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~tball/mesa-gallium-vdpau
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pipe-video
vdpau backend implemented in gallium
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path:
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src
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gallium
/
drivers
/
r300
/
r300_vs.h
Age
Commit message (
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Author
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2010-05-27
r300g/swtcl: fix secondary color and back-face color outputs
Marek Olšák
1
-0
/
+4
2010-05-15
r300g: fix psychedelic colors with SWTCL
Marek Olšák
1
-3
/
+3
2010-05-02
r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)
Marek Olšák
1
-10
/
+0
2010-04-14
r300g: emit VS immediates along with VS code
Marek Olšák
1
-0
/
+4
2010-04-11
r300g: use a dummy replacement vertex shader if the shader compilation fails
Marek Olšák
1
-4
/
+6
2010-03-07
r300g: share the VS-output-mapping state with SWTCL
Marek Olšák
1
-4
/
+9
2010-01-06
r300g: disable the rasterization of WPOS if it's unused by the FS
Marek Olšák
1
-0
/
+6
2009-12-09
r300g: fix routing of vertex streams if TCL is bypassed
Marek Olšák
1
-1
/
+3
2009-12-01
r300g: clean up derived states
Marek Olšák
1
-4
/
+7
2009-11-20
r300g: Begin separating HW TCL and SW TCL state and setup.
Corbin Simpson
1
-3
/
+0
2009-07-30
r300g: Use r300compiler for vertex shaders
Nicolai Hähnle
1
-120
/
+17
2009-06-26
r300-gallium: organize fragment/vertex shaders
Joakim Sindholt
1
-0
/
+157