diff options
author | Sam Lantinga <slouken@libsdl.org> | 2009-12-18 08:19:18 +0000 |
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committer | Sam Lantinga <slouken@libsdl.org> | 2009-12-18 08:19:18 +0000 |
commit | d45158ea855a538a2299e9603170b0edfdccf753 (patch) | |
tree | be302b06ed2450d6bc256126bf26780d0cf8ac25 | |
parent | 2b04928c0e3b9e9478c16a33abfdcc83b4734a63 (diff) |
Make it possible to slim SDL down quite a bit for people who just want OpenGL
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404345
-rw-r--r-- | TODO | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -52,6 +52,7 @@ * Make sure you can create and show a fullscreen window in one step * Figure out how to handle OpenGL context lost on Mac OS X (does it happen?) * Write automated test case for multi-draw APIs + * Make sure you can build SDL without the renderer to slim it down a bunch Wish list for the 1.3 development branch: http://bugzilla.libsdl.org/ |