT_LEFT,
- &osmesa->srb->Base);
-
-
- /* this updates the visual's red/green/blue/alphaBits fields */
- _mesa_update_framebuffer_visual(&osmesa->mesa, osmesa->gl_buffer);
-
- /* update the framebuffer size */
- _mesa_resize_framebuffer(&osmesa->mesa, osmesa->gl_buffer, width, height);
-
- return GL_TRUE;
-}
-
-
-
-GLAPI OSMesaContext GLAPIENTRY
-OSMesaGetCurrentContext( void )
-{
- struct gl_context *ctx = _mesa_get_current_context();
- if (ctx)
- return (OSMesaContext) ctx;
- else
- return NULL;
-}
-
-
-
-GLAPI void GLAPIENTRY
-OSMesaPixelStore( GLint pname, GLint value )
-{
- OSMesaContext osmesa = OSMesaGetCurrentContext();
-
- switch (pname) {
- case OSMESA_ROW_LENGTH:
- if (value<0) {
- _mesa_error( &osmesa->mesa, GL_INVALID_VALUE,
- "OSMesaPixelStore(value)" );
- return;
- }
- osmesa->userRowLength = value;
- break;
- case OSMESA_Y_UP:
- osmesa->yup = value ? GL_TRUE : GL_FALSE;
- break;
- default:
- _mesa_error( &osmesa->mesa, GL_INVALID_ENUM, "OSMesaPixelStore(pname)" );
- return;
- }
-
- compute_row_addresses( osmesa );
-}
-
-
-GLAPI void GLAPIENTRY
-OSMesaGetIntegerv( GLint pname, GLint *value )
-{
- OSMesaContext osmesa = OSMesaGetCurrentContext();
-
- switch (pname) {
- case OSMESA_WIDTH:
- if (osmesa->gl_buffer)
- *value = osmesa->gl_buffer->Width;
- else
- *value = 0;
- return;
- case OSMESA_HEIGHT:
- if (osmesa->gl_buffer)
- *value = osmesa->gl_buffer->Height;
- else
- *value = 0;
- return;
- case OSMESA_FORMAT:
- *value = osmesa->format;
- return;
- case OSMESA_TYPE:
- /* current color buffer's data type */
- *value = osmesa->DataType;
- return;
- case OSMESA_ROW_LENGTH:
- *value = osmesa->userRowLength;
- return;
- case OSMESA_Y_UP:
- *value = osmesa->yup;
- return;
- case OSMESA_MAX_WIDTH:
- *value = SWRAST_MAX_WIDTH;
- return;
- case OSMESA_MAX_HEIGHT:
- *value = SWRAST_MAX_HEIGHT;
- return;
- default:
- _mesa_error(&osmesa->mesa, GL_INVALID_ENUM, "OSMesaGetIntergerv(pname)");
- return;
- }
-}
-
-
-/**
- * Return the depth buffer associated with an OSMesa context.
- * Input: c - the OSMesa context
- * Output: width, height - size of buffer in pixels
- * bytesPerValue - bytes per depth value (2 or 4)
- * buffer - pointer to depth buffer values
- * Return: GL_TRUE or GL_FALSE to indicate success or failure.
- */
-GLAPI GLboolean GLAPIENTRY
-OSMesaGetDepthBuffer( OSMesaContext c, GLint *width, GLint *height,
- GLint *bytesPerValue, void **buffer )
-{
- struct swrast_renderbuffer *srb = NULL;
-
- if (c->gl_buffer)
- srb = swrast_renderbuffer(c->gl_buffer->
- Attachment[BUFFER_DEPTH].Renderbuffer);
-
- if (!srb || !srb->Buffer) {
- *width = 0;
- *height = 0;
- *bytesPerValue = 0;
- *buffer = 0;
- return GL_FALSE;
- }
- else {
- *width = srb->Base.Width;
- *height = srb->Base.Height;
- if (c->gl_visual->depthBits <= 16)
- *bytesPerValue = sizeof(GLushort);
- else
- *bytesPerValue = sizeof(GLuint);
- *buffer = (void *) srb->Buffer;
- return GL_TRUE;
- }
-}
-
-
-/**
- * Return the color buffer associated with an OSMesa context.
- * Input: c - the OSMesa context
- * Output: width, height - size of buffer in pixels
- * format - the pixel format (OSMESA_FORMAT)
- * buffer - pointer to color buffer values
- * Return: GL_TRUE or GL_FALSE to indicate success or failure.
- */
-GLAPI GLboolean GLAPIENTRY
-OSMesaGetColorBuffer( OSMesaContext osmesa, GLint *width,
- GLint *height, GLint *format, void **buffer )
-{
- if (osmesa->srb && osmesa->srb->Buffer) {
- *width = osmesa->srb->Base.Width;
- *height = osmesa->srb->Base.Height;
- *format = osmesa->format;
- *buffer = (void *) osmesa->srb->Buffer;
- return GL_TRUE;
- }
- else {
- *width = 0;
- *height = 0;
- *format = 0;
- *buffer = 0;
- return GL_FALSE;
- }
-}
-
-
-struct name_function
-{
- const char *Name;
- OSMESAproc Function;
-};
-
-static struct name_function functions[] = {
- { "OSMesaCreateContext", (OSMESAproc) OSMesaCreateContext },
- { "OSMesaCreateContextExt", (OSMESAproc) OSMesaCreateContextExt },
- { "OSMesaCreateContextAttribs", (OSMESAproc) OSMesaCreateContextAttribs },
- { "OSMesaDestroyContext", (OSMESAproc) OSMesaDestroyContext },
- { "OSMesaMakeCurrent", (OSMESAproc) OSMesaMakeCurrent },
- { "OSMesaGetCurrentContext", (OSMESAproc) OSMesaGetCurrentContext },
- { "OSMesaPixelStore", (OSMESAproc) OSMesaPixelStore },
- { "OSMesaGetIntegerv", (OSMESAproc) OSMesaGetIntegerv },
- { "OSMesaGetDepthBuffer", (OSMESAproc) OSMesaGetDepthBuffer },
- { "OSMesaGetColorBuffer", (OSMESAproc) OSMesaGetColorBuffer },
- { "OSMesaGetProcAddress", (OSMESAproc) OSMesaGetProcAddress },
- { "OSMesaColorClamp", (OSMESAproc) OSMesaColorClamp },
- { "OSMesaPostprocess", (OSMESAproc) OSMesaPostprocess },
- { NULL, NULL }
-};
-
-
-GLAPI OSMESAproc GLAPIENTRY
-OSMesaGetProcAddress( const char *funcName )
-{
- int i;
- for (i = 0; functions[i].Name; i++) {
- if (strcmp(functions[i].Name, funcName) == 0)
- return functions[i].Function;
- }
- return _glapi_get_proc_address(funcName);
-}
-
-
-GLAPI void GLAPIENTRY
-OSMesaColorClamp(GLboolean enable)
-{
- OSMesaContext osmesa = OSMesaGetCurrentContext();
-
- if (enable == GL_TRUE) {
- osmesa->mesa.Color.ClampFragmentColor = GL_TRUE;
- }
- else {
- osmesa->mesa.Color.ClampFragmentColor = GL_FIXED_ONLY_ARB;
- }
-}
-
-
-GLAPI void GLAPIENTRY
-OSMesaPostprocess(OSMesaContext osmesa, const char *filter,
- unsigned enable_value)
-{
- fprintf(stderr,
- "OSMesaPostProcess() is only available with gallium drivers\n");
-}
-
-
-
-/**
- * When GLX_INDIRECT_RENDERING is defined, some symbols are missing in
- * libglapi.a. We need to define them here.
- */
-#ifdef GLX_INDIRECT_RENDERING
-
-#define GL_GLEXT_PROTOTYPES
-#include "GL/gl.h"
-#include "glapi/glapi.h"
-#include "glapitable.h"
-
-#define NAME(func) gl##func
-
-#define DISPATCH(FUNC, ARGS, MESSAGE) \
- GET_DISPATCH()->FUNC ARGS
-
-#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
- return GET_DISPATCH()->FUNC ARGS
-
-/* skip normal ones */
-#define _GLAPI_SKIP_NORMAL_ENTRY_POINTS
-#include "glapitemp.h"
-
-#endif /* GLX_INDIRECT_RENDERING */
diff --git a/src/mesa/drivers/osmesa/osmesa.def b/src/mesa/drivers/osmesa/osmesa.def
deleted file mode 100644
index f7dcd598505..00000000000
--- a/src/mesa/drivers/osmesa/osmesa.def
+++ /dev/null
@@ -1,16 +0,0 @@
-;DESCRIPTION 'Mesa OSMesa lib for Win32'
-VERSION 4.1
-
-EXPORTS
- OSMesaColorClamp
- OSMesaCreateContext
- OSMesaCreateContextAttribs
- OSMesaCreateContextExt
- OSMesaDestroyContext
- OSMesaMakeCurrent
- OSMesaGetCurrentContext
- OSMesaPixelStore
- OSMesaGetIntegerv
- OSMesaGetDepthBuffer
- OSMesaGetColorBuffer
- OSMesaGetProcAddress
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 367b93e1e7d..99a17279073 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -116,7 +116,7 @@ _mesa_override_extensions(struct gl_context *ctx)
/**
* Enable all extensions suitable for a software-only renderer.
- * This is a convenience function used by the XMesa, OSMesa, GGI drivers, etc.
+ * This is a convenience function used by the mesa/swrast drivers.
*/
void
_mesa_enable_sw_extensions(struct gl_context *ctx)
diff --git a/src/mesa/meson.build b/src/mesa/meson.build
index 1bf381c13f0..38a5143f8bc 100644
--- a/src/mesa/meson.build
+++ b/src/mesa/meson.build
@@ -760,9 +760,6 @@ libmesa_gallium = static_library(
)
subdir('drivers/dri')
-if with_osmesa == 'classic'
- subdir('drivers/osmesa')
-endif
if with_glx == 'xlib'
subdir('drivers/x11')
endif