diff options
author | Kenneth Graunke <kenneth@whitecape.org> | 2013-06-08 00:18:47 -0700 |
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committer | Kenneth Graunke <kenneth@whitecape.org> | 2013-06-08 00:18:47 -0700 |
commit | 68f5d0a586273dd74aad17c704cfa040a67f1ec9 (patch) | |
tree | 7329c60786d0a2ac73d82d090f48c3264ca606d5 | |
parent | 042e85b16c123ccb27eb76626bea2ac2d91645cd (diff) |
gl32: Mark MinTexUnits as done.
We support 16, so it doesn't matter if the minimum allowed is 2. I
don't think there are Piglit tests mandating 2.
-rw-r--r-- | gl32.xml | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -183,7 +183,7 @@ The minimum value allowed for gl_MaxVaryingFloats and gl_MaxVaryingComponents has been reduced from 64 to 60. </task> - <task name="MinTexUnits" specref="GLSL 1.50 7.5"> + <task name="MinTexUnits" specref="GLSL 1.50 7.5" piglit="done" mesa="done"> The minimum value allowed for gl_MaxTextureUnits has been reduced from 16 to 2. </task> |