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Diffstat (limited to 'src/video/x11/SDL_x11opengl.c')
-rwxr-xr-xsrc/video/x11/SDL_x11opengl.c72
1 files changed, 59 insertions, 13 deletions
diff --git a/src/video/x11/SDL_x11opengl.c b/src/video/x11/SDL_x11opengl.c
index 39847ca2..90b1e73b 100755
--- a/src/video/x11/SDL_x11opengl.c
+++ b/src/video/x11/SDL_x11opengl.c
@@ -67,11 +67,6 @@
#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001
#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
-#ifndef GLX_EXT_swap_control
-#define GLX_SWAP_INTERVAL_EXT 0x20F1
-#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
-#endif
-
/* Typedef for the GL 3.0 context creation function */
typedef GLXContext(*PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display * dpy,
GLXFBConfig config,
@@ -80,6 +75,31 @@ typedef GLXContext(*PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display * dpy,
Bool direct,
const int
*attrib_list);
+
+#ifndef GLX_ARB_create_context_profile
+#define GLX_ARB_create_context_profile
+#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
+#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#endif
+
+#ifndef GLX_ARB_create_context_robustness
+#define GLX_ARB_create_context_robustness
+#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
+#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
+#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261
+#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
+#endif
+#endif
+
+#ifndef GLX_EXT_create_context_es2_profile
+#define GLX_EXT_create_context_es2_profile
+#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000002
+#endif
+
+#ifndef GLX_EXT_swap_control
+#define GLX_SWAP_INTERVAL_EXT 0x20F1
+#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
#endif
#define OPENGL_REQUIRES_DLOPEN
@@ -305,8 +325,11 @@ X11_GL_InitExtensions(_THIS)
X11_PumpEvents(_this);
}
+/* glXChooseVisual and glXChooseFBConfig have some small differences in
+ * the attribute encoding, it can be chosen with the for_FBConfig parameter.
+ */
int
-X11_GL_GetAttributes(_THIS, Display * display, int screen, int * attribs, int size)
+X11_GL_GetAttributes(_THIS, Display * display, int screen, int * attribs, int size, Bool for_FBConfig)
{
int i = 0;
@@ -314,7 +337,12 @@ X11_GL_GetAttributes(_THIS, Display * display, int screen, int * attribs, int si
SDL_assert(size >= 32);
/* Setup our GLX attributes according to the gl_config. */
- attribs[i++] = GLX_RGBA;
+ if( for_FBConfig ) {
+ attribs[i++] = GLX_RENDER_TYPE;
+ attribs[i++] = GLX_RGBA_BIT;
+ } else {
+ attribs[i++] = GLX_RGBA;
+ }
attribs[i++] = GLX_RED_SIZE;
attribs[i++] = _this->gl_config.red_size;
attribs[i++] = GLX_GREEN_SIZE;
@@ -329,6 +357,8 @@ X11_GL_GetAttributes(_THIS, Display * display, int screen, int * attribs, int si
if (_this->gl_config.double_buffer) {
attribs[i++] = GLX_DOUBLEBUFFER;
+ if( for_FBConfig )
+ attribs[i++] = True;
}
attribs[i++] = GLX_DEPTH_SIZE;
@@ -361,6 +391,8 @@ X11_GL_GetAttributes(_THIS, Display * display, int screen, int * attribs, int si
if (_this->gl_config.stereo) {
attribs[i++] = GLX_STEREO;
+ if( for_FBConfig )
+ attribs[i++] = True;
}
if (_this->gl_config.multisamplebuffers) {
@@ -391,10 +423,8 @@ X11_GL_GetVisual(_THIS, Display * display, int screen)
XVisualInfo *vinfo;
/* 64 seems nice. */
- const int max_attrs = 64;
- int attribs[max_attrs];
- const int i = X11_GL_GetAttributes(_this,display,screen,attribs,max_attrs);
- SDL_assert(i <= max_attrs);
+ int attribs[64];
+ int i = X11_GL_GetAttributes(_this,display,screen,attribs,64,SDL_FALSE);
if (!_this->gl_data) {
/* The OpenGL library wasn't loaded, SDL_GetError() should have info */
@@ -439,13 +469,29 @@ X11_GL_CreateContext(_THIS, SDL_Window * window)
SDL_SetError("Could not create GL context");
return NULL;
} else {
- int attribs[] = {
+ /* max 8 attributes plus terminator */
+ int attribs[9] = {
GLX_CONTEXT_MAJOR_VERSION_ARB,
_this->gl_config.major_version,
GLX_CONTEXT_MINOR_VERSION_ARB,
_this->gl_config.minor_version,
0
};
+ int iattr = 4;
+
+ /* SDL profile bits match GLX profile bits */
+ if( _this->gl_config.profile_mask != 0 ) {
+ attribs[iattr++] = GLX_CONTEXT_PROFILE_MASK_ARB;
+ attribs[iattr++] = _this->gl_config.profile_mask;
+ }
+
+ /* SDL flags match GLX flags */
+ if( _this->gl_config.flags != 0 ) {
+ attribs[iattr++] = GLX_CONTEXT_FLAGS_ARB;
+ attribs[iattr++] = _this->gl_config.flags;
+ }
+
+ attribs[iattr++] = 0;
/* Get a pointer to the context creation function for GL 3.0 */
PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribs =
@@ -472,7 +518,7 @@ X11_GL_CreateContext(_THIS, SDL_Window * window)
int *)) _this->gl_data->
glXGetProcAddress((GLubyte *) "glXChooseFBConfig");
- X11_GL_GetAttributes(_this,display,screen,glxAttribs,64);
+ X11_GL_GetAttributes(_this,display,screen,glxAttribs,64,SDL_TRUE);
if (!glXChooseFBConfig
|| !(framebuffer_config =