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authorØyvind Kolås <pippin@gimp.org>2012-03-13 10:43:56 +0000
committerØyvind Kolås <pippin@gimp.org>2012-03-13 10:43:56 +0000
commit0f0d9dbea772aa64530277ddb33de5ddda90bc0c (patch)
tree62620fd097858b57464dad153c7b4efe25e8602d /docs
parent7f7226fa2d4f4f395dcbb2bd2c26f27bb3d7bd5d (diff)
update contribute doc
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@@ -60,22 +60,6 @@ arrival of the next and more powerful generation of GIMP.
</li><li>Implement a GeglBuffer tile backend that support GIMP legacy
TileManager for transition period</li>
-<pre>
- GeglBuffer *gimp_drawable_get_gegl_buffer (GimpDrawable *drawable);
-</pre>
-
- Having such a utility function would allow porting more bits of GIMP
- to optionally use GEGL for processing with code that resembles GIMP
- code.
-
- This work has started, see
- <a href="http://git.gnome.org/browse/gimp/tree/app/gegl/gimptilebackendtilemanager.c?h=high-bit-depths-REBASED">gimptilebackendtilemanager.c</a>
- and
- <a href="http://git.gnome.org/browse/gimp/tree/app/tests/test-gimptilebackendtilemanager.c?h=high-bit-depths-REBASED">test-gimptilebackendtilemanager.c</a>.
- </li><li>At a later stage of the migration when the actual storage is switched
- it might be desirable to allow a temporary hack in the other direction
- with gimp_gegl_buffer_get_tile_manager (GeglBuffer *buffer); this might
- require some private API of GEGL to be temporarily exposed.
</li><li>Paint tools migration, work is already on the way to improve the performance
of non destructive paths for GEGL.
</li><li>Allow loading UI plug-ins for GIMP that provide custom UIs for GEGL ops.