Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2013-09-13 | glsl/builtins: Fix {texture1D,texture2D,shadow1D}ArrayLod availibility. | Paul Berry | 1 | -5/+5 |
2013-09-13 | mesa: Rename MESA_shader_integer_mix to EXT_shader_integer_mix | Ian Romanick | 1 | -1/+1 |
2013-09-11 | glsl: Use sampler_coordinate_components instead of passing it by hand. | Kenneth Graunke | 1 | -450/+450 |
2013-09-10 | glsl: Add missing va_end in builtin_builder::add_function. | Vinson Lee | 1 | -0/+1 |
2013-09-10 | glsl: Initialize builtin_builder member variables. | Vinson Lee | 1 | -0/+3 |
2013-09-09 | glsl: fix variadic macro for MSVC | Brian Paul | 1 | -2/+2 |
2013-09-09 | glsl: Implement MESA_shader_integer_mix extension. | Matt Turner | 1 | -7/+32 |
2013-09-09 | glsl: Use conditional-select in mix(). | Matt Turner | 1 | -8/+8 |
2013-09-09 | glsl: Write a new built-in function module. | Kenneth Graunke | 1 | -0/+3517 |