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2015-07-14
glsl: shader buffer variables cannot have initializers
Samuel Iglesias Gonsalvez
1
-0
/
+9
2015-07-14
glsl: enable binding layout qualifier usage for shader storage buffer objects
Samuel Iglesias Gonsalvez
2
-6
/
+26
2015-07-14
glsl: Identify active uniform blocks that are buffer blocks as such.
Iago Toral Quiroga
3
-0
/
+6
2015-07-14
glsl: link buffer variables and shader storage buffer interface blocks
Kristian Høgsberg
4
-9
/
+21
2015-07-14
glsl: Implement parser support for 'buffer' qualifier
Kristian Høgsberg
6
-9
/
+42
2015-07-14
nir: add nir_var_shader_storage
Iago Toral Quiroga
6
-8
/
+20
2015-07-14
mesa: rename is_in_uniform_block to is_in_buffer_block
Iago Toral Quiroga
8
-14
/
+15
2015-07-14
glsl: Add ir_var_shader_storage
Kristian Høgsberg
11
-13
/
+34
2015-07-14
mesa: define ARB_shader_storage_buffer_object extension
Samuel Iglesias Gonsalvez
3
-31
/
+42
2015-07-14
glsl: free interface_types
Timothy Arceri
1
-0
/
+5
2015-07-14
glsl: replace some more old hash_table uses
Timothy Arceri
2
-41
/
+41
2015-07-11
glsl: use set rather than old hash table for ir_validate
Timothy Arceri
1
-12
/
+12
2015-07-08
nir: Fix comment above nir_convert_from_ssa() prototype.
Kenneth Graunke
1
-3
/
+3
2015-07-08
mesa: use implementation specified MAX_VERTEX_ATTRIBS rather than hardcoded v...
Timothy Arceri
1
-6
/
+2
2015-07-06
glsl: Make sure not to dereference NULL
Neil Roberts
1
-1
/
+1
2015-07-06
glsl: Add missing check for whether an expression is an add operation
Neil Roberts
1
-1
/
+1
2015-07-04
glsl: update types for unsized arrays of members
Timothy Arceri
1
-2
/
+16
2015-07-04
glsl: update assert to support arrays of arrays
Timothy Arceri
1
-1
/
+2
2015-07-04
glsl: allow precision qualifiers for AoA
Timothy Arceri
1
-3
/
+1
2015-07-03
glsl: add a missing call to _mesa_locale_init
Erik Faye-Lund
2
-3
/
+3
2015-07-03
nir/lower_phis_to_scalar: undef is trivially scalarizable
Rob Clark
1
-0
/
+1
2015-07-02
nir: Don't allow copying SSA destinations
Jason Ekstrand
1
-11
/
+11
2015-07-01
glsl: create program resource list after LinkShader
Tapani Pälli
1
-4
/
+0
2015-07-01
glsl: expose build_program_resource_list function
Tapani Pälli
2
-1
/
+5
2015-07-01
glsl: build stageref mask using IR, not symbol table
Tapani Pälli
1
-3
/
+11
2015-07-01
glsl: use consistent version string format
Timothy Arceri
1
-7
/
+7
2015-06-30
nir: remove parent_instr from nir_register
Connor Abbott
3
-17
/
+0
2015-06-30
nir: remove nir_src_get_parent_instr()
Connor Abbott
1
-10
/
+0
2015-06-30
nir/from_ssa: add a flag to not convert everything from SSA
Connor Abbott
2
-8
/
+24
2015-06-30
nir: cleanup open-coded instruction casts
Rob Clark
3
-3
/
+3
2015-06-30
glsl: validate sampler array indexing for 'constant-index-expression'
Tapani Pälli
1
-0
/
+77
2015-06-30
mesa/glsl: new compiler option EmitNoIndirectSampler
Tapani Pälli
1
-0
/
+12
2015-06-30
glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00
Tapani Pälli
1
-18
/
+18
2015-06-29
util: port _mesa_strto[df] to C
Erik Faye-Lund
2
-0
/
+6
2015-06-29
glsl: No need to lock in _mesa_glsl_release_types
Erik Faye-Lund
1
-4
/
+4
2015-06-28
Revert "glsl: clone inputs and outputs during linking"
Kenneth Graunke
1
-3
/
+1
2015-06-26
mesa: Enable subdir-objects globally.
Matt Turner
1
-2
/
+0
2015-06-25
nir: Recognize max(min(a, 1.0), 0.0) as fsat(a).
Kenneth Graunke
1
-0
/
+1
2015-06-24
glsl: clone inputs and outputs during linking
Tapani Pälli
1
-1
/
+3
2015-06-24
nir: Use a switch statement for detecting move-like operations.
Kenneth Graunke
1
-6
/
+14
2015-06-24
glsl: remove cross validation of interpolation qualifier with GLSL 4.40
Tapani Pälli
1
-1
/
+11
2015-06-23
glsl: binding point is a texture unit, which is a combined space
Ilia Mirkin
1
-1
/
+1
2015-06-23
glsl: Specify the shader stage in linker errors due to too many in/outputs.
Jose Fonseca
1
-4
/
+8
2015-06-22
nir: Allow vec2/vec3/vec4 instructions in the select peephole pass.
Kenneth Graunke
1
-1
/
+3
2015-06-19
glsl: fix formatting glitch in _mesa_print_ir()
Brian Paul
1
-1
/
+1
2015-06-19
glsl: Fail linkage when UBO exceeds GL_MAX_UNIFORM_BLOCK_SIZE.
Jose Fonseca
1
-0
/
+7
2015-06-18
glsl: guard gl_NumSamples enablement on ARB_sample_shading
Ilia Mirkin
1
-1
/
+2
2015-06-18
glsl: add version checks to conditionals for builtin variable enablement
Ilia Mirkin
1
-5
/
+5
2015-06-18
glsl: handle conversions to double when comparing param matches
Ilia Mirkin
1
-3
/
+5
2015-06-16
glsl: add ir reader support for ir_barrier
Chris Forbes
1
-0
/
+15
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