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-rw-r--r--tests/spec/glsl-1.10/execution/variable-indexing/fs-uniform-array-mat2-col-rd.shader_test46
1 files changed, 0 insertions, 46 deletions
diff --git a/tests/spec/glsl-1.10/execution/variable-indexing/fs-uniform-array-mat2-col-rd.shader_test b/tests/spec/glsl-1.10/execution/variable-indexing/fs-uniform-array-mat2-col-rd.shader_test
deleted file mode 100644
index d640d667d..000000000
--- a/tests/spec/glsl-1.10/execution/variable-indexing/fs-uniform-array-mat2-col-rd.shader_test
+++ /dev/null
@@ -1,46 +0,0 @@
-# Test generated by:
-# ../../../glsl-1.10/variable-index-read.sh 1.10
-
-[require]
-GLSL >= 1.10
-
-[vertex shader]
-uniform int col;
-uniform vec2 expect;
-uniform mat2 m[3];
-varying vec4 color;
-
-void main()
-{
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
-}
-
-[fragment shader]
-uniform int col;
-uniform vec2 expect;
-uniform mat2 m[3];
-varying vec4 color;
-
-void main()
-{
- gl_FragColor = (m[1][col] == expect)
- ? vec4(0.0, 1.0, 0.0, 1.0) : vec4(1.0, 0.0, 0.0, 1.0);
-}
-
-[test]
-clear color 0.5 0.5 0.5 0.5
-clear
-ortho
-
-uniform mat2x2 m[0] 1.0 2.0 3.0 4.0
-uniform mat2x2 m[1] 5.0 6.0 7.0 8.0
-uniform int col 0
-uniform vec2 expect 5 6
-draw rect 45 5 10 10
-probe rgb 50 10 0.0 1.0 0.0
-
-uniform int col 1
-uniform vec2 expect 7 8
-draw rect 60 5 10 10
-probe rgb 65 10 0.0 1.0 0.0
-