summaryrefslogtreecommitdiff
path: root/htdocs/overview.html
diff options
context:
space:
mode:
Diffstat (limited to 'htdocs/overview.html')
-rw-r--r--htdocs/overview.html6
1 files changed, 3 insertions, 3 deletions
diff --git a/htdocs/overview.html b/htdocs/overview.html
index 09543678..6e02a66b 100644
--- a/htdocs/overview.html
+++ b/htdocs/overview.html
@@ -472,7 +472,7 @@
<P>
A font editor is a progam designed to creat and modify fonts.
<P>
- The most obvious aspect is that it is a drawing program like FreeHand, InkScape
+ The most obvious aspect is that it is a drawing program like FreeHand, Inkscape
or Illustrator which lets you draw the outlines of your letters. Unlike other
drawing progams it expects you to draw many pictures at once (one or more
for each letter) and collects them into a database.
@@ -604,7 +604,7 @@
<P>
Clothoid splines are much easier to work with than B&eacute;ziers -- there
are no control points, just a sequence of on-curve points, and magically
- a beautiful curve will apear between them. FontForge can
+ a beautiful curve will appear between them. FontForge can
<A HREF="charview.html#spiro-mode">either</A> edit a curve as a set of
B&eacute;ziers or as a set of clothoids.
<P>
@@ -839,7 +839,7 @@
<DD>
Adobe incorporated several different ways of providing hints for the rasterizer
about how things should be treated. The most obvious of these are the horizontal
- and vertical stem hints.Each glyph has its own set of hints to tell the
+ and vertical stem hints. Each glyph has its own set of hints to tell the
rasterizer where to find stems. FontForge can usually figure out a reasonable
set of stem hints (a process called
<A HREF="hintsmenu.html#AutoHint">autohinting</A>), but some glyphs are too