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authorSam Lantinga <slouken@libsdl.org>2009-01-02 16:38:31 +0000
committerSam Lantinga <slouken@libsdl.org>2009-01-02 16:38:31 +0000
commit3c555c88437cb0a6f96288cba3d2f769457e8e28 (patch)
treef392f70fd517b41679452ff6d83a84f6d09f8ed7 /TODO
parent0d7345eadba3786c7359c49ac2d11ac8d159bb72 (diff)
There are still 8-bit applications that can take advantage of these (like Diablo 2)
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403428
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- in progress, software support is done, Ryan is working on OpenGL shaders
* Implement desktop video mode change notification?
* Implement icon support (with translucency?)
- * Remove <= 8-bit palettized display support
* Add diagonal line clipping to SDL_IntersectRectAndLine()
* Add OpenGL 3.0 context support
* Verify mouse grab support