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#include "basic_source.h"
#include "debug.h"
#include "utility.h"
namespace audiere {
BasicSource::BasicSource() {
m_repeat = false;
}
int
BasicSource::read(int frame_count, void* buffer) {
if (m_repeat) {
const int frame_size = GetFrameSize(this);
// the main read loop:
u8* out = (u8*)buffer;
int frames_left = frame_count;
while (frames_left > 0) {
// read some frames. if we can't read anything, reset the stream
// and try again.
int frames_read = doRead(frames_left, out);
if (frames_read == 0) {
reset();
frames_read = doRead(frames_left, out);
// if we still can't read anything, we're done
if (frames_read == 0) {
ADR_LOG("Can't read any samples even after reset");
break;
}
}
frames_left -= frames_read;
out += frames_read * frame_size;
}
return frame_count - frames_left;
} else {
return doRead(frame_count, buffer);
}
}
}
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