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2012-01-22Renamed SetTargetTexture() to SetRenderTarget()Sam Lantinga7-19/+19
2012-01-21Reorganized the render target code, moving the viewport handling to the gener...Sam Lantinga7-342/+260
2012-01-21We've already crashed by this point if we don't have a renderer. The calling...Sam Lantinga1-1/+0
2012-01-21Added the correct version.rc to the Visual Studio build.Sam Lantinga1-1/+1
2012-01-19Added a renderer flag to expose whether a renderer supports render to texture.Sam Lantinga5-10/+10
2012-01-19Fix for building with Visual StudioSam Lantinga1-1/+1
2012-01-18Implementation of render targets, by Mason Wheeler and Gabriel JacoboSam Lantinga8-44/+644
2012-01-18Fixed bug 1372 - OSX Window Maximize/Resize Doesn't Update Window PositionSam Lantinga1-1/+7
2012-01-16Fixed blit mapping problem when surfaces are freed and then newly allocated a...Sam Lantinga1-0/+17
2012-01-15Fixed bug 1371 - DX joystick axis ordering fixSam Lantinga1-0/+54
2012-01-15Check for sem_timedwait(), which isn't available on some systems (including O...Sam Lantinga1-0/+14
2012-01-14Make sure that we use consistent configuration options on platforms like Wind...Sam Lantinga4-2/+4
2012-01-14Fixed bug 1238 - SDL_SetKeyboardFocus may send events to already destroyed wi...Sam Lantinga1-3/+11
2012-01-13Fixed bug 1368 - Enabling joystick subsystem cause an infinite loopSam Lantinga3-10/+23
2012-01-12Better interpolation for the x4 upsampling caseSam Lantinga2-844/+844
2012-01-12Fixed issue where there was a garbage sample at the end of the buffer.Sam Lantinga1-1/+2
2012-01-10Fixed bug 1331 - SDL_CreateTextureFromSurface fails for OpenGL + Win XP 64 NV...Sam Lantinga1-4/+9
2012-01-08Fixed memory corruption in the upsampling code, caught by valgrindSam Lantinga2-101/+101
2012-01-08Fixed bug 1091 - Hardcoded size in SDL_audiocvt.c may lead to heap/stack corr...Sam Lantinga1-1/+1
2012-01-08Fixed bug 1014 - SDL_ConvertAudio crashesSam Lantinga2-304/+304
2012-01-08Made the application activity events consistent between iOS and AndroidSam Lantinga2-3/+5
2012-01-08X11 OpenGL ES minor correctionsSam Lantinga5-13/+55
2011-08-26* Take a global reference to the activity to prevent the reference being GCedTim Angus1-1/+1
2012-01-08Fixed bug 1242 - PATCH: Improve support for OpenGL ES under X11Sam Lantinga10-196/+423
2012-01-08Fixed bug 1293 - [Android] Support Pause/ResumeSam Lantinga2-2/+22
2012-01-08Fixed bug 1303 - SDL_CreateFromWindow duplicates window (Cocoa only)Sam Lantinga1-3/+7
2012-01-08Fixed bug 1305 - mouse wheel scroll-down event created when mouse wheel is pr...Sam Lantinga1-1/+1
2012-01-07The #define was asking to use dlopen(), but the code wasn't doing it.Sam Lantinga1-3/+6
2012-01-07Fixed crash if the rendering system couldn't create an OpenGL window.Sam Lantinga1-0/+2
2012-01-07Fixed bug 1313 - Segfault on SDL_CreateWindow when gl lib cannot be loadedSam Lantinga1-2/+9
2012-01-07Fixed bug 1333 - segfault if opengl window could not get createdSam Lantinga2-1/+13
2012-01-07Fixed bug 1342 - SDL_CreateRenderer creates OpenGL ES 2.0 renderer in iPhone ...Sam Lantinga2-0/+4
2012-01-07Fixed tab spacingSam Lantinga1-13/+13
2012-01-07Better error messaging when SDL can't create a window surface.Sam Lantinga2-3/+1
2012-01-07Fixed bug 1256 - Invalid window warning in GL_CreateRendererSam Lantinga3-0/+3
2012-01-07Added X11 dynamic loading support for XSetWMProperties()Sam Lantinga1-4/+1
2011-06-27X11: Move to XSetWMProperties and add support to _NET_WM_PIDMarco Trevisan (TreviƱo)3-32/+33
2012-01-07Fixed bug 1224 - Blit map not updated if source palette changedSam Lantinga3-5/+15
2012-01-07Fixed bug 1225 - Altivec blitters broken due to SDL_PixelFormatSam Lantinga2-2/+7
2012-01-07Fixed bug 1239 - Crash in iPad with iOS 3.2 because of missing contentScaleFa...Sam Lantinga1-1/+1
2012-01-07Fixed bug 1344 - No OpenGL headers when compiling -> no working Software rend...Sam Lantinga1-0/+3
2012-01-07Fixed bug 1362 - SDL Fails to compile with Visual C++ Express 2008 with Feb 2...Sam Lantinga1-1/+1
2012-01-02Use arts_suspend() in a loop to wait for arts to become ready.Ryan C. Gordon1-2/+15
2012-01-01Fixed bug 1337 - joystick crash due to heap corruption with btnxSam Lantinga1-0/+20
2011-12-31Check return value, not unsigned "supported" flagsSam Lantinga1-1/+1
2011-12-31Happy New Year!Sam Lantinga383-383/+383
2011-12-30Added the ability to update a subrect of a YV12/IYUV texture.Sam Lantinga1-8/+41
2011-12-30Fixed bug 1315 - Greenish video when video size smaller than textureSam Lantinga1-10/+2
2011-12-30Initialize timers first so the tick counter is valid by the time the audio an...Sam Lantinga1-25/+25
2011-12-29Fixed bug 1338 - Direct3D renderer should set D3DCREATE_FPU_PRESERVE for not ...Sam Lantinga1-2/+2