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/*
* Copyright © 2009 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Eric Anholt <eric@anholt.net>
*
*/
/** @file dlist-clear.c
*
* Tests that clears and primitives get stored properly in a
* COMPILE_AND_EXECUTE display list. Caught a regression in the intel driver
* with the new metaops clear code.
*/
#include "piglit-util-gl-common.h"
PIGLIT_GL_TEST_MAIN(
100 /*window_width*/,
100 /*window_height*/,
GLUT_RGB | GLUT_DOUBLE)
enum piglit_result
piglit_display(void)
{
GLboolean pass = GL_TRUE;
static float red[] = {1.0, 0.0, 0.0, 0.0};
static float green[] = {0.0, 1.0, 0.0, 0.0};
static float blue[] = {0.0, 0.0, 1.0, 0.0};
piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
glClearColor(0.5, 0.0, 0.0, 0.0);
glColor4fv(red);
/* Make a list containing a clear and a rectangle. It'll draw
* colors we don't expect to see, due to COMPILE_AND_EXECUTE.
*/
glNewList(1, GL_COMPILE_AND_EXECUTE);
/* Even though we don't use depth, GL_DEPTH_BUFFER_BIT is what
* triggered the metaops clear path which messed up the display list.
*/
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_QUADS);
glVertex2f(10, 10);
glVertex2f(20, 10);
glVertex2f(20, 20);
glVertex2f(10, 20);
glEnd();
glEndList();
/* Now, set up our expected colors, translate the dlist's rectangle
* over a little, and do the draw we actually expect to see.
*/
glClearColor(0.0, 1.0, 0.0, 0.0);
glColor4fv(blue);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glTranslatef(20, 0, 0);
glCallList(1);
pass &= piglit_probe_rect_rgb(0, 0, piglit_width, 10, green);
pass &= piglit_probe_rect_rgb(0, 10, 30, 10, green);
pass &= piglit_probe_rect_rgb(30, 10, 10, 10, blue);
pass &= piglit_probe_rect_rgb(40, 10, piglit_width-40, 10, green);
pass &= piglit_probe_rect_rgb(0, 20, piglit_width, piglit_height - 20,
green);
glutSwapBuffers();
return pass ? PIGLIT_PASS : PIGLIT_FAIL;
}
void
piglit_init(int argc, char **argv)
{
}
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